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authorKonstantin Käfer <mail@kkaefer.com>2019-05-02 15:25:48 +0200
committerKonstantin Käfer <mail@kkaefer.com>2019-05-02 16:40:32 +0200
commit8f4001b6b6d484c7274b98dcd971927d1db1ed88 (patch)
tree8391bcdba1b474fd527abcadcdc57ea613c1a1f5
parent481f768b70a3f4c53d46f3c5722c4549b0cac742 (diff)
downloadqtlocation-mapboxgl-upstream/style-code-order.tar.gz
[build] change style code generator to sort properties alphabeticallyupstream/style-code-order
JSON keys in our style specification don't have a defined order. This change sorts them alphabetically so that we can rely on the order remaining them same across code generation runs.
-rw-r--r--include/mbgl/style/layers/background_layer.hpp12
-rw-r--r--include/mbgl/style/layers/circle_layer.hpp66
-rw-r--r--include/mbgl/style/layers/fill_extrusion_layer.hpp46
-rw-r--r--include/mbgl/style/layers/fill_layer.hpp24
-rw-r--r--include/mbgl/style/layers/heatmap_layer.hpp34
-rw-r--r--include/mbgl/style/layers/hillshade_layer.hpp44
-rw-r--r--include/mbgl/style/layers/line_layer.hpp76
-rw-r--r--include/mbgl/style/layers/raster_layer.hpp56
-rw-r--r--include/mbgl/style/layers/symbol_layer.hpp232
-rw-r--r--include/mbgl/style/light.hpp12
-rwxr-xr-xscripts/generate-style-code.js14
-rw-r--r--src/mbgl/style/layers/background_layer.cpp74
-rw-r--r--src/mbgl/style/layers/background_layer_properties.hpp12
-rw-r--r--src/mbgl/style/layers/circle_layer.cpp324
-rw-r--r--src/mbgl/style/layers/circle_layer_properties.hpp50
-rw-r--r--src/mbgl/style/layers/fill_extrusion_layer.cpp210
-rw-r--r--src/mbgl/style/layers/fill_extrusion_layer_properties.hpp28
-rw-r--r--src/mbgl/style/layers/fill_layer.cpp176
-rw-r--r--src/mbgl/style/layers/fill_layer_properties.hpp22
-rw-r--r--src/mbgl/style/layers/heatmap_layer.cpp184
-rw-r--r--src/mbgl/style/layers/heatmap_layer_properties.hpp20
-rw-r--r--src/mbgl/style/layers/hillshade_layer.cpp236
-rw-r--r--src/mbgl/style/layers/hillshade_layer_properties.hpp30
-rw-r--r--src/mbgl/style/layers/line_layer.cpp366
-rw-r--r--src/mbgl/style/layers/line_layer_properties.hpp50
-rw-r--r--src/mbgl/style/layers/raster_layer.cpp244
-rw-r--r--src/mbgl/style/layers/raster_layer_properties.hpp30
-rw-r--r--src/mbgl/style/layers/symbol_layer.cpp1104
-rw-r--r--src/mbgl/style/layers/symbol_layer_properties.hpp280
-rw-r--r--src/mbgl/style/light.cpp52
-rw-r--r--test/style/conversion/stringify.test.cpp2
31 files changed, 2062 insertions, 2048 deletions
diff --git a/include/mbgl/style/layers/background_layer.hpp b/include/mbgl/style/layers/background_layer.hpp
index 1e1f4b78a8..97ab2c0592 100644
--- a/include/mbgl/style/layers/background_layer.hpp
+++ b/include/mbgl/style/layers/background_layer.hpp
@@ -30,18 +30,18 @@ public:
void setBackgroundColorTransition(const TransitionOptions&);
TransitionOptions getBackgroundColorTransition() const;
- static PropertyValue<std::string> getDefaultBackgroundPattern();
- const PropertyValue<std::string>& getBackgroundPattern() const;
- void setBackgroundPattern(const PropertyValue<std::string>&);
- void setBackgroundPatternTransition(const TransitionOptions&);
- TransitionOptions getBackgroundPatternTransition() const;
-
static PropertyValue<float> getDefaultBackgroundOpacity();
const PropertyValue<float>& getBackgroundOpacity() const;
void setBackgroundOpacity(const PropertyValue<float>&);
void setBackgroundOpacityTransition(const TransitionOptions&);
TransitionOptions getBackgroundOpacityTransition() const;
+ static PropertyValue<std::string> getDefaultBackgroundPattern();
+ const PropertyValue<std::string>& getBackgroundPattern() const;
+ void setBackgroundPattern(const PropertyValue<std::string>&);
+ void setBackgroundPatternTransition(const TransitionOptions&);
+ TransitionOptions getBackgroundPatternTransition() const;
+
// Private implementation
class Impl;
diff --git a/include/mbgl/style/layers/circle_layer.hpp b/include/mbgl/style/layers/circle_layer.hpp
index 4095bc8fe7..62d29964f8 100644
--- a/include/mbgl/style/layers/circle_layer.hpp
+++ b/include/mbgl/style/layers/circle_layer.hpp
@@ -24,11 +24,11 @@ public:
// Paint properties
- static PropertyValue<float> getDefaultCircleRadius();
- const PropertyValue<float>& getCircleRadius() const;
- void setCircleRadius(const PropertyValue<float>&);
- void setCircleRadiusTransition(const TransitionOptions&);
- TransitionOptions getCircleRadiusTransition() const;
+ static PropertyValue<float> getDefaultCircleBlur();
+ const PropertyValue<float>& getCircleBlur() const;
+ void setCircleBlur(const PropertyValue<float>&);
+ void setCircleBlurTransition(const TransitionOptions&);
+ TransitionOptions getCircleBlurTransition() const;
static PropertyValue<Color> getDefaultCircleColor();
const PropertyValue<Color>& getCircleColor() const;
@@ -36,29 +36,17 @@ public:
void setCircleColorTransition(const TransitionOptions&);
TransitionOptions getCircleColorTransition() const;
- static PropertyValue<float> getDefaultCircleBlur();
- const PropertyValue<float>& getCircleBlur() const;
- void setCircleBlur(const PropertyValue<float>&);
- void setCircleBlurTransition(const TransitionOptions&);
- TransitionOptions getCircleBlurTransition() const;
-
static PropertyValue<float> getDefaultCircleOpacity();
const PropertyValue<float>& getCircleOpacity() const;
void setCircleOpacity(const PropertyValue<float>&);
void setCircleOpacityTransition(const TransitionOptions&);
TransitionOptions getCircleOpacityTransition() const;
- static PropertyValue<std::array<float, 2>> getDefaultCircleTranslate();
- const PropertyValue<std::array<float, 2>>& getCircleTranslate() const;
- void setCircleTranslate(const PropertyValue<std::array<float, 2>>&);
- void setCircleTranslateTransition(const TransitionOptions&);
- TransitionOptions getCircleTranslateTransition() const;
-
- static PropertyValue<TranslateAnchorType> getDefaultCircleTranslateAnchor();
- const PropertyValue<TranslateAnchorType>& getCircleTranslateAnchor() const;
- void setCircleTranslateAnchor(const PropertyValue<TranslateAnchorType>&);
- void setCircleTranslateAnchorTransition(const TransitionOptions&);
- TransitionOptions getCircleTranslateAnchorTransition() const;
+ static PropertyValue<AlignmentType> getDefaultCirclePitchAlignment();
+ const PropertyValue<AlignmentType>& getCirclePitchAlignment() const;
+ void setCirclePitchAlignment(const PropertyValue<AlignmentType>&);
+ void setCirclePitchAlignmentTransition(const TransitionOptions&);
+ TransitionOptions getCirclePitchAlignmentTransition() const;
static PropertyValue<CirclePitchScaleType> getDefaultCirclePitchScale();
const PropertyValue<CirclePitchScaleType>& getCirclePitchScale() const;
@@ -66,17 +54,11 @@ public:
void setCirclePitchScaleTransition(const TransitionOptions&);
TransitionOptions getCirclePitchScaleTransition() const;
- static PropertyValue<AlignmentType> getDefaultCirclePitchAlignment();
- const PropertyValue<AlignmentType>& getCirclePitchAlignment() const;
- void setCirclePitchAlignment(const PropertyValue<AlignmentType>&);
- void setCirclePitchAlignmentTransition(const TransitionOptions&);
- TransitionOptions getCirclePitchAlignmentTransition() const;
-
- static PropertyValue<float> getDefaultCircleStrokeWidth();
- const PropertyValue<float>& getCircleStrokeWidth() const;
- void setCircleStrokeWidth(const PropertyValue<float>&);
- void setCircleStrokeWidthTransition(const TransitionOptions&);
- TransitionOptions getCircleStrokeWidthTransition() const;
+ static PropertyValue<float> getDefaultCircleRadius();
+ const PropertyValue<float>& getCircleRadius() const;
+ void setCircleRadius(const PropertyValue<float>&);
+ void setCircleRadiusTransition(const TransitionOptions&);
+ TransitionOptions getCircleRadiusTransition() const;
static PropertyValue<Color> getDefaultCircleStrokeColor();
const PropertyValue<Color>& getCircleStrokeColor() const;
@@ -90,6 +72,24 @@ public:
void setCircleStrokeOpacityTransition(const TransitionOptions&);
TransitionOptions getCircleStrokeOpacityTransition() const;
+ static PropertyValue<float> getDefaultCircleStrokeWidth();
+ const PropertyValue<float>& getCircleStrokeWidth() const;
+ void setCircleStrokeWidth(const PropertyValue<float>&);
+ void setCircleStrokeWidthTransition(const TransitionOptions&);
+ TransitionOptions getCircleStrokeWidthTransition() const;
+
+ static PropertyValue<std::array<float, 2>> getDefaultCircleTranslate();
+ const PropertyValue<std::array<float, 2>>& getCircleTranslate() const;
+ void setCircleTranslate(const PropertyValue<std::array<float, 2>>&);
+ void setCircleTranslateTransition(const TransitionOptions&);
+ TransitionOptions getCircleTranslateTransition() const;
+
+ static PropertyValue<TranslateAnchorType> getDefaultCircleTranslateAnchor();
+ const PropertyValue<TranslateAnchorType>& getCircleTranslateAnchor() const;
+ void setCircleTranslateAnchor(const PropertyValue<TranslateAnchorType>&);
+ void setCircleTranslateAnchorTransition(const TransitionOptions&);
+ TransitionOptions getCircleTranslateAnchorTransition() const;
+
// Private implementation
class Impl;
diff --git a/include/mbgl/style/layers/fill_extrusion_layer.hpp b/include/mbgl/style/layers/fill_extrusion_layer.hpp
index 80152de80a..5ed9b6012c 100644
--- a/include/mbgl/style/layers/fill_extrusion_layer.hpp
+++ b/include/mbgl/style/layers/fill_extrusion_layer.hpp
@@ -24,11 +24,11 @@ public:
// Paint properties
- static PropertyValue<float> getDefaultFillExtrusionOpacity();
- const PropertyValue<float>& getFillExtrusionOpacity() const;
- void setFillExtrusionOpacity(const PropertyValue<float>&);
- void setFillExtrusionOpacityTransition(const TransitionOptions&);
- TransitionOptions getFillExtrusionOpacityTransition() const;
+ static PropertyValue<float> getDefaultFillExtrusionBase();
+ const PropertyValue<float>& getFillExtrusionBase() const;
+ void setFillExtrusionBase(const PropertyValue<float>&);
+ void setFillExtrusionBaseTransition(const TransitionOptions&);
+ TransitionOptions getFillExtrusionBaseTransition() const;
static PropertyValue<Color> getDefaultFillExtrusionColor();
const PropertyValue<Color>& getFillExtrusionColor() const;
@@ -36,6 +36,24 @@ public:
void setFillExtrusionColorTransition(const TransitionOptions&);
TransitionOptions getFillExtrusionColorTransition() const;
+ static PropertyValue<float> getDefaultFillExtrusionHeight();
+ const PropertyValue<float>& getFillExtrusionHeight() const;
+ void setFillExtrusionHeight(const PropertyValue<float>&);
+ void setFillExtrusionHeightTransition(const TransitionOptions&);
+ TransitionOptions getFillExtrusionHeightTransition() const;
+
+ static PropertyValue<float> getDefaultFillExtrusionOpacity();
+ const PropertyValue<float>& getFillExtrusionOpacity() const;
+ void setFillExtrusionOpacity(const PropertyValue<float>&);
+ void setFillExtrusionOpacityTransition(const TransitionOptions&);
+ TransitionOptions getFillExtrusionOpacityTransition() const;
+
+ static PropertyValue<std::string> getDefaultFillExtrusionPattern();
+ const PropertyValue<std::string>& getFillExtrusionPattern() const;
+ void setFillExtrusionPattern(const PropertyValue<std::string>&);
+ void setFillExtrusionPatternTransition(const TransitionOptions&);
+ TransitionOptions getFillExtrusionPatternTransition() const;
+
static PropertyValue<std::array<float, 2>> getDefaultFillExtrusionTranslate();
const PropertyValue<std::array<float, 2>>& getFillExtrusionTranslate() const;
void setFillExtrusionTranslate(const PropertyValue<std::array<float, 2>>&);
@@ -48,24 +66,6 @@ public:
void setFillExtrusionTranslateAnchorTransition(const TransitionOptions&);
TransitionOptions getFillExtrusionTranslateAnchorTransition() const;
- static PropertyValue<std::string> getDefaultFillExtrusionPattern();
- const PropertyValue<std::string>& getFillExtrusionPattern() const;
- void setFillExtrusionPattern(const PropertyValue<std::string>&);
- void setFillExtrusionPatternTransition(const TransitionOptions&);
- TransitionOptions getFillExtrusionPatternTransition() const;
-
- static PropertyValue<float> getDefaultFillExtrusionHeight();
- const PropertyValue<float>& getFillExtrusionHeight() const;
- void setFillExtrusionHeight(const PropertyValue<float>&);
- void setFillExtrusionHeightTransition(const TransitionOptions&);
- TransitionOptions getFillExtrusionHeightTransition() const;
-
- static PropertyValue<float> getDefaultFillExtrusionBase();
- const PropertyValue<float>& getFillExtrusionBase() const;
- void setFillExtrusionBase(const PropertyValue<float>&);
- void setFillExtrusionBaseTransition(const TransitionOptions&);
- TransitionOptions getFillExtrusionBaseTransition() const;
-
static PropertyValue<bool> getDefaultFillExtrusionVerticalGradient();
const PropertyValue<bool>& getFillExtrusionVerticalGradient() const;
void setFillExtrusionVerticalGradient(const PropertyValue<bool>&);
diff --git a/include/mbgl/style/layers/fill_layer.hpp b/include/mbgl/style/layers/fill_layer.hpp
index e4872a5fd8..e029ccc67e 100644
--- a/include/mbgl/style/layers/fill_layer.hpp
+++ b/include/mbgl/style/layers/fill_layer.hpp
@@ -30,24 +30,30 @@ public:
void setFillAntialiasTransition(const TransitionOptions&);
TransitionOptions getFillAntialiasTransition() const;
- static PropertyValue<float> getDefaultFillOpacity();
- const PropertyValue<float>& getFillOpacity() const;
- void setFillOpacity(const PropertyValue<float>&);
- void setFillOpacityTransition(const TransitionOptions&);
- TransitionOptions getFillOpacityTransition() const;
-
static PropertyValue<Color> getDefaultFillColor();
const PropertyValue<Color>& getFillColor() const;
void setFillColor(const PropertyValue<Color>&);
void setFillColorTransition(const TransitionOptions&);
TransitionOptions getFillColorTransition() const;
+ static PropertyValue<float> getDefaultFillOpacity();
+ const PropertyValue<float>& getFillOpacity() const;
+ void setFillOpacity(const PropertyValue<float>&);
+ void setFillOpacityTransition(const TransitionOptions&);
+ TransitionOptions getFillOpacityTransition() const;
+
static PropertyValue<Color> getDefaultFillOutlineColor();
const PropertyValue<Color>& getFillOutlineColor() const;
void setFillOutlineColor(const PropertyValue<Color>&);
void setFillOutlineColorTransition(const TransitionOptions&);
TransitionOptions getFillOutlineColorTransition() const;
+ static PropertyValue<std::string> getDefaultFillPattern();
+ const PropertyValue<std::string>& getFillPattern() const;
+ void setFillPattern(const PropertyValue<std::string>&);
+ void setFillPatternTransition(const TransitionOptions&);
+ TransitionOptions getFillPatternTransition() const;
+
static PropertyValue<std::array<float, 2>> getDefaultFillTranslate();
const PropertyValue<std::array<float, 2>>& getFillTranslate() const;
void setFillTranslate(const PropertyValue<std::array<float, 2>>&);
@@ -60,12 +66,6 @@ public:
void setFillTranslateAnchorTransition(const TransitionOptions&);
TransitionOptions getFillTranslateAnchorTransition() const;
- static PropertyValue<std::string> getDefaultFillPattern();
- const PropertyValue<std::string>& getFillPattern() const;
- void setFillPattern(const PropertyValue<std::string>&);
- void setFillPatternTransition(const TransitionOptions&);
- TransitionOptions getFillPatternTransition() const;
-
// Private implementation
class Impl;
diff --git a/include/mbgl/style/layers/heatmap_layer.hpp b/include/mbgl/style/layers/heatmap_layer.hpp
index bbd9d6eb7b..d8863d9952 100644
--- a/include/mbgl/style/layers/heatmap_layer.hpp
+++ b/include/mbgl/style/layers/heatmap_layer.hpp
@@ -25,17 +25,11 @@ public:
// Paint properties
- static PropertyValue<float> getDefaultHeatmapRadius();
- const PropertyValue<float>& getHeatmapRadius() const;
- void setHeatmapRadius(const PropertyValue<float>&);
- void setHeatmapRadiusTransition(const TransitionOptions&);
- TransitionOptions getHeatmapRadiusTransition() const;
-
- static PropertyValue<float> getDefaultHeatmapWeight();
- const PropertyValue<float>& getHeatmapWeight() const;
- void setHeatmapWeight(const PropertyValue<float>&);
- void setHeatmapWeightTransition(const TransitionOptions&);
- TransitionOptions getHeatmapWeightTransition() const;
+ static ColorRampPropertyValue getDefaultHeatmapColor();
+ const ColorRampPropertyValue& getHeatmapColor() const;
+ void setHeatmapColor(const ColorRampPropertyValue&);
+ void setHeatmapColorTransition(const TransitionOptions&);
+ TransitionOptions getHeatmapColorTransition() const;
static PropertyValue<float> getDefaultHeatmapIntensity();
const PropertyValue<float>& getHeatmapIntensity() const;
@@ -43,18 +37,24 @@ public:
void setHeatmapIntensityTransition(const TransitionOptions&);
TransitionOptions getHeatmapIntensityTransition() const;
- static ColorRampPropertyValue getDefaultHeatmapColor();
- const ColorRampPropertyValue& getHeatmapColor() const;
- void setHeatmapColor(const ColorRampPropertyValue&);
- void setHeatmapColorTransition(const TransitionOptions&);
- TransitionOptions getHeatmapColorTransition() const;
-
static PropertyValue<float> getDefaultHeatmapOpacity();
const PropertyValue<float>& getHeatmapOpacity() const;
void setHeatmapOpacity(const PropertyValue<float>&);
void setHeatmapOpacityTransition(const TransitionOptions&);
TransitionOptions getHeatmapOpacityTransition() const;
+ static PropertyValue<float> getDefaultHeatmapRadius();
+ const PropertyValue<float>& getHeatmapRadius() const;
+ void setHeatmapRadius(const PropertyValue<float>&);
+ void setHeatmapRadiusTransition(const TransitionOptions&);
+ TransitionOptions getHeatmapRadiusTransition() const;
+
+ static PropertyValue<float> getDefaultHeatmapWeight();
+ const PropertyValue<float>& getHeatmapWeight() const;
+ void setHeatmapWeight(const PropertyValue<float>&);
+ void setHeatmapWeightTransition(const TransitionOptions&);
+ TransitionOptions getHeatmapWeightTransition() const;
+
// Private implementation
class Impl;
diff --git a/include/mbgl/style/layers/hillshade_layer.hpp b/include/mbgl/style/layers/hillshade_layer.hpp
index d2eebadf9d..3ec3cdabad 100644
--- a/include/mbgl/style/layers/hillshade_layer.hpp
+++ b/include/mbgl/style/layers/hillshade_layer.hpp
@@ -24,17 +24,11 @@ public:
// Paint properties
- static PropertyValue<float> getDefaultHillshadeIlluminationDirection();
- const PropertyValue<float>& getHillshadeIlluminationDirection() const;
- void setHillshadeIlluminationDirection(const PropertyValue<float>&);
- void setHillshadeIlluminationDirectionTransition(const TransitionOptions&);
- TransitionOptions getHillshadeIlluminationDirectionTransition() const;
-
- static PropertyValue<HillshadeIlluminationAnchorType> getDefaultHillshadeIlluminationAnchor();
- const PropertyValue<HillshadeIlluminationAnchorType>& getHillshadeIlluminationAnchor() const;
- void setHillshadeIlluminationAnchor(const PropertyValue<HillshadeIlluminationAnchorType>&);
- void setHillshadeIlluminationAnchorTransition(const TransitionOptions&);
- TransitionOptions getHillshadeIlluminationAnchorTransition() const;
+ static PropertyValue<Color> getDefaultHillshadeAccentColor();
+ const PropertyValue<Color>& getHillshadeAccentColor() const;
+ void setHillshadeAccentColor(const PropertyValue<Color>&);
+ void setHillshadeAccentColorTransition(const TransitionOptions&);
+ TransitionOptions getHillshadeAccentColorTransition() const;
static PropertyValue<float> getDefaultHillshadeExaggeration();
const PropertyValue<float>& getHillshadeExaggeration() const;
@@ -42,23 +36,29 @@ public:
void setHillshadeExaggerationTransition(const TransitionOptions&);
TransitionOptions getHillshadeExaggerationTransition() const;
- static PropertyValue<Color> getDefaultHillshadeShadowColor();
- const PropertyValue<Color>& getHillshadeShadowColor() const;
- void setHillshadeShadowColor(const PropertyValue<Color>&);
- void setHillshadeShadowColorTransition(const TransitionOptions&);
- TransitionOptions getHillshadeShadowColorTransition() const;
-
static PropertyValue<Color> getDefaultHillshadeHighlightColor();
const PropertyValue<Color>& getHillshadeHighlightColor() const;
void setHillshadeHighlightColor(const PropertyValue<Color>&);
void setHillshadeHighlightColorTransition(const TransitionOptions&);
TransitionOptions getHillshadeHighlightColorTransition() const;
- static PropertyValue<Color> getDefaultHillshadeAccentColor();
- const PropertyValue<Color>& getHillshadeAccentColor() const;
- void setHillshadeAccentColor(const PropertyValue<Color>&);
- void setHillshadeAccentColorTransition(const TransitionOptions&);
- TransitionOptions getHillshadeAccentColorTransition() const;
+ static PropertyValue<HillshadeIlluminationAnchorType> getDefaultHillshadeIlluminationAnchor();
+ const PropertyValue<HillshadeIlluminationAnchorType>& getHillshadeIlluminationAnchor() const;
+ void setHillshadeIlluminationAnchor(const PropertyValue<HillshadeIlluminationAnchorType>&);
+ void setHillshadeIlluminationAnchorTransition(const TransitionOptions&);
+ TransitionOptions getHillshadeIlluminationAnchorTransition() const;
+
+ static PropertyValue<float> getDefaultHillshadeIlluminationDirection();
+ const PropertyValue<float>& getHillshadeIlluminationDirection() const;
+ void setHillshadeIlluminationDirection(const PropertyValue<float>&);
+ void setHillshadeIlluminationDirectionTransition(const TransitionOptions&);
+ TransitionOptions getHillshadeIlluminationDirectionTransition() const;
+
+ static PropertyValue<Color> getDefaultHillshadeShadowColor();
+ const PropertyValue<Color>& getHillshadeShadowColor() const;
+ void setHillshadeShadowColor(const PropertyValue<Color>&);
+ void setHillshadeShadowColorTransition(const TransitionOptions&);
+ TransitionOptions getHillshadeShadowColorTransition() const;
// Private implementation
diff --git a/include/mbgl/style/layers/line_layer.hpp b/include/mbgl/style/layers/line_layer.hpp
index 21fdb3653e..b68753705c 100644
--- a/include/mbgl/style/layers/line_layer.hpp
+++ b/include/mbgl/style/layers/line_layer.hpp
@@ -45,11 +45,11 @@ public:
// Paint properties
- static PropertyValue<float> getDefaultLineOpacity();
- const PropertyValue<float>& getLineOpacity() const;
- void setLineOpacity(const PropertyValue<float>&);
- void setLineOpacityTransition(const TransitionOptions&);
- TransitionOptions getLineOpacityTransition() const;
+ static PropertyValue<float> getDefaultLineBlur();
+ const PropertyValue<float>& getLineBlur() const;
+ void setLineBlur(const PropertyValue<float>&);
+ void setLineBlurTransition(const TransitionOptions&);
+ TransitionOptions getLineBlurTransition() const;
static PropertyValue<Color> getDefaultLineColor();
const PropertyValue<Color>& getLineColor() const;
@@ -57,23 +57,11 @@ public:
void setLineColorTransition(const TransitionOptions&);
TransitionOptions getLineColorTransition() const;
- static PropertyValue<std::array<float, 2>> getDefaultLineTranslate();
- const PropertyValue<std::array<float, 2>>& getLineTranslate() const;
- void setLineTranslate(const PropertyValue<std::array<float, 2>>&);
- void setLineTranslateTransition(const TransitionOptions&);
- TransitionOptions getLineTranslateTransition() const;
-
- static PropertyValue<TranslateAnchorType> getDefaultLineTranslateAnchor();
- const PropertyValue<TranslateAnchorType>& getLineTranslateAnchor() const;
- void setLineTranslateAnchor(const PropertyValue<TranslateAnchorType>&);
- void setLineTranslateAnchorTransition(const TransitionOptions&);
- TransitionOptions getLineTranslateAnchorTransition() const;
-
- static PropertyValue<float> getDefaultLineWidth();
- const PropertyValue<float>& getLineWidth() const;
- void setLineWidth(const PropertyValue<float>&);
- void setLineWidthTransition(const TransitionOptions&);
- TransitionOptions getLineWidthTransition() const;
+ static PropertyValue<std::vector<float>> getDefaultLineDasharray();
+ const PropertyValue<std::vector<float>>& getLineDasharray() const;
+ void setLineDasharray(const PropertyValue<std::vector<float>>&);
+ void setLineDasharrayTransition(const TransitionOptions&);
+ TransitionOptions getLineDasharrayTransition() const;
static PropertyValue<float> getDefaultLineGapWidth();
const PropertyValue<float>& getLineGapWidth() const;
@@ -81,23 +69,23 @@ public:
void setLineGapWidthTransition(const TransitionOptions&);
TransitionOptions getLineGapWidthTransition() const;
+ static ColorRampPropertyValue getDefaultLineGradient();
+ const ColorRampPropertyValue& getLineGradient() const;
+ void setLineGradient(const ColorRampPropertyValue&);
+ void setLineGradientTransition(const TransitionOptions&);
+ TransitionOptions getLineGradientTransition() const;
+
static PropertyValue<float> getDefaultLineOffset();
const PropertyValue<float>& getLineOffset() const;
void setLineOffset(const PropertyValue<float>&);
void setLineOffsetTransition(const TransitionOptions&);
TransitionOptions getLineOffsetTransition() const;
- static PropertyValue<float> getDefaultLineBlur();
- const PropertyValue<float>& getLineBlur() const;
- void setLineBlur(const PropertyValue<float>&);
- void setLineBlurTransition(const TransitionOptions&);
- TransitionOptions getLineBlurTransition() const;
-
- static PropertyValue<std::vector<float>> getDefaultLineDasharray();
- const PropertyValue<std::vector<float>>& getLineDasharray() const;
