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path: root/src/mbgl/renderer/buckets/line_bucket.cpp
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Diffstat (limited to 'src/mbgl/renderer/buckets/line_bucket.cpp')
-rw-r--r--src/mbgl/renderer/buckets/line_bucket.cpp28
1 files changed, 12 insertions, 16 deletions
diff --git a/src/mbgl/renderer/buckets/line_bucket.cpp b/src/mbgl/renderer/buckets/line_bucket.cpp
index 3af3cd63d3..a96518df38 100644
--- a/src/mbgl/renderer/buckets/line_bucket.cpp
+++ b/src/mbgl/renderer/buckets/line_bucket.cpp
@@ -1,5 +1,4 @@
#include <mbgl/renderer/buckets/line_bucket.hpp>
-#include <mbgl/renderer/painter.hpp>
#include <mbgl/renderer/layers/render_line_layer.hpp>
#include <mbgl/renderer/bucket_parameters.hpp>
#include <mbgl/style/layers/line_layer_impl.hpp>
@@ -16,7 +15,8 @@ LineBucket::LineBucket(const BucketParameters& parameters,
const std::vector<const RenderLayer*>& layers,
const style::LineLayoutProperties::Unevaluated& layout_)
: layout(layout_.evaluate(PropertyEvaluationParameters(parameters.tileID.overscaledZ))),
- overscaling(parameters.tileID.overscaleFactor()) {
+ overscaling(parameters.tileID.overscaleFactor()),
+ zoom(parameters.tileID.overscaledZ) {
for (const auto& layer : layers) {
paintPropertyBinders.emplace(
std::piecewise_construct,
@@ -30,7 +30,7 @@ LineBucket::LineBucket(const BucketParameters& parameters,
void LineBucket::addFeature(const GeometryTileFeature& feature,
const GeometryCollection& geometryCollection) {
for (auto& line : geometryCollection) {
- addGeometry(line, feature.getType());
+ addGeometry(line, feature);
}
for (auto& pair : paintPropertyBinders) {
@@ -63,7 +63,8 @@ const float LINE_DISTANCE_SCALE = 1.0 / 2.0;
// The maximum line distance, in tile units, that fits in the buffer.
const float MAX_LINE_DISTANCE = std::pow(2, LINE_DISTANCE_BUFFER_BITS) / LINE_DISTANCE_SCALE;
-void LineBucket::addGeometry(const GeometryCoordinates& coordinates, FeatureType type) {
+void LineBucket::addGeometry(const GeometryCoordinates& coordinates, const GeometryTileFeature& feature) {
+ const FeatureType type = feature.getType();
const std::size_t len = [&coordinates] {
std::size_t l = coordinates.size();
// If the line has duplicate vertices at the end, adjust length to remove them.
@@ -87,7 +88,9 @@ void LineBucket::addGeometry(const GeometryCoordinates& coordinates, FeatureType
return;
}
- const float miterLimit = layout.get<LineJoin>() == LineJoinType::Bevel ? 1.05f : float(layout.get<LineMiterLimit>());
+ const LineJoinType joinType = layout.evaluate<LineJoin>(zoom, feature);
+
+ const float miterLimit = joinType == LineJoinType::Bevel ? 1.05f : float(layout.get<LineMiterLimit>());
const double sharpCornerOffset = SHARP_CORNER_OFFSET * (float(util::EXTENT) / (util::tileSize * overscaling));
@@ -194,7 +197,7 @@ void LineBucket::addGeometry(const GeometryCoordinates& coordinates, FeatureType
// The join if a middle vertex, otherwise the cap
const bool middleVertex = prevCoordinate && nextCoordinate;
- LineJoinType currentJoin = layout.get<LineJoin>();
+ LineJoinType currentJoin = joinType;
const LineCapType currentCap = nextCoordinate ? beginCap : endCap;
if (middleVertex) {
@@ -398,7 +401,7 @@ void LineBucket::addCurrentVertex(const GeometryCoordinate& currentCoordinate,
Point<double> extrude = normal;
if (endLeft)
extrude = extrude - (util::perp(normal) * endLeft);
- vertices.emplace_back(LineProgram::layoutVertex(currentCoordinate, extrude, { round, false }, endLeft, distance * LINE_DISTANCE_SCALE));
+ vertices.emplace_back(LineProgram::layoutVertex(currentCoordinate, extrude, round, false, endLeft, distance * LINE_DISTANCE_SCALE));
e3 = vertices.vertexSize() - 1 - startVertex;
if (e1 >= 0 && e2 >= 0) {
triangleStore.emplace_back(e1, e2, e3);
@@ -409,7 +412,7 @@ void LineBucket::addCurrentVertex(const GeometryCoordinate& currentCoordinate,
extrude = normal * -1.0;
if (endRight)
extrude = extrude - (util::perp(normal) * endRight);
- vertices.emplace_back(LineProgram::layoutVertex(currentCoordinate, extrude, { round, true }, -endRight, distance * LINE_DISTANCE_SCALE));
+ vertices.emplace_back(LineProgram::layoutVertex(currentCoordinate, extrude, round, true, -endRight, distance * LINE_DISTANCE_SCALE));
e3 = vertices.vertexSize() - 1 - startVertex;
if (e1 >= 0 && e2 >= 0) {
triangleStore.emplace_back(e1, e2, e3);
@@ -434,7 +437,7 @@ void LineBucket::addPieSliceVertex(const GeometryCoordinate& currentVertex,
std::size_t startVertex,
std::vector<TriangleElement>& triangleStore) {
Point<double> flippedExtrude = extrude * (lineTurnsLeft ? -1.0 : 1.0);
- vertices.emplace_back(LineProgram::layoutVertex(currentVertex, flippedExtrude, { false, lineTurnsLeft }, 0, distance * LINE_DISTANCE_SCALE));
+ vertices.emplace_back(LineProgram::layoutVertex(currentVertex, flippedExtrude, false, lineTurnsLeft, 0, distance * LINE_DISTANCE_SCALE));
e3 = vertices.vertexSize() - 1 - startVertex;
if (e1 >= 0 && e2 >= 0) {
triangleStore.emplace_back(e1, e2, e3);
@@ -458,13 +461,6 @@ void LineBucket::upload(gl::Context& context) {
uploaded = true;
}
-void LineBucket::render(Painter& painter,
- PaintParameters& parameters,
- const RenderLayer& layer,
- const RenderTile& tile) {
- painter.renderLine(parameters, *this, *layer.as<RenderLineLayer>(), tile);
-}
-
bool LineBucket::hasData() const {
return !segments.empty();
}