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path: root/src/mbgl/programs/symbol_program.hpp
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* [core] Fix performance-type-promotion-in-math-fn errors in header filesThiago Marcos P. Santos2020-04-171-2/+2
* [core] Fix readability-avoid-const-params-in-decls errors in header filesThiago Marcos P. Santos2020-04-171-17/+17
* [core] Upgrade shaders and add new vertices to SymbolLayoutKonstantin Käfer2020-01-151-5/+10
* [core] Use new 'SymbolTextAndIcon' program to draw icons in textAlexander Shalamov2019-12-021-50/+66
* [core] Store 'sdf' flag in vertex attributeAlexander Shalamov2019-12-021-19/+17
* [core] use float for storing opacity attributeKonstantin Käfer2019-05-151-1/+1
* [core] upgrade mapbox-gl-js pin to the most recent versionKonstantin Käfer2019-05-081-4/+7
* [core] Sort cross-tile symbol segments using symbol-sort-keyAlexander Shalamov2019-04-171-22/+56
* [core] introduce gfx::RenderPassKonstantin Käfer2019-04-051-0/+2
* [core] Introduce variable text placement for point labels - Render partAlexander Shalamov2019-03-291-0/+2
* [core] move ProgramMap to within the gl::Program objectKonstantin Käfer2019-03-201-3/+3
* [core] remove a_/u_ prefix from attribute/uniform typesKonstantin Käfer2019-03-201-67/+67
* [core] remove gl/context.hpp from more files, cast where necessaryKonstantin Käfer2019-03-201-1/+0
* Merge pull request #14126 from mapbox/gfx-refactor-4Konstantin Käfer2019-03-151-81/+88
* [core] add texture bindings to draw call instead of Context member fnKonstantin Käfer2019-03-121-8/+8
* [core] add texture bindings to draw call invocationsKonstantin Käfer2019-03-121-1/+5
* [core] add place for specifying textures/samplers separately from uniformsKonstantin Käfer2019-03-121-0/+4
* [core] move VertexBuffer<> to gfx namespaceKonstantin Käfer2019-03-061-3/+3
* [core] move IndexBuffer to gfx namespaceKonstantin Käfer2019-03-061-1/+1
* [core] unify *Buffer/Vector namingKonstantin Käfer2019-03-061-2/+2
* [core] remove unused template parameter from gl::IndexBufferKonstantin Käfer2019-03-061-1/+1
* [core] move CullFaceMode to gfx namespaceKonstantin Käfer2019-03-011-1/+1
* [core] move StencilMode to gfx namespaceKonstantin Käfer2019-03-011-1/+1
* [core] move DepthMode to gfx namespaceKonstantin Käfer2019-03-011-1/+1
* [core] move ColorMode to gfx namespaceKonstantin Käfer2019-03-011-1/+1
* [core] move draw mode and primitives to gfx namespaceKonstantin Käfer2019-03-011-3/+3
* [core] extract attribute structs and gl::Vertex to separate namespaceKonstantin Käfer2019-03-011-32/+28
* [core] rename gl::AttributeType to gl::Attribute to free up the nameKonstantin Käfer2019-03-011-1/+1
* [core] disallow subtyping of gl::Attributes<> and use type aliases insteadKonstantin Käfer2019-03-011-45/+46
* [core] extract uniform type lists from gl namespaceKonstantin Käfer2019-03-011-11/+11
* [core] Split layer type specific code in mbgl::ProgramsMikhail Pozdnyakov2019-01-111-0/+16
* [core] Add face culling mode parameter to Program::drawBruno de Oliveira Abinader2018-09-131-0/+2
* [core] Implement CrossFadedDataDrivenProperty to add support for feature expr...Molly Lloyd2018-08-311-4/+4
* [core] introduce TypeListConcat and TypeList::ExpandIntoKonstantin Käfer2018-08-311-2/+2
* [core] rename gl::Attribute to gl::Attribute to remove overloaded namingKonstantin Käfer2018-08-311-1/+1
* [core] fix icon-size for small data-driven valuesChris Loer2018-08-211-2/+2
* [core] Merge DataDrivenPropertyValue into PropertyValue (#12513)John Firebaugh2018-07-311-18/+18
* [core] Add `symbol-placement: line-center`Chris Loer2018-07-231-5/+1
* [core] Replace {Source,Camera,Composite}Function with PropertyExpressionJohn Firebaugh2018-07-201-21/+21
* [core] Don't crash when attribute count is exceededKonstantin Käfer2018-05-031-20/+30
* [core] Double maximum label width by reducing glyph precision.Chris Loer2018-03-221-2/+2
* [core] Update shaders/tests from GL JS.Chris Loer2017-11-171-12/+22
* Implement Expressions (#9439)Anand Thakker2017-11-081-40/+11
* [core] No need for optional in map of VertexArraysJohn Firebaugh2017-07-121-4/+4
* [core] Per-segment-per-layer vertex arraysJohn Firebaugh2017-07-121-4/+7
* [core] Rework attribute binding (again)John Firebaugh2017-07-121-17/+29
* [core] Update shaders.Chris Loer2017-07-121-1/+9
* [core] improve legibility of labels that follow linesAnsis Brammanis2017-07-111-128/+75
* [core] Use fade texture in collision debug boxes so that they agree more clos...Chris Loer2017-07-111-1/+0
* [core] Pass pitch-scaling vertex attributes and uniforms to shaders.Chris Loer2017-07-111-4/+17