summaryrefslogtreecommitdiff
path: root/src/mbgl/renderer/layers
diff options
context:
space:
mode:
Diffstat (limited to 'src/mbgl/renderer/layers')
-rw-r--r--src/mbgl/renderer/layers/render_background_layer.cpp20
-rw-r--r--src/mbgl/renderer/layers/render_fill_layer.cpp13
2 files changed, 21 insertions, 12 deletions
diff --git a/src/mbgl/renderer/layers/render_background_layer.cpp b/src/mbgl/renderer/layers/render_background_layer.cpp
index 885b6fe9b2..4725bce435 100644
--- a/src/mbgl/renderer/layers/render_background_layer.cpp
+++ b/src/mbgl/renderer/layers/render_background_layer.cpp
@@ -37,8 +37,14 @@ void RenderBackgroundLayer::evaluate(const PropertyEvaluationParameters &paramet
parameters.getCrossfadeParameters(),
unevaluated.evaluate(parameters));
- passes = properties->evaluated.get<style::BackgroundOpacity>() > 0 ? RenderPass::Translucent
- : RenderPass::None;
+ passes = properties->evaluated.get<style::BackgroundOpacity>() == 0.0f
+ ? RenderPass::None
+ : (!unevaluated.get<style::BackgroundPattern>().isUndefined()
+ || properties->evaluated.get<style::BackgroundOpacity>() < 1.0f
+ || properties->evaluated.get<style::BackgroundColor>().a < 1.0f)
+ ? RenderPass::Translucent
+ // Supply both - evaluated based on opaquePassCutoff in render().
+ : RenderPass::Opaque | RenderPass::Translucent;
properties->renderPasses = mbgl::underlying_type(passes);
evaluatedProperties = std::move(properties);
}
@@ -77,7 +83,9 @@ void RenderBackgroundLayer::render(PaintParameters& parameters) {
parameters.context,
*parameters.renderPass,
gfx::Triangles(),
- parameters.depthModeForSublayer(0, gfx::DepthMaskType::ReadOnly),
+ parameters.depthModeForSublayer(0, parameters.pass == RenderPass::Opaque
+ ? gfx::DepthMaskType::ReadWrite
+ : gfx::DepthMaskType::ReadOnly),
gfx::StencilMode::disabled(),
parameters.colorModeForRenderPass(),
gfx::CullFaceMode::disabled(),
@@ -118,6 +126,12 @@ void RenderBackgroundLayer::render(PaintParameters& parameters) {
);
}
} else {
+ auto backgroundRenderPass = (evaluated.get<BackgroundColor>().a >= 1.0f
+ && evaluated.get<BackgroundOpacity>() >= 1.0f
+ && parameters.currentLayer >= parameters.opaquePassCutoff) ? RenderPass::Opaque : RenderPass::Translucent;
+ if (parameters.pass != backgroundRenderPass) {
+ return;
+ }
for (const auto& tileID : util::tileCover(parameters.state, parameters.state.getIntegerZoom())) {
draw(
parameters.programs.getBackgroundLayerPrograms().background,
diff --git a/src/mbgl/renderer/layers/render_fill_layer.cpp b/src/mbgl/renderer/layers/render_fill_layer.cpp
index cf31201d77..6a134a398a 100644
--- a/src/mbgl/renderer/layers/render_fill_layer.cpp
+++ b/src/mbgl/renderer/layers/render_fill_layer.cpp
@@ -47,17 +47,12 @@ void RenderFillLayer::evaluate(const PropertyEvaluationParameters& parameters) {
evaluated.get<style::FillOutlineColor>() = evaluated.get<style::FillColor>();
}
- passes = RenderPass::None;
+ passes = RenderPass::Translucent;
- if (evaluated.get<style::FillAntialias>()) {
- passes |= RenderPass::Translucent;
- }
-
- if (!unevaluated.get<style::FillPattern>().isUndefined()
+ if (!(!unevaluated.get<style::FillPattern>().isUndefined()
|| evaluated.get<style::FillColor>().constantOr(Color()).a < 1.0f
- || evaluated.get<style::FillOpacity>().constantOr(0) < 1.0f) {
- passes |= RenderPass::Translucent;
- } else {
+ || evaluated.get<style::FillOpacity>().constantOr(0) < 1.0f)) {
+ // Supply both - evaluated based on opaquePassCutoff in render().
passes |= RenderPass::Opaque;
}
properties->renderPasses = mbgl::underlying_type(passes);