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authorThiago Marcos P. Santos <tmpsantos@gmail.com>2020-03-27 18:20:33 +0200
committerThiago Marcos P. Santos <tmpsantos@gmail.com>2020-03-30 23:37:44 +0300
commitb4e9c0bd119a154f45827d1a62ebaf8407758779 (patch)
tree96e7a2948f28740bd68ade0dbaa8354b75a5afa7 /src/mbgl/gl
parent31338c5d88264422da7ac1d2e8672b3ef45b54b0 (diff)
downloadqtlocation-mapboxgl-b4e9c0bd119a154f45827d1a62ebaf8407758779.tar.gz
[core] Fix bugprone-too-small-loop-variable errors
As reported by clang-tidy-8.
Diffstat (limited to 'src/mbgl/gl')
-rw-r--r--src/mbgl/gl/vertex_array.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mbgl/gl/vertex_array.cpp b/src/mbgl/gl/vertex_array.cpp
index 831b118fce..e82e6e9765 100644
--- a/src/mbgl/gl/vertex_array.cpp
+++ b/src/mbgl/gl/vertex_array.cpp
@@ -12,6 +12,8 @@ void VertexArray::bind(Context& context,
state->indexBuffer = indexBuffer.getResource<gl::IndexBufferResource>().buffer;
state->bindings.reserve(bindings.size());
+
+ // NOLINTNEXTLINE(bugprone-too-small-loop-variable)
for (AttributeLocation location = 0; location < bindings.size(); ++location) {
if (state->bindings.size() <= location) {
state->bindings.emplace_back(context, AttributeLocation(location));