diff options
Diffstat (limited to 'docs/drivers/anv.rst')
-rw-r--r-- | docs/drivers/anv.rst | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/drivers/anv.rst b/docs/drivers/anv.rst index edc3ec8e8c4..5a5bbb716d1 100644 --- a/docs/drivers/anv.rst +++ b/docs/drivers/anv.rst @@ -9,7 +9,7 @@ specific to ANV: :envvar:`ANV_ENABLE_GENERATED_INDIRECT_DRAWS` If defined to ``0`` or ``false``, this will disable the generated - indirect draw optimization in Anv. This will only affect Gfx11+. + indirect draw optimization in ANV. This will only affect Gfx11+. :envvar:`ANV_ENABLE_PIPELINE_CACHE` If defined to ``0`` or ``false``, this will disable pipeline caching, forcing ANV to reparse and recompile any VkShaderModule @@ -298,7 +298,7 @@ only ``3DPRIMITIVE`` instructions and doesn´t do any data loading from memory or touch HW registers, feeding the 3D pipeline as fast as it can. -In Anv this implemented by using a side batch buffer. When Anv +In ANV this implemented by using a side batch buffer. When ANV encounters the first indirect draws, it generates a jump into the side batch, the side batch contains a draw call using a generation shader for each indirect draw. We keep adding on more generation draws into |