diff options
Diffstat (limited to 'chromium/cc/layers/picture_layer_impl.cc')
-rw-r--r-- | chromium/cc/layers/picture_layer_impl.cc | 19 |
1 files changed, 7 insertions, 12 deletions
diff --git a/chromium/cc/layers/picture_layer_impl.cc b/chromium/cc/layers/picture_layer_impl.cc index 04ac9ad59a7..0ec6ed79d43 100644 --- a/chromium/cc/layers/picture_layer_impl.cc +++ b/chromium/cc/layers/picture_layer_impl.cc @@ -412,12 +412,7 @@ void PictureLayerImpl::AppendQuads(RenderPass* render_pass, CleanUpTilingsOnActiveLayer(last_append_quads_tilings_); } -bool PictureLayerImpl::UpdateTiles(bool resourceless_software_draw) { - if (!resourceless_software_draw) { - visible_rect_for_tile_priority_ = visible_layer_rect(); - screen_space_transform_for_tile_priority_ = ScreenSpaceTransform(); - } - +bool PictureLayerImpl::UpdateTiles() { if (!CanHaveTilings()) { ideal_page_scale_ = 0.f; ideal_device_scale_ = 0.f; @@ -494,17 +489,17 @@ bool PictureLayerImpl::UpdateTiles(bool resourceless_software_draw) { } void PictureLayerImpl::UpdateViewportRectForTilePriorityInContentSpace() { - // If visible_rect_for_tile_priority_ is empty or - // viewport_rect_for_tile_priority is set to be different from the device - // viewport, try to inverse project the viewport into layer space and use - // that. Otherwise just use visible_rect_for_tile_priority_ - gfx::Rect visible_rect_in_content_space = visible_rect_for_tile_priority_; + // If visible_layer_rect() is empty or viewport_rect_for_tile_priority is + // set to be different from the device viewport, try to inverse project the + // viewport into layer space and use that. Otherwise just use + // visible_layer_rect(). + gfx::Rect visible_rect_in_content_space = visible_layer_rect(); gfx::Rect viewport_rect_for_tile_priority = layer_tree_impl()->ViewportRectForTilePriority(); if (visible_rect_in_content_space.IsEmpty() || layer_tree_impl()->DeviceViewport() != viewport_rect_for_tile_priority) { gfx::Transform view_to_layer(gfx::Transform::kSkipInitialization); - if (screen_space_transform_for_tile_priority_.GetInverse(&view_to_layer)) { + if (ScreenSpaceTransform().GetInverse(&view_to_layer)) { // Transform from view space to content space. visible_rect_in_content_space = MathUtil::ProjectEnclosingClippedRect( view_to_layer, viewport_rect_for_tile_priority); |