- void setLineDasharray(const PropertyValue<std::vector<float>>&);
- void setLineDasharrayTransition(const TransitionOptions&);
- TransitionOptions getLineDasharrayTransition() const;
+ static PropertyValue<float> getDefaultLineOpacity();
+ const PropertyValue<float>& getLineOpacity() const;
+ void setLineOpacity(const PropertyValue<float>&);
+ void setLineOpacityTransition(const TransitionOptions&);
+ TransitionOptions getLineOpacityTransition() const;
static PropertyValue<std::string> getDefaultLinePattern();
const PropertyValue<std::string>& getLinePattern() const;
@@ -105,11 +93,23 @@ public:
void setLinePatternTransition(const TransitionOptions&);
TransitionOptions getLinePatternTransition() const;
- static ColorRampPropertyValue getDefaultLineGradient();
- const ColorRampPropertyValue& getLineGradient() const;
- void setLineGradient(const ColorRampPropertyValue&);
- void setLineGradientTransition(const TransitionOptions&);
- TransitionOptions getLineGradientTransition() const;
+ static PropertyValue<std::array<float, 2>> getDefaultLineTranslate();
+ const PropertyValue<std::array<float, 2>>& getLineTranslate() const;
+ void setLineTranslate(const PropertyValue<std::array<float, 2>>&);
+ void setLineTranslateTransition(const TransitionOptions&);
+ TransitionOptions getLineTranslateTransition() const;
+
+ static PropertyValue<TranslateAnchorType> getDefaultLineTranslateAnchor();
+ const PropertyValue<TranslateAnchorType>& getLineTranslateAnchor() const;
+ void setLineTranslateAnchor(const PropertyValue<TranslateAnchorType>&);
+ void setLineTranslateAnchorTransition(const TransitionOptions&);
+ TransitionOptions getLineTranslateAnchorTransition() const;
+
+ static PropertyValue<float> getDefaultLineWidth();
+ const PropertyValue<float>& getLineWidth() const;
+ void setLineWidth(const PropertyValue<float>&);
+ void setLineWidthTransition(const TransitionOptions&);
+ TransitionOptions getLineWidthTransition() const;
// Private implementation
diff --git a/include/mbgl/style/layers/raster_layer.hpp b/include/mbgl/style/layers/raster_layer.hpp
index bdd9857c39..8bfb1b8e92 100644
--- a/include/mbgl/style/layers/raster_layer.hpp
+++ b/include/mbgl/style/layers/raster_layer.hpp
@@ -24,35 +24,17 @@ public:
// Paint properties
- static PropertyValue<float> getDefaultRasterOpacity();
- const PropertyValue<float>& getRasterOpacity() const;
- void setRasterOpacity(const PropertyValue<float>&);
- void setRasterOpacityTransition(const TransitionOptions&);
- TransitionOptions getRasterOpacityTransition() const;
-
- static PropertyValue<float> getDefaultRasterHueRotate();
- const PropertyValue<float>& getRasterHueRotate() const;
- void setRasterHueRotate(const PropertyValue<float>&);
- void setRasterHueRotateTransition(const TransitionOptions&);
- TransitionOptions getRasterHueRotateTransition() const;
-
- static PropertyValue<float> getDefaultRasterBrightnessMin();
- const PropertyValue<float>& getRasterBrightnessMin() const;
- void setRasterBrightnessMin(const PropertyValue<float>&);
- void setRasterBrightnessMinTransition(const TransitionOptions&);
- TransitionOptions getRasterBrightnessMinTransition() const;
-
static PropertyValue<float> getDefaultRasterBrightnessMax();
const PropertyValue<float>& getRasterBrightnessMax() const;
void setRasterBrightnessMax(const PropertyValue<float>&);
void setRasterBrightnessMaxTransition(const TransitionOptions&);
TransitionOptions getRasterBrightnessMaxTransition() const;
- static PropertyValue<float> getDefaultRasterSaturation();
- const PropertyValue<float>& getRasterSaturation() const;
- void setRasterSaturation(const PropertyValue<float>&);
- void setRasterSaturationTransition(const TransitionOptions&);
- TransitionOptions getRasterSaturationTransition() const;
+ static PropertyValue<float> getDefaultRasterBrightnessMin();
+ const PropertyValue<float>& getRasterBrightnessMin() const;
+ void setRasterBrightnessMin(const PropertyValue<float>&);
+ void setRasterBrightnessMinTransition(const TransitionOptions&);
+ TransitionOptions getRasterBrightnessMinTransition() const;
static PropertyValue<float> getDefaultRasterContrast();
const PropertyValue<float>& getRasterContrast() const;
@@ -60,17 +42,35 @@ public:
void setRasterContrastTransition(const TransitionOptions&);
TransitionOptions getRasterContrastTransition() const;
+ static PropertyValue<float> getDefaultRasterFadeDuration();
+ const PropertyValue<float>& getRasterFadeDuration() const;
+ void setRasterFadeDuration(const PropertyValue<float>&);
+ void setRasterFadeDurationTransition(const TransitionOptions&);
+ TransitionOptions getRasterFadeDurationTransition() const;
+
+ static PropertyValue<float> getDefaultRasterHueRotate();
+ const PropertyValue<float>& getRasterHueRotate() const;
+ void setRasterHueRotate(const PropertyValue<float>&);
+ void setRasterHueRotateTransition(const TransitionOptions&);
+ TransitionOptions getRasterHueRotateTransition() const;
+
+ static PropertyValue<float> getDefaultRasterOpacity();
+ const PropertyValue<float>& getRasterOpacity() const;
+ void setRasterOpacity(const PropertyValue<float>&);
+ void setRasterOpacityTransition(const TransitionOptions&);
+ TransitionOptions getRasterOpacityTransition() const;
+
static PropertyValue<RasterResamplingType> getDefaultRasterResampling();
const PropertyValue<RasterResamplingType>& getRasterResampling() const;
void setRasterResampling(const PropertyValue<RasterResamplingType>&);
void setRasterResamplingTransition(const TransitionOptions&);
TransitionOptions getRasterResamplingTransition() const;
- static PropertyValue<float> getDefaultRasterFadeDuration();
- const PropertyValue<float>& getRasterFadeDuration() const;
- void setRasterFadeDuration(const PropertyValue<float>&);
- void setRasterFadeDurationTransition(const TransitionOptions&);
- TransitionOptions getRasterFadeDurationTransition() const;
+ static PropertyValue<float> getDefaultRasterSaturation();
+ const PropertyValue<float>& getRasterSaturation() const;
+ void setRasterSaturation(const PropertyValue<float>&);
+ void setRasterSaturationTransition(const TransitionOptions&);
+ TransitionOptions getRasterSaturationTransition() const;
// Private implementation
diff --git a/include/mbgl/style/layers/symbol_layer.hpp b/include/mbgl/style/layers/symbol_layer.hpp
index 93275e6dd2..2493df6046 100644
--- a/include/mbgl/style/layers/symbol_layer.hpp
+++ b/include/mbgl/style/layers/symbol_layer.hpp
@@ -26,38 +26,46 @@ public:
// Layout properties
- static PropertyValue<SymbolPlacementType> getDefaultSymbolPlacement();
- const PropertyValue<SymbolPlacementType>& getSymbolPlacement() const;
- void setSymbolPlacement(const PropertyValue<SymbolPlacementType>&);
-
- static PropertyValue<float> getDefaultSymbolSpacing();
- const PropertyValue<float>& getSymbolSpacing() const;
- void setSymbolSpacing(const PropertyValue<float>&);
-
- static PropertyValue<bool> getDefaultSymbolAvoidEdges();
- const PropertyValue<bool>& getSymbolAvoidEdges() const;
- void setSymbolAvoidEdges(const PropertyValue<bool>&);
-
- static PropertyValue<float> getDefaultSymbolSortKey();
- const PropertyValue<float>& getSymbolSortKey() const;
- void setSymbolSortKey(const PropertyValue<float>&);
-
- static PropertyValue<SymbolZOrderType> getDefaultSymbolZOrder();
- const PropertyValue<SymbolZOrderType>& getSymbolZOrder() const;
- void setSymbolZOrder(const PropertyValue<SymbolZOrderType>&);
-
static PropertyValue<bool> getDefaultIconAllowOverlap();
const PropertyValue<bool>& getIconAllowOverlap() const;
void setIconAllowOverlap(const PropertyValue<bool>&);
+ static PropertyValue<SymbolAnchorType> getDefaultIconAnchor();
+ const PropertyValue<SymbolAnchorType>& getIconAnchor() const;
+ void setIconAnchor(const PropertyValue<SymbolAnchorType>&);
+
static PropertyValue<bool> getDefaultIconIgnorePlacement();
const PropertyValue<bool>& getIconIgnorePlacement() const;
void setIconIgnorePlacement(const PropertyValue<bool>&);
+ static PropertyValue<std::string> getDefaultIconImage();
+ const PropertyValue<std::string>& getIconImage() const;
+ void setIconImage(const PropertyValue<std::string>&);
+
+ static PropertyValue<bool> getDefaultIconKeepUpright();
+ const PropertyValue<bool>& getIconKeepUpright() const;
+ void setIconKeepUpright(const PropertyValue<bool>&);
+
+ static PropertyValue<std::array<float, 2>> getDefaultIconOffset();
+ const PropertyValue<std::array<float, 2>>& getIconOffset() const;
+ void setIconOffset(const PropertyValue<std::array<float, 2>>&);
+
static PropertyValue<bool> getDefaultIconOptional();
const PropertyValue<bool>& getIconOptional() const;
void setIconOptional(const PropertyValue<bool>&);
+ static PropertyValue<float> getDefaultIconPadding();
+ const PropertyValue<float>& getIconPadding() const;
+ void setIconPadding(const PropertyValue<float>&);
+
+ static PropertyValue<AlignmentType> getDefaultIconPitchAlignment();
+ const PropertyValue<AlignmentType>& getIconPitchAlignment() const;
+ void setIconPitchAlignment(const PropertyValue<AlignmentType>&);
+
+ static PropertyValue<float> getDefaultIconRotate();
+ const PropertyValue<float>& getIconRotate() const;
+ void setIconRotate(const PropertyValue<float>&);
+
static PropertyValue<AlignmentType> getDefaultIconRotationAlignment();
const PropertyValue<AlignmentType>& getIconRotationAlignment() const;
void setIconRotationAlignment(const PropertyValue<AlignmentType>&);
@@ -74,41 +82,33 @@ public:
const PropertyValue<std::array<float, 4>>& getIconTextFitPadding() const;
void setIconTextFitPadding(const PropertyValue<std::array<float, 4>>&);
- static PropertyValue<std::string> getDefaultIconImage();
- const PropertyValue<std::string>& getIconImage() const;
- void setIconImage(const PropertyValue<std::string>&);
-
- static PropertyValue<float> getDefaultIconRotate();
- const PropertyValue<float>& getIconRotate() const;
- void setIconRotate(const PropertyValue<float>&);
-
- static PropertyValue<float> getDefaultIconPadding();
- const PropertyValue<float>& getIconPadding() const;
- void setIconPadding(const PropertyValue<float>&);
+ static PropertyValue<bool> getDefaultSymbolAvoidEdges();
+ const PropertyValue<bool>& getSymbolAvoidEdges() const;
+ void setSymbolAvoidEdges(const PropertyValue<bool>&);
- static PropertyValue<bool> getDefaultIconKeepUpright();
- const PropertyValue<bool>& getIconKeepUpright() const;
- void setIconKeepUpright(const PropertyValue<bool>&);
+ static PropertyValue<SymbolPlacementType> getDefaultSymbolPlacement();
+ const PropertyValue<SymbolPlacementType>& getSymbolPlacement() const;
+ void setSymbolPlacement(const PropertyValue<SymbolPlacementType>&);
- static PropertyValue<std::array<float, 2>> getDefaultIconOffset();
- const PropertyValue<std::array<float, 2>>& getIconOffset() const;
- void setIconOffset(const PropertyValue<std::array<float, 2>>&);
+ static PropertyValue<float> getDefaultSymbolSortKey();
+ const PropertyValue<float>& getSymbolSortKey() const;
+ void setSymbolSortKey(const PropertyValue<float>&);
- static PropertyValue<SymbolAnchorType> getDefaultIconAnchor();
- const PropertyValue<SymbolAnchorType>& getIconAnchor() const;
- void setIconAnchor(const PropertyValue<SymbolAnchorType>&);
+ static PropertyValue<float> getDefaultSymbolSpacing();
+ const PropertyValue<float>& getSymbolSpacing() const;
+ void setSymbolSpacing(const PropertyValue<float>&);
- static PropertyValue<AlignmentType> getDefaultIconPitchAlignment();
- const PropertyValue<AlignmentType>& getIconPitchAlignment() const;
- void setIconPitchAlignment(const PropertyValue<AlignmentType>&);
+ static PropertyValue<SymbolZOrderType> getDefaultSymbolZOrder();
+ const PropertyValue<SymbolZOrderType>& getSymbolZOrder() const;
+ void setSymbolZOrder(const PropertyValue<SymbolZOrderType>&);
- static PropertyValue<AlignmentType> getDefaultTextPitchAlignment();
- const PropertyValue<AlignmentType>& getTextPitchAlignment() const;
- void setTextPitchAlignment(const PropertyValue<AlignmentType>&);
+ static PropertyValue<bool> getDefaultTextAllowOverlap();
+ const PropertyValue<bool>& getTextAllowOverlap() const;
+ void setTextAllowOverlap(const PropertyValue<bool>&);
- static PropertyValue<AlignmentType> getDefaultTextRotationAlignment();
- const PropertyValue<AlignmentType>& getTextRotationAlignment() const;
- void setTextRotationAlignment(const PropertyValue<AlignmentType>&);
+ static PropertyValue<SymbolAnchorType> getDefaultTextAnchor();
+ const PropertyValue<SymbolAnchorType>& getTextAnchor() const;
+ void setTextAnchor(const PropertyValue<SymbolAnchorType>&);
static PropertyValue<expression::Formatted> getDefaultTextField();
const PropertyValue<expression::Formatted>& getTextField() const;
@@ -118,81 +118,75 @@ public:
const PropertyValue<std::vector<std::string>>& getTextFont() const;
void setTextFont(const PropertyValue<std::vector<std::string>>&);
- static PropertyValue<float> getDefaultTextSize();
- const PropertyValue<float>& getTextSize() const;
- void setTextSize(const PropertyValue<float>&);
-
- static PropertyValue<float> getDefaultTextMaxWidth();
- const PropertyValue<float>& getTextMaxWidth() const;
- void setTextMaxWidth(const PropertyValue<float>&);
-
- static PropertyValue<float> getDefaultTextLineHeight();
- const PropertyValue<float>& getTextLineHeight() const;
- void setTextLineHeight(const PropertyValue<float>&);
-
- static PropertyValue<float> getDefaultTextLetterSpacing();
- const PropertyValue<float>& getTextLetterSpacing() const;
- void setTextLetterSpacing(const PropertyValue<float>&);
+ static PropertyValue<bool> getDefaultTextIgnorePlacement();
+ const PropertyValue<bool>& getTextIgnorePlacement() const;
+ void setTextIgnorePlacement(const PropertyValue<bool>&);
static PropertyValue<TextJustifyType> getDefaultTextJustify();
const PropertyValue<TextJustifyType>& getTextJustify() const;
void setTextJustify(const PropertyValue<TextJustifyType>&);
- static PropertyValue<float> getDefaultTextRadialOffset();
- const PropertyValue<float>& getTextRadialOffset() const;
- void setTextRadialOffset(const PropertyValue<float>&);
+ static PropertyValue<bool> getDefaultTextKeepUpright();
+ const PropertyValue<bool>& getTextKeepUpright() const;
+ void setTextKeepUpright(const PropertyValue<bool>&);
- static PropertyValue<std::vector<TextVariableAnchorType>> getDefaultTextVariableAnchor();
- const PropertyValue<std::vector<TextVariableAnchorType>>& getTextVariableAnchor() const;
- void setTextVariableAnchor(const PropertyValue<std::vector<TextVariableAnchorType>>&);
+ static PropertyValue<float> getDefaultTextLetterSpacing();
+ const PropertyValue<float>& getTextLetterSpacing() const;
+ void setTextLetterSpacing(const PropertyValue<float>&);
- static PropertyValue<SymbolAnchorType> getDefaultTextAnchor();
- const PropertyValue<SymbolAnchorType>& getTextAnchor() const;
- void setTextAnchor(const PropertyValue<SymbolAnchorType>&);
+ static PropertyValue<float> getDefaultTextLineHeight();
+ const PropertyValue<float>& getTextLineHeight() const;
+ void setTextLineHeight(const PropertyValue<float>&);
static PropertyValue<float> getDefaultTextMaxAngle();
const PropertyValue<float>& getTextMaxAngle() const;
void setTextMaxAngle(const PropertyValue<float>&);
- static PropertyValue<float> getDefaultTextRotate();
- const PropertyValue<float>& getTextRotate() const;
- void setTextRotate(const PropertyValue<float>&);
+ static PropertyValue<float> getDefaultTextMaxWidth();
+ const PropertyValue<float>& getTextMaxWidth() const;
+ void setTextMaxWidth(const PropertyValue<float>&);
+
+ static PropertyValue<std::array<float, 2>> getDefaultTextOffset();
+ const PropertyValue<std::array<float, 2>>& getTextOffset() const;
+ void setTextOffset(const PropertyValue<std::array<float, 2>>&);
+
+ static PropertyValue<bool> getDefaultTextOptional();
+ const PropertyValue<bool>& getTextOptional() const;
+ void setTextOptional(const PropertyValue<bool>&);
static PropertyValue<float> getDefaultTextPadding();
const PropertyValue<float>& getTextPadding() const;
void setTextPadding(const PropertyValue<float>&);
- static PropertyValue<bool> getDefaultTextKeepUpright();
- const PropertyValue<bool>& getTextKeepUpright() const;
- void setTextKeepUpright(const PropertyValue<bool>&);
+ static PropertyValue<AlignmentType> getDefaultTextPitchAlignment();
+ const PropertyValue<AlignmentType>& getTextPitchAlignment() const;
+ void setTextPitchAlignment(const PropertyValue<AlignmentType>&);
- static PropertyValue<TextTransformType> getDefaultTextTransform();
- const PropertyValue<TextTransformType>& getTextTransform() const;
- void setTextTransform(const PropertyValue<TextTransformType>&);
+ static PropertyValue<float> getDefaultTextRadialOffset();
+ const PropertyValue<float>& getTextRadialOffset() const;
+ void setTextRadialOffset(const PropertyValue<float>&);
- static PropertyValue<std::array<float, 2>> getDefaultTextOffset();
- const PropertyValue<std::array<float, 2>>& getTextOffset() const;
- void setTextOffset(const PropertyValue<std::array<float, 2>>&);
+ static PropertyValue<float> getDefaultTextRotate();
+ const PropertyValue<float>& getTextRotate() const;
+ void setTextRotate(const PropertyValue<float>&);
- static PropertyValue<bool> getDefaultTextAllowOverlap();
- const PropertyValue<bool>& getTextAllowOverlap() const;
- void setTextAllowOverlap(const PropertyValue<bool>&);
+ static PropertyValue<AlignmentType> getDefaultTextRotationAlignment();
+ const PropertyValue<AlignmentType>& getTextRotationAlignment() const;
+ void setTextRotationAlignment(const PropertyValue<AlignmentType>&);
- static PropertyValue<bool> getDefaultTextIgnorePlacement();
- const PropertyValue<bool>& getTextIgnorePlacement() const;
- void setTextIgnorePlacement(const PropertyValue<bool>&);
+ static PropertyValue<float> getDefaultTextSize();
+ const PropertyValue<float>& getTextSize() const;
+ void setTextSize(const PropertyValue<float>&);
- static PropertyValue<bool> getDefaultTextOptional();
- const PropertyValue<bool>& getTextOptional() const;
- void setTextOptional(const PropertyValue<bool>&);
+ static PropertyValue<TextTransformType> getDefaultTextTransform();
+ const PropertyValue<TextTransformType>& getTextTransform() const;
+ void setTextTransform(const PropertyValue<TextTransformType>&);
- // Paint properties
+ static PropertyValue<std::vector<TextVariableAnchorType>> getDefaultTextVariableAnchor();
+ const PropertyValue<std::vector<TextVariableAnchorType>>& getTextVariableAnchor() const;
+ void setTextVariableAnchor(const PropertyValue<std::vector<TextVariableAnchorType>>&);
- static PropertyValue<float> getDefaultIconOpacity();
- const PropertyValue<float>& getIconOpacity() const;
- void setIconOpacity(const PropertyValue<float>&);
- void setIconOpacityTransition(const TransitionOptions&);
- TransitionOptions getIconOpacityTransition() const;
+ // Paint properties
static PropertyValue<Color> getDefaultIconColor();
const PropertyValue<Color>& getIconColor() const;
@@ -200,6 +194,12 @@ public:
void setIconColorTransition(const TransitionOptions&);
TransitionOptions getIconColorTransition() const;
+ static PropertyValue<float> getDefaultIconHaloBlur();
+ const PropertyValue<float>& getIconHaloBlur() const;
+ void setIconHaloBlur(const PropertyValue<float>&);
+ void setIconHaloBlurTransition(const TransitionOptions&);
+ TransitionOptions getIconHaloBlurTransition() const;
+
static PropertyValue<Color> getDefaultIconHaloColor();
const PropertyValue<Color>& getIconHaloColor() const;
void setIconHaloColor(const PropertyValue<Color>&);
@@ -212,11 +212,11 @@ public:
void setIconHaloWidthTransition(const TransitionOptions&);
TransitionOptions getIconHaloWidthTransition() const;
- static PropertyValue<float> getDefaultIconHaloBlur();
- const PropertyValue<float>& getIconHaloBlur() const;
- void setIconHaloBlur(const PropertyValue<float>&);
- void setIconHaloBlurTransition(const TransitionOptions&);
- TransitionOptions getIconHaloBlurTransition() const;
+ static PropertyValue<float> getDefaultIconOpacity();
+ const PropertyValue<float>& getIconOpacity() const;
+ void setIconOpacity(const PropertyValue<float>&);
+ void setIconOpacityTransition(const TransitionOptions&);
+ TransitionOptions getIconOpacityTransition() const;
static PropertyValue<std::array<float, 2>> getDefaultIconTranslate();
const PropertyValue<std::array<float, 2>>& getIconTranslate() const;
@@ -230,18 +230,18 @@ public:
void setIconTranslateAnchorTransition(const TransitionOptions&);
TransitionOptions getIconTranslateAnchorTransition() const;
- static PropertyValue<float> getDefaultTextOpacity();
- const PropertyValue<float>& getTextOpacity() const;
- void setTextOpacity(const PropertyValue<float>&);
- void setTextOpacityTransition(const TransitionOptions&);
- TransitionOptions getTextOpacityTransition() const;
-
static PropertyValue<Color> getDefaultTextColor();
const PropertyValue<Color>& getTextColor() const;
void setTextColor(const PropertyValue<Color>&);
void setTextColorTransition(const TransitionOptions&);
TransitionOptions getTextColorTransition() const;
+ static PropertyValue<float> getDefaultTextHaloBlur();
+ const PropertyValue<float>& getTextHaloBlur() const;
+ void setTextHaloBlur(const PropertyValue<float>&);
+ void setTextHaloBlurTransition(const TransitionOptions&);
+ TransitionOptions getTextHaloBlurTransition() const;
+
static PropertyValue<Color> getDefaultTextHaloColor();
const PropertyValue<Color>& getTextHaloColor() const;
void setTextHaloColor(const PropertyValue<Color>&);
@@ -254,11 +254,11 @@ public:
void setTextHaloWidthTransition(const TransitionOptions&);
TransitionOptions getTextHaloWidthTransition() const;
- static PropertyValue<float> getDefaultTextHaloBlur();
- const PropertyValue<float>& getTextHaloBlur() const;
- void setTextHaloBlur(const PropertyValue<float>&);
- void setTextHaloBlurTransition(const TransitionOptions&);
- TransitionOptions getTextHaloBlurTransition() const;
+ static PropertyValue<float> getDefaultTextOpacity();
+ const PropertyValue<float>& getTextOpacity() const;
+ void setTextOpacity(const PropertyValue<float>&);
+ void setTextOpacityTransition(const TransitionOptions&);
+ TransitionOptions getTextOpacityTransition() const;
static PropertyValue<std::array<float, 2>> getDefaultTextTranslate();
const PropertyValue<std::array<float, 2>>& getTextTranslate() const;
diff --git a/include/mbgl/style/light.hpp b/include/mbgl/style/light.hpp
index c82792b28d..0b65df9f1b 100644
--- a/include/mbgl/style/light.hpp
+++ b/include/mbgl/style/light.hpp
@@ -23,12 +23,6 @@ public:
void setAnchorTransition(const TransitionOptions&);
TransitionOptions getAnchorTransition() const;
- static Position getDefaultPosition();
- PropertyValue<Position> getPosition() const;
- void setPosition(PropertyValue<Position>);
- void setPositionTransition(const TransitionOptions&);
- TransitionOptions getPositionTransition() const;
-
static Color getDefaultColor();
PropertyValue<Color> getColor() const;
void setColor(PropertyValue<Color>);
@@ -41,6 +35,12 @@ public:
void setIntensityTransition(const TransitionOptions&);
TransitionOptions getIntensityTransition() const;
+ static Position getDefaultPosition();
+ PropertyValue<Position> getPosition() const;
+ void setPosition(PropertyValue<Position>);
+ void setPositionTransition(const TransitionOptions&);
+ TransitionOptions getPositionTransition() const;
+
class Impl;
Immutable<Impl> impl;
Mutable<Impl> mutableImpl() const;
diff --git a/scripts/generate-style-code.js b/scripts/generate-style-code.js
index 0bac355071..aed676c990 100755
--- a/scripts/generate-style-code.js
+++ b/scripts/generate-style-code.js
@@ -197,6 +197,8 @@ const layerCpp = ejs.compile(fs.readFileSync('src/mbgl/style/layers/layer.cpp.ej
const propertiesHpp = ejs.compile(fs.readFileSync('src/mbgl/style/layers/layer_properties.hpp.ejs', 'utf8'), {strict: true});
const propertiesCpp = ejs.compile(fs.readFileSync('src/mbgl/style/layers/layer_properties.cpp.ejs', 'utf8'), {strict: true});
+const collator = new Intl.Collator("en-US");
+
// Add this mock property that our SDF line shader needs so that it gets added to the list of
// "data driven" properties.
spec.paint_line['line-floor-width'] = {
@@ -214,12 +216,20 @@ const layers = Object.keys(spec.layer.type.values).map((type) => {
return memo;
}, []);
+ // JSON doesn't have a defined order. We're going to sort them alphabetically
+ // to get a deterministic order.
+ layoutProperties.sort((a, b) => collator.compare(a.name, b.name));
+
const paintProperties = Object.keys(spec[`paint_${type}`]).reduce((memo, name) => {
spec[`paint_${type}`][name].name = name;
memo.push(spec[`paint_${type}`][name]);
return memo;
}, []);
+ // JSON doesn't have a defined order. We're going to sort them alphabetically
+ // to get a deterministic order.
+ paintProperties.sort((a, b) => collator.compare(a.name, b.name));
+
return {
type: type,
layoutProperties: layoutProperties,
@@ -254,6 +264,10 @@ const lightProperties = Object.keys(spec[`light`]).reduce((memo, name) => {
return memo;
}, []);
+// JSON doesn't have a defined order. We're going to sort them alphabetically
+// to get a deterministic order.
