blob: 831b118fcebb5dd14db325c934655052c34aed4b (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
|
#include <mbgl/gl/vertex_array.hpp>
#include <mbgl/gl/index_buffer_resource.hpp>
#include <mbgl/gl/context.hpp>
namespace mbgl {
namespace gl {
void VertexArray::bind(Context& context,
const gfx::IndexBuffer& indexBuffer,
const AttributeBindingArray& bindings) {
context.bindVertexArray = state->vertexArray;
state->indexBuffer = indexBuffer.getResource<gl::IndexBufferResource>().buffer;
state->bindings.reserve(bindings.size());
for (AttributeLocation location = 0; location < bindings.size(); ++location) {
if (state->bindings.size() <= location) {
state->bindings.emplace_back(context, AttributeLocation(location));
}
state->bindings[location] = bindings[location];
}
}
} // namespace gl
} // namespace mbgl
|