summaryrefslogtreecommitdiff
path: root/src/mbgl/programs/symbol_program.hpp
diff options
context:
space:
mode:
authorChris Loer <chris.loer@gmail.com>2017-07-11 11:22:39 -0700
committerChris Loer <chris.loer@mapbox.com>2017-07-12 14:14:09 -0700
commite8657becc56c2aee5b070357092da028e752d461 (patch)
tree21a877d6adacfc468b4d2c0223bffec49ea3f5dc /src/mbgl/programs/symbol_program.hpp
parentaf10e2d3be5f24c1887622c63332a3cf67bc19d5 (diff)
downloadqtlocation-mapboxgl-e8657becc56c2aee5b070357092da028e752d461.tar.gz
[core] Update shaders.
Implements 'icon-pitch-alignment' (issue #9345) Fixes issue #9456 (map-aligned point label regression)
Diffstat (limited to 'src/mbgl/programs/symbol_program.hpp')
-rw-r--r--src/mbgl/programs/symbol_program.hpp10
1 files changed, 9 insertions, 1 deletions
diff --git a/src/mbgl/programs/symbol_program.hpp b/src/mbgl/programs/symbol_program.hpp
index 79a961ad21..c74837b121 100644
--- a/src/mbgl/programs/symbol_program.hpp
+++ b/src/mbgl/programs/symbol_program.hpp
@@ -41,6 +41,8 @@ MBGL_DEFINE_UNIFORM_SCALAR(bool, u_is_size_feature_constant);
MBGL_DEFINE_UNIFORM_SCALAR(float, u_size_t);
MBGL_DEFINE_UNIFORM_SCALAR(float, u_size);
MBGL_DEFINE_UNIFORM_SCALAR(float, u_max_camera_distance);
+MBGL_DEFINE_UNIFORM_SCALAR(bool, u_rotate_symbol);
+MBGL_DEFINE_UNIFORM_SCALAR(float, u_aspect_ratio);
} // namespace uniforms
struct SymbolLayoutAttributes : gl::Attributes<
@@ -348,7 +350,9 @@ class SymbolIconProgram : public SymbolProgram<
uniforms::u_camera_to_center_distance,
uniforms::u_pitch,
uniforms::u_pitch_with_map,
- uniforms::u_max_camera_distance>,
+ uniforms::u_max_camera_distance,
+ uniforms::u_rotate_symbol,
+ uniforms::u_aspect_ratio>,
style::IconPaintProperties>
{
public:
@@ -387,6 +391,8 @@ class SymbolSDFProgram : public SymbolProgram<
uniforms::u_pitch,
uniforms::u_pitch_with_map,
uniforms::u_max_camera_distance,
+ uniforms::u_rotate_symbol,
+ uniforms::u_aspect_ratio,
uniforms::u_gamma_scale,
uniforms::u_is_halo>,
PaintProperties>
@@ -409,6 +415,8 @@ public:
uniforms::u_pitch,
uniforms::u_pitch_with_map,
uniforms::u_max_camera_distance,
+ uniforms::u_rotate_symbol,
+ uniforms::u_aspect_ratio,
uniforms::u_gamma_scale,
uniforms::u_is_halo>,
PaintProperties>;