+lightProperties.sort((a, b) => collator.compare(a.name, b.name));
+
const lightHpp = ejs.compile(fs.readFileSync('include/mbgl/style/light.hpp.ejs', 'utf8'), {strict: true});
const lightCpp = ejs.compile(fs.readFileSync('src/mbgl/style/light.cpp.ejs', 'utf8'), {strict: true});
writeIfModified(`include/mbgl/style/light.hpp`, lightHpp({properties: lightProperties}));
diff --git a/src/mbgl/style/layers/background_layer.cpp b/src/mbgl/style/layers/background_layer.cpp
index 530c3ce6bf..76256b8d30 100644
--- a/src/mbgl/style/layers/background_layer.cpp
+++ b/src/mbgl/style/layers/background_layer.cpp
@@ -90,58 +90,58 @@ TransitionOptions BackgroundLayer::getBackgroundColorTransition() const {
return impl().paint.template get<BackgroundColor>().options;
}
-PropertyValue<std::string> BackgroundLayer::getDefaultBackgroundPattern() {
- return { "" };
+PropertyValue<float> BackgroundLayer::getDefaultBackgroundOpacity() {
+ return { 1 };
}
-const PropertyValue<std::string>& BackgroundLayer::getBackgroundPattern() const {
- return impl().paint.template get<BackgroundPattern>().value;
+const PropertyValue<float>& BackgroundLayer::getBackgroundOpacity() const {
+ return impl().paint.template get<BackgroundOpacity>().value;
}
-void BackgroundLayer::setBackgroundPattern(const PropertyValue<std::string>& value) {
- if (value == getBackgroundPattern())
+void BackgroundLayer::setBackgroundOpacity(const PropertyValue<float>& value) {
+ if (value == getBackgroundOpacity())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<BackgroundPattern>().value = value;
+ impl_->paint.template get<BackgroundOpacity>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void BackgroundLayer::setBackgroundPatternTransition(const TransitionOptions& options) {
+void BackgroundLayer::setBackgroundOpacityTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<BackgroundPattern>().options = options;
+ impl_->paint.template get<BackgroundOpacity>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions BackgroundLayer::getBackgroundPatternTransition() const {
- return impl().paint.template get<BackgroundPattern>().options;
+TransitionOptions BackgroundLayer::getBackgroundOpacityTransition() const {
+ return impl().paint.template get<BackgroundOpacity>().options;
}
-PropertyValue<float> BackgroundLayer::getDefaultBackgroundOpacity() {
- return { 1 };
+PropertyValue<std::string> BackgroundLayer::getDefaultBackgroundPattern() {
+ return { "" };
}
-const PropertyValue<float>& BackgroundLayer::getBackgroundOpacity() const {
- return impl().paint.template get<BackgroundOpacity>().value;
+const PropertyValue<std::string>& BackgroundLayer::getBackgroundPattern() const {
+ return impl().paint.template get<BackgroundPattern>().value;
}
-void BackgroundLayer::setBackgroundOpacity(const PropertyValue<float>& value) {
- if (value == getBackgroundOpacity())
+void BackgroundLayer::setBackgroundPattern(const PropertyValue<std::string>& value) {
+ if (value == getBackgroundPattern())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<BackgroundOpacity>().value = value;
+ impl_->paint.template get<BackgroundPattern>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void BackgroundLayer::setBackgroundOpacityTransition(const TransitionOptions& options) {
+void BackgroundLayer::setBackgroundPatternTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<BackgroundOpacity>().options = options;
+ impl_->paint.template get<BackgroundPattern>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions BackgroundLayer::getBackgroundOpacityTransition() const {
- return impl().paint.template get<BackgroundOpacity>().options;
+TransitionOptions BackgroundLayer::getBackgroundPatternTransition() const {
+ return impl().paint.template get<BackgroundPattern>().options;
}
using namespace conversion;
@@ -149,20 +149,20 @@ using namespace conversion;
optional<Error> BackgroundLayer::setPaintProperty(const std::string& name, const Convertible& value) {
enum class Property : uint8_t {
BackgroundColor,
- BackgroundPattern,
BackgroundOpacity,
+ BackgroundPattern,
BackgroundColorTransition,
- BackgroundPatternTransition,
BackgroundOpacityTransition,
+ BackgroundPatternTransition,
};
MAPBOX_ETERNAL_CONSTEXPR const auto properties = mapbox::eternal::hash_map<mapbox::eternal::string, uint8_t>({
{ "background-color", static_cast<uint8_t>(Property::BackgroundColor) },
- { "background-pattern", static_cast<uint8_t>(Property::BackgroundPattern) },
{ "background-opacity", static_cast<uint8_t>(Property::BackgroundOpacity) },
+ { "background-pattern", static_cast<uint8_t>(Property::BackgroundPattern) },
{ "background-color-transition", static_cast<uint8_t>(Property::BackgroundColorTransition) },
- { "background-pattern-transition", static_cast<uint8_t>(Property::BackgroundPatternTransition) },
- { "background-opacity-transition", static_cast<uint8_t>(Property::BackgroundOpacityTransition) }
+ { "background-opacity-transition", static_cast<uint8_t>(Property::BackgroundOpacityTransition) },
+ { "background-pattern-transition", static_cast<uint8_t>(Property::BackgroundPatternTransition) }
});
const auto it = properties.find(name.c_str());
@@ -185,26 +185,26 @@ optional<Error> BackgroundLayer::setPaintProperty(const std::string& name, const
}
- if (property == Property::BackgroundPattern) {
+ if (property == Property::BackgroundOpacity) {
Error error;
- optional<PropertyValue<std::string>> typedValue = convert<PropertyValue<std::string>>(value, error, false, false);
+ optional<PropertyValue<float>> typedValue = convert<PropertyValue<float>>(value, error, false, false);
if (!typedValue) {
return error;
}
- setBackgroundPattern(*typedValue);
+ setBackgroundOpacity(*typedValue);
return nullopt;
}
- if (property == Property::BackgroundOpacity) {
+ if (property == Property::BackgroundPattern) {
Error error;
- optional<PropertyValue<float>> typedValue = convert<PropertyValue<float>>(value, error, false, false);
+ optional<PropertyValue<std::string>> typedValue = convert<PropertyValue<std::string>>(value, error, false, false);
if (!typedValue) {
return error;
}
- setBackgroundOpacity(*typedValue);
+ setBackgroundPattern(*typedValue);
return nullopt;
}
@@ -221,13 +221,13 @@ optional<Error> BackgroundLayer::setPaintProperty(const std::string& name, const
return nullopt;
}
- if (property == Property::BackgroundPatternTransition) {
- setBackgroundPatternTransition(*transition);
+ if (property == Property::BackgroundOpacityTransition) {
+ setBackgroundOpacityTransition(*transition);
return nullopt;
}
- if (property == Property::BackgroundOpacityTransition) {
- setBackgroundOpacityTransition(*transition);
+ if (property == Property::BackgroundPatternTransition) {
+ setBackgroundPatternTransition(*transition);
return nullopt;
}
diff --git a/src/mbgl/style/layers/background_layer_properties.hpp b/src/mbgl/style/layers/background_layer_properties.hpp
index 3765e2e569..371e8639f1 100644
--- a/src/mbgl/style/layers/background_layer_properties.hpp
+++ b/src/mbgl/style/layers/background_layer_properties.hpp
@@ -18,18 +18,18 @@ struct BackgroundColor : PaintProperty<Color> {
static Color defaultValue() { return Color::black(); }
};
-struct BackgroundPattern : CrossFadedPaintProperty<std::string> {
- static std::string defaultValue() { return ""; }
-};
-
struct BackgroundOpacity : PaintProperty<float> {
static float defaultValue() { return 1; }
};
+struct BackgroundPattern : CrossFadedPaintProperty<std::string> {
+ static std::string defaultValue() { return ""; }
+};
+
class BackgroundPaintProperties : public Properties<
BackgroundColor,
- BackgroundPattern,
- BackgroundOpacity
+ BackgroundOpacity,
+ BackgroundPattern
> {};
class BackgroundLayerProperties final : public LayerProperties {
diff --git a/src/mbgl/style/layers/circle_layer.cpp b/src/mbgl/style/layers/circle_layer.cpp
index 2759549e1c..a95193d651 100644
--- a/src/mbgl/style/layers/circle_layer.cpp
+++ b/src/mbgl/style/layers/circle_layer.cpp
@@ -63,31 +63,31 @@ void CircleLayer::Impl::stringifyLayout(rapidjson::Writer<rapidjson::StringBuffe
// Paint properties
-PropertyValue<float> CircleLayer::getDefaultCircleRadius() {
- return { 5 };
+PropertyValue<float> CircleLayer::getDefaultCircleBlur() {
+ return { 0 };
}
-const PropertyValue<float>& CircleLayer::getCircleRadius() const {
- return impl().paint.template get<CircleRadius>().value;
+const PropertyValue<float>& CircleLayer::getCircleBlur() const {
+ return impl().paint.template get<CircleBlur>().value;
}
-void CircleLayer::setCircleRadius(const PropertyValue<float>& value) {
- if (value == getCircleRadius())
+void CircleLayer::setCircleBlur(const PropertyValue<float>& value) {
+ if (value == getCircleBlur())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<CircleRadius>().value = value;
+ impl_->paint.template get<CircleBlur>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void CircleLayer::setCircleRadiusTransition(const TransitionOptions& options) {
+void CircleLayer::setCircleBlurTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<CircleRadius>().options = options;
+ impl_->paint.template get<CircleBlur>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions CircleLayer::getCircleRadiusTransition() const {
- return impl().paint.template get<CircleRadius>().options;
+TransitionOptions CircleLayer::getCircleBlurTransition() const {
+ return impl().paint.template get<CircleBlur>().options;
}
PropertyValue<Color> CircleLayer::getDefaultCircleColor() {
@@ -117,166 +117,166 @@ TransitionOptions CircleLayer::getCircleColorTransition() const {
return impl().paint.template get<CircleColor>().options;
}
-PropertyValue<float> CircleLayer::getDefaultCircleBlur() {
- return { 0 };
+PropertyValue<float> CircleLayer::getDefaultCircleOpacity() {
+ return { 1 };
}
-const PropertyValue<float>& CircleLayer::getCircleBlur() const {
- return impl().paint.template get<CircleBlur>().value;
+const PropertyValue<float>& CircleLayer::getCircleOpacity() const {
+ return impl().paint.template get<CircleOpacity>().value;
}
-void CircleLayer::setCircleBlur(const PropertyValue<float>& value) {
- if (value == getCircleBlur())
+void CircleLayer::setCircleOpacity(const PropertyValue<float>& value) {
+ if (value == getCircleOpacity())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<CircleBlur>().value = value;
+ impl_->paint.template get<CircleOpacity>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void CircleLayer::setCircleBlurTransition(const TransitionOptions& options) {
+void CircleLayer::setCircleOpacityTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<CircleBlur>().options = options;
+ impl_->paint.template get<CircleOpacity>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions CircleLayer::getCircleBlurTransition() const {
- return impl().paint.template get<CircleBlur>().options;
+TransitionOptions CircleLayer::getCircleOpacityTransition() const {
+ return impl().paint.template get<CircleOpacity>().options;
}
-PropertyValue<float> CircleLayer::getDefaultCircleOpacity() {
- return { 1 };
+PropertyValue<AlignmentType> CircleLayer::getDefaultCirclePitchAlignment() {
+ return { AlignmentType::Viewport };
}
-const PropertyValue<float>& CircleLayer::getCircleOpacity() const {
- return impl().paint.template get<CircleOpacity>().value;
+const PropertyValue<AlignmentType>& CircleLayer::getCirclePitchAlignment() const {
+ return impl().paint.template get<CirclePitchAlignment>().value;
}
-void CircleLayer::setCircleOpacity(const PropertyValue<float>& value) {
- if (value == getCircleOpacity())
+void CircleLayer::setCirclePitchAlignment(const PropertyValue<AlignmentType>& value) {
+ if (value == getCirclePitchAlignment())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<CircleOpacity>().value = value;
+ impl_->paint.template get<CirclePitchAlignment>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void CircleLayer::setCircleOpacityTransition(const TransitionOptions& options) {
+void CircleLayer::setCirclePitchAlignmentTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<CircleOpacity>().options = options;
+ impl_->paint.template get<CirclePitchAlignment>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions CircleLayer::getCircleOpacityTransition() const {
- return impl().paint.template get<CircleOpacity>().options;
+TransitionOptions CircleLayer::getCirclePitchAlignmentTransition() const {
+ return impl().paint.template get<CirclePitchAlignment>().options;
}
-PropertyValue<std::array<float, 2>> CircleLayer::getDefaultCircleTranslate() {
- return { {{ 0, 0 }} };
+PropertyValue<CirclePitchScaleType> CircleLayer::getDefaultCirclePitchScale() {
+ return { CirclePitchScaleType::Map };
}
-const PropertyValue<std::array<float, 2>>& CircleLayer::getCircleTranslate() const {
- return impl().paint.template get<CircleTranslate>().value;
+const PropertyValue<CirclePitchScaleType>& CircleLayer::getCirclePitchScale() const {
+ return impl().paint.template get<CirclePitchScale>().value;
}
-void CircleLayer::setCircleTranslate(const PropertyValue<std::array<float, 2>>& value) {
- if (value == getCircleTranslate())
+void CircleLayer::setCirclePitchScale(const PropertyValue<CirclePitchScaleType>& value) {
+ if (value == getCirclePitchScale())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<CircleTranslate>().value = value;
+ impl_->paint.template get<CirclePitchScale>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void CircleLayer::setCircleTranslateTransition(const TransitionOptions& options) {
+void CircleLayer::setCirclePitchScaleTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<CircleTranslate>().options = options;
+ impl_->paint.template get<CirclePitchScale>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions CircleLayer::getCircleTranslateTransition() const {
- return impl().paint.template get<CircleTranslate>().options;
+TransitionOptions CircleLayer::getCirclePitchScaleTransition() const {
+ return impl().paint.template get<CirclePitchScale>().options;
}
-PropertyValue<TranslateAnchorType> CircleLayer::getDefaultCircleTranslateAnchor() {
- return { TranslateAnchorType::Map };
+PropertyValue<float> CircleLayer::getDefaultCircleRadius() {
+ return { 5 };
}
-const PropertyValue<TranslateAnchorType>& CircleLayer::getCircleTranslateAnchor() const {
- return impl().paint.template get<CircleTranslateAnchor>().value;
+const PropertyValue<float>& CircleLayer::getCircleRadius() const {
+ return impl().paint.template get<CircleRadius>().value;
}
-void CircleLayer::setCircleTranslateAnchor(const PropertyValue<TranslateAnchorType>& value) {
- if (value == getCircleTranslateAnchor())
+void CircleLayer::setCircleRadius(const PropertyValue<float>& value) {
+ if (value == getCircleRadius())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<CircleTranslateAnchor>().value = value;
+ impl_->paint.template get<CircleRadius>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void CircleLayer::setCircleTranslateAnchorTransition(const TransitionOptions& options) {
+void CircleLayer::setCircleRadiusTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<CircleTranslateAnchor>().options = options;
+ impl_->paint.template get<CircleRadius>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions CircleLayer::getCircleTranslateAnchorTransition() const {
- return impl().paint.template get<CircleTranslateAnchor>().options;
+TransitionOptions CircleLayer::getCircleRadiusTransition() const {
+ return impl().paint.template get<CircleRadius>().options;
}
-PropertyValue<CirclePitchScaleType> CircleLayer::getDefaultCirclePitchScale() {
- return { CirclePitchScaleType::Map };
+PropertyValue<Color> CircleLayer::getDefaultCircleStrokeColor() {
+ return { Color::black() };
}
-const PropertyValue<CirclePitchScaleType>& CircleLayer::getCirclePitchScale() const {
- return impl().paint.template get<CirclePitchScale>().value;
+const PropertyValue<Color>& CircleLayer::getCircleStrokeColor() const {
+ return impl().paint.template get<CircleStrokeColor>().value;
}
-void CircleLayer::setCirclePitchScale(const PropertyValue<CirclePitchScaleType>& value) {
- if (value == getCirclePitchScale())
+void CircleLayer::setCircleStrokeColor(const PropertyValue<Color>& value) {
+ if (value == getCircleStrokeColor())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<CirclePitchScale>().value = value;
+ impl_->paint.template get<CircleStrokeColor>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void CircleLayer::setCirclePitchScaleTransition(const TransitionOptions& options) {
+void CircleLayer::setCircleStrokeColorTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<CirclePitchScale>().options = options;
+ impl_->paint.template get<CircleStrokeColor>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions CircleLayer::getCirclePitchScaleTransition() const {
- return impl().paint.template get<CirclePitchScale>().options;
+TransitionOptions CircleLayer::getCircleStrokeColorTransition() const {
+ return impl().paint.template get<CircleStrokeColor>().options;
}
-PropertyValue<AlignmentType> CircleLayer::getDefaultCirclePitchAlignment() {
- return { AlignmentType::Viewport };
+PropertyValue<float> CircleLayer::getDefaultCircleStrokeOpacity() {
+ return { 1 };
}
-const PropertyValue<AlignmentType>& CircleLayer::getCirclePitchAlignment() const {
- return impl().paint.template get<CirclePitchAlignment>().value;
+const PropertyValue<float>& CircleLayer::getCircleStrokeOpacity() const {
+ return impl().paint.template get<CircleStrokeOpacity>().value;
}
-void CircleLayer::setCirclePitchAlignment(const PropertyValue<AlignmentType>& value) {
- if (value == getCirclePitchAlignment())
+void CircleLayer::setCircleStrokeOpacity(const PropertyValue<float>& value) {
+ if (value == getCircleStrokeOpacity())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<CirclePitchAlignment>().value = value;
+ impl_->paint.template get<CircleStrokeOpacity>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void CircleLayer::setCirclePitchAlignmentTransition(const TransitionOptions& options) {
+void CircleLayer::setCircleStrokeOpacityTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<CirclePitchAlignment>().options = options;
+ impl_->paint.template get<CircleStrokeOpacity>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions CircleLayer::getCirclePitchAlignmentTransition() const {
- return impl().paint.template get<CirclePitchAlignment>().options;
+TransitionOptions CircleLayer::getCircleStrokeOpacityTransition() const {
+ return impl().paint.template get<CircleStrokeOpacity>().options;
}
PropertyValue<float> CircleLayer::getDefaultCircleStrokeWidth() {
@@ -306,111 +306,111 @@ TransitionOptions CircleLayer::getCircleStrokeWidthTransition() const {
return impl().paint.template get<CircleStrokeWidth>().options;
}
-PropertyValue<Color> CircleLayer::getDefaultCircleStrokeColor() {
- return { Color::black() };
+PropertyValue<std::array<float, 2>> CircleLayer::getDefaultCircleTranslate() {
+ return { {{ 0, 0 }} };
}
-const PropertyValue<Color>& CircleLayer::getCircleStrokeColor() const {
- return impl().paint.template get<CircleStrokeColor>().value;
+const PropertyValue<std::array<float, 2>>& CircleLayer::getCircleTranslate() const {
+ return impl().paint.template get<CircleTranslate>().value;
}
-void CircleLayer::setCircleStrokeColor(const PropertyValue<Color>& value) {
- if (value == getCircleStrokeColor())
+void CircleLayer::setCircleTranslate(const PropertyValue<std::array<float, 2>>& value) {
+ if (value == getCircleTranslate())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<CircleStrokeColor>().value = value;
+ impl_->paint.template get<CircleTranslate>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void CircleLayer::setCircleStrokeColorTransition(const TransitionOptions& options) {
+void CircleLayer::setCircleTranslateTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<CircleStrokeColor>().options = options;
+ impl_->paint.template get<CircleTranslate>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions CircleLayer::getCircleStrokeColorTransition() const {
- return impl().paint.template get<CircleStrokeColor>().options;
+TransitionOptions CircleLayer::getCircleTranslateTransition() const {
+ return impl().paint.template get<CircleTranslate>().options;
}
-PropertyValue<float> CircleLayer::getDefaultCircleStrokeOpacity() {
- return { 1 };
+PropertyValue<TranslateAnchorType> CircleLayer::getDefaultCircleTranslateAnchor() {
+ return { TranslateAnchorType::Map };
}
-const PropertyValue<float>& CircleLayer::getCircleStrokeOpacity() const {
- return impl().paint.template get<CircleStrokeOpacity>().value;
+const PropertyValue<TranslateAnchorType>& CircleLayer::getCircleTranslateAnchor() const {
+ return impl().paint.template get<CircleTranslateAnchor>().value;
}
-void CircleLayer::setCircleStrokeOpacity(const PropertyValue<float>& value) {
- if (value == getCircleStrokeOpacity())
+void CircleLayer::setCircleTranslateAnchor(const PropertyValue<TranslateAnchorType>& value) {
+ if (value == getCircleTranslateAnchor())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<CircleStrokeOpacity>().value = value;
+ impl_->paint.template get<CircleTranslateAnchor>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void CircleLayer::setCircleStrokeOpacityTransition(const TransitionOptions& options) {
+void CircleLayer::setCircleTranslateAnchorTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<CircleStrokeOpacity>().options = options;
+ impl_->paint.template get<CircleTranslateAnchor>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions CircleLayer::getCircleStrokeOpacityTransition() const {
- return impl().paint.template get<CircleStrokeOpacity>().options;
+TransitionOptions CircleLayer::getCircleTranslateAnchorTransition() const {
+ return impl().paint.template get<CircleTranslateAnchor>().options;
}
using namespace conversion;
optional<Error> CircleLayer::setPaintProperty(const std::string& name, const Convertible& value) {
enum class Property : uint8_t {
- CircleRadius,
- CircleColor,
CircleBlur,
+ CircleColor,
CircleOpacity,
- CircleTranslate,
- CircleTranslateAnchor,
- CirclePitchScale,
CirclePitchAlignment,
- CircleStrokeWidth,
+ CirclePitchScale,
+ CircleRadius,
CircleStrokeColor,
CircleStrokeOpacity,
- CircleRadiusTransition,
- CircleColorTransition,
+ CircleStrokeWidth,
+ CircleTranslate,
+ CircleTranslateAnchor,
CircleBlurTransition,
+ CircleColorTransition,
CircleOpacityTransition,
- CircleTranslateTransition,
- CircleTranslateAnchorTransition,
- CirclePitchScaleTransition,
CirclePitchAlignmentTransition,
- CircleStrokeWidthTransition,
+ CirclePitchScaleTransition,
+ CircleRadiusTransition,
CircleStrokeColorTransition,
CircleStrokeOpacityTransition,
+ CircleStrokeWidthTransition,
+ CircleTranslateTransition,
+ CircleTranslateAnchorTransition,
};
MAPBOX_ETERNAL_CONSTEXPR const auto properties = mapbox::eternal::hash_map<mapbox::eternal::string, uint8_t>({
- { "circle-radius", static_cast<uint8_t>(Property::CircleRadius) },
- { "circle-color", static_cast<uint8_t>(Property::CircleColor) },
{ "circle-blur", static_cast<uint8_t>(Property::CircleBlur) },
+ { "circle-color", static_cast<uint8_t>(Property::CircleColor) },
{ "circle-opacity", static_cast<uint8_t>(Property::CircleOpacity) },
- { "circle-translate", static_cast<uint8_t>(Property::CircleTranslate) },
- { "circle-translate-anchor", static_cast<uint8_t>(Property::CircleTranslateAnchor) },
- { "circle-pitch-scale", static_cast<uint8_t>(Property::CirclePitchScale) },
{ "circle-pitch-alignment", static_cast<uint8_t>(Property::CirclePitchAlignment) },
- { "circle-stroke-width", static_cast<uint8_t>(Property::CircleStrokeWidth) },
+ { "circle-pitch-scale", static_cast<uint8_t>(Property::CirclePitchScale) },
+ { "circle-radius", static_cast<uint8_t>(Property::CircleRadius) },
{ "circle-stroke-color", static_cast<uint8_t>(Property::CircleStrokeColor) },
{ "circle-stroke-opacity", static_cast<uint8_t>(Property::CircleStrokeOpacity) },
- { "circle-radius-transition", static_cast<uint8_t>(Property::CircleRadiusTransition) },
- { "circle-color-transition", static_cast<uint8_t>(Property::CircleColorTransition) },
+ { "circle-stroke-width", static_cast<uint8_t>(Property::CircleStrokeWidth) },
+ { "circle-translate", static_cast<uint8_t>(Property::CircleTranslate) },
+ { "circle-translate-anchor", static_cast<uint8_t>(Property::CircleTranslateAnchor) },
{ "circle-blur-transition", static_cast<uint8_t>(Property::CircleBlurTransition) },
+ { "circle-color-transition", static_cast<uint8_t>(Property::CircleColorTransition) },
{ "circle-opacity-transition", static_cast<uint8_t>(Property::CircleOpacityTransition) },
- { "circle-translate-transition", static_cast<uint8_t>(Property::CircleTranslateTransition) },
- { "circle-translate-anchor-transition", static_cast<uint8_t>(Property::CircleTranslateAnchorTransition) },
- { "circle-pitch-scale-transition", static_cast<uint8_t>(Property::CirclePitchScaleTransition) },
{ "circle-pitch-alignment-transition", static_cast<uint8_t>(Property::CirclePitchAlignmentTransition) },
- { "circle-stroke-width-transition", static_cast<uint8_t>(Property::CircleStrokeWidthTransition) },
+ { "circle-pitch-scale-transition", static_cast<uint8_t>(Property::CirclePitchScaleTransition) },
+ { "circle-radius-transition", static_cast<uint8_t>(Property::CircleRadiusTransition) },
{ "circle-stroke-color-transition", static_cast<uint8_t>(Property::CircleStrokeColorTransition) },
- { "circle-stroke-opacity-transition", static_cast<uint8_t>(Property::CircleStrokeOpacityTransition) }
+ { "circle-stroke-opacity-transition", static_cast<uint8_t>(Property::CircleStrokeOpacityTransition) },
+ { "circle-stroke-width-transition", static_cast<uint8_t>(Property::CircleStrokeWidthTransition) },
+ { "circle-translate-transition", static_cast<uint8_t>(Property::CircleTranslateTransition) },
+ { "circle-translate-anchor-transition", static_cast<uint8_t>(Property::CircleTranslateAnchorTransition) }
});
const auto it = properties.find(name.c_str());
@@ -421,18 +421,13 @@ optional<Error> CircleLayer::setPaintProperty(const std::string& name, const Con
auto property = static_cast<Property>(it->second);
- if (property == Property::CircleRadius || property == Property::CircleBlur || property == Property::CircleOpacity || property == Property::CircleStrokeWidth || property == Property::CircleStrokeOpacity) {
+ if (property == Property::CircleBlur || property == Property::CircleOpacity || property == Property::CircleRadius || property == Property::CircleStrokeOpacity || property == Property::CircleStrokeWidth) {
Error error;
optional<PropertyValue<float>> typedValue = convert<PropertyValue<float>>(value, error, true, false);
if (!typedValue) {
return error;
}
- if (property == Property::CircleRadius) {
- setCircleRadius(*typedValue);
- return nullopt;
- }
-
if (property == Property::CircleBlur) {
setCircleBlur(*typedValue);
return nullopt;
@@ -443,8 +438,8 @@ optional<Error> CircleLayer::setPaintProperty(const std::string& name, const Con
return nullopt;
}
- if (property == Property::CircleStrokeWidth) {
- setCircleStrokeWidth(*typedValue);
+ if (property == Property::CircleRadius) {
+ setCircleRadius(*typedValue);
return nullopt;
}
@@ -453,6 +448,11 @@ optional<Error> CircleLayer::setPaintProperty(const std::string& name, const Con
return nullopt;
}
