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// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "build/build_config.h"
#include "content/public/app/content_main.h"
#include "content/shell/app/shell_main_delegate.h"

#if BUILDFLAG(IS_WIN)
#include "base/win/dark_mode_support.h"
#include "base/win/win_util.h"
#include "content/public/app/sandbox_helper_win.h"
#include "sandbox/win/src/sandbox_types.h"
#endif

#if BUILDFLAG(IS_WIN)

#if !defined(WIN_CONSOLE_APP)
int APIENTRY wWinMain(HINSTANCE instance, HINSTANCE, wchar_t*, int) {
#else
int main() {
  HINSTANCE instance = GetModuleHandle(NULL);
#endif
  // Load and pin user32.dll and uxtheme.dll to avoid having to load them once
  // tests start while on the main thread loop where blocking calls are
  // disallowed. This will also ensure the Windows dark mode support is enabled
  // for the app if available.
  base::win::PinUser32();
  base::win::AllowDarkModeForApp(true);
  sandbox::SandboxInterfaceInfo sandbox_info = {nullptr};
  content::InitializeSandboxInfo(&sandbox_info);
  content::ShellMainDelegate delegate;

  content::ContentMainParams params(&delegate);
  params.instance = instance;
  params.sandbox_info = &sandbox_info;
  return content::ContentMain(std::move(params));
}

#else

int main(int argc, const char** argv) {
  content::ShellMainDelegate delegate;
  content::ContentMainParams params(&delegate);
  params.argc = argc;
  params.argv = argv;
  return content::ContentMain(std::move(params));
}

#endif  // BUILDFLAG(IS_WIN)