// Copyright 2012 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "build/build_config.h" #include "content/public/app/content_main.h" #include "content/shell/app/shell_main_delegate.h" #if BUILDFLAG(IS_WIN) #include "base/win/dark_mode_support.h" #include "base/win/win_util.h" #include "content/public/app/sandbox_helper_win.h" #include "sandbox/win/src/sandbox_types.h" #endif #if BUILDFLAG(IS_WIN) #if !defined(WIN_CONSOLE_APP) int APIENTRY wWinMain(HINSTANCE instance, HINSTANCE, wchar_t*, int) { #else int main() { HINSTANCE instance = GetModuleHandle(NULL); #endif // Load and pin user32.dll and uxtheme.dll to avoid having to load them once // tests start while on the main thread loop where blocking calls are // disallowed. This will also ensure the Windows dark mode support is enabled // for the app if available. base::win::PinUser32(); base::win::AllowDarkModeForApp(true); sandbox::SandboxInterfaceInfo sandbox_info = {nullptr}; content::InitializeSandboxInfo(&sandbox_info); content::ShellMainDelegate delegate; content::ContentMainParams params(&delegate); params.instance = instance; params.sandbox_info = &sandbox_info; return content::ContentMain(std::move(params)); } #else int main(int argc, const char** argv) { content::ShellMainDelegate delegate; content::ContentMainParams params(&delegate); params.argc = argc; params.argv = argv; return content::ContentMain(std::move(params)); } #endif // BUILDFLAG(IS_WIN)