+ if (property == Property::CircleStrokeWidth) {
+ setCircleStrokeWidth(*typedValue);
+ return nullopt;
+ }
+
}
if (property == Property::CircleColor || property == Property::CircleStrokeColor) {
@@ -474,50 +474,50 @@ optional<Error> CircleLayer::setPaintProperty(const std::string& name, const Con
}
- if (property == Property::CircleTranslate) {
+ if (property == Property::CirclePitchAlignment) {
Error error;
- optional<PropertyValue<std::array<float, 2>>> typedValue = convert<PropertyValue<std::array<float, 2>>>(value, error, false, false);
+ optional<PropertyValue<AlignmentType>> typedValue = convert<PropertyValue<AlignmentType>>(value, error, false, false);
if (!typedValue) {
return error;
}
- setCircleTranslate(*typedValue);
+ setCirclePitchAlignment(*typedValue);
return nullopt;
}
- if (property == Property::CircleTranslateAnchor) {
+ if (property == Property::CirclePitchScale) {
Error error;
- optional<PropertyValue<TranslateAnchorType>> typedValue = convert<PropertyValue<TranslateAnchorType>>(value, error, false, false);
+ optional<PropertyValue<CirclePitchScaleType>> typedValue = convert<PropertyValue<CirclePitchScaleType>>(value, error, false, false);
if (!typedValue) {
return error;
}
- setCircleTranslateAnchor(*typedValue);
+ setCirclePitchScale(*typedValue);
return nullopt;
}
- if (property == Property::CirclePitchScale) {
+ if (property == Property::CircleTranslate) {
Error error;
- optional<PropertyValue<CirclePitchScaleType>> typedValue = convert<PropertyValue<CirclePitchScaleType>>(value, error, false, false);
+ optional<PropertyValue<std::array<float, 2>>> typedValue = convert<PropertyValue<std::array<float, 2>>>(value, error, false, false);
if (!typedValue) {
return error;
}
- setCirclePitchScale(*typedValue);
+ setCircleTranslate(*typedValue);
return nullopt;
}
- if (property == Property::CirclePitchAlignment) {
+ if (property == Property::CircleTranslateAnchor) {
Error error;
- optional<PropertyValue<AlignmentType>> typedValue = convert<PropertyValue<AlignmentType>>(value, error, false, false);
+ optional<PropertyValue<TranslateAnchorType>> typedValue = convert<PropertyValue<TranslateAnchorType>>(value, error, false, false);
if (!typedValue) {
return error;
}
- setCirclePitchAlignment(*typedValue);
+ setCircleTranslateAnchor(*typedValue);
return nullopt;
}
@@ -529,8 +529,8 @@ optional<Error> CircleLayer::setPaintProperty(const std::string& name, const Con
return error;
}
- if (property == Property::CircleRadiusTransition) {
- setCircleRadiusTransition(*transition);
+ if (property == Property::CircleBlurTransition) {
+ setCircleBlurTransition(*transition);
return nullopt;
}
@@ -539,33 +539,33 @@ optional<Error> CircleLayer::setPaintProperty(const std::string& name, const Con
return nullopt;
}
- if (property == Property::CircleBlurTransition) {
- setCircleBlurTransition(*transition);
+ if (property == Property::CircleOpacityTransition) {
+ setCircleOpacityTransition(*transition);
return nullopt;
}
- if (property == Property::CircleOpacityTransition) {
- setCircleOpacityTransition(*transition);
+ if (property == Property::CirclePitchAlignmentTransition) {
+ setCirclePitchAlignmentTransition(*transition);
return nullopt;
}
- if (property == Property::CircleTranslateTransition) {
- setCircleTranslateTransition(*transition);
+ if (property == Property::CirclePitchScaleTransition) {
+ setCirclePitchScaleTransition(*transition);
return nullopt;
}
- if (property == Property::CircleTranslateAnchorTransition) {
- setCircleTranslateAnchorTransition(*transition);
+ if (property == Property::CircleRadiusTransition) {
+ setCircleRadiusTransition(*transition);
return nullopt;
}
- if (property == Property::CirclePitchScaleTransition) {
- setCirclePitchScaleTransition(*transition);
+ if (property == Property::CircleStrokeColorTransition) {
+ setCircleStrokeColorTransition(*transition);
return nullopt;
}
- if (property == Property::CirclePitchAlignmentTransition) {
- setCirclePitchAlignmentTransition(*transition);
+ if (property == Property::CircleStrokeOpacityTransition) {
+ setCircleStrokeOpacityTransition(*transition);
return nullopt;
}
@@ -574,13 +574,13 @@ optional<Error> CircleLayer::setPaintProperty(const std::string& name, const Con
return nullopt;
}
- if (property == Property::CircleStrokeColorTransition) {
- setCircleStrokeColorTransition(*transition);
+ if (property == Property::CircleTranslateTransition) {
+ setCircleTranslateTransition(*transition);
return nullopt;
}
- if (property == Property::CircleStrokeOpacityTransition) {
- setCircleStrokeOpacityTransition(*transition);
+ if (property == Property::CircleTranslateAnchorTransition) {
+ setCircleTranslateAnchorTransition(*transition);
return nullopt;
}
diff --git a/src/mbgl/style/layers/circle_layer_properties.hpp b/src/mbgl/style/layers/circle_layer_properties.hpp
index ef08e65455..17727c79eb 100644
--- a/src/mbgl/style/layers/circle_layer_properties.hpp
+++ b/src/mbgl/style/layers/circle_layer_properties.hpp
@@ -14,40 +14,28 @@
namespace mbgl {
namespace style {
-struct CircleRadius : DataDrivenPaintProperty<float, attributes::radius, uniforms::radius> {
- static float defaultValue() { return 5; }
+struct CircleBlur : DataDrivenPaintProperty<float, attributes::blur, uniforms::blur> {
+ static float defaultValue() { return 0; }
};
struct CircleColor : DataDrivenPaintProperty<Color, attributes::color, uniforms::color> {
static Color defaultValue() { return Color::black(); }
};
-struct CircleBlur : DataDrivenPaintProperty<float, attributes::blur, uniforms::blur> {
- static float defaultValue() { return 0; }
-};
-
struct CircleOpacity : DataDrivenPaintProperty<float, attributes::opacity, uniforms::opacity> {
static float defaultValue() { return 1; }
};
-struct CircleTranslate : PaintProperty<std::array<float, 2>> {
- static std::array<float, 2> defaultValue() { return {{ 0, 0 }}; }
-};
-
-struct CircleTranslateAnchor : PaintProperty<TranslateAnchorType> {
- static TranslateAnchorType defaultValue() { return TranslateAnchorType::Map; }
+struct CirclePitchAlignment : PaintProperty<AlignmentType> {
+ static AlignmentType defaultValue() { return AlignmentType::Viewport; }
};
struct CirclePitchScale : PaintProperty<CirclePitchScaleType> {
static CirclePitchScaleType defaultValue() { return CirclePitchScaleType::Map; }
};
-struct CirclePitchAlignment : PaintProperty<AlignmentType> {
- static AlignmentType defaultValue() { return AlignmentType::Viewport; }
-};
-
-struct CircleStrokeWidth : DataDrivenPaintProperty<float, attributes::stroke_width, uniforms::stroke_width> {
- static float defaultValue() { return 0; }
+struct CircleRadius : DataDrivenPaintProperty<float, attributes::radius, uniforms::radius> {
+ static float defaultValue() { return 5; }
};
struct CircleStrokeColor : DataDrivenPaintProperty<Color, attributes::stroke_color, uniforms::stroke_color> {
@@ -58,18 +46,30 @@ struct CircleStrokeOpacity : DataDrivenPaintProperty<float, attributes::stroke_o
static float defaultValue() { return 1; }
};
+struct CircleStrokeWidth : DataDrivenPaintProperty<float, attributes::stroke_width, uniforms::stroke_width> {
+ static float defaultValue() { return 0; }
+};
+
+struct CircleTranslate : PaintProperty<std::array<float, 2>> {
+ static std::array<float, 2> defaultValue() { return {{ 0, 0 }}; }
+};
+
+struct CircleTranslateAnchor : PaintProperty<TranslateAnchorType> {
+ static TranslateAnchorType defaultValue() { return TranslateAnchorType::Map; }
+};
+
class CirclePaintProperties : public Properties<
- CircleRadius,
- CircleColor,
CircleBlur,
+ CircleColor,
CircleOpacity,
- CircleTranslate,
- CircleTranslateAnchor,
- CirclePitchScale,
CirclePitchAlignment,
- CircleStrokeWidth,
+ CirclePitchScale,
+ CircleRadius,
CircleStrokeColor,
- CircleStrokeOpacity
+ CircleStrokeOpacity,
+ CircleStrokeWidth,
+ CircleTranslate,
+ CircleTranslateAnchor
> {};
class CircleLayerProperties final : public LayerProperties {
diff --git a/src/mbgl/style/layers/fill_extrusion_layer.cpp b/src/mbgl/style/layers/fill_extrusion_layer.cpp
index 89796f098c..d477bf7262 100644
--- a/src/mbgl/style/layers/fill_extrusion_layer.cpp
+++ b/src/mbgl/style/layers/fill_extrusion_layer.cpp
@@ -63,31 +63,31 @@ void FillExtrusionLayer::Impl::stringifyLayout(rapidjson::Writer<rapidjson::Stri
// Paint properties
-PropertyValue<float> FillExtrusionLayer::getDefaultFillExtrusionOpacity() {
- return { 1 };
+PropertyValue<float> FillExtrusionLayer::getDefaultFillExtrusionBase() {
+ return { 0 };
}
-const PropertyValue<float>& FillExtrusionLayer::getFillExtrusionOpacity() const {
- return impl().paint.template get<FillExtrusionOpacity>().value;
+const PropertyValue<float>& FillExtrusionLayer::getFillExtrusionBase() const {
+ return impl().paint.template get<FillExtrusionBase>().value;
}
-void FillExtrusionLayer::setFillExtrusionOpacity(const PropertyValue<float>& value) {
- if (value == getFillExtrusionOpacity())
+void FillExtrusionLayer::setFillExtrusionBase(const PropertyValue<float>& value) {
+ if (value == getFillExtrusionBase())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<FillExtrusionOpacity>().value = value;
+ impl_->paint.template get<FillExtrusionBase>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void FillExtrusionLayer::setFillExtrusionOpacityTransition(const TransitionOptions& options) {
+void FillExtrusionLayer::setFillExtrusionBaseTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<FillExtrusionOpacity>().options = options;
+ impl_->paint.template get<FillExtrusionBase>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions FillExtrusionLayer::getFillExtrusionOpacityTransition() const {
- return impl().paint.template get<FillExtrusionOpacity>().options;
+TransitionOptions FillExtrusionLayer::getFillExtrusionBaseTransition() const {
+ return impl().paint.template get<FillExtrusionBase>().options;
}
PropertyValue<Color> FillExtrusionLayer::getDefaultFillExtrusionColor() {
@@ -117,58 +117,58 @@ TransitionOptions FillExtrusionLayer::getFillExtrusionColorTransition() const {
return impl().paint.template get<FillExtrusionColor>().options;
}
-PropertyValue<std::array<float, 2>> FillExtrusionLayer::getDefaultFillExtrusionTranslate() {
- return { {{ 0, 0 }} };
+PropertyValue<float> FillExtrusionLayer::getDefaultFillExtrusionHeight() {
+ return { 0 };
}
-const PropertyValue<std::array<float, 2>>& FillExtrusionLayer::getFillExtrusionTranslate() const {
- return impl().paint.template get<FillExtrusionTranslate>().value;
+const PropertyValue<float>& FillExtrusionLayer::getFillExtrusionHeight() const {
+ return impl().paint.template get<FillExtrusionHeight>().value;
}
-void FillExtrusionLayer::setFillExtrusionTranslate(const PropertyValue<std::array<float, 2>>& value) {
- if (value == getFillExtrusionTranslate())
+void FillExtrusionLayer::setFillExtrusionHeight(const PropertyValue<float>& value) {
+ if (value == getFillExtrusionHeight())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<FillExtrusionTranslate>().value = value;
+ impl_->paint.template get<FillExtrusionHeight>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void FillExtrusionLayer::setFillExtrusionTranslateTransition(const TransitionOptions& options) {
+void FillExtrusionLayer::setFillExtrusionHeightTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<FillExtrusionTranslate>().options = options;
+ impl_->paint.template get<FillExtrusionHeight>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions FillExtrusionLayer::getFillExtrusionTranslateTransition() const {
- return impl().paint.template get<FillExtrusionTranslate>().options;
+TransitionOptions FillExtrusionLayer::getFillExtrusionHeightTransition() const {
+ return impl().paint.template get<FillExtrusionHeight>().options;
}
-PropertyValue<TranslateAnchorType> FillExtrusionLayer::getDefaultFillExtrusionTranslateAnchor() {
- return { TranslateAnchorType::Map };
+PropertyValue<float> FillExtrusionLayer::getDefaultFillExtrusionOpacity() {
+ return { 1 };
}
-const PropertyValue<TranslateAnchorType>& FillExtrusionLayer::getFillExtrusionTranslateAnchor() const {
- return impl().paint.template get<FillExtrusionTranslateAnchor>().value;
+const PropertyValue<float>& FillExtrusionLayer::getFillExtrusionOpacity() const {
+ return impl().paint.template get<FillExtrusionOpacity>().value;
}
-void FillExtrusionLayer::setFillExtrusionTranslateAnchor(const PropertyValue<TranslateAnchorType>& value) {
- if (value == getFillExtrusionTranslateAnchor())
+void FillExtrusionLayer::setFillExtrusionOpacity(const PropertyValue<float>& value) {
+ if (value == getFillExtrusionOpacity())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<FillExtrusionTranslateAnchor>().value = value;
+ impl_->paint.template get<FillExtrusionOpacity>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void FillExtrusionLayer::setFillExtrusionTranslateAnchorTransition(const TransitionOptions& options) {
+void FillExtrusionLayer::setFillExtrusionOpacityTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<FillExtrusionTranslateAnchor>().options = options;
+ impl_->paint.template get<FillExtrusionOpacity>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions FillExtrusionLayer::getFillExtrusionTranslateAnchorTransition() const {
- return impl().paint.template get<FillExtrusionTranslateAnchor>().options;
+TransitionOptions FillExtrusionLayer::getFillExtrusionOpacityTransition() const {
+ return impl().paint.template get<FillExtrusionOpacity>().options;
}
PropertyValue<std::string> FillExtrusionLayer::getDefaultFillExtrusionPattern() {
@@ -198,58 +198,58 @@ TransitionOptions FillExtrusionLayer::getFillExtrusionPatternTransition() const
return impl().paint.template get<FillExtrusionPattern>().options;
}
-PropertyValue<float> FillExtrusionLayer::getDefaultFillExtrusionHeight() {
- return { 0 };
+PropertyValue<std::array<float, 2>> FillExtrusionLayer::getDefaultFillExtrusionTranslate() {
+ return { {{ 0, 0 }} };
}
-const PropertyValue<float>& FillExtrusionLayer::getFillExtrusionHeight() const {
- return impl().paint.template get<FillExtrusionHeight>().value;
+const PropertyValue<std::array<float, 2>>& FillExtrusionLayer::getFillExtrusionTranslate() const {
+ return impl().paint.template get<FillExtrusionTranslate>().value;
}
-void FillExtrusionLayer::setFillExtrusionHeight(const PropertyValue<float>& value) {
- if (value == getFillExtrusionHeight())
+void FillExtrusionLayer::setFillExtrusionTranslate(const PropertyValue<std::array<float, 2>>& value) {
+ if (value == getFillExtrusionTranslate())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<FillExtrusionHeight>().value = value;
+ impl_->paint.template get<FillExtrusionTranslate>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void FillExtrusionLayer::setFillExtrusionHeightTransition(const TransitionOptions& options) {
+void FillExtrusionLayer::setFillExtrusionTranslateTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<FillExtrusionHeight>().options = options;
+ impl_->paint.template get<FillExtrusionTranslate>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions FillExtrusionLayer::getFillExtrusionHeightTransition() const {
- return impl().paint.template get<FillExtrusionHeight>().options;
+TransitionOptions FillExtrusionLayer::getFillExtrusionTranslateTransition() const {
+ return impl().paint.template get<FillExtrusionTranslate>().options;
}
-PropertyValue<float> FillExtrusionLayer::getDefaultFillExtrusionBase() {
- return { 0 };
+PropertyValue<TranslateAnchorType> FillExtrusionLayer::getDefaultFillExtrusionTranslateAnchor() {
+ return { TranslateAnchorType::Map };
}
-const PropertyValue<float>& FillExtrusionLayer::getFillExtrusionBase() const {
- return impl().paint.template get<FillExtrusionBase>().value;
+const PropertyValue<TranslateAnchorType>& FillExtrusionLayer::getFillExtrusionTranslateAnchor() const {
+ return impl().paint.template get<FillExtrusionTranslateAnchor>().value;
}
-void FillExtrusionLayer::setFillExtrusionBase(const PropertyValue<float>& value) {
- if (value == getFillExtrusionBase())
+void FillExtrusionLayer::setFillExtrusionTranslateAnchor(const PropertyValue<TranslateAnchorType>& value) {
+ if (value == getFillExtrusionTranslateAnchor())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<FillExtrusionBase>().value = value;
+ impl_->paint.template get<FillExtrusionTranslateAnchor>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void FillExtrusionLayer::setFillExtrusionBaseTransition(const TransitionOptions& options) {
+void FillExtrusionLayer::setFillExtrusionTranslateAnchorTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<FillExtrusionBase>().options = options;
+ impl_->paint.template get<FillExtrusionTranslateAnchor>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions FillExtrusionLayer::getFillExtrusionBaseTransition() const {
- return impl().paint.template get<FillExtrusionBase>().options;
+TransitionOptions FillExtrusionLayer::getFillExtrusionTranslateAnchorTransition() const {
+ return impl().paint.template get<FillExtrusionTranslateAnchor>().options;
}
PropertyValue<bool> FillExtrusionLayer::getDefaultFillExtrusionVerticalGradient() {
@@ -283,40 +283,40 @@ using namespace conversion;
optional<Error> FillExtrusionLayer::setPaintProperty(const std::string& name, const Convertible& value) {
enum class Property : uint8_t {
- FillExtrusionOpacity,
+ FillExtrusionBase,
FillExtrusionColor,
+ FillExtrusionHeight,
+ FillExtrusionOpacity,
+ FillExtrusionPattern,
FillExtrusionTranslate,
FillExtrusionTranslateAnchor,
- FillExtrusionPattern,
- FillExtrusionHeight,
- FillExtrusionBase,
FillExtrusionVerticalGradient,
- FillExtrusionOpacityTransition,
+ FillExtrusionBaseTransition,
FillExtrusionColorTransition,
+ FillExtrusionHeightTransition,
+ FillExtrusionOpacityTransition,
+ FillExtrusionPatternTransition,
FillExtrusionTranslateTransition,
FillExtrusionTranslateAnchorTransition,
- FillExtrusionPatternTransition,
- FillExtrusionHeightTransition,
- FillExtrusionBaseTransition,
FillExtrusionVerticalGradientTransition,
};
MAPBOX_ETERNAL_CONSTEXPR const auto properties = mapbox::eternal::hash_map<mapbox::eternal::string, uint8_t>({
- { "fill-extrusion-opacity", static_cast<uint8_t>(Property::FillExtrusionOpacity) },
+ { "fill-extrusion-base", static_cast<uint8_t>(Property::FillExtrusionBase) },
{ "fill-extrusion-color", static_cast<uint8_t>(Property::FillExtrusionColor) },
+ { "fill-extrusion-height", static_cast<uint8_t>(Property::FillExtrusionHeight) },
+ { "fill-extrusion-opacity", static_cast<uint8_t>(Property::FillExtrusionOpacity) },
+ { "fill-extrusion-pattern", static_cast<uint8_t>(Property::FillExtrusionPattern) },
{ "fill-extrusion-translate", static_cast<uint8_t>(Property::FillExtrusionTranslate) },
{ "fill-extrusion-translate-anchor", static_cast<uint8_t>(Property::FillExtrusionTranslateAnchor) },
- { "fill-extrusion-pattern", static_cast<uint8_t>(Property::FillExtrusionPattern) },
- { "fill-extrusion-height", static_cast<uint8_t>(Property::FillExtrusionHeight) },
- { "fill-extrusion-base", static_cast<uint8_t>(Property::FillExtrusionBase) },
{ "fill-extrusion-vertical-gradient", static_cast<uint8_t>(Property::FillExtrusionVerticalGradient) },
- { "fill-extrusion-opacity-transition", static_cast<uint8_t>(Property::FillExtrusionOpacityTransition) },
+ { "fill-extrusion-base-transition", static_cast<uint8_t>(Property::FillExtrusionBaseTransition) },
{ "fill-extrusion-color-transition", static_cast<uint8_t>(Property::FillExtrusionColorTransition) },
+ { "fill-extrusion-height-transition", static_cast<uint8_t>(Property::FillExtrusionHeightTransition) },
+ { "fill-extrusion-opacity-transition", static_cast<uint8_t>(Property::FillExtrusionOpacityTransition) },
+ { "fill-extrusion-pattern-transition", static_cast<uint8_t>(Property::FillExtrusionPatternTransition) },
{ "fill-extrusion-translate-transition", static_cast<uint8_t>(Property::FillExtrusionTranslateTransition) },
{ "fill-extrusion-translate-anchor-transition", static_cast<uint8_t>(Property::FillExtrusionTranslateAnchorTransition) },
- { "fill-extrusion-pattern-transition", static_cast<uint8_t>(Property::FillExtrusionPatternTransition) },
- { "fill-extrusion-height-transition", static_cast<uint8_t>(Property::FillExtrusionHeightTransition) },
- { "fill-extrusion-base-transition", static_cast<uint8_t>(Property::FillExtrusionBaseTransition) },
{ "fill-extrusion-vertical-gradient-transition", static_cast<uint8_t>(Property::FillExtrusionVerticalGradientTransition) }
});
@@ -328,15 +328,22 @@ optional<Error> FillExtrusionLayer::setPaintProperty(const std::string& name, co
auto property = static_cast<Property>(it->second);
- if (property == Property::FillExtrusionOpacity) {
+ if (property == Property::FillExtrusionBase || property == Property::FillExtrusionHeight) {
Error error;
- optional<PropertyValue<float>> typedValue = convert<PropertyValue<float>>(value, error, false, false);
+ optional<PropertyValue<float>> typedValue = convert<PropertyValue<float>>(value, error, true, false);
if (!typedValue) {
return error;
}
- setFillExtrusionOpacity(*typedValue);
- return nullopt;
+ if (property == Property::FillExtrusionBase) {
+ setFillExtrusionBase(*typedValue);
+ return nullopt;
+ }
+
+ if (property == Property::FillExtrusionHeight) {
+ setFillExtrusionHeight(*typedValue);
+ return nullopt;
+ }
}
@@ -352,58 +359,51 @@ optional<Error> FillExtrusionLayer::setPaintProperty(const std::string& name, co
}
- if (property == Property::FillExtrusionTranslate) {
+ if (property == Property::FillExtrusionOpacity) {
Error error;
- optional<PropertyValue<std::array<float, 2>>> typedValue = convert<PropertyValue<std::array<float, 2>>>(value, error, false, false);
+ optional<PropertyValue<float>> typedValue = convert<PropertyValue<float>>(value, error, false, false);
if (!typedValue) {
return error;
}
- setFillExtrusionTranslate(*typedValue);
+ setFillExtrusionOpacity(*typedValue);
return nullopt;
}
- if (property == Property::FillExtrusionTranslateAnchor) {
+ if (property == Property::FillExtrusionPattern) {
Error error;
- optional<PropertyValue<TranslateAnchorType>> typedValue = convert<PropertyValue<TranslateAnchorType>>(value, error, false, false);
+ optional<PropertyValue<std::string>> typedValue = convert<PropertyValue<std::string>>(value, error, true, false);
if (!typedValue) {
return error;
}
- setFillExtrusionTranslateAnchor(*typedValue);
+ setFillExtrusionPattern(*typedValue);
return nullopt;
}
- if (property == Property::FillExtrusionPattern) {
+ if (property == Property::FillExtrusionTranslate) {
Error error;
- optional<PropertyValue<std::string>> typedValue = convert<PropertyValue<std::string>>(value, error, true, false);
+ optional<PropertyValue<std::array<float, 2>>> typedValue = convert<PropertyValue<std::array<float, 2>>>(value, error, false, false);
if (!typedValue) {
return error;
}
- setFillExtrusionPattern(*typedValue);
+ setFillExtrusionTranslate(*typedValue);
return nullopt;
}
- if (property == Property::FillExtrusionHeight || property == Property::FillExtrusionBase) {
+ if (property == Property::FillExtrusionTranslateAnchor) {
Error error;
- optional<PropertyValue<float>> typedValue = convert<PropertyValue<float>>(value, error, true, false);
+ optional<PropertyValue<TranslateAnchorType>> typedValue = convert<PropertyValue<TranslateAnchorType>>(value, error, false, false);
if (!typedValue) {
return error;
}
- if (property == Property::FillExtrusionHeight) {
- setFillExtrusionHeight(*typedValue);
- return nullopt;
- }
-
- if (property == Property::FillExtrusionBase) {
- setFillExtrusionBase(*typedValue);
- return nullopt;
- }
+ setFillExtrusionTranslateAnchor(*typedValue);
+ return nullopt;
}
@@ -426,8 +426,8 @@ optional<Error> FillExtrusionLayer::setPaintProperty(const std::string& name, co
return error;
}
- if (property == Property::FillExtrusionOpacityTransition) {
- setFillExtrusionOpacityTransition(*transition);
+ if (property == Property::FillExtrusionBaseTransition) {
+ setFillExtrusionBaseTransition(*transition);
return nullopt;
}
@@ -436,13 +436,13 @@ optional<Error> FillExtrusionLayer::setPaintProperty(const std::string& name, co
return nullopt;
}
- if (property == Property::FillExtrusionTranslateTransition) {
- setFillExtrusionTranslateTransition(*transition);
+ if (property == Property::FillExtrusionHeightTransition) {
+ setFillExtrusionHeightTransition(*transition);
return nullopt;
}
- if (property == Property::FillExtrusionTranslateAnchorTransition) {
- setFillExtrusionTranslateAnchorTransition(*transition);
+ if (property == Property::FillExtrusionOpacityTransition) {
+ setFillExtrusionOpacityTransition(*transition);
return nullopt;
}
@@ -451,13 +451,13 @@ optional<Error> FillExtrusionLayer::setPaintProperty(const std::string& name, co
return nullopt;
}
- if (property == Property::FillExtrusionHeightTransition) {
- setFillExtrusionHeightTransition(*transition);
+ if (property == Property::FillExtrusionTranslateTransition) {
+ setFillExtrusionTranslateTransition(*transition);
return nullopt;
}
- if (property == Property::FillExtrusionBaseTransition) {
- setFillExtrusionBaseTransition(*transition);
+ if (property == Property::FillExtrusionTranslateAnchorTransition) {
+ setFillExtrusionTranslateAnchorTransition(*transition);
return nullopt;
}
diff --git a/src/mbgl/style/layers/fill_extrusion_layer_properties.hpp b/src/mbgl/style/layers/fill_extrusion_layer_properties.hpp
index c90594036b..f5aeaf5c73 100644
--- a/src/mbgl/style/layers/fill_extrusion_layer_properties.hpp
+++ b/src/mbgl/style/layers/fill_extrusion_layer_properties.hpp
@@ -14,32 +14,32 @@
namespace mbgl {
namespace style {
-struct FillExtrusionOpacity : PaintProperty<float> {
- static float defaultValue() { return 1; }
+struct FillExtrusionBase : DataDrivenPaintProperty<float, attributes::base, uniforms::base> {
+ static float defaultValue() { return 0; }
};
struct FillExtrusionColor : DataDrivenPaintProperty<Color, attributes::color, uniforms::color> {
static Color defaultValue() { return Color::black(); }
};
-struct FillExtrusionTranslate : PaintProperty<std::array<float, 2>> {
- static std::array<float, 2> defaultValue() { return {{ 0, 0 }}; }
+struct FillExtrusionHeight : DataDrivenPaintProperty<float, attributes::height, uniforms::height> {
+ static float defaultValue() { return 0; }
};
-struct FillExtrusionTranslateAnchor : PaintProperty<TranslateAnchorType> {
- static TranslateAnchorType defaultValue() { return TranslateAnchorType::Map; }
+struct FillExtrusionOpacity : PaintProperty<float> {
+ static float defaultValue() { return 1; }
};
struct FillExtrusionPattern : CrossFadedDataDrivenPaintProperty<std::string, attributes::pattern_to, uniforms::pattern_to, attributes::pattern_from, uniforms::pattern_from> {
static std::string defaultValue() { return ""; }
};
-struct FillExtrusionHeight : DataDrivenPaintProperty<float, attributes::height, uniforms::height> {
- static float defaultValue() { return 0; }
+struct FillExtrusionTranslate : PaintProperty<std::array<float, 2>> {
+ static std::array<float, 2> defaultValue() { return {{ 0, 0 }}; }
};
-struct FillExtrusionBase : DataDrivenPaintProperty<float, attributes::base, uniforms::base> {
- static float defaultValue() { return 0; }
+struct FillExtrusionTranslateAnchor : PaintProperty<TranslateAnchorType> {
+ static TranslateAnchorType defaultValue() { return TranslateAnchorType::Map; }
};
