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Diffstat (limited to 'platform/default/headless_backend_glx.cpp')
-rw-r--r--platform/default/headless_backend_glx.cpp67
1 files changed, 0 insertions, 67 deletions
diff --git a/platform/default/headless_backend_glx.cpp b/platform/default/headless_backend_glx.cpp
deleted file mode 100644
index bbfd19345b..0000000000
--- a/platform/default/headless_backend_glx.cpp
+++ /dev/null
@@ -1,67 +0,0 @@
-#include <mbgl/platform/default/headless_backend.hpp>
-#include <mbgl/platform/default/headless_display.hpp>
-
-#include <mbgl/platform/log.hpp>
-
-// #include <cassert>
-
-#include <GL/glx.h>
-
-namespace mbgl {
-
-gl::glProc HeadlessBackend::initializeExtension(const char* name) {
- return glXGetProcAddress(reinterpret_cast<const GLubyte*>(name));
-}
-
-void HeadlessBackend::createContext() {
- xDisplay = display->xDisplay;
- fbConfigs = display->fbConfigs;
-
- if (!glContext) {
- // Try to create a legacy context
- glContext = glXCreateNewContext(xDisplay, fbConfigs[0], GLX_RGBA_TYPE, None, True);
- if (glContext) {
- if (!glXIsDirect(xDisplay, glContext)) {
- Log::Error(Event::OpenGL, "failed to create direct OpenGL Legacy context");
- glXDestroyContext(xDisplay, glContext);
- glContext = nullptr;
- }
- }
- }
-
- if (glContext == nullptr) {
- throw std::runtime_error("Error creating GL context object.");
- }
-
- // Create a dummy pbuffer. We will render to framebuffers anyway, but we need a pbuffer to
- // activate the context.
- int pbufferAttributes[] = {
- GLX_PBUFFER_WIDTH, 8,
- GLX_PBUFFER_HEIGHT, 8,
- None
- };
- glxPbuffer = glXCreatePbuffer(xDisplay, fbConfigs[0], pbufferAttributes);
-}
-
-void HeadlessBackend::destroyContext() {
- if (glxPbuffer) {
- glXDestroyPbuffer(xDisplay, glxPbuffer);
- glxPbuffer = 0;
- }
-
- glXDestroyContext(xDisplay, glContext);
-}
-
-void HeadlessBackend::activateContext() {
- if (!glXMakeContextCurrent(xDisplay, glxPbuffer, glxPbuffer, glContext)) {
- throw std::runtime_error("Switching OpenGL context failed.\n");
- }
-}
-
-void HeadlessBackend::deactivateContext() {
- if (!glXMakeContextCurrent(xDisplay, 0, 0, nullptr)) {
- throw std::runtime_error("Removing OpenGL context failed.\n");
- }
-}
-
-} // namespace mbgl