diff options
Diffstat (limited to 'platform')
-rw-r--r-- | platform/default/headless_backend_egl.cpp | 79 | ||||
-rw-r--r-- | platform/default/headless_backend_glx.cpp | 67 | ||||
-rw-r--r-- | platform/default/headless_display.cpp | 21 | ||||
-rw-r--r-- | platform/linux/config.cmake | 1 |
4 files changed, 11 insertions, 157 deletions
diff --git a/platform/default/headless_backend_egl.cpp b/platform/default/headless_backend_egl.cpp index ee1c875531..bed6129f0e 100644 --- a/platform/default/headless_backend_egl.cpp +++ b/platform/default/headless_backend_egl.cpp @@ -12,13 +12,13 @@ namespace mbgl { -gl::glProc HeadlessView::initializeExtension(const char* name) { +gl::glProc HeadlessBackend::initializeExtension(const char* name) { return eglGetProcAddress(name); } -void HeadlessView::createContext() { - dpy = display->dpy; - config = display->config; +void HeadlessBackend::createContext() { + auto dpy = display->dpy; + auto config = display->config; assert(dpy != EGL_NO_DISPLAY); assert(glContext == EGL_NO_CONTEXT); @@ -34,8 +34,9 @@ void HeadlessView::createContext() { } } -void HeadlessView::destroyContext() { +void HeadlessBackend::destroyContext() { if (glContext) { + auto dpy = display->dpy; if (!eglDestroyContext(dpy, glContext)) { throw std::runtime_error("Failed to destroy context."); } @@ -44,75 +45,15 @@ void HeadlessView::destroyContext() { } } -void HeadlessView::resizeFramebuffer() { - const unsigned int w = dimensions[0] * pixelRatio; - const unsigned int h = dimensions[1] * pixelRatio; - - // Create depth/stencil buffer - MBGL_CHECK_ERROR(glGenRenderbuffersEXT(1, &fboDepthStencil)); - MBGL_CHECK_ERROR(glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, fboDepthStencil)); - MBGL_CHECK_ERROR(glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH24_STENCIL8_EXT, w, h)); - MBGL_CHECK_ERROR(glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, 0)); - - MBGL_CHECK_ERROR(glGenRenderbuffersEXT(1, &fboColor)); - MBGL_CHECK_ERROR(glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, fboColor)); - MBGL_CHECK_ERROR(glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGBA8, w, h)); - MBGL_CHECK_ERROR(glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, 0)); - - MBGL_CHECK_ERROR(glGenFramebuffersEXT(1, &fbo)); - MBGL_CHECK_ERROR(glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fbo)); - - MBGL_CHECK_ERROR(glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_RENDERBUFFER_EXT, fboColor)); - MBGL_CHECK_ERROR(glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER_EXT, fboDepthStencil)); - - GLenum status = MBGL_CHECK_ERROR(glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT)); - - if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { - std::string error("Couldn't create framebuffer: "); - switch (status) { - case GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT: (error += "incomplete attachment"); break; - case GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT: error += "incomplete missing attachment"; break; - case GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT: error += "incomplete dimensions"; break; - case GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT: error += "incomplete formats"; break; - case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT: error += "incomplete draw buffer"; break; - case GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT: error += "incomplete read buffer"; break; - case GL_FRAMEBUFFER_UNSUPPORTED: error += "unsupported"; break; - default: error += "other"; break; - } - throw std::runtime_error(error); - } - - MBGL_CHECK_ERROR(glViewport(0, 0, w, h)); -} - -void HeadlessView::clearBuffers() { - assert(active); - - MBGL_CHECK_ERROR(glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0)); - - if (fbo) { - MBGL_CHECK_ERROR(glDeleteFramebuffersEXT(1, &fbo)); - fbo = 0; - } - - if (fboColor) { - MBGL_CHECK_ERROR(glDeleteRenderbuffersEXT(1, &fboColor)); - fboColor = 0; - } - - if (fboDepthStencil) { - MBGL_CHECK_ERROR(glDeleteRenderbuffersEXT(1, &fboDepthStencil)); - fboDepthStencil = 0; - } -} - -void HeadlessView::activateContext() { +void HeadlessBackend::activateContext() { + auto dpy = display->dpy; if (!eglMakeCurrent(dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, glContext)) { throw std::runtime_error("Switching OpenGL context failed.