struct FillExtrusionVerticalGradient : PaintProperty<bool> {
@@ -47,13 +47,13 @@ struct FillExtrusionVerticalGradient : PaintProperty<bool> {
};
class FillExtrusionPaintProperties : public Properties<
- FillExtrusionOpacity,
+ FillExtrusionBase,
FillExtrusionColor,
+ FillExtrusionHeight,
+ FillExtrusionOpacity,
+ FillExtrusionPattern,
FillExtrusionTranslate,
FillExtrusionTranslateAnchor,
- FillExtrusionPattern,
- FillExtrusionHeight,
- FillExtrusionBase,
FillExtrusionVerticalGradient
> {};
diff --git a/src/mbgl/style/layers/fill_layer.cpp b/src/mbgl/style/layers/fill_layer.cpp
index 0511e06828..f35f62fb1d 100644
--- a/src/mbgl/style/layers/fill_layer.cpp
+++ b/src/mbgl/style/layers/fill_layer.cpp
@@ -90,58 +90,58 @@ TransitionOptions FillLayer::getFillAntialiasTransition() const {
return impl().paint.template get<FillAntialias>().options;
}
-PropertyValue<float> FillLayer::getDefaultFillOpacity() {
- return { 1 };
+PropertyValue<Color> FillLayer::getDefaultFillColor() {
+ return { Color::black() };
}
-const PropertyValue<float>& FillLayer::getFillOpacity() const {
- return impl().paint.template get<FillOpacity>().value;
+const PropertyValue<Color>& FillLayer::getFillColor() const {
+ return impl().paint.template get<FillColor>().value;
}
-void FillLayer::setFillOpacity(const PropertyValue<float>& value) {
- if (value == getFillOpacity())
+void FillLayer::setFillColor(const PropertyValue<Color>& value) {
+ if (value == getFillColor())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<FillOpacity>().value = value;
+ impl_->paint.template get<FillColor>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void FillLayer::setFillOpacityTransition(const TransitionOptions& options) {
+void FillLayer::setFillColorTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<FillOpacity>().options = options;
+ impl_->paint.template get<FillColor>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions FillLayer::getFillOpacityTransition() const {
- return impl().paint.template get<FillOpacity>().options;
+TransitionOptions FillLayer::getFillColorTransition() const {
+ return impl().paint.template get<FillColor>().options;
}
-PropertyValue<Color> FillLayer::getDefaultFillColor() {
- return { Color::black() };
+PropertyValue<float> FillLayer::getDefaultFillOpacity() {
+ return { 1 };
}
-const PropertyValue<Color>& FillLayer::getFillColor() const {
- return impl().paint.template get<FillColor>().value;
+const PropertyValue<float>& FillLayer::getFillOpacity() const {
+ return impl().paint.template get<FillOpacity>().value;
}
-void FillLayer::setFillColor(const PropertyValue<Color>& value) {
- if (value == getFillColor())
+void FillLayer::setFillOpacity(const PropertyValue<float>& value) {
+ if (value == getFillOpacity())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<FillColor>().value = value;
+ impl_->paint.template get<FillOpacity>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void FillLayer::setFillColorTransition(const TransitionOptions& options) {
+void FillLayer::setFillOpacityTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<FillColor>().options = options;
+ impl_->paint.template get<FillOpacity>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions FillLayer::getFillColorTransition() const {
- return impl().paint.template get<FillColor>().options;
+TransitionOptions FillLayer::getFillOpacityTransition() const {
+ return impl().paint.template get<FillOpacity>().options;
}
PropertyValue<Color> FillLayer::getDefaultFillOutlineColor() {
@@ -171,6 +171,33 @@ TransitionOptions FillLayer::getFillOutlineColorTransition() const {
return impl().paint.template get<FillOutlineColor>().options;
}
+PropertyValue<std::string> FillLayer::getDefaultFillPattern() {
+ return { "" };
+}
+
+const PropertyValue<std::string>& FillLayer::getFillPattern() const {
+ return impl().paint.template get<FillPattern>().value;
+}
+
+void FillLayer::setFillPattern(const PropertyValue<std::string>& value) {
+ if (value == getFillPattern())
+ return;
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<FillPattern>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
+}
+
+void FillLayer::setFillPatternTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<FillPattern>().options = options;
+ baseImpl = std::move(impl_);
+}
+
+TransitionOptions FillLayer::getFillPatternTransition() const {
+ return impl().paint.template get<FillPattern>().options;
+}
+
PropertyValue<std::array<float, 2>> FillLayer::getDefaultFillTranslate() {
return { {{ 0, 0 }} };
}
@@ -225,68 +252,41 @@ TransitionOptions FillLayer::getFillTranslateAnchorTransition() const {
return impl().paint.template get<FillTranslateAnchor>().options;
}
-PropertyValue<std::string> FillLayer::getDefaultFillPattern() {
- return { "" };
-}
-
-const PropertyValue<std::string>& FillLayer::getFillPattern() const {
- return impl().paint.template get<FillPattern>().value;
-}
-
-void FillLayer::setFillPattern(const PropertyValue<std::string>& value) {
- if (value == getFillPattern())
- return;
- auto impl_ = mutableImpl();
- impl_->paint.template get<FillPattern>().value = value;
- baseImpl = std::move(impl_);
- observer->onLayerChanged(*this);
-}
-
-void FillLayer::setFillPatternTransition(const TransitionOptions& options) {
- auto impl_ = mutableImpl();
- impl_->paint.template get<FillPattern>().options = options;
- baseImpl = std::move(impl_);
-}
-
-TransitionOptions FillLayer::getFillPatternTransition() const {
- return impl().paint.template get<FillPattern>().options;
-}
-
using namespace conversion;
optional<Error> FillLayer::setPaintProperty(const std::string& name, const Convertible& value) {
enum class Property : uint8_t {
FillAntialias,
- FillOpacity,
FillColor,
+ FillOpacity,
FillOutlineColor,
+ FillPattern,
FillTranslate,
FillTranslateAnchor,
- FillPattern,
FillAntialiasTransition,
- FillOpacityTransition,
FillColorTransition,
+ FillOpacityTransition,
FillOutlineColorTransition,
+ FillPatternTransition,
FillTranslateTransition,
FillTranslateAnchorTransition,
- FillPatternTransition,
};
MAPBOX_ETERNAL_CONSTEXPR const auto properties = mapbox::eternal::hash_map<mapbox::eternal::string, uint8_t>({
{ "fill-antialias", static_cast<uint8_t>(Property::FillAntialias) },
- { "fill-opacity", static_cast<uint8_t>(Property::FillOpacity) },
{ "fill-color", static_cast<uint8_t>(Property::FillColor) },
+ { "fill-opacity", static_cast<uint8_t>(Property::FillOpacity) },
{ "fill-outline-color", static_cast<uint8_t>(Property::FillOutlineColor) },
+ { "fill-pattern", static_cast<uint8_t>(Property::FillPattern) },
{ "fill-translate", static_cast<uint8_t>(Property::FillTranslate) },
{ "fill-translate-anchor", static_cast<uint8_t>(Property::FillTranslateAnchor) },
- { "fill-pattern", static_cast<uint8_t>(Property::FillPattern) },
{ "fill-antialias-transition", static_cast<uint8_t>(Property::FillAntialiasTransition) },
- { "fill-opacity-transition", static_cast<uint8_t>(Property::FillOpacityTransition) },
{ "fill-color-transition", static_cast<uint8_t>(Property::FillColorTransition) },
+ { "fill-opacity-transition", static_cast<uint8_t>(Property::FillOpacityTransition) },
{ "fill-outline-color-transition", static_cast<uint8_t>(Property::FillOutlineColorTransition) },
+ { "fill-pattern-transition", static_cast<uint8_t>(Property::FillPatternTransition) },
{ "fill-translate-transition", static_cast<uint8_t>(Property::FillTranslateTransition) },
- { "fill-translate-anchor-transition", static_cast<uint8_t>(Property::FillTranslateAnchorTransition) },
- { "fill-pattern-transition", static_cast<uint8_t>(Property::FillPatternTransition) }
+ { "fill-translate-anchor-transition", static_cast<uint8_t>(Property::FillTranslateAnchorTransition) }
});
const auto it = properties.find(name.c_str());
@@ -309,18 +309,6 @@ optional<Error> FillLayer::setPaintProperty(const std::string& name, const Conve
}
- if (property == Property::FillOpacity) {
- Error error;
- optional<PropertyValue<float>> typedValue = convert<PropertyValue<float>>(value, error, true, false);
- if (!typedValue) {
- return error;
- }
-
- setFillOpacity(*typedValue);
- return nullopt;
-
- }
-
if (property == Property::FillColor || property == Property::FillOutlineColor) {
Error error;
optional<PropertyValue<Color>> typedValue = convert<PropertyValue<Color>>(value, error, true, false);
@@ -340,38 +328,50 @@ optional<Error> FillLayer::setPaintProperty(const std::string& name, const Conve
}
- if (property == Property::FillTranslate) {
+ if (property == Property::FillOpacity) {
Error error;
- optional<PropertyValue<std::array<float, 2>>> typedValue = convert<PropertyValue<std::array<float, 2>>>(value, error, false, false);
+ optional<PropertyValue<float>> typedValue = convert<PropertyValue<float>>(value, error, true, false);
if (!typedValue) {
return error;
}
- setFillTranslate(*typedValue);
+ setFillOpacity(*typedValue);
return nullopt;
}
- if (property == Property::FillTranslateAnchor) {
+ if (property == Property::FillPattern) {
Error error;
- optional<PropertyValue<TranslateAnchorType>> typedValue = convert<PropertyValue<TranslateAnchorType>>(value, error, false, false);
+ optional<PropertyValue<std::string>> typedValue = convert<PropertyValue<std::string>>(value, error, true, false);
if (!typedValue) {
return error;
}
- setFillTranslateAnchor(*typedValue);
+ setFillPattern(*typedValue);
return nullopt;
}
- if (property == Property::FillPattern) {
+ if (property == Property::FillTranslate) {
Error error;
- optional<PropertyValue<std::string>> typedValue = convert<PropertyValue<std::string>>(value, error, true, false);
+ optional<PropertyValue<std::array<float, 2>>> typedValue = convert<PropertyValue<std::array<float, 2>>>(value, error, false, false);
if (!typedValue) {
return error;
}
- setFillPattern(*typedValue);
+ setFillTranslate(*typedValue);
+ return nullopt;
+
+ }
+
+ if (property == Property::FillTranslateAnchor) {
+ Error error;
+ optional<PropertyValue<TranslateAnchorType>> typedValue = convert<PropertyValue<TranslateAnchorType>>(value, error, false, false);
+ if (!typedValue) {
+ return error;
+ }
+
+ setFillTranslateAnchor(*typedValue);
return nullopt;
}
@@ -388,13 +388,13 @@ optional<Error> FillLayer::setPaintProperty(const std::string& name, const Conve
return nullopt;
}
- if (property == Property::FillOpacityTransition) {
- setFillOpacityTransition(*transition);
+ if (property == Property::FillColorTransition) {
+ setFillColorTransition(*transition);
return nullopt;
}
- if (property == Property::FillColorTransition) {
- setFillColorTransition(*transition);
+ if (property == Property::FillOpacityTransition) {
+ setFillOpacityTransition(*transition);
return nullopt;
}
@@ -403,6 +403,11 @@ optional<Error> FillLayer::setPaintProperty(const std::string& name, const Conve
return nullopt;
}
+ if (property == Property::FillPatternTransition) {
+ setFillPatternTransition(*transition);
+ return nullopt;
+ }
+
if (property == Property::FillTranslateTransition) {
setFillTranslateTransition(*transition);
return nullopt;
@@ -413,11 +418,6 @@ optional<Error> FillLayer::setPaintProperty(const std::string& name, const Conve
return nullopt;
}
- if (property == Property::FillPatternTransition) {
- setFillPatternTransition(*transition);
- return nullopt;
- }
-
return Error { "layer doesn't support this property" };
}
diff --git a/src/mbgl/style/layers/fill_layer_properties.hpp b/src/mbgl/style/layers/fill_layer_properties.hpp
index f76aee448b..376852d254 100644
--- a/src/mbgl/style/layers/fill_layer_properties.hpp
+++ b/src/mbgl/style/layers/fill_layer_properties.hpp
@@ -18,18 +18,22 @@ struct FillAntialias : PaintProperty<bool> {
static bool defaultValue() { return true; }
};
-struct FillOpacity : DataDrivenPaintProperty<float, attributes::opacity, uniforms::opacity> {
- static float defaultValue() { return 1; }
-};
-
struct FillColor : DataDrivenPaintProperty<Color, attributes::color, uniforms::color> {
static Color defaultValue() { return Color::black(); }
};
+struct FillOpacity : DataDrivenPaintProperty<float, attributes::opacity, uniforms::opacity> {
+ static float defaultValue() { return 1; }
+};
+
struct FillOutlineColor : DataDrivenPaintProperty<Color, attributes::outline_color, uniforms::outline_color> {
static Color defaultValue() { return {}; }
};
+struct FillPattern : CrossFadedDataDrivenPaintProperty<std::string, attributes::pattern_to, uniforms::pattern_to, attributes::pattern_from, uniforms::pattern_from> {
+ static std::string defaultValue() { return ""; }
+};
+
struct FillTranslate : PaintProperty<std::array<float, 2>> {
static std::array<float, 2> defaultValue() { return {{ 0, 0 }}; }
};
@@ -38,18 +42,14 @@ struct FillTranslateAnchor : PaintProperty<TranslateAnchorType> {
static TranslateAnchorType defaultValue() { return TranslateAnchorType::Map; }
};
-struct FillPattern : CrossFadedDataDrivenPaintProperty<std::string, attributes::pattern_to, uniforms::pattern_to, attributes::pattern_from, uniforms::pattern_from> {
- static std::string defaultValue() { return ""; }
-};
-
class FillPaintProperties : public Properties<
FillAntialias,
- FillOpacity,
FillColor,
+ FillOpacity,
FillOutlineColor,
+ FillPattern,
FillTranslate,
- FillTranslateAnchor,
- FillPattern
+ FillTranslateAnchor
> {};
class FillLayerProperties final : public LayerProperties {
diff --git a/src/mbgl/style/layers/heatmap_layer.cpp b/src/mbgl/style/layers/heatmap_layer.cpp
index 7d23d86f15..e13089bfd5 100644
--- a/src/mbgl/style/layers/heatmap_layer.cpp
+++ b/src/mbgl/style/layers/heatmap_layer.cpp
@@ -63,170 +63,170 @@ void HeatmapLayer::Impl::stringifyLayout(rapidjson::Writer<rapidjson::StringBuff
// Paint properties
-PropertyValue<float> HeatmapLayer::getDefaultHeatmapRadius() {
- return { 30 };
+ColorRampPropertyValue HeatmapLayer::getDefaultHeatmapColor() {
+ conversion::Error error;
+ std::string rawValue = R"JSON(["interpolate",["linear"],["heatmap-density"],0,"rgba(0, 0, 255, 0)",0.1,"royalblue",0.3,"cyan",0.5,"lime",0.7,"yellow",1,"red"])JSON";
+ return *conversion::convertJSON<ColorRampPropertyValue>(rawValue, error);
}
-const PropertyValue<float>& HeatmapLayer::getHeatmapRadius() const {
- return impl().paint.template get<HeatmapRadius>().value;
+const ColorRampPropertyValue& HeatmapLayer::getHeatmapColor() const {
+ return impl().paint.template get<HeatmapColor>().value;
}
-void HeatmapLayer::setHeatmapRadius(const PropertyValue<float>& value) {
- if (value == getHeatmapRadius())
+void HeatmapLayer::setHeatmapColor(const ColorRampPropertyValue& value) {
+ if (value == getHeatmapColor())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<HeatmapRadius>().value = value;
+ impl_->paint.template get<HeatmapColor>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void HeatmapLayer::setHeatmapRadiusTransition(const TransitionOptions& options) {
+void HeatmapLayer::setHeatmapColorTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<HeatmapRadius>().options = options;
+ impl_->paint.template get<HeatmapColor>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions HeatmapLayer::getHeatmapRadiusTransition() const {
- return impl().paint.template get<HeatmapRadius>().options;
+TransitionOptions HeatmapLayer::getHeatmapColorTransition() const {
+ return impl().paint.template get<HeatmapColor>().options;
}
-PropertyValue<float> HeatmapLayer::getDefaultHeatmapWeight() {
+PropertyValue<float> HeatmapLayer::getDefaultHeatmapIntensity() {
return { 1 };
}
-const PropertyValue<float>& HeatmapLayer::getHeatmapWeight() const {
- return impl().paint.template get<HeatmapWeight>().value;
+const PropertyValue<float>& HeatmapLayer::getHeatmapIntensity() const {
+ return impl().paint.template get<HeatmapIntensity>().value;
}
-void HeatmapLayer::setHeatmapWeight(const PropertyValue<float>& value) {
- if (value == getHeatmapWeight())
+void HeatmapLayer::setHeatmapIntensity(const PropertyValue<float>& value) {
+ if (value == getHeatmapIntensity())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<HeatmapWeight>().value = value;
+ impl_->paint.template get<HeatmapIntensity>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void HeatmapLayer::setHeatmapWeightTransition(const TransitionOptions& options) {
+void HeatmapLayer::setHeatmapIntensityTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<HeatmapWeight>().options = options;
+ impl_->paint.template get<HeatmapIntensity>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions HeatmapLayer::getHeatmapWeightTransition() const {
- return impl().paint.template get<HeatmapWeight>().options;
+TransitionOptions HeatmapLayer::getHeatmapIntensityTransition() const {
+ return impl().paint.template get<HeatmapIntensity>().options;
}
-PropertyValue<float> HeatmapLayer::getDefaultHeatmapIntensity() {
+PropertyValue<float> HeatmapLayer::getDefaultHeatmapOpacity() {
return { 1 };
}
-const PropertyValue<float>& HeatmapLayer::getHeatmapIntensity() const {
- return impl().paint.template get<HeatmapIntensity>().value;
+const PropertyValue<float>& HeatmapLayer::getHeatmapOpacity() const {
+ return impl().paint.template get<HeatmapOpacity>().value;
}
-void HeatmapLayer::setHeatmapIntensity(const PropertyValue<float>& value) {
- if (value == getHeatmapIntensity())
+void HeatmapLayer::setHeatmapOpacity(const PropertyValue<float>& value) {
+ if (value == getHeatmapOpacity())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<HeatmapIntensity>().value = value;
+ impl_->paint.template get<HeatmapOpacity>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void HeatmapLayer::setHeatmapIntensityTransition(const TransitionOptions& options) {
+void HeatmapLayer::setHeatmapOpacityTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<HeatmapIntensity>().options = options;
+ impl_->paint.template get<HeatmapOpacity>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions HeatmapLayer::getHeatmapIntensityTransition() const {
- return impl().paint.template get<HeatmapIntensity>().options;
+TransitionOptions HeatmapLayer::getHeatmapOpacityTransition() const {
+ return impl().paint.template get<HeatmapOpacity>().options;
}
-ColorRampPropertyValue HeatmapLayer::getDefaultHeatmapColor() {
- conversion::Error error;
- std::string rawValue = R"JSON(["interpolate",["linear"],["heatmap-density"],0,"rgba(0, 0, 255, 0)",0.1,"royalblue",0.3,"cyan",0.5,"lime",0.7,"yellow",1,"red"])JSON";
- return *conversion::convertJSON<ColorRampPropertyValue>(rawValue, error);
+PropertyValue<float> HeatmapLayer::getDefaultHeatmapRadius() {
+ return { 30 };
}
-const ColorRampPropertyValue& HeatmapLayer::getHeatmapColor() const {
- return impl().paint.template get<HeatmapColor>().value;
+const PropertyValue<float>& HeatmapLayer::getHeatmapRadius() const {
+ return impl().paint.template get<HeatmapRadius>().value;
}
-void HeatmapLayer::setHeatmapColor(const ColorRampPropertyValue& value) {
- if (value == getHeatmapColor())
+void HeatmapLayer::setHeatmapRadius(const PropertyValue<float>& value) {
+ if (value == getHeatmapRadius())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<HeatmapColor>().value = value;
+ impl_->paint.template get<HeatmapRadius>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void HeatmapLayer::setHeatmapColorTransition(const TransitionOptions& options) {
+void HeatmapLayer::setHeatmapRadiusTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<HeatmapColor>().options = options;
+ impl_->paint.template get<HeatmapRadius>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions HeatmapLayer::getHeatmapColorTransition() const {
- return impl().paint.template get<HeatmapColor>().options;
+TransitionOptions HeatmapLayer::getHeatmapRadiusTransition() const {
+ return impl().paint.template get<HeatmapRadius>().options;
}
-PropertyValue<float> HeatmapLayer::getDefaultHeatmapOpacity() {
+PropertyValue<float> HeatmapLayer::getDefaultHeatmapWeight() {
return { 1 };
}
-const PropertyValue<float>& HeatmapLayer::getHeatmapOpacity() const {
- return impl().paint.template get<HeatmapOpacity>().value;
+const PropertyValue<float>& HeatmapLayer::getHeatmapWeight() const {
+ return impl().paint.template get<HeatmapWeight>().value;
}
-void HeatmapLayer::setHeatmapOpacity(const PropertyValue<float>& value) {
- if (value == getHeatmapOpacity())
+void HeatmapLayer::setHeatmapWeight(const PropertyValue<float>& value) {
+ if (value == getHeatmapWeight())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<HeatmapOpacity>().value = value;
+ impl_->paint.template get<HeatmapWeight>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void HeatmapLayer::setHeatmapOpacityTransition(const TransitionOptions& options) {
+void HeatmapLayer::setHeatmapWeightTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<HeatmapOpacity>().options = options;
+ impl_->paint.template get<HeatmapWeight>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions HeatmapLayer::getHeatmapOpacityTransition() const {
- return impl().paint.template get<HeatmapOpacity>().options;
+TransitionOptions HeatmapLayer::getHeatmapWeightTransition() const {
+ return impl().paint.template get<HeatmapWeight>().options;
}
using namespace conversion;
optional<Error> HeatmapLayer::setPaintProperty(const std::string& name, const Convertible& value) {
enum class Property : uint8_t {
- HeatmapRadius,
- HeatmapWeight,
- HeatmapIntensity,
HeatmapColor,
+ HeatmapIntensity,
HeatmapOpacity,
- HeatmapRadiusTransition,
- HeatmapWeightTransition,
- HeatmapIntensityTransition,
+ HeatmapRadius,
+ HeatmapWeight,
HeatmapColorTransition,
+ HeatmapIntensityTransition,
HeatmapOpacityTransition,
+ HeatmapRadiusTransition,
+ HeatmapWeightTransition,
};
MAPBOX_ETERNAL_CONSTEXPR const auto properties = mapbox::eternal::hash_map<mapbox::eternal::string, uint8_t>({
- { "heatmap-radius", static_cast<uint8_t>(Property::HeatmapRadius) },
- { "heatmap-weight", static_cast<uint8_t>(Property::HeatmapWeight) },
- { "heatmap-intensity", static_cast<uint8_t>(Property::HeatmapIntensity) },
{ "heatmap-color", static_cast<uint8_t>(Property::HeatmapColor) },
+ { "heatmap-intensity", static_cast<uint8_t>(Property::HeatmapIntensity) },
{ "heatmap-opacity", static_cast<uint8_t>(Property::HeatmapOpacity) },
- { "heatmap-radius-transition", static_cast<uint8_t>(Property::HeatmapRadiusTransition) },
- { "heatmap-weight-transition", static_cast<uint8_t>(Property::HeatmapWeightTransition) },
- { "heatmap-intensity-transition", static_cast<uint8_t>(Property::HeatmapIntensityTransition) },
+ { "heatmap-radius", static_cast<uint8_t>(Property::HeatmapRadius) },
+ { "heatmap-weight", static_cast<uint8_t>(Property::HeatmapWeight) },
{ "heatmap-color-transition", static_cast<uint8_t>(Property::HeatmapColorTransition) },
- { "heatmap-opacity-transition", static_cast<uint8_t>(Property::HeatmapOpacityTransition) }
+ { "heatmap-intensity-transition", static_cast<uint8_t>(Property::HeatmapIntensityTransition) },
+ { "heatmap-opacity-transition", static_cast<uint8_t>(Property::HeatmapOpacityTransition) },
+ { "heatmap-radius-transition", static_cast<uint8_t>(Property::HeatmapRadiusTransition) },
+ { "heatmap-weight-transition", static_cast<uint8_t>(Property::HeatmapWeightTransition) }
});
const auto it = properties.find(name.c_str());
@@ -237,22 +237,15 @@ optional<Error> HeatmapLayer::setPaintProperty(const std::string& name, const Co
auto property = static_cast<Property>(it->second);
- if (property == Property::HeatmapRadius || property == Property::HeatmapWeight) {
+ if (property == Property::HeatmapColor) {
Error error;
- optional<PropertyValue<float>> typedValue = convert<PropertyValue<float>>(value, error, true, false);
+ optional<ColorRampPropertyValue> typedValue = convert<ColorRampPropertyValue>(value, error, false, false);
if (!typedValue) {
return error;
}
- if (property == Property::HeatmapRadius) {
- setHeatmapRadius(*typedValue);
- return nullopt;
- }
-
- if (property == Property::HeatmapWeight) {
- setHeatmapWeight(*typedValue);
- return nullopt;
- }
+ setHeatmapColor(*typedValue);
+ return nullopt;
}
@@ -275,15 +268,22 @@ optional<Error> HeatmapLayer::setPaintProperty(const std::string& name, const Co
}
- if (property == Property::HeatmapColor) {
+ if (property == Property::HeatmapRadius || property == Property::HeatmapWeight) {
Error error;
- optional<ColorRampPropertyValue> typedValue = convert<ColorRampPropertyValue>(value, error, false, false);
+ optional<PropertyValue<float>> typedValue = convert<PropertyValue<float>>(value, error, true, false);
if (!typedValue) {
return error;
}
- setHeatmapColor(*typedValue);
- return nullopt;
+ if (property == Property::HeatmapRadius) {
+ setHeatmapRadius(*typedValue);
+ return nullopt;
+ }
+
+ if (property == Property::HeatmapWeight) {
+ setHeatmapWeight(*typedValue);
+ return nullopt;
+ }
}
@@ -294,28 +294,28 @@ optional<Error> HeatmapLayer::setPaintProperty(const std::string& name, const Co
return error;
}
- if (property == Property::HeatmapRadiusTransition) {
- setHeatmapRadiusTransition(*transition);
+ if (property == Property::HeatmapColorTransition) {
+ setHeatmapColorTransition(*transition);
return nullopt;
}
- if (property == Property::HeatmapWeightTransition) {
- setHeatmapWeightTransition(*transition);
+ if (property == Property::HeatmapIntensityTransition) {
+ setHeatmapIntensityTransition(*transition);
return nullopt;
}
- if (property == Property::HeatmapIntensityTransition) {
- setHeatmapIntensityTransition(*transition);
+ if (property == Property::HeatmapOpacityTransition) {
+ setHeatmapOpacityTransition(*transition);
return nullopt;
}
- if (property == Property::HeatmapColorTransition) {
- setHeatmapColorTransition(*transition);
+ if (property == Property::HeatmapRadiusTransition) {
+ setHeatmapRadiusTransition(*transition);
return nullopt;
}
- if (property == Property::HeatmapOpacityTransition) {
- setHeatmapOpacityTransition(*transition);
+ if (property == Property::HeatmapWeightTransition) {
+ setHeatmapWeightTransition(*transition);
return nullopt;
}
diff --git a/src/mbgl/style/layers/heatmap_layer_properties.hpp b/src/mbgl/style/layers/heatmap_layer_properties.hpp
index cccff61449..dda9808e77 100644
--- a/src/mbgl/style/layers/heatmap_layer_properties.hpp
+++ b/src/mbgl/style/layers/heatmap_layer_properties.hpp
@@ -14,31 +14,31 @@
namespace mbgl {
namespace style {
-struct HeatmapRadius : DataDrivenPaintProperty<float, attributes::radius, uniforms::radius> {
- static float defaultValue() { return 30; }
+struct HeatmapColor : ColorRampProperty {
};
-struct HeatmapWeight : DataDrivenPaintProperty<float, attributes::weight, uniforms::weight> {
+struct HeatmapIntensity : PaintProperty<float> {
static float defaultValue() { return 1; }
};
-struct HeatmapIntensity : PaintProperty<float> {
+struct HeatmapOpacity : PaintProperty<float> {
static float defaultValue() { return 1; }
};
-struct HeatmapColor : ColorRampProperty {
+struct HeatmapRadius : DataDrivenPaintProperty<float, attributes::radius, uniforms::radius> {
+ static float defaultValue() { return 30; }
};
-struct HeatmapOpacity : PaintProperty<float> {
+struct HeatmapWeight : DataDrivenPaintProperty<float, attributes::weight, uniforms::weight> {
static float defaultValue() { return 1; }
};
class HeatmapPaintProperties : public Properties<
- HeatmapRadius,
- HeatmapWeight,
- HeatmapIntensity,
HeatmapColor,
- HeatmapOpacity
+ HeatmapIntensity,
+ HeatmapOpacity,
+ HeatmapRadius,
+ HeatmapWeight
> {};
