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path: root/src/mbgl/renderer/bucket.hpp
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* [core] Drop BucketPlacementParametersMikhail Pozdnyakov2020-03-031-2/+2
* Enable parse within expressionzmiao2020-02-121-2/+6
* [core] Do not index and place the off-screen symbols for overscaled tilesMikhail Pozdnyakov2020-01-221-1/+1
* [core] Simplify CrossTileSymbolIndex::addLayer()Mikhail Pozdnyakov2020-01-221-1/+1
* [core] Clang format fixandroid-v8.3.2Mikhail Pozdnyakov2019-09-191-1/+2
* [core] Fix Placement constnessMikhail Pozdnyakov2019-09-191-1/+1
* [build] Fix clang format and tidy checksJuha Alanen2019-09-181-6/+2
* [core] Add feature state support to bucket classesJuha Alanen2019-09-181-1/+5
* [core] Use fresh transform state for bucket vertices update in placementMikhail Pozdnyakov2019-06-031-1/+2
* [core] Encapsulate symbol bucket placement code in Placement::placeLayerBucket()Mikhail Pozdnyakov2019-05-281-2/+2
* [core] SymbolBucket updates complete at placement stageMikhail Pozdnyakov2019-05-241-1/+2
* [core] Avoid bucket downcasting in PlacementMikhail Pozdnyakov2019-05-191-0/+5
* [core] Remove Bucket::supportsLayerMikhail Pozdnyakov2019-05-191-5/+1
* [core] RenderLayerSymbolInterface is not used in CrossTileSymbolIndexMikhail Pozdnyakov2019-05-191-1/+11
* [core] add gfx::UploadPass, split startRender into prepare and uploadKonstantin Käfer2019-05-151-2/+2
* [core] Use `style::LayerProperties` in render layers, buckets and layouts.Mikhail Pozdnyakov2019-04-171-3/+0
* [core] use abstract Context interface where possibleKonstantin Käfer2019-03-121-3/+3
* [core] Remove paintProperties() method from some render layersMikhail Pozdnyakov2019-01-311-1/+1
* [core] Drop LayerTypeMikhail Pozdnyakov2019-01-041-22/+10
* [core] Implement CrossFadedDataDrivenProperty to add support for feature expr...Molly Lloyd2018-08-311-2/+10
* [core] Use hand-rolled RTTIJohn Firebaugh2018-07-241-1/+21
* [core] Extract renderTileDebug; inline renderClippingMaskJohn Firebaugh2017-07-191-11/+1
* [core] Eliminate Bucket::renderJohn Firebaugh2017-07-191-4/+0
* [core] Don't upload empty bucketsBruno de Oliveira Abinader2017-07-061-1/+4
* [core] split off render layersIvo van Dongen2017-04-251-2/+3
* [core] account for property functions in query rendered featuresIvo van Dongen2017-04-191-0/+6
* [core] Add support for data-driven stylingJohn Firebaugh2017-02-021-2/+5
* [core] Modern C++ bindings for OpenGLJohn Firebaugh2016-10-281-5/+0
* [core] remove dependence on gl.h typesKonstantin Käfer2016-09-291-2/+1
* [core] merge gl::ObjectStore into gl::ContextKonstantin Käfer2016-09-271-2/+1
* [core] rename gl::Config to gl::ContextKonstantin Käfer2016-09-271-2/+2
* [core] Extract SymbolLayout from SymbolBucketJohn Firebaugh2016-09-141-4/+0
* [core] Revert workaround for std::atomic on ARMv5Thiago Marcos P. Santos2016-07-131-2/+3
* [core] Pass RenderTile rather than individual parametersJohn Firebaugh2016-07-111-3/+2
* [core] Introduce PaintParametersJohn Firebaugh2016-07-111-1/+2
* [core] track texture state to avoid redundand bindsKonstantin Käfer2016-07-081-1/+2
* [android] [core] #5521 - Removing extraneous equals signBrad Leege2016-06-301-1/+1
* [core] Merge TexturePool into ObjectStore; pool all textures (#5477)John Firebaugh2016-06-271-2/+1
* [core] remove TexturePool dependency from Raster constructorKonstantin Käfer2016-06-221-1/+2
* [core] Avoid redundant 'inline' usageBruno de Oliveira Abinader2016-06-181-1/+1
* [tidy/linux] modernize-use-defaultBruno de Oliveira Abinader2016-06-141-3/+2
* [tidy] Check llvm-namespace-commentBruno de Oliveira Abinader2016-06-131-2/+2
* Merge branch 'release-android-v4.1.0'Brad Leege2016-06-091-3/+2
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| * [android] #5254 - fix ARMv5 supportThiago Marcos P. Santos2016-06-061-3/+2
* | [core] Rationalize naming for style-related codeJohn Firebaugh2016-06-021-2/+5
* | [core] Runtime style layer APIJohn Firebaugh2016-06-021-2/+2
* | [core] s/GLObjectStore/ObjectStore/Bruno de Oliveira Abinader2016-06-011-2/+2
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* [core] use #pragma once instead of ifdef include guardsKonstantin Käfer2016-05-251-4/+1
* [core] move Painter and dependents to new *TileID classesKonstantin Käfer2016-05-101-2/+2
* [core] do not call glStencilFunc when we're not clippingKonstantin Käfer2016-04-061-0/+2