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authorDaniel Schürmann <daniel@schuermann.dev>2019-09-17 13:22:17 +0200
committerDaniel Schürmann <daniel@schuermann.dev>2019-09-19 12:10:00 +0200
commit93c8ebfa780ebd1495095e794731881aef29e7d3 (patch)
tree547268dbeabb0d17f14202d4429b3f6abfdb01c5 /src/amd/compiler/aco_dominance.cpp
parent99cbec0a5f463fef4d9c61f34482d9eb00293704 (diff)
downloadmesa-93c8ebfa780ebd1495095e794731881aef29e7d3.tar.gz
aco: Initial commit of independent AMD compiler
ACO (short for AMD Compiler) is a new compiler backend with the goal to replace LLVM for Radeon hardware for the RADV driver. ACO currently supports only VS, PS and CS on VI and Vega. There are some optimizations missing because of unmerged NIR changes which may decrease performance. Full commit history can be found at https://github.com/daniel-schuermann/mesa/commits/backend Co-authored-by: Daniel Schürmann <daniel@schuermann.dev> Co-authored-by: Rhys Perry <pendingchaos02@gmail.com> Co-authored-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Co-authored-by: Connor Abbott <cwabbott0@gmail.com> Co-authored-by: Michael Schellenberger Costa <mschellenbergercosta@googlemail.com> Co-authored-by: Timur Kristóf <timur.kristof@gmail.com> Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
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+/*
+ * Copyright © 2018 Valve Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Daniel Schürmann (daniel.schuermann@campus.tu-berlin.de)
+ *
+ */
+
+#ifndef ACO_DOMINANCE_CPP
+#define ACO_DOMINANCE_CPP
+
+#include "aco_ir.h"
+
+/*
+ * Implements the algorithms for computing the dominator tree from
+ * "A Simple, Fast Dominance Algorithm" by Cooper, Harvey, and Kennedy.
+ *
+ * Different from the paper, our CFG allows to compute the dominator tree
+ * in a single pass as it is guaranteed that the dominating predecessors
+ * are processed before the current block.
+ */
+
+namespace aco {
+
+void dominator_tree(Program* program)
+{
+ program->blocks[0].logical_idom = 0;
+ program->blocks[0].linear_idom = 0;
+
+ for (unsigned i = 1; i < program->blocks.size(); i++) {
+ Block& block = program->blocks[i];
+ int new_logical_idom = -1;
+ int new_linear_idom = -1;
+ for (unsigned pred_idx : block.logical_preds) {
+ if ((int) program->blocks[pred_idx].logical_idom == -1)
+ continue;
+
+ if (new_logical_idom == -1) {
+ new_logical_idom = pred_idx;
+ continue;
+ }
+
+ while ((int) pred_idx != new_logical_idom) {
+ if ((int) pred_idx > new_logical_idom)
+ pred_idx = program->blocks[pred_idx].logical_idom;
+ if ((int) pred_idx < new_logical_idom)
+ new_logical_idom = program->blocks[new_logical_idom].logical_idom;
+ }
+ }
+
+ for (unsigned pred_idx : block.linear_preds) {
+ if ((int) program->blocks[pred_idx].linear_idom == -1)
+ continue;
+
+ if (new_linear_idom == -1) {
+ new_linear_idom = pred_idx;
+ continue;
+ }
+
+ while ((int) pred_idx != new_linear_idom) {
+ if ((int) pred_idx > new_linear_idom)
+ pred_idx = program->blocks[pred_idx].linear_idom;
+ if ((int) pred_idx < new_linear_idom)
+ new_linear_idom = program->blocks[new_linear_idom].linear_idom;
+ }
+ }
+
+ block.logical_idom = new_logical_idom;
+ block.linear_idom = new_linear_idom;
+ }
+}
+
+}
+#endif