class HeatmapLayerProperties final : public LayerProperties {
diff --git a/src/mbgl/style/layers/hillshade_layer.cpp b/src/mbgl/style/layers/hillshade_layer.cpp
index dacd639f52..558022eea8 100644
--- a/src/mbgl/style/layers/hillshade_layer.cpp
+++ b/src/mbgl/style/layers/hillshade_layer.cpp
@@ -63,199 +63,199 @@ void HillshadeLayer::Impl::stringifyLayout(rapidjson::Writer<rapidjson::StringBu
// Paint properties
-PropertyValue<float> HillshadeLayer::getDefaultHillshadeIlluminationDirection() {
- return { 335 };
+PropertyValue<Color> HillshadeLayer::getDefaultHillshadeAccentColor() {
+ return { Color::black() };
}
-const PropertyValue<float>& HillshadeLayer::getHillshadeIlluminationDirection() const {
- return impl().paint.template get<HillshadeIlluminationDirection>().value;
+const PropertyValue<Color>& HillshadeLayer::getHillshadeAccentColor() const {
+ return impl().paint.template get<HillshadeAccentColor>().value;
}
-void HillshadeLayer::setHillshadeIlluminationDirection(const PropertyValue<float>& value) {
- if (value == getHillshadeIlluminationDirection())
+void HillshadeLayer::setHillshadeAccentColor(const PropertyValue<Color>& value) {
+ if (value == getHillshadeAccentColor())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<HillshadeIlluminationDirection>().value = value;
+ impl_->paint.template get<HillshadeAccentColor>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void HillshadeLayer::setHillshadeIlluminationDirectionTransition(const TransitionOptions& options) {
+void HillshadeLayer::setHillshadeAccentColorTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<HillshadeIlluminationDirection>().options = options;
+ impl_->paint.template get<HillshadeAccentColor>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions HillshadeLayer::getHillshadeIlluminationDirectionTransition() const {
- return impl().paint.template get<HillshadeIlluminationDirection>().options;
+TransitionOptions HillshadeLayer::getHillshadeAccentColorTransition() const {
+ return impl().paint.template get<HillshadeAccentColor>().options;
}
-PropertyValue<HillshadeIlluminationAnchorType> HillshadeLayer::getDefaultHillshadeIlluminationAnchor() {
- return { HillshadeIlluminationAnchorType::Viewport };
+PropertyValue<float> HillshadeLayer::getDefaultHillshadeExaggeration() {
+ return { 0.5 };
}
-const PropertyValue<HillshadeIlluminationAnchorType>& HillshadeLayer::getHillshadeIlluminationAnchor() const {
- return impl().paint.template get<HillshadeIlluminationAnchor>().value;
+const PropertyValue<float>& HillshadeLayer::getHillshadeExaggeration() const {
+ return impl().paint.template get<HillshadeExaggeration>().value;
}
-void HillshadeLayer::setHillshadeIlluminationAnchor(const PropertyValue<HillshadeIlluminationAnchorType>& value) {
- if (value == getHillshadeIlluminationAnchor())
+void HillshadeLayer::setHillshadeExaggeration(const PropertyValue<float>& value) {
+ if (value == getHillshadeExaggeration())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<HillshadeIlluminationAnchor>().value = value;
+ impl_->paint.template get<HillshadeExaggeration>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void HillshadeLayer::setHillshadeIlluminationAnchorTransition(const TransitionOptions& options) {
+void HillshadeLayer::setHillshadeExaggerationTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<HillshadeIlluminationAnchor>().options = options;
+ impl_->paint.template get<HillshadeExaggeration>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions HillshadeLayer::getHillshadeIlluminationAnchorTransition() const {
- return impl().paint.template get<HillshadeIlluminationAnchor>().options;
+TransitionOptions HillshadeLayer::getHillshadeExaggerationTransition() const {
+ return impl().paint.template get<HillshadeExaggeration>().options;
}
-PropertyValue<float> HillshadeLayer::getDefaultHillshadeExaggeration() {
- return { 0.5 };
+PropertyValue<Color> HillshadeLayer::getDefaultHillshadeHighlightColor() {
+ return { Color::white() };
}
-const PropertyValue<float>& HillshadeLayer::getHillshadeExaggeration() const {
- return impl().paint.template get<HillshadeExaggeration>().value;
+const PropertyValue<Color>& HillshadeLayer::getHillshadeHighlightColor() const {
+ return impl().paint.template get<HillshadeHighlightColor>().value;
}
-void HillshadeLayer::setHillshadeExaggeration(const PropertyValue<float>& value) {
- if (value == getHillshadeExaggeration())
+void HillshadeLayer::setHillshadeHighlightColor(const PropertyValue<Color>& value) {
+ if (value == getHillshadeHighlightColor())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<HillshadeExaggeration>().value = value;
+ impl_->paint.template get<HillshadeHighlightColor>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void HillshadeLayer::setHillshadeExaggerationTransition(const TransitionOptions& options) {
+void HillshadeLayer::setHillshadeHighlightColorTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<HillshadeExaggeration>().options = options;
+ impl_->paint.template get<HillshadeHighlightColor>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions HillshadeLayer::getHillshadeExaggerationTransition() const {
- return impl().paint.template get<HillshadeExaggeration>().options;
+TransitionOptions HillshadeLayer::getHillshadeHighlightColorTransition() const {
+ return impl().paint.template get<HillshadeHighlightColor>().options;
}
-PropertyValue<Color> HillshadeLayer::getDefaultHillshadeShadowColor() {
- return { Color::black() };
+PropertyValue<HillshadeIlluminationAnchorType> HillshadeLayer::getDefaultHillshadeIlluminationAnchor() {
+ return { HillshadeIlluminationAnchorType::Viewport };
}
-const PropertyValue<Color>& HillshadeLayer::getHillshadeShadowColor() const {
- return impl().paint.template get<HillshadeShadowColor>().value;
+const PropertyValue<HillshadeIlluminationAnchorType>& HillshadeLayer::getHillshadeIlluminationAnchor() const {
+ return impl().paint.template get<HillshadeIlluminationAnchor>().value;
}
-void HillshadeLayer::setHillshadeShadowColor(const PropertyValue<Color>& value) {
- if (value == getHillshadeShadowColor())
+void HillshadeLayer::setHillshadeIlluminationAnchor(const PropertyValue<HillshadeIlluminationAnchorType>& value) {
+ if (value == getHillshadeIlluminationAnchor())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<HillshadeShadowColor>().value = value;
+ impl_->paint.template get<HillshadeIlluminationAnchor>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void HillshadeLayer::setHillshadeShadowColorTransition(const TransitionOptions& options) {
+void HillshadeLayer::setHillshadeIlluminationAnchorTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<HillshadeShadowColor>().options = options;
+ impl_->paint.template get<HillshadeIlluminationAnchor>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions HillshadeLayer::getHillshadeShadowColorTransition() const {
- return impl().paint.template get<HillshadeShadowColor>().options;
+TransitionOptions HillshadeLayer::getHillshadeIlluminationAnchorTransition() const {
+ return impl().paint.template get<HillshadeIlluminationAnchor>().options;
}
-PropertyValue<Color> HillshadeLayer::getDefaultHillshadeHighlightColor() {
- return { Color::white() };
+PropertyValue<float> HillshadeLayer::getDefaultHillshadeIlluminationDirection() {
+ return { 335 };
}
-const PropertyValue<Color>& HillshadeLayer::getHillshadeHighlightColor() const {
- return impl().paint.template get<HillshadeHighlightColor>().value;
+const PropertyValue<float>& HillshadeLayer::getHillshadeIlluminationDirection() const {
+ return impl().paint.template get<HillshadeIlluminationDirection>().value;
}
-void HillshadeLayer::setHillshadeHighlightColor(const PropertyValue<Color>& value) {
- if (value == getHillshadeHighlightColor())
+void HillshadeLayer::setHillshadeIlluminationDirection(const PropertyValue<float>& value) {
+ if (value == getHillshadeIlluminationDirection())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<HillshadeHighlightColor>().value = value;
+ impl_->paint.template get<HillshadeIlluminationDirection>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void HillshadeLayer::setHillshadeHighlightColorTransition(const TransitionOptions& options) {
+void HillshadeLayer::setHillshadeIlluminationDirectionTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<HillshadeHighlightColor>().options = options;
+ impl_->paint.template get<HillshadeIlluminationDirection>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions HillshadeLayer::getHillshadeHighlightColorTransition() const {
- return impl().paint.template get<HillshadeHighlightColor>().options;
+TransitionOptions HillshadeLayer::getHillshadeIlluminationDirectionTransition() const {
+ return impl().paint.template get<HillshadeIlluminationDirection>().options;
}
-PropertyValue<Color> HillshadeLayer::getDefaultHillshadeAccentColor() {
+PropertyValue<Color> HillshadeLayer::getDefaultHillshadeShadowColor() {
return { Color::black() };
}
-const PropertyValue<Color>& HillshadeLayer::getHillshadeAccentColor() const {
- return impl().paint.template get<HillshadeAccentColor>().value;
+const PropertyValue<Color>& HillshadeLayer::getHillshadeShadowColor() const {
+ return impl().paint.template get<HillshadeShadowColor>().value;
}
-void HillshadeLayer::setHillshadeAccentColor(const PropertyValue<Color>& value) {
- if (value == getHillshadeAccentColor())
+void HillshadeLayer::setHillshadeShadowColor(const PropertyValue<Color>& value) {
+ if (value == getHillshadeShadowColor())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<HillshadeAccentColor>().value = value;
+ impl_->paint.template get<HillshadeShadowColor>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void HillshadeLayer::setHillshadeAccentColorTransition(const TransitionOptions& options) {
+void HillshadeLayer::setHillshadeShadowColorTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<HillshadeAccentColor>().options = options;
+ impl_->paint.template get<HillshadeShadowColor>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions HillshadeLayer::getHillshadeAccentColorTransition() const {
- return impl().paint.template get<HillshadeAccentColor>().options;
+TransitionOptions HillshadeLayer::getHillshadeShadowColorTransition() const {
+ return impl().paint.template get<HillshadeShadowColor>().options;
}
using namespace conversion;
optional<Error> HillshadeLayer::setPaintProperty(const std::string& name, const Convertible& value) {
enum class Property : uint8_t {
- HillshadeIlluminationDirection,
- HillshadeIlluminationAnchor,
+ HillshadeAccentColor,
HillshadeExaggeration,
- HillshadeShadowColor,
HillshadeHighlightColor,
- HillshadeAccentColor,
- HillshadeIlluminationDirectionTransition,
- HillshadeIlluminationAnchorTransition,
+ HillshadeIlluminationAnchor,
+ HillshadeIlluminationDirection,
+ HillshadeShadowColor,
+ HillshadeAccentColorTransition,
HillshadeExaggerationTransition,
- HillshadeShadowColorTransition,
HillshadeHighlightColorTransition,
- HillshadeAccentColorTransition,
+ HillshadeIlluminationAnchorTransition,
+ HillshadeIlluminationDirectionTransition,
+ HillshadeShadowColorTransition,
};
MAPBOX_ETERNAL_CONSTEXPR const auto properties = mapbox::eternal::hash_map<mapbox::eternal::string, uint8_t>({
- { "hillshade-illumination-direction", static_cast<uint8_t>(Property::HillshadeIlluminationDirection) },
- { "hillshade-illumination-anchor", static_cast<uint8_t>(Property::HillshadeIlluminationAnchor) },
+ { "hillshade-accent-color", static_cast<uint8_t>(Property::HillshadeAccentColor) },
{ "hillshade-exaggeration", static_cast<uint8_t>(Property::HillshadeExaggeration) },
- { "hillshade-shadow-color", static_cast<uint8_t>(Property::HillshadeShadowColor) },
{ "hillshade-highlight-color", static_cast<uint8_t>(Property::HillshadeHighlightColor) },
- { "hillshade-accent-color", static_cast<uint8_t>(Property::HillshadeAccentColor) },
- { "hillshade-illumination-direction-transition", static_cast<uint8_t>(Property::HillshadeIlluminationDirectionTransition) },
- { "hillshade-illumination-anchor-transition", static_cast<uint8_t>(Property::HillshadeIlluminationAnchorTransition) },
+ { "hillshade-illumination-anchor", static_cast<uint8_t>(Property::HillshadeIlluminationAnchor) },
+ { "hillshade-illumination-direction", static_cast<uint8_t>(Property::HillshadeIlluminationDirection) },
+ { "hillshade-shadow-color", static_cast<uint8_t>(Property::HillshadeShadowColor) },
+ { "hillshade-accent-color-transition", static_cast<uint8_t>(Property::HillshadeAccentColorTransition) },
{ "hillshade-exaggeration-transition", static_cast<uint8_t>(Property::HillshadeExaggerationTransition) },
- { "hillshade-shadow-color-transition", static_cast<uint8_t>(Property::HillshadeShadowColorTransition) },
{ "hillshade-highlight-color-transition", static_cast<uint8_t>(Property::HillshadeHighlightColorTransition) },
- { "hillshade-accent-color-transition", static_cast<uint8_t>(Property::HillshadeAccentColorTransition) }
+ { "hillshade-illumination-anchor-transition", static_cast<uint8_t>(Property::HillshadeIlluminationAnchorTransition) },
+ { "hillshade-illumination-direction-transition", static_cast<uint8_t>(Property::HillshadeIlluminationDirectionTransition) },
+ { "hillshade-shadow-color-transition", static_cast<uint8_t>(Property::HillshadeShadowColorTransition) }
});
const auto it = properties.find(name.c_str());
@@ -266,59 +266,59 @@ optional<Error> HillshadeLayer::setPaintProperty(const std::string& name, const
auto property = static_cast<Property>(it->second);
- if (property == Property::HillshadeIlluminationDirection || property == Property::HillshadeExaggeration) {
+ if (property == Property::HillshadeAccentColor || property == Property::HillshadeHighlightColor || property == Property::HillshadeShadowColor) {
Error error;
- optional<PropertyValue<float>> typedValue = convert<PropertyValue<float>>(value, error, false, false);
+ optional<PropertyValue<Color>> typedValue = convert<PropertyValue<Color>>(value, error, false, false);
if (!typedValue) {
return error;
}
- if (property == Property::HillshadeIlluminationDirection) {
- setHillshadeIlluminationDirection(*typedValue);
+ if (property == Property::HillshadeAccentColor) {
+ setHillshadeAccentColor(*typedValue);
return nullopt;
}
- if (property == Property::HillshadeExaggeration) {
- setHillshadeExaggeration(*typedValue);
+ if (property == Property::HillshadeHighlightColor) {
+ setHillshadeHighlightColor(*typedValue);
return nullopt;
}
- }
-
- if (property == Property::HillshadeIlluminationAnchor) {
- Error error;
- optional<PropertyValue<HillshadeIlluminationAnchorType>> typedValue = convert<PropertyValue<HillshadeIlluminationAnchorType>>(value, error, false, false);
- if (!typedValue) {
- return error;
+ if (property == Property::HillshadeShadowColor) {
+ setHillshadeShadowColor(*typedValue);
+ return nullopt;
}
- setHillshadeIlluminationAnchor(*typedValue);
- return nullopt;
-
}
- if (property == Property::HillshadeShadowColor || property == Property::HillshadeHighlightColor || property == Property::HillshadeAccentColor) {
+ if (property == Property::HillshadeExaggeration || property == Property::HillshadeIlluminationDirection) {
Error error;
- optional<PropertyValue<Color>> typedValue = convert<PropertyValue<Color>>(value, error, false, false);
+ optional<PropertyValue<float>> typedValue = convert<PropertyValue<float>>(value, error, false, false);
if (!typedValue) {
return error;
}
- if (property == Property::HillshadeShadowColor) {
- setHillshadeShadowColor(*typedValue);
+ if (property == Property::HillshadeExaggeration) {
+ setHillshadeExaggeration(*typedValue);
return nullopt;
}
- if (property == Property::HillshadeHighlightColor) {
- setHillshadeHighlightColor(*typedValue);
+ if (property == Property::HillshadeIlluminationDirection) {
+ setHillshadeIlluminationDirection(*typedValue);
return nullopt;
}
- if (property == Property::HillshadeAccentColor) {
- setHillshadeAccentColor(*typedValue);
- return nullopt;
+ }
+
+ if (property == Property::HillshadeIlluminationAnchor) {
+ Error error;
+ optional<PropertyValue<HillshadeIlluminationAnchorType>> typedValue = convert<PropertyValue<HillshadeIlluminationAnchorType>>(value, error, false, false);
+ if (!typedValue) {
+ return error;
}
+ setHillshadeIlluminationAnchor(*typedValue);
+ return nullopt;
+
}
@@ -328,33 +328,33 @@ optional<Error> HillshadeLayer::setPaintProperty(const std::string& name, const
return error;
}
- if (property == Property::HillshadeIlluminationDirectionTransition) {
- setHillshadeIlluminationDirectionTransition(*transition);
+ if (property == Property::HillshadeAccentColorTransition) {
+ setHillshadeAccentColorTransition(*transition);
return nullopt;
}
- if (property == Property::HillshadeIlluminationAnchorTransition) {
- setHillshadeIlluminationAnchorTransition(*transition);
+ if (property == Property::HillshadeExaggerationTransition) {
+ setHillshadeExaggerationTransition(*transition);
return nullopt;
}
- if (property == Property::HillshadeExaggerationTransition) {
- setHillshadeExaggerationTransition(*transition);
+ if (property == Property::HillshadeHighlightColorTransition) {
+ setHillshadeHighlightColorTransition(*transition);
return nullopt;
}
- if (property == Property::HillshadeShadowColorTransition) {
- setHillshadeShadowColorTransition(*transition);
+ if (property == Property::HillshadeIlluminationAnchorTransition) {
+ setHillshadeIlluminationAnchorTransition(*transition);
return nullopt;
}
- if (property == Property::HillshadeHighlightColorTransition) {
- setHillshadeHighlightColorTransition(*transition);
+ if (property == Property::HillshadeIlluminationDirectionTransition) {
+ setHillshadeIlluminationDirectionTransition(*transition);
return nullopt;
}
- if (property == Property::HillshadeAccentColorTransition) {
- setHillshadeAccentColorTransition(*transition);
+ if (property == Property::HillshadeShadowColorTransition) {
+ setHillshadeShadowColorTransition(*transition);
return nullopt;
}
diff --git a/src/mbgl/style/layers/hillshade_layer_properties.hpp b/src/mbgl/style/layers/hillshade_layer_properties.hpp
index 6433151148..85ef8b967c 100644
--- a/src/mbgl/style/layers/hillshade_layer_properties.hpp
+++ b/src/mbgl/style/layers/hillshade_layer_properties.hpp
@@ -14,37 +14,37 @@
namespace mbgl {
namespace style {
-struct HillshadeIlluminationDirection : PaintProperty<float> {
- static float defaultValue() { return 335; }
-};
-
-struct HillshadeIlluminationAnchor : PaintProperty<HillshadeIlluminationAnchorType> {
- static HillshadeIlluminationAnchorType defaultValue() { return HillshadeIlluminationAnchorType::Viewport; }
+struct HillshadeAccentColor : PaintProperty<Color> {
+ static Color defaultValue() { return Color::black(); }
};
struct HillshadeExaggeration : PaintProperty<float> {
static float defaultValue() { return 0.5; }
};
-struct HillshadeShadowColor : PaintProperty<Color> {
- static Color defaultValue() { return Color::black(); }
-};
-
struct HillshadeHighlightColor : PaintProperty<Color> {
static Color defaultValue() { return Color::white(); }
};
-struct HillshadeAccentColor : PaintProperty<Color> {
+struct HillshadeIlluminationAnchor : PaintProperty<HillshadeIlluminationAnchorType> {
+ static HillshadeIlluminationAnchorType defaultValue() { return HillshadeIlluminationAnchorType::Viewport; }
+};
+
+struct HillshadeIlluminationDirection : PaintProperty<float> {
+ static float defaultValue() { return 335; }
+};
+
+struct HillshadeShadowColor : PaintProperty<Color> {
static Color defaultValue() { return Color::black(); }
};
class HillshadePaintProperties : public Properties<
- HillshadeIlluminationDirection,
- HillshadeIlluminationAnchor,
+ HillshadeAccentColor,
HillshadeExaggeration,
- HillshadeShadowColor,
HillshadeHighlightColor,
- HillshadeAccentColor
+ HillshadeIlluminationAnchor,
+ HillshadeIlluminationDirection,
+ HillshadeShadowColor
> {};
class HillshadeLayerProperties final : public LayerProperties {
diff --git a/src/mbgl/style/layers/line_layer.cpp b/src/mbgl/style/layers/line_layer.cpp
index d50ae27098..0a6f0824f4 100644
--- a/src/mbgl/style/layers/line_layer.cpp
+++ b/src/mbgl/style/layers/line_layer.cpp
@@ -128,31 +128,31 @@ void LineLayer::setLineRoundLimit(const PropertyValue<float>& value) {
// Paint properties
-PropertyValue<float> LineLayer::getDefaultLineOpacity() {
- return { 1 };
+PropertyValue<float> LineLayer::getDefaultLineBlur() {
+ return { 0 };
}
-const PropertyValue<float>& LineLayer::getLineOpacity() const {
- return impl().paint.template get<LineOpacity>().value;
+const PropertyValue<float>& LineLayer::getLineBlur() const {
+ return impl().paint.template get<LineBlur>().value;
}
-void LineLayer::setLineOpacity(const PropertyValue<float>& value) {
- if (value == getLineOpacity())
+void LineLayer::setLineBlur(const PropertyValue<float>& value) {
+ if (value == getLineBlur())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<LineOpacity>().value = value;
+ impl_->paint.template get<LineBlur>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void LineLayer::setLineOpacityTransition(const TransitionOptions& options) {
+void LineLayer::setLineBlurTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<LineOpacity>().options = options;
+ impl_->paint.template get<LineBlur>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions LineLayer::getLineOpacityTransition() const {
- return impl().paint.template get<LineOpacity>().options;
+TransitionOptions LineLayer::getLineBlurTransition() const {
+ return impl().paint.template get<LineBlur>().options;
}
PropertyValue<Color> LineLayer::getDefaultLineColor() {
@@ -182,301 +182,301 @@ TransitionOptions LineLayer::getLineColorTransition() const {
return impl().paint.template get<LineColor>().options;
}
-PropertyValue<std::array<float, 2>> LineLayer::getDefaultLineTranslate() {
- return { {{ 0, 0 }} };
+PropertyValue<std::vector<float>> LineLayer::getDefaultLineDasharray() {
+ return { { } };
}
-const PropertyValue<std::array<float, 2>>& LineLayer::getLineTranslate() const {
- return impl().paint.template get<LineTranslate>().value;
+const PropertyValue<std::vector<float>>& LineLayer::getLineDasharray() const {
+ return impl().paint.template get<LineDasharray>().value;
}
-void LineLayer::setLineTranslate(const PropertyValue<std::array<float, 2>>& value) {
- if (value == getLineTranslate())
+void LineLayer::setLineDasharray(const PropertyValue<std::vector<float>>& value) {
+ if (value == getLineDasharray())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<LineTranslate>().value = value;
+ impl_->paint.template get<LineDasharray>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void LineLayer::setLineTranslateTransition(const TransitionOptions& options) {
+void LineLayer::setLineDasharrayTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<LineTranslate>().options = options;
+ impl_->paint.template get<LineDasharray>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions LineLayer::getLineTranslateTransition() const {
- return impl().paint.template get<LineTranslate>().options;
+TransitionOptions LineLayer::getLineDasharrayTransition() const {
+ return impl().paint.template get<LineDasharray>().options;
}
-PropertyValue<TranslateAnchorType> LineLayer::getDefaultLineTranslateAnchor() {
- return { TranslateAnchorType::Map };
+PropertyValue<float> LineLayer::getDefaultLineGapWidth() {
+ return { 0 };
}
-const PropertyValue<TranslateAnchorType>& LineLayer::getLineTranslateAnchor() const {
- return impl().paint.template get<LineTranslateAnchor>().value;
+const PropertyValue<float>& LineLayer::getLineGapWidth() const {
+ return impl().paint.template get<LineGapWidth>().value;
}
-void LineLayer::setLineTranslateAnchor(const PropertyValue<TranslateAnchorType>& value) {
- if (value == getLineTranslateAnchor())
+void LineLayer::setLineGapWidth(const PropertyValue<float>& value) {
+ if (value == getLineGapWidth())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<LineTranslateAnchor>().value = value;
+ impl_->paint.template get<LineGapWidth>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void LineLayer::setLineTranslateAnchorTransition(const TransitionOptions& options) {
+void LineLayer::setLineGapWidthTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<LineTranslateAnchor>().options = options;
+ impl_->paint.template get<LineGapWidth>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions LineLayer::getLineTranslateAnchorTransition() const {
- return impl().paint.template get<LineTranslateAnchor>().options;
+TransitionOptions LineLayer::getLineGapWidthTransition() const {
+ return impl().paint.template get<LineGapWidth>().options;
}
-PropertyValue<float> LineLayer::getDefaultLineWidth() {
- return { 1 };
+ColorRampPropertyValue LineLayer::getDefaultLineGradient() {
+ return { {} };
}
-const PropertyValue<float>& LineLayer::getLineWidth() const {
- return impl().paint.template get<LineWidth>().value;
+const ColorRampPropertyValue& LineLayer::getLineGradient() const {
+ return impl().paint.template get<LineGradient>().value;
}
-void LineLayer::setLineWidth(const PropertyValue<float>& value) {
- if (value == getLineWidth())
+void LineLayer::setLineGradient(const ColorRampPropertyValue& value) {
+ if (value == getLineGradient())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<LineWidth>().value = value;
- impl_->paint.template get<LineFloorWidth>().value = value;
+ impl_->paint.template get<LineGradient>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void LineLayer::setLineWidthTransition(const TransitionOptions& options) {
+void LineLayer::setLineGradientTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<LineWidth>().options = options;
+ impl_->paint.template get<LineGradient>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions LineLayer::getLineWidthTransition() const {
- return impl().paint.template get<LineWidth>().options;
+TransitionOptions LineLayer::getLineGradientTransition() const {
+ return impl().paint.template get<LineGradient>().options;
}
-PropertyValue<float> LineLayer::getDefaultLineGapWidth() {
+PropertyValue<float> LineLayer::getDefaultLineOffset() {
return { 0 };
}
-const PropertyValue<float>& LineLayer::getLineGapWidth() const {
- return impl().paint.template get<LineGapWidth>().value;
+const PropertyValue<float>& LineLayer::getLineOffset() const {
+ return impl().paint.template get<LineOffset>().value;
}
-void LineLayer::setLineGapWidth(const PropertyValue<float>& value) {
- if (value == getLineGapWidth())
+void LineLayer::setLineOffset(const PropertyValue<float>& value) {
+ if (value == getLineOffset())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<LineGapWidth>().value = value;
+ impl_->paint.template get<LineOffset>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void LineLayer::setLineGapWidthTransition(const TransitionOptions& options) {
+void LineLayer::setLineOffsetTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<LineGapWidth>().options = options;
+ impl_->paint.template get<LineOffset>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions LineLayer::getLineGapWidthTransition() const {
- return impl().paint.template get<LineGapWidth>().options;
+TransitionOptions LineLayer::getLineOffsetTransition() const {
+ return impl().paint.template get<LineOffset>().options;
}