\n"); } } -void HeadlessView::deactivateContext() { +void HeadlessBackend::deactivateContext() { + auto dpy = display->dpy; if (!eglMakeCurrent(dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)) { throw std::runtime_error("Removing OpenGL context failed.\n"); } diff --git a/platform/default/headless_backend_glx.cpp b/platform/default/headless_backend_glx.cpp deleted file mode 100644 index bbfd19345b..0000000000 --- a/platform/default/headless_backend_glx.cpp +++ /dev/null @@ -1,67 +0,0 @@ -#include <mbgl/platform/default/headless_backend.hpp> -#include <mbgl/platform/default/headless_display.hpp> - -#include <mbgl/platform/log.hpp> - -// #include <cassert> - -#include <GL/glx.h> - -namespace mbgl { - -gl::glProc HeadlessBackend::initializeExtension(const char* name) { - return glXGetProcAddress(reinterpret_cast<const GLubyte*>(name)); -} - -void HeadlessBackend::createContext() { - xDisplay = display->xDisplay; - fbConfigs = display->fbConfigs; - - if (!glContext) { - // Try to create a legacy context - glContext = glXCreateNewContext(xDisplay, fbConfigs[0], GLX_RGBA_TYPE, None, True); - if (glContext) { - if (!glXIsDirect(xDisplay, glContext)) { - Log::Error(Event::OpenGL, "failed to create direct OpenGL Legacy context"); - glXDestroyContext(xDisplay, glContext); - glContext = nullptr; - } - } - } - - if (glContext == nullptr) { - throw std::runtime_error("Error creating GL context object."); - } - - // Create a dummy pbuffer. We will render to framebuffers anyway, but we need a pbuffer to - // activate the context. - int pbufferAttributes[] = { - GLX_PBUFFER_WIDTH, 8, - GLX_PBUFFER_HEIGHT, 8, - None - }; - glxPbuffer = glXCreatePbuffer(xDisplay, fbConfigs[0], pbufferAttributes); -} - -void HeadlessBackend::destroyContext() { - if (glxPbuffer) { - glXDestroyPbuffer(xDisplay, glxPbuffer); - glxPbuffer = 0; - } - - glXDestroyContext(xDisplay, glContext); -} - -void HeadlessBackend::activateContext() { - if (!glXMakeContextCurrent(xDisplay, glxPbuffer, glxPbuffer, glContext)) { - throw std::runtime_error("Switching OpenGL context failed.\n"); - } -} - -void HeadlessBackend::deactivateContext() { - if (!glXMakeContextCurrent(xDisplay, 0, 0, nullptr)) { - throw std::runtime_error("Removing OpenGL context failed.\n"); - } -} - -} // namespace mbgl diff --git a/platform/default/headless_display.cpp b/platform/default/headless_display.cpp index a4517327cb..4d7ef5c933 100644 --- a/platform/default/headless_display.cpp +++ b/platform/default/headless_display.cpp @@ -4,7 +4,6 @@ #include <mbgl/util/string.hpp> #include <EGL/egl.h> #include <fcntl.h> -#include <gbm.h> #include <unistd.h> #endif @@ -34,22 +33,7 @@ HeadlessDisplay::HeadlessDisplay() { } #endif #if MBGL_USE_EGL - for (int i = 128; i < (128 + 16); i++) { - auto device_name = std::string{ "/dev/dri/renderD" } + mbgl::util::toString(i); - fd = open(device_name.c_str(), O_RDWR); - if (fd > 0) - break; - } - if (fd < 0) { - throw std::runtime_error("Couldn't open drm device."); - } - - gbm = gbm_create_device(fd); - if (gbm == NULL) { - throw std::runtime_error("Couldn't create gbm device."); - } - - dpy = eglGetDisplay(reinterpret_cast<EGLNativeDisplayType>(gbm)); + dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY); if (dpy == EGL_NO_DISPLAY) { throw std::runtime_error("eglGetDisplay() failed."); } @@ -79,11 +63,8 @@ HeadlessDisplay::~HeadlessDisplay() { #if MBGL_USE_CGL CGLDestroyPixelFormat(pixelFormat); #endif - #if MBGL_USE_EGL eglTerminate(dpy); - gbm_device_destroy(gbm); - close(fd); #endif } diff --git a/platform/linux/config.cmake b/platform/linux/config.cmake index c39a3da806..61ffdc008f 100644 --- a/platform/linux/config.cmake +++ b/platform/linux/config.cmake @@ -41,7 +41,6 @@ macro(mbgl_platform_core) PRIVATE platform/default/webp_reader.cpp # Headless view - PRIVATE platform/default/headless_backend_glx.cpp PRIVATE platform/default/headless_backend_egl.cpp PRIVATE platform/default/headless_backend.cpp PRIVATE platform/default/headless_display.cpp |