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+/*
+ * Copyright © 2018 Valve Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Daniel Schürmann (daniel.schuermann@campus.tu-berlin.de)
+ *
+ */
+
+#ifndef ACO_DOMINANCE_CPP
+#define ACO_DOMINANCE_CPP
+
+#include "aco_ir.h"
+
+/*
+ * Implements the algorithms for computing the dominator tree from
+ * "A Simple, Fast Dominance Algorithm" by Cooper, Harvey, and Kennedy.
+ *
+ * Different from the paper, our CFG allows to compute the dominator tree
+ * in a single pass as it is guaranteed that the dominating predecessors
+ * are processed before the current block.
+ */
+
+namespace aco {
+
+void dominator_tree(Program* program)
+{
+ program->blocks[0].logical_idom = 0;
+ program->blocks[0].linear_idom = 0;
+
+ for (unsigned i = 1; i < program->blocks.size(); i++) {
+ Block& block = program->blocks[i];
+ int new_logical_idom = -1;
+ int new_linear_idom = -1;
+ for (unsigned pred_idx : block.logical_preds) {
+ if ((int) program->blocks[pred_idx].logical_idom == -1)
+ continue;
+
+ if (new_logical_idom == -1) {
+ new_logical_idom = pred_idx;
+ continue;
+ }
+
+ while ((int) pred_idx != new_logical_idom) {
+ if ((int) pred_idx > new_logical_idom)
+ pred_idx = program->blocks[pred_idx].logical_idom;
+ if ((int) pred_idx < new_logical_idom)
+ new_logical_idom = program->blocks[new_logical_idom].logical_idom;
+ }
+ }
+
+ for (unsigned pred_idx : block.linear_preds) {
+ if ((int) program->blocks[pred_idx].linear_idom == -1)
+ continue;
+
+ if (new_linear_idom == -1) {
+ new_linear_idom = pred_idx;
+ continue;
+ }
+
+ while ((int) pred_idx != new_linear_idom) {
+ if ((int) pred_idx > new_linear_idom)
+ pred_idx = program->blocks[pred_idx].linear_idom;
+ if ((int) pred_idx < new_linear_idom)
+ new_linear_idom = program->blocks[new_linear_idom].linear_idom;
+ }
+ }
+
+ block.logical_idom = new_logical_idom;
+ block.linear_idom = new_linear_idom;
+ }
+}
+
+}
+#endif