-PropertyValue<float> LineLayer::getDefaultLineOffset() {
- return { 0 };
+PropertyValue<float> LineLayer::getDefaultLineOpacity() {
+ return { 1 };
}
-const PropertyValue<float>& LineLayer::getLineOffset() const {
- return impl().paint.template get<LineOffset>().value;
+const PropertyValue<float>& LineLayer::getLineOpacity() const {
+ return impl().paint.template get<LineOpacity>().value;
}
-void LineLayer::setLineOffset(const PropertyValue<float>& value) {
- if (value == getLineOffset())
+void LineLayer::setLineOpacity(const PropertyValue<float>& value) {
+ if (value == getLineOpacity())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<LineOffset>().value = value;
+ impl_->paint.template get<LineOpacity>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void LineLayer::setLineOffsetTransition(const TransitionOptions& options) {
+void LineLayer::setLineOpacityTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<LineOffset>().options = options;
+ impl_->paint.template get<LineOpacity>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions LineLayer::getLineOffsetTransition() const {
- return impl().paint.template get<LineOffset>().options;
+TransitionOptions LineLayer::getLineOpacityTransition() const {
+ return impl().paint.template get<LineOpacity>().options;
}
-PropertyValue<float> LineLayer::getDefaultLineBlur() {
- return { 0 };
+PropertyValue<std::string> LineLayer::getDefaultLinePattern() {
+ return { "" };
}
-const PropertyValue<float>& LineLayer::getLineBlur() const {
- return impl().paint.template get<LineBlur>().value;
+const PropertyValue<std::string>& LineLayer::getLinePattern() const {
+ return impl().paint.template get<LinePattern>().value;
}
-void LineLayer::setLineBlur(const PropertyValue<float>& value) {
- if (value == getLineBlur())
+void LineLayer::setLinePattern(const PropertyValue<std::string>& value) {
+ if (value == getLinePattern())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<LineBlur>().value = value;
+ impl_->paint.template get<LinePattern>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void LineLayer::setLineBlurTransition(const TransitionOptions& options) {
+void LineLayer::setLinePatternTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<LineBlur>().options = options;
+ impl_->paint.template get<LinePattern>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions LineLayer::getLineBlurTransition() const {
- return impl().paint.template get<LineBlur>().options;
+TransitionOptions LineLayer::getLinePatternTransition() const {
+ return impl().paint.template get<LinePattern>().options;
}
-PropertyValue<std::vector<float>> LineLayer::getDefaultLineDasharray() {
- return { { } };
+PropertyValue<std::array<float, 2>> LineLayer::getDefaultLineTranslate() {
+ return { {{ 0, 0 }} };
}
-const PropertyValue<std::vector<float>>& LineLayer::getLineDasharray() const {
- return impl().paint.template get<LineDasharray>().value;
+const PropertyValue<std::array<float, 2>>& LineLayer::getLineTranslate() const {
+ return impl().paint.template get<LineTranslate>().value;
}
-void LineLayer::setLineDasharray(const PropertyValue<std::vector<float>>& value) {
- if (value == getLineDasharray())
+void LineLayer::setLineTranslate(const PropertyValue<std::array<float, 2>>& value) {
+ if (value == getLineTranslate())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<LineDasharray>().value = value;
+ impl_->paint.template get<LineTranslate>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void LineLayer::setLineDasharrayTransition(const TransitionOptions& options) {
+void LineLayer::setLineTranslateTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<LineDasharray>().options = options;
+ impl_->paint.template get<LineTranslate>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions LineLayer::getLineDasharrayTransition() const {
- return impl().paint.template get<LineDasharray>().options;
+TransitionOptions LineLayer::getLineTranslateTransition() const {
+ return impl().paint.template get<LineTranslate>().options;
}
-PropertyValue<std::string> LineLayer::getDefaultLinePattern() {
- return { "" };
+PropertyValue<TranslateAnchorType> LineLayer::getDefaultLineTranslateAnchor() {
+ return { TranslateAnchorType::Map };
}
-const PropertyValue<std::string>& LineLayer::getLinePattern() const {
- return impl().paint.template get<LinePattern>().value;
+const PropertyValue<TranslateAnchorType>& LineLayer::getLineTranslateAnchor() const {
+ return impl().paint.template get<LineTranslateAnchor>().value;
}
-void LineLayer::setLinePattern(const PropertyValue<std::string>& value) {
- if (value == getLinePattern())
+void LineLayer::setLineTranslateAnchor(const PropertyValue<TranslateAnchorType>& value) {
+ if (value == getLineTranslateAnchor())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<LinePattern>().value = value;
+ impl_->paint.template get<LineTranslateAnchor>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void LineLayer::setLinePatternTransition(const TransitionOptions& options) {
+void LineLayer::setLineTranslateAnchorTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<LinePattern>().options = options;
+ impl_->paint.template get<LineTranslateAnchor>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions LineLayer::getLinePatternTransition() const {
- return impl().paint.template get<LinePattern>().options;
+TransitionOptions LineLayer::getLineTranslateAnchorTransition() const {
+ return impl().paint.template get<LineTranslateAnchor>().options;
}
-ColorRampPropertyValue LineLayer::getDefaultLineGradient() {
- return { {} };
+PropertyValue<float> LineLayer::getDefaultLineWidth() {
+ return { 1 };
}
-const ColorRampPropertyValue& LineLayer::getLineGradient() const {
- return impl().paint.template get<LineGradient>().value;
+const PropertyValue<float>& LineLayer::getLineWidth() const {
+ return impl().paint.template get<LineWidth>().value;
}
-void LineLayer::setLineGradient(const ColorRampPropertyValue& value) {
- if (value == getLineGradient())
+void LineLayer::setLineWidth(const PropertyValue<float>& value) {
+ if (value == getLineWidth())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<LineGradient>().value = value;
+ impl_->paint.template get<LineWidth>().value = value;
+ impl_->paint.template get<LineFloorWidth>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void LineLayer::setLineGradientTransition(const TransitionOptions& options) {
+void LineLayer::setLineWidthTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<LineGradient>().options = options;
+ impl_->paint.template get<LineWidth>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions LineLayer::getLineGradientTransition() const {
- return impl().paint.template get<LineGradient>().options;
+TransitionOptions LineLayer::getLineWidthTransition() const {
+ return impl().paint.template get<LineWidth>().options;
}
using namespace conversion;
optional<Error> LineLayer::setPaintProperty(const std::string& name, const Convertible& value) {
enum class Property : uint8_t {
- LineOpacity,
+ LineBlur,
LineColor,
- LineTranslate,
- LineTranslateAnchor,
- LineWidth,
+ LineDasharray,
LineGapWidth,
+ LineGradient,
LineOffset,
- LineBlur,
- LineDasharray,
+ LineOpacity,
LinePattern,
- LineGradient,
- LineOpacityTransition,
+ LineTranslate,
+ LineTranslateAnchor,
+ LineWidth,
+ LineBlurTransition,
LineColorTransition,
- LineTranslateTransition,
- LineTranslateAnchorTransition,
- LineWidthTransition,
+ LineDasharrayTransition,
LineGapWidthTransition,
+ LineGradientTransition,
LineOffsetTransition,
- LineBlurTransition,
- LineDasharrayTransition,
+ LineOpacityTransition,
LinePatternTransition,
- LineGradientTransition,
+ LineTranslateTransition,
+ LineTranslateAnchorTransition,
+ LineWidthTransition,
};
MAPBOX_ETERNAL_CONSTEXPR const auto properties = mapbox::eternal::hash_map<mapbox::eternal::string, uint8_t>({
- { "line-opacity", static_cast<uint8_t>(Property::LineOpacity) },
+ { "line-blur", static_cast<uint8_t>(Property::LineBlur) },
{ "line-color", static_cast<uint8_t>(Property::LineColor) },
- { "line-translate", static_cast<uint8_t>(Property::LineTranslate) },
- { "line-translate-anchor", static_cast<uint8_t>(Property::LineTranslateAnchor) },
- { "line-width", static_cast<uint8_t>(Property::LineWidth) },
+ { "line-dasharray", static_cast<uint8_t>(Property::LineDasharray) },
{ "line-gap-width", static_cast<uint8_t>(Property::LineGapWidth) },
+ { "line-gradient", static_cast<uint8_t>(Property::LineGradient) },
{ "line-offset", static_cast<uint8_t>(Property::LineOffset) },
- { "line-blur", static_cast<uint8_t>(Property::LineBlur) },
- { "line-dasharray", static_cast<uint8_t>(Property::LineDasharray) },
+ { "line-opacity", static_cast<uint8_t>(Property::LineOpacity) },
{ "line-pattern", static_cast<uint8_t>(Property::LinePattern) },
- { "line-gradient", static_cast<uint8_t>(Property::LineGradient) },
- { "line-opacity-transition", static_cast<uint8_t>(Property::LineOpacityTransition) },
+ { "line-translate", static_cast<uint8_t>(Property::LineTranslate) },
+ { "line-translate-anchor", static_cast<uint8_t>(Property::LineTranslateAnchor) },
+ { "line-width", static_cast<uint8_t>(Property::LineWidth) },
+ { "line-blur-transition", static_cast<uint8_t>(Property::LineBlurTransition) },
{ "line-color-transition", static_cast<uint8_t>(Property::LineColorTransition) },
- { "line-translate-transition", static_cast<uint8_t>(Property::LineTranslateTransition) },
- { "line-translate-anchor-transition", static_cast<uint8_t>(Property::LineTranslateAnchorTransition) },
- { "line-width-transition", static_cast<uint8_t>(Property::LineWidthTransition) },
+ { "line-dasharray-transition", static_cast<uint8_t>(Property::LineDasharrayTransition) },
{ "line-gap-width-transition", static_cast<uint8_t>(Property::LineGapWidthTransition) },
+ { "line-gradient-transition", static_cast<uint8_t>(Property::LineGradientTransition) },
{ "line-offset-transition", static_cast<uint8_t>(Property::LineOffsetTransition) },
- { "line-blur-transition", static_cast<uint8_t>(Property::LineBlurTransition) },
- { "line-dasharray-transition", static_cast<uint8_t>(Property::LineDasharrayTransition) },
+ { "line-opacity-transition", static_cast<uint8_t>(Property::LineOpacityTransition) },
{ "line-pattern-transition", static_cast<uint8_t>(Property::LinePatternTransition) },
- { "line-gradient-transition", static_cast<uint8_t>(Property::LineGradientTransition) }
+ { "line-translate-transition", static_cast<uint8_t>(Property::LineTranslateTransition) },
+ { "line-translate-anchor-transition", static_cast<uint8_t>(Property::LineTranslateAnchorTransition) },
+ { "line-width-transition", static_cast<uint8_t>(Property::LineWidthTransition) }
});
const auto it = properties.find(name.c_str());
@@ -487,20 +487,15 @@ optional<Error> LineLayer::setPaintProperty(const std::string& name, const Conve
auto property = static_cast<Property>(it->second);
- if (property == Property::LineOpacity || property == Property::LineWidth || property == Property::LineGapWidth || property == Property::LineOffset || property == Property::LineBlur) {
+ if (property == Property::LineBlur || property == Property::LineGapWidth || property == Property::LineOffset || property == Property::LineOpacity || property == Property::LineWidth) {
Error error;
optional<PropertyValue<float>> typedValue = convert<PropertyValue<float>>(value, error, true, false);
if (!typedValue) {
return error;
}
- if (property == Property::LineOpacity) {
- setLineOpacity(*typedValue);
- return nullopt;
- }
-
- if (property == Property::LineWidth) {
- setLineWidth(*typedValue);
+ if (property == Property::LineBlur) {
+ setLineBlur(*typedValue);
return nullopt;
}
@@ -514,8 +509,13 @@ optional<Error> LineLayer::setPaintProperty(const std::string& name, const Conve
return nullopt;
}
- if (property == Property::LineBlur) {
- setLineBlur(*typedValue);
+ if (property == Property::LineOpacity) {
+ setLineOpacity(*typedValue);
+ return nullopt;
+ }
+
+ if (property == Property::LineWidth) {
+ setLineWidth(*typedValue);
return nullopt;
}
@@ -533,62 +533,62 @@ optional<Error> LineLayer::setPaintProperty(const std::string& name, const Conve
}
- if (property == Property::LineTranslate) {
+ if (property == Property::LineDasharray) {
Error error;
- optional<PropertyValue<std::array<float, 2>>> typedValue = convert<PropertyValue<std::array<float, 2>>>(value, error, false, false);
+ optional<PropertyValue<std::vector<float>>> typedValue = convert<PropertyValue<std::vector<float>>>(value, error, false, false);
if (!typedValue) {
return error;
}
- setLineTranslate(*typedValue);
+ setLineDasharray(*typedValue);
return nullopt;
}
- if (property == Property::LineTranslateAnchor) {
+ if (property == Property::LineGradient) {
Error error;
- optional<PropertyValue<TranslateAnchorType>> typedValue = convert<PropertyValue<TranslateAnchorType>>(value, error, false, false);
+ optional<ColorRampPropertyValue> typedValue = convert<ColorRampPropertyValue>(value, error, false, false);
if (!typedValue) {
return error;
}
- setLineTranslateAnchor(*typedValue);
+ setLineGradient(*typedValue);
return nullopt;
}
- if (property == Property::LineDasharray) {
+ if (property == Property::LinePattern) {
Error error;
- optional<PropertyValue<std::vector<float>>> typedValue = convert<PropertyValue<std::vector<float>>>(value, error, false, false);
+ optional<PropertyValue<std::string>> typedValue = convert<PropertyValue<std::string>>(value, error, true, false);
if (!typedValue) {
return error;
}
- setLineDasharray(*typedValue);
+ setLinePattern(*typedValue);
return nullopt;
}
- if (property == Property::LinePattern) {
+ if (property == Property::LineTranslate) {
Error error;
- optional<PropertyValue<std::string>> typedValue = convert<PropertyValue<std::string>>(value, error, true, false);
+ optional<PropertyValue<std::array<float, 2>>> typedValue = convert<PropertyValue<std::array<float, 2>>>(value, error, false, false);
if (!typedValue) {
return error;
}
- setLinePattern(*typedValue);
+ setLineTranslate(*typedValue);
return nullopt;
}
- if (property == Property::LineGradient) {
+ if (property == Property::LineTranslateAnchor) {
Error error;
- optional<ColorRampPropertyValue> typedValue = convert<ColorRampPropertyValue>(value, error, false, false);
+ optional<PropertyValue<TranslateAnchorType>> typedValue = convert<PropertyValue<TranslateAnchorType>>(value, error, false, false);
if (!typedValue) {
return error;
}
- setLineGradient(*typedValue);
+ setLineTranslateAnchor(*typedValue);
return nullopt;
}
@@ -600,8 +600,8 @@ optional<Error> LineLayer::setPaintProperty(const std::string& name, const Conve
return error;
}
- if (property == Property::LineOpacityTransition) {
- setLineOpacityTransition(*transition);
+ if (property == Property::LineBlurTransition) {
+ setLineBlurTransition(*transition);
return nullopt;
}
@@ -610,48 +610,48 @@ optional<Error> LineLayer::setPaintProperty(const std::string& name, const Conve
return nullopt;
}
- if (property == Property::LineTranslateTransition) {
- setLineTranslateTransition(*transition);
+ if (property == Property::LineDasharrayTransition) {
+ setLineDasharrayTransition(*transition);
return nullopt;
}
- if (property == Property::LineTranslateAnchorTransition) {
- setLineTranslateAnchorTransition(*transition);
+ if (property == Property::LineGapWidthTransition) {
+ setLineGapWidthTransition(*transition);
return nullopt;
}
- if (property == Property::LineWidthTransition) {
- setLineWidthTransition(*transition);
+ if (property == Property::LineGradientTransition) {
+ setLineGradientTransition(*transition);
return nullopt;
}
- if (property == Property::LineGapWidthTransition) {
- setLineGapWidthTransition(*transition);
+ if (property == Property::LineOffsetTransition) {
+ setLineOffsetTransition(*transition);
return nullopt;
}
- if (property == Property::LineOffsetTransition) {
- setLineOffsetTransition(*transition);
+ if (property == Property::LineOpacityTransition) {
+ setLineOpacityTransition(*transition);
return nullopt;
}
- if (property == Property::LineBlurTransition) {
- setLineBlurTransition(*transition);
+ if (property == Property::LinePatternTransition) {
+ setLinePatternTransition(*transition);
return nullopt;
}
- if (property == Property::LineDasharrayTransition) {
- setLineDasharrayTransition(*transition);
+ if (property == Property::LineTranslateTransition) {
+ setLineTranslateTransition(*transition);
return nullopt;
}
- if (property == Property::LinePatternTransition) {
- setLinePatternTransition(*transition);
+ if (property == Property::LineTranslateAnchorTransition) {
+ setLineTranslateAnchorTransition(*transition);
return nullopt;
}
- if (property == Property::LineGradientTransition) {
- setLineGradientTransition(*transition);
+ if (property == Property::LineWidthTransition) {
+ setLineWidthTransition(*transition);
return nullopt;
}
diff --git a/src/mbgl/style/layers/line_layer_properties.hpp b/src/mbgl/style/layers/line_layer_properties.hpp
index 24a6c13675..7463d94393 100644
--- a/src/mbgl/style/layers/line_layer_properties.hpp
+++ b/src/mbgl/style/layers/line_layer_properties.hpp
@@ -34,52 +34,52 @@ struct LineRoundLimit : LayoutProperty<float> {
static float defaultValue() { return 1; }
};
-struct LineOpacity : DataDrivenPaintProperty<float, attributes::opacity, uniforms::opacity> {
- static float defaultValue() { return 1; }
+struct LineBlur : DataDrivenPaintProperty<float, attributes::blur, uniforms::blur> {
+ static float defaultValue() { return 0; }
};
struct LineColor : DataDrivenPaintProperty<Color, attributes::color, uniforms::color> {
static Color defaultValue() { return Color::black(); }
};
-struct LineTranslate : PaintProperty<std::array<float, 2>> {
- static std::array<float, 2> defaultValue() { return {{ 0, 0 }}; }
-};
-
-struct LineTranslateAnchor : PaintProperty<TranslateAnchorType> {
- static TranslateAnchorType defaultValue() { return TranslateAnchorType::Map; }
+struct LineDasharray : CrossFadedPaintProperty<std::vector<float>> {
+ static std::vector<float> defaultValue() { return { }; }
};
-struct LineWidth : DataDrivenPaintProperty<float, attributes::width, uniforms::width> {
+struct LineFloorWidth : DataDrivenPaintProperty<float, attributes::floorwidth, uniforms::floorwidth> {
static float defaultValue() { return 1; }
+ using EvaluatorType = DataDrivenPropertyEvaluator<float, true>;
};
struct LineGapWidth : DataDrivenPaintProperty<float, attributes::gapwidth, uniforms::gapwidth> {
static float defaultValue() { return 0; }
};
-struct LineOffset : DataDrivenPaintProperty<float, attributes::offset, uniforms::offset> {
- static float defaultValue() { return 0; }
+struct LineGradient : ColorRampProperty {
};
-struct LineBlur : DataDrivenPaintProperty<float, attributes::blur, uniforms::blur> {
+struct LineOffset : DataDrivenPaintProperty<float, attributes::offset, uniforms::offset> {
static float defaultValue() { return 0; }
};
-struct LineDasharray : CrossFadedPaintProperty<std::vector<float>> {
- static std::vector<float> defaultValue() { return { }; }
+struct LineOpacity : DataDrivenPaintProperty<float, attributes::opacity, uniforms::opacity> {
+ static float defaultValue() { return 1; }
};
struct LinePattern : CrossFadedDataDrivenPaintProperty<std::string, attributes::pattern_to, uniforms::pattern_to, attributes::pattern_from, uniforms::pattern_from> {
static std::string defaultValue() { return ""; }
};
-struct LineGradient : ColorRampProperty {
+struct LineTranslate : PaintProperty<std::array<float, 2>> {
+ static std::array<float, 2> defaultValue() { return {{ 0, 0 }}; }
};
-struct LineFloorWidth : DataDrivenPaintProperty<float, attributes::floorwidth, uniforms::floorwidth> {
+struct LineTranslateAnchor : PaintProperty<TranslateAnchorType> {
+ static TranslateAnchorType defaultValue() { return TranslateAnchorType::Map; }
+};
+
+struct LineWidth : DataDrivenPaintProperty<float, attributes::width, uniforms::width> {
static float defaultValue() { return 1; }
- using EvaluatorType = DataDrivenPropertyEvaluator<float, true>;
};
class LineLayoutProperties : public Properties<
@@ -90,18 +90,18 @@ class LineLayoutProperties : public Properties<
> {};
class LinePaintProperties : public Properties<
- LineOpacity,
+ LineBlur,
LineColor,
- LineTranslate,
- LineTranslateAnchor,
- LineWidth,
+ LineDasharray,
+ LineFloorWidth,
LineGapWidth,
+ LineGradient,
LineOffset,
- LineBlur,
- LineDasharray,
+ LineOpacity,
LinePattern,
- LineGradient,
- LineFloorWidth
+ LineTranslate,
+ LineTranslateAnchor,
+ LineWidth
> {};
class LineLayerProperties final : public LayerProperties {
diff --git a/src/mbgl/style/layers/raster_layer.cpp b/src/mbgl/style/layers/raster_layer.cpp
index 784b720c68..b364870cff 100644
--- a/src/mbgl/style/layers/raster_layer.cpp
+++ b/src/mbgl/style/layers/raster_layer.cpp
@@ -63,166 +63,166 @@ void RasterLayer::Impl::stringifyLayout(rapidjson::Writer<rapidjson::StringBuffe
// Paint properties
-PropertyValue<float> RasterLayer::getDefaultRasterOpacity() {
+PropertyValue<float> RasterLayer::getDefaultRasterBrightnessMax() {
return { 1 };
}
-const PropertyValue<float>& RasterLayer::getRasterOpacity() const {
- return impl().paint.template get<RasterOpacity>().value;
+const PropertyValue<float>& RasterLayer::getRasterBrightnessMax() const {
+ return impl().paint.template get<RasterBrightnessMax>().value;
}
-void RasterLayer::setRasterOpacity(const PropertyValue<float>& value) {
- if (value == getRasterOpacity())
+void RasterLayer::setRasterBrightnessMax(const PropertyValue<float>& value) {
+ if (value == getRasterBrightnessMax())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<RasterOpacity>().value = value;
+ impl_->paint.template get<RasterBrightnessMax>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void RasterLayer::setRasterOpacityTransition(const TransitionOptions& options) {
+void RasterLayer::setRasterBrightnessMaxTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<RasterOpacity>().options = options;
+ impl_->paint.template get<RasterBrightnessMax>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions RasterLayer::getRasterOpacityTransition() const {
- return impl().paint.template get<RasterOpacity>().options;
+TransitionOptions RasterLayer::getRasterBrightnessMaxTransition() const {
+ return impl().paint.template get<RasterBrightnessMax>().options;
}
-PropertyValue<float> RasterLayer::getDefaultRasterHueRotate() {
+PropertyValue<float> RasterLayer::getDefaultRasterBrightnessMin() {
return { 0 };
}
-const PropertyValue<float>& RasterLayer::getRasterHueRotate() const {
- return impl().paint.template get<RasterHueRotate>().value;
+const PropertyValue<float>& RasterLayer::getRasterBrightnessMin() const {
+ return impl().paint.template get<RasterBrightnessMin>().value;
}
-void RasterLayer::setRasterHueRotate(const PropertyValue<float>& value) {
- if (value == getRasterHueRotate())
+void RasterLayer::setRasterBrightnessMin(const PropertyValue<float>& value) {
+ if (value == getRasterBrightnessMin())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<RasterHueRotate>().value = value;
+ impl_->paint.template get<RasterBrightnessMin>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void RasterLayer::setRasterHueRotateTransition(const TransitionOptions& options) {
+void RasterLayer::setRasterBrightnessMinTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<RasterHueRotate>().options = options;
+ impl_->paint.template get<RasterBrightnessMin>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions RasterLayer::getRasterHueRotateTransition() const {
- return impl().paint.template get<RasterHueRotate>().options;
+TransitionOptions RasterLayer::getRasterBrightnessMinTransition() const {
+ return impl().paint.template get<RasterBrightnessMin>().options;
}
-PropertyValue<float> RasterLayer::getDefaultRasterBrightnessMin() {
+PropertyValue<float> RasterLayer::getDefaultRasterContrast() {
return { 0 };
}
-const PropertyValue<float>& RasterLayer::getRasterBrightnessMin() const {
- return impl().paint.template get<RasterBrightnessMin>().value;
+const PropertyValue<float>& RasterLayer::getRasterContrast() const {
+ return impl().paint.template get<RasterContrast>().value;
}
-void RasterLayer::setRasterBrightnessMin(const PropertyValue<float>& value) {
- if (value == getRasterBrightnessMin())
+void RasterLayer::setRasterContrast(const PropertyValue<float>& value) {
+ if (value == getRasterContrast())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<RasterBrightnessMin>().value = value;
+ impl_->paint.template get<RasterContrast>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void RasterLayer::setRasterBrightnessMinTransition(const TransitionOptions& options) {
+void RasterLayer::setRasterContrastTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<RasterBrightnessMin>().options = options;
+ impl_->paint.template get<RasterContrast>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions RasterLayer::getRasterBrightnessMinTransition() const {
- return impl().paint.template get<RasterBrightnessMin>().options;
+TransitionOptions RasterLayer::getRasterContrastTransition() const {
+ return impl().paint.template get<RasterContrast>().options;
}
-PropertyValue<float> RasterLayer::getDefaultRasterBrightnessMax() {
- return { 1 };
+PropertyValue<float> RasterLayer::getDefaultRasterFadeDuration() {
+ return { 300 };
}
-const PropertyValue<float>& RasterLayer::getRasterBrightnessMax() const {
- return impl().paint.template get<RasterBrightnessMax>().value;
+const PropertyValue<float>& RasterLayer::getRasterFadeDuration() const {
+ return impl().paint.template get<RasterFadeDuration>().value;
}
-void RasterLayer::setRasterBrightnessMax(const PropertyValue<float>& value) {
- if (value == getRasterBrightnessMax())
+void RasterLayer::setRasterFadeDuration(const PropertyValue<float>& value) {
+ if (value == getRasterFadeDuration())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<RasterBrightnessMax>().value = value;
+ impl_->paint.template get<RasterFadeDuration>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void RasterLayer::setRasterBrightnessMaxTransition(const TransitionOptions& options) {
+void RasterLayer::setRasterFadeDurationTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<RasterBrightnessMax>().options = options;
+ impl_->paint.template get<RasterFadeDuration>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions RasterLayer::getRasterBrightnessMaxTransition() const {
- return impl().paint.template get<RasterBrightnessMax>().options;
+TransitionOptions RasterLayer::getRasterFadeDurationTransition() const {
+ return impl().paint.template get<RasterFadeDuration>().options;
}
-PropertyValue<float> RasterLayer::getDefaultRasterSaturation() {
+PropertyValue<float> RasterLayer::getDefaultRasterHueRotate() {
return { 0 };
}
-const PropertyValue<float>& RasterLayer::getRasterSaturation() const {
- return impl().paint.template get<RasterSaturation>().value;
+const PropertyValue<float>& RasterLayer::getRasterHueRotate() const {
+ return impl().paint.template get<RasterHueRotate>().value;
}
-void RasterLayer::setRasterSaturation(const PropertyValue<float>& value) {
- if (value == getRasterSaturation())
+void RasterLayer::setRasterHueRotate(const PropertyValue<float>& value) {
+ if (value == getRasterHueRotate())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<RasterSaturation>().value = value;
+ impl_->paint.template get<RasterHueRotate>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void RasterLayer::setRasterSaturationTransition(const TransitionOptions& options) {
+void RasterLayer::setRasterHueRotateTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<RasterSaturation>().options = options;
+ impl_->paint.template get<RasterHueRotate>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions RasterLayer::getRasterSaturationTransition() const {
- return impl().paint.template get<RasterSaturation>().options;
+TransitionOptions RasterLayer::getRasterHueRotateTransition() const {
+ return impl().paint.template get<RasterHueRotate>().options;
}
-PropertyValue<float> RasterLayer::getDefaultRasterContrast() {
- return { 0 };
+PropertyValue<float> RasterLayer::getDefaultRasterOpacity() {
+ return { 1 };
}
-const PropertyValue<float>& RasterLayer::getRasterContrast() const {
- return impl().paint.template get<RasterContrast>().value;
+const PropertyValue<float>& RasterLayer::getRasterOpacity() const {
+ return impl().paint.template get<RasterOpacity>().value;
}
-void RasterLayer::setRasterContrast(const PropertyValue<float>& value) {
- if (value == getRasterContrast())
+void RasterLayer::setRasterOpacity(const PropertyValue<float>& value) {
+ if (value == getRasterOpacity())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<RasterContrast>().value = value;
+ impl_->paint.template get<RasterOpacity>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void RasterLayer::setRasterContrastTransition(const TransitionOptions& options) {
+void RasterLayer::setRasterOpacityTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<RasterContrast>().options = options;
+ impl_->paint.template get<RasterOpacity>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions RasterLayer::getRasterContrastTransition() const {
- return impl().paint.template get<RasterContrast>().options;
+TransitionOptions RasterLayer::getRasterOpacityTransition() const {
+ return impl().paint.template get<RasterOpacity>().options;
}
PropertyValue<RasterResamplingType> RasterLayer::getDefaultRasterResampling() {
@@ -252,72 +252,72 @@ TransitionOptions RasterLayer::getRasterResamplingTransition() const {
return impl().paint.template get<RasterResampling>().options;
}
-PropertyValue<float> RasterLayer::getDefaultRasterFadeDuration() {
- return { 300 };
+PropertyValue<float> RasterLayer::getDefaultRasterSaturation() {
+ return { 0 };
}
-const PropertyValue<float>& RasterLayer::getRasterFadeDuration() const {
- return impl().paint.template get<RasterFadeDuration>().value;
+const PropertyValue<float>& RasterLayer::getRasterSaturation() const {
+ return impl().paint.template get<RasterSaturation>().value;
}
-void RasterLayer::setRasterFadeDuration(const PropertyValue<float>& value) {
- if (value == getRasterFadeDuration())
+void RasterLayer::setRasterSaturation(const PropertyValue<float>& value) {
+ if (value == getRasterSaturation())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<RasterFadeDuration>().value = value;
+ impl_->paint.template get<RasterSaturation>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void RasterLayer::setRasterFadeDurationTransition(const TransitionOptions& options) {
+void RasterLayer::setRasterSaturationTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<RasterFadeDuration>().options = options;
+ impl_->paint.template get<RasterSaturation>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions RasterLayer::getRasterFadeDurationTransition() const {
- return impl().paint.template get<RasterFadeDuration>().options;
+TransitionOptions RasterLayer::getRasterSaturationTransition() const {
+ return impl().paint.template get<RasterSaturation>().options;
}
using namespace conversion;
optional<Error> RasterLayer::setPaintProperty(const std::string& name, const Convertible& value) {
enum class Property : uint8_t {
- RasterOpacity,
- RasterHueRotate,
- RasterBrightnessMin,
RasterBrightnessMax,
- RasterSaturation,
+ RasterBrightnessMin,
RasterContrast,
- RasterResampling,
RasterFadeDuration,
- RasterOpacityTransition,
- RasterHueRotateTransition,
- RasterBrightnessMinTransition,
+ RasterHueRotate,
+ RasterOpacity,
+ RasterResampling,
+ RasterSaturation,
RasterBrightnessMaxTransition,
- RasterSaturationTransition,
+ RasterBrightnessMinTransition,
RasterContrastTransition,
- RasterResamplingTransition,
RasterFadeDurationTransition,
+ RasterHueRotateTransition,
+ RasterOpacityTransition,
+ RasterResamplingTransition,
+ RasterSaturationTransition,
};
MAPBOX_ETERNAL_CONSTEXPR const auto properties = mapbox::eternal::hash_map<mapbox::eternal::string, uint8_t>({
- { "raster-opacity", static_cast<uint8_t>(Property::RasterOpacity) },
- { "raster-hue-rotate", static_cast<uint8_t>(Property::RasterHueRotate) },
- { "raster-brightness-min", static_cast<uint8_t>(Property::RasterBrightnessMin) },
{ "raster-brightness-max", static_cast<uint8_t>(Property::RasterBrightnessMax) },
- { "raster-saturation", static_cast<uint8_t>(Property::RasterSaturation) },
+ { "raster-brightness-min", static_cast<uint8_t>(Property::RasterBrightnessMin) },
{ "raster-contrast", static_cast<uint8_t>(Property::RasterContrast) },
- { "raster-resampling", static_cast<uint8_t>(Property::RasterResampling) },
{ "raster-fade-duration", static_cast<uint8_t>(Property::RasterFadeDuration) },
- { "raster-opacity-transition", static_cast<uint8_t>(Property::RasterOpacityTransition) },
- { "raster-hue-rotate-transition", static_cast<uint8_t>(Property::RasterHueRotateTransition) },
- { "raster-brightness-min-transition", static_cast<uint8_t>(Property::RasterBrightnessMinTransition) },
+ { "raster-hue-rotate", static_cast<uint8_t>(Property::RasterHueRotate) },
+ { "raster-opacity", static_cast<uint8_t>(Property::RasterOpacity) },
+ { "raster-resampling", static_cast<uint8_t>(Property::RasterResampling) },
+ { "raster-saturation", static_cast<uint8_t>(Property::RasterSaturation) },
{ "raster-brightness-max-transition", static_cast<uint8_t>(Property::RasterBrightnessMaxTransition) },
- { "raster-saturation-transition", static_cast<uint8_t>(Property::RasterSaturationTransition) },
+ { "raster-brightness-min-transition", static_cast<uint8_t>(Property::RasterBrightnessMinTransition) },
{ "raster-contrast-transition", static_cast<uint8_t>(Property::RasterContrastTransition) },
+ { "raster-fade-duration-transition", static_cast<uint8_t>(Property::RasterFadeDurationTransition) },
+ { "raster-hue-rotate-transition", static_cast<uint8_t>(Property::RasterHueRotateTransition) },
+ { "raster-opacity-transition", static_cast<uint8_t>(Property::RasterOpacityTransition) },
{ "raster-resampling-transition", static_cast<uint8_t>(Property::RasterResamplingTransition) },
- { "raster-fade-duration-transition", static_cast<uint8_t>(Property::RasterFadeDurationTransition) }
+ { "raster-saturation-transition", static_cast<uint8_t>(Property::RasterSaturationTransition) }
});
const auto it = properties.find(name.c_str());
@@ -328,45 +328,45 @@ optional<Error> RasterLayer::setPaintProperty(const std::string& name, const Con
auto property = static_cast<Property>(it->second);
- if (property == Property::RasterOpacity || property == Property::RasterHueRotate || property == Property::RasterBrightnessMin || property == Property::RasterBrightnessMax || property == Property::RasterSaturation || property == Property::RasterContrast || property == Property::RasterFadeDuration) {
+ if (property == Property::RasterBrightnessMax || property == Property::RasterBrightnessMin || property == Property::RasterContrast || property == Property::RasterFadeDuration || property == Property::RasterHueRotate || property == Property::RasterOpacity || property == Property::RasterSaturation) {
Error error;
optional<PropertyValue<float>> typedValue = convert<PropertyValue<float>>(value, error, false, false);
if (!typedValue) {
return error;
}
- if (property == Property::RasterOpacity) {
- setRasterOpacity(*typedValue);
+ if (property == Property::RasterBrightnessMax) {
+ setRasterBrightnessMax(*typedValue);
return nullopt;
}
- if (property == Property::RasterHueRotate) {
- setRasterHueRotate(*typedValue);
+ if (property == Property::RasterBrightnessMin) {
+ setRasterBrightnessMin(*typedValue);
return nullopt;
}
- if (property == Property::RasterBrightnessMin) {
- setRasterBrightnessMin(*typedValue);
+ if (property == Property::RasterContrast) {
+ setRasterContrast(*typedValue);
return nullopt;
}
- if (property == Property::RasterBrightnessMax) {
- setRasterBrightnessMax(*typedValue);
+ if (property == Property::RasterFadeDuration) {
+ setRasterFadeDuration(*typedValue);
return nullopt;
}
- if (property == Property::RasterSaturation) {
- setRasterSaturation(*typedValue);
+ if (property == Property::RasterHueRotate) {
+ setRasterHueRotate(*typedValue);
return nullopt;
}
- if (property == Property::RasterContrast) {
- setRasterContrast(*typedValue);
+ if (property == Property::RasterOpacity) {
+ setRasterOpacity(*typedValue);
return nullopt;
}
- if (property == Property::RasterFadeDuration) {
- setRasterFadeDuration(*typedValue);
+ if (property == Property::RasterSaturation) {
+ setRasterSaturation(*typedValue);
return nullopt;
}
@@ -391,33 +391,33 @@ optional<Error> RasterLayer::setPaintProperty(const std::string& name, const Con
return error;
}
- if (property == Property::RasterOpacityTransition) {
- setRasterOpacityTransition(*transition);
+ if (property == Property::RasterBrightnessMaxTransition) {
+ setRasterBrightnessMaxTransition(*transition);
return nullopt;
}
- if (property == Property::RasterHueRotateTransition) {
- setRasterHueRotateTransition(*transition);
+ if (property == Property::RasterBrightnessMinTransition) {
+ setRasterBrightnessMinTransition(*transition);
return nullopt;
}
- if (property == Property::RasterBrightnessMinTransition) {
- setRasterBrightnessMinTransition(*transition);
+ if (property == Property::RasterContrastTransition) {
+ setRasterContrastTransition(*transition);
return nullopt;
}
- if (property == Property::RasterBrightnessMaxTransition) {
- setRasterBrightnessMaxTransition(*transition);
+ if (property == Property::RasterFadeDurationTransition) {
+ setRasterFadeDurationTransition(*transition);
return nullopt;
}
- if (property == Property::RasterSaturationTransition) {
- setRasterSaturationTransition(*transition);
+ if (property == Property::RasterHueRotateTransition) {
+ setRasterHueRotateTransition(*transition);
return nullopt;
}
- if (property == Property::RasterContrastTransition) {
- setRasterContrastTransition(*transition);
+ if (property == Property::RasterOpacityTransition) {
+ setRasterOpacityTransition(*transition);
return nullopt;
}
@@ -426,8 +426,8 @@ optional<Error> RasterLayer::setPaintProperty(const std::string& name, const Con
return nullopt;
}
- if (property == Property::RasterFadeDurationTransition) {
- setRasterFadeDurationTransition(*transition);
+ if (property == Property::RasterSaturationTransition) {
+ setRasterSaturationTransition(*transition);
return nullopt;
}
diff --git a/src/mbgl/style/layers/raster_layer_properties.hpp b/src/mbgl/style/layers/raster_layer_properties.hpp
index c380ea471d..61aa32de2d 100644
--- a/src/mbgl/style/layers/raster_layer_properties.hpp
+++ b/src/mbgl/style/layers/raster_layer_properties.hpp
@@ -14,47 +14,47 @@
namespace mbgl {
namespace style {
-struct RasterOpacity : PaintProperty<float> {
+struct RasterBrightnessMax : PaintProperty<float> {
static float defaultValue() { return 1; }
};
-struct RasterHueRotate : PaintProperty<float> {
+struct RasterBrightnessMin : PaintProperty<float> {
static float defaultValue() { return 0; }
};
-struct RasterBrightnessMin : PaintProperty<float> {
+struct RasterContrast : PaintProperty<float> {
static float defaultValue() { return 0; }
};
-struct RasterBrightnessMax : PaintProperty<float> {
- static float defaultValue() { return 1; }
+struct RasterFadeDuration : PaintProperty<float> {
+ static float defaultValue() { return 300; }
};
-struct RasterSaturation : PaintProperty<float> {
+struct RasterHueRotate : PaintProperty<float> {
static float defaultValue() { return 0; }
};
-struct RasterContrast : PaintProperty<float> {
- static float defaultValue() { return 0; }
+struct RasterOpacity : PaintProperty<float> {
+ static float defaultValue() { return 1; }
};
struct RasterResampling : PaintProperty<RasterResamplingType> {
static RasterResamplingType defaultValue() { return RasterResamplingType::Linear; }
};
-struct RasterFadeDuration : PaintProperty<float> {
- static float defaultValue() { return 300; }
+struct RasterSaturation : PaintProperty<float> {
+ static float defaultValue() { return 0; }
};
class RasterPaintProperties : public Properties<
- RasterOpacity,
- RasterHueRotate,
- RasterBrightnessMin,
RasterBrightnessMax,
- RasterSaturation,
+ RasterBrightnessMin,
RasterContrast,
+ RasterFadeDuration,
+ RasterHueRotate,
+ RasterOpacity,
RasterResampling,
- RasterFadeDuration
+ RasterSaturation
> {};
class RasterLayerProperties final : public LayerProperties {
diff --git a/src/mbgl/style/layers/symbol_layer.cpp b/src/mbgl/style/layers/symbol_layer.cpp
index 0567c224bd..1740e5bb2e 100644
--- a/src/mbgl/style/layers/symbol_layer.cpp
+++ b/src/mbgl/style/layers/symbol_layer.cpp
@@ -61,131 +61,163 @@ void SymbolLayer::Impl::stringifyLayout(rapidjson::Writer<rapidjson::StringBuffe
// Layout properties
-PropertyValue<SymbolPlacementType> SymbolLayer::getDefaultSymbolPlacement() {
- return SymbolPlacement::defaultValue();
+PropertyValue<bool> SymbolLayer::getDefaultIconAllowOverlap() {
+ return IconAllowOverlap::defaultValue();
}
-const PropertyValue<SymbolPlacementType>& SymbolLayer::getSymbolPlacement() const {
- return impl().layout.get<SymbolPlacement>();
+const PropertyValue<bool>& SymbolLayer::getIconAllowOverlap() const {
+ return impl().layout.get<IconAllowOverlap>();
}
-void SymbolLayer::setSymbolPlacement(const PropertyValue<SymbolPlacementType>& value) {
- if (value == getSymbolPlacement())
+void SymbolLayer::setIconAllowOverlap(const PropertyValue<bool>& value) {
+ if (value == getIconAllowOverlap())
return;
auto impl_ = mutableImpl();
- impl_->layout.get<SymbolPlacement>() = value;
+ impl_->layout.get<IconAllowOverlap>() = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-PropertyValue<float> SymbolLayer::getDefaultSymbolSpacing() {
- return SymbolSpacing::defaultValue();
+PropertyValue<SymbolAnchorType> SymbolLayer::getDefaultIconAnchor() {
+ return IconAnchor::defaultValue();
}
-const PropertyValue<float>& SymbolLayer::getSymbolSpacing() const {
- return impl().layout.get<SymbolSpacing>();
+const PropertyValue<SymbolAnchorType>& SymbolLayer::getIconAnchor() const {
+ return impl().layout.get<IconAnchor>();
}
-void SymbolLayer::setSymbolSpacing(const PropertyValue<float>& value) {
- if (value == getSymbolSpacing())
+void SymbolLayer::setIconAnchor(const PropertyValue<SymbolAnchorType>& value) {
+ if (value == getIconAnchor())
return;
auto impl_ = mutableImpl();
- impl_->layout.get<SymbolSpacing>() = value;
+ impl_->layout.get<IconAnchor>() = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-PropertyValue<bool> SymbolLayer::getDefaultSymbolAvoidEdges() {
- return SymbolAvoidEdges::defaultValue();
+PropertyValue<bool> SymbolLayer::getDefaultIconIgnorePlacement() {
+ return IconIgnorePlacement::defaultValue();
}
-const PropertyValue<bool>& SymbolLayer::getSymbolAvoidEdges() const {
- return impl().layout.get<SymbolAvoidEdges>();
+const PropertyValue<bool>& SymbolLayer::getIconIgnorePlacement() const {
+ return impl().layout.get<IconIgnorePlacement>();
}
-void SymbolLayer::setSymbolAvoidEdges(const PropertyValue<bool>& value) {
- if (value == getSymbolAvoidEdges())
+void SymbolLayer::setIconIgnorePlacement(const PropertyValue<bool>& value) {
+ if (value == getIconIgnorePlacement())
return;
auto impl_ = mutableImpl();
- impl_->layout.get<SymbolAvoidEdges>() = value;
+ impl_->layout.get<IconIgnorePlacement>() = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-PropertyValue<float> SymbolLayer::getDefaultSymbolSortKey() {
- return SymbolSortKey::defaultValue();
+PropertyValue<std::string> SymbolLayer::getDefaultIconImage() {
+ return IconImage::defaultValue();
}
-const PropertyValue<float>& SymbolLayer::getSymbolSortKey() const {
- return impl().layout.get<SymbolSortKey>();
+const PropertyValue<std::string>& SymbolLayer::getIconImage() const {
+ return impl().layout.get<IconImage>();
}
-void SymbolLayer::setSymbolSortKey(const PropertyValue<float>& value) {
- if (value == getSymbolSortKey())
+void SymbolLayer::setIconImage(const PropertyValue<std::string>& value) {
+ if (value == getIconImage())
return;
auto impl_ = mutableImpl();
- impl_->layout.get<SymbolSortKey>() = value;
+ impl_->layout.get<IconImage>() = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-PropertyValue<SymbolZOrderType> SymbolLayer::getDefaultSymbolZOrder() {
- return SymbolZOrder::defaultValue();
+PropertyValue<bool> SymbolLayer::getDefaultIconKeepUpright() {
+ return IconKeepUpright::defaultValue();
}
-const PropertyValue<SymbolZOrderType>& SymbolLayer::getSymbolZOrder() const {
- return impl().layout.get<SymbolZOrder>();
+const PropertyValue<bool>& SymbolLayer::getIconKeepUpright() const {
+ return impl().layout.get<IconKeepUpright>();
}
-void SymbolLayer::setSymbolZOrder(const PropertyValue<SymbolZOrderType>& value) {
- if (value == getSymbolZOrder())
+void SymbolLayer::setIconKeepUpright(const PropertyValue<bool>& value) {
+ if (value == getIconKeepUpright())
return;
auto impl_ = mutableImpl();
- impl_->layout.get<SymbolZOrder>() = value;
+ impl_->layout.get<IconKeepUpright>() = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-PropertyValue<bool> SymbolLayer::getDefaultIconAllowOverlap() {
- return IconAllowOverlap::defaultValue();
+PropertyValue<std::array<float, 2>> SymbolLayer::getDefaultIconOffset() {
+ return IconOffset::defaultValue();
}
-const PropertyValue<bool>& SymbolLayer::getIconAllowOverlap() const {
- return impl().layout.get<IconAllowOverlap>();
+const PropertyValue<std::array<float, 2>>& SymbolLayer::getIconOffset() const {
+ return impl().layout.get<IconOffset>();
}
-void SymbolLayer::setIconAllowOverlap(const PropertyValue<bool>& value) {
- if (value == getIconAllowOverlap())
+void SymbolLayer::setIconOffset(const PropertyValue<std::array<float, 2>>& value) {
+ if (value == getIconOffset())
return;
auto impl_ = mutableImpl();
- impl_->layout.get<IconAllowOverlap>() = value;
+ impl_->layout.get<IconOffset>() = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-PropertyValue<bool> SymbolLayer::getDefaultIconIgnorePlacement() {
- return IconIgnorePlacement::defaultValue();
+PropertyValue<bool> SymbolLayer::getDefaultIconOptional() {
+ return IconOptional::defaultValue();
}
-const PropertyValue<bool>& SymbolLayer::getIconIgnorePlacement() const {
- return impl().layout.get<IconIgnorePlacement>();
+const PropertyValue<bool>& SymbolLayer::getIconOptional() const {
+ return impl().layout.get<IconOptional>();
}
-void SymbolLayer::setIconIgnorePlacement(const PropertyValue<bool>& value) {
- if (value == getIconIgnorePlacement())
+void SymbolLayer::setIconOptional(const PropertyValue<bool>& value) {
+ if (value == getIconOptional())
return;
auto impl_ = mutableImpl();
- impl_->layout.get<IconIgnorePlacement>() = value;
+ impl_->layout.get<IconOptional>() = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-PropertyValue<bool> SymbolLayer::getDefaultIconOptional() {
- return IconOptional::defaultValue();
+PropertyValue<float> SymbolLayer::getDefaultIconPadding() {
+ return IconPadding::defaultValue();
}
-const PropertyValue<bool>& SymbolLayer::getIconOptional() const {
- return impl().layout.get<IconOptional>();
+const PropertyValue<float>& SymbolLayer::getIconPadding() const {
+ return impl().layout.get<IconPadding>();
}
-void SymbolLayer::setIconOptional(const PropertyValue<bool>& value) {
- if (value == getIconOptional())
+void SymbolLayer::setIconPadding(const PropertyValue<float>& value) {
+ if (value == getIconPadding())
return;
auto impl_ = mutableImpl();
- impl_->layout.get<IconOptional>() = value;
+ impl_->layout.get<IconPadding>() = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
+}
+PropertyValue<AlignmentType> SymbolLayer::getDefaultIconPitchAlignment() {
+ return IconPitchAlignment::defaultValue();
+}
+
+const PropertyValue<AlignmentType>& SymbolLayer::getIconPitchAlignment() const {
+ return impl().layout.get<IconPitchAlignment>();
+}
+
+void SymbolLayer::setIconPitchAlignment(const PropertyValue<AlignmentType>& value) {
+ if (value == getIconPitchAlignment())
+ return;
+ auto impl_ = mutableImpl();
+ impl_->layout.get<IconPitchAlignment>() = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
+}
+PropertyValue<float> SymbolLayer::getDefaultIconRotate() {
+ return IconRotate::defaultValue();
+}
+
+const PropertyValue<float>& SymbolLayer::getIconRotate() const {
+ return impl().layout.get<IconRotate>();
+}
+
+void SymbolLayer::setIconRotate(const PropertyValue<float>& value) {
+ if (value == getIconRotate())
+ return;
+ auto impl_ = mutableImpl();
+ impl_->layout.get<IconRotate>() = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
@@ -253,147 +285,115 @@ void SymbolLayer::setIconTextFitPadding(const PropertyValue<std::array<float, 4>
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-PropertyValue<std::string> SymbolLayer::getDefaultIconImage() {
- return IconImage::defaultValue();
-}
-
-const PropertyValue<std::string>& SymbolLayer::getIconImage() const {
- return impl().layout.get<IconImage>();
-}
-
-void SymbolLayer::setIconImage(const PropertyValue<std::string>& value) {
- if (value == getIconImage())
- return;
- auto impl_ = mutableImpl();
- impl_->layout.get<IconImage>() = value;
- baseImpl = std::move(impl_);
- observer->onLayerChanged(*this);
-}
-PropertyValue<float> SymbolLayer::getDefaultIconRotate() {
- return IconRotate::defaultValue();
-}
-
-const PropertyValue<float>& SymbolLayer::getIconRotate() const {
- return impl().layout.get<IconRotate>();
-}
-
-void SymbolLayer::setIconRotate(const PropertyValue<float>& value) {
- if (value == getIconRotate())
- return;
- auto impl_ = mutableImpl();
- impl_->layout.get<IconRotate>() = value;
- baseImpl = std::move(impl_);
- observer->onLayerChanged(*this);
-}
-PropertyValue<float> SymbolLayer::getDefaultIconPadding() {
- return IconPadding::defaultValue();
+PropertyValue<bool> SymbolLayer::getDefaultSymbolAvoidEdges() {
+ return SymbolAvoidEdges::defaultValue();
}
-const PropertyValue<float>& SymbolLayer::getIconPadding() const {
- return impl().layout.get<IconPadding>();
+const PropertyValue<bool>& SymbolLayer::getSymbolAvoidEdges() const {
+ return impl().layout.get<SymbolAvoidEdges>();
}
-void SymbolLayer::setIconPadding(const PropertyValue<float>& value) {
- if (value == getIconPadding())
+void SymbolLayer::setSymbolAvoidEdges(const PropertyValue<bool>& value) {
+ if (value == getSymbolAvoidEdges())
return;
auto impl_ = mutableImpl();
- impl_->layout.get<IconPadding>() = value;
+ impl_->layout.get<SymbolAvoidEdges>() = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-PropertyValue<bool> SymbolLayer::getDefaultIconKeepUpright() {
- return IconKeepUpright::defaultValue();
+PropertyValue<SymbolPlacementType> SymbolLayer::getDefaultSymbolPlacement() {
+ return SymbolPlacement::defaultValue();
}
-const PropertyValue<bool>& SymbolLayer::getIconKeepUpright() const {
- return impl().layout.get<IconKeepUpright>();
+const PropertyValue<SymbolPlacementType>& SymbolLayer::getSymbolPlacement() const {
+ return impl().layout.get<SymbolPlacement>();
}
-void SymbolLayer::setIconKeepUpright(const PropertyValue<bool>& value) {
- if (value == getIconKeepUpright())
+void SymbolLayer::setSymbolPlacement(const PropertyValue<SymbolPlacementType>& value) {
+ if (value == getSymbolPlacement())
return;
auto impl_ = mutableImpl();
- impl_->layout.get<IconKeepUpright>() = value;
+ impl_->layout.get<SymbolPlacement>() = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-PropertyValue<std::array<float, 2>> SymbolLayer::getDefaultIconOffset() {
- return IconOffset::defaultValue();
+PropertyValue<float> SymbolLayer::getDefaultSymbolSortKey() {
+ return SymbolSortKey::defaultValue();
}
-const PropertyValue<std::array<float, 2>>& SymbolLayer::getIconOffset() const {
- return impl().layout.get<IconOffset>();
+const PropertyValue<float>& SymbolLayer::getSymbolSortKey() const {
+ return impl().layout.get<SymbolSortKey>();
}
-void SymbolLayer::setIconOffset(const PropertyValue<std::array<float, 2>>& value) {
- if (value == getIconOffset())
+void SymbolLayer::setSymbolSortKey(const PropertyValue<float>& value) {
+ if (value == getSymbolSortKey())
return;
auto impl_ = mutableImpl();
- impl_->layout.get<IconOffset>() = value;
+ impl_->layout.get<SymbolSortKey>() = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-PropertyValue<SymbolAnchorType> SymbolLayer::getDefaultIconAnchor() {
- return IconAnchor::defaultValue();
+PropertyValue<float> SymbolLayer::getDefaultSymbolSpacing() {
+ return SymbolSpacing::defaultValue();
}
-const PropertyValue<SymbolAnchorType>& SymbolLayer::getIconAnchor() const {
- return impl().layout.get<IconAnchor>();
+const PropertyValue<float>& SymbolLayer::getSymbolSpacing() const {
+ return impl().layout.get<SymbolSpacing>();
}
-void SymbolLayer::setIconAnchor(const PropertyValue<SymbolAnchorType>& value) {
- if (value == getIconAnchor())
+void SymbolLayer::setSymbolSpacing(const PropertyValue<float>& value) {
+ if (value == getSymbolSpacing())
return;
auto impl_ = mutableImpl();
- impl_->layout.get<IconAnchor>() = value;
+ impl_->layout.get<SymbolSpacing>() = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-PropertyValue<AlignmentType> SymbolLayer::getDefaultIconPitchAlignment() {
- return IconPitchAlignment::defaultValue();
+PropertyValue<SymbolZOrderType> SymbolLayer::getDefaultSymbolZOrder() {
+ return SymbolZOrder::defaultValue();
}
-const PropertyValue<AlignmentType>& SymbolLayer::getIconPitchAlignment() const {
- return impl().layout.get<IconPitchAlignment>();
+const PropertyValue<SymbolZOrderType>& SymbolLayer::getSymbolZOrder() const {
+ return impl().layout.get<SymbolZOrder>();
}
-void SymbolLayer::setIconPitchAlignment(const PropertyValue<AlignmentType>& value) {
- if (value == getIconPitchAlignment())
+void SymbolLayer::setSymbolZOrder(const PropertyValue<SymbolZOrderType>& value) {
+ if (value == getSymbolZOrder())
return;
auto impl_ = mutableImpl();
- impl_->layout.get<IconPitchAlignment>() = value;
+ impl_->layout.get<SymbolZOrder>() = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-PropertyValue<AlignmentType> SymbolLayer::getDefaultTextPitchAlignment() {
- return TextPitchAlignment::defaultValue();
+PropertyValue<bool> SymbolLayer::getDefaultTextAllowOverlap() {
+ return TextAllowOverlap::defaultValue();
}
-const PropertyValue<AlignmentType>& SymbolLayer::getTextPitchAlignment() const {
- return impl().layout.get<TextPitchAlignment>();
+const PropertyValue<bool>& SymbolLayer::getTextAllowOverlap() const {
+ return impl().layout.get<TextAllowOverlap>();
}
-void SymbolLayer::setTextPitchAlignment(const PropertyValue<AlignmentType>& value) {
- if (value == getTextPitchAlignment())
+void SymbolLayer::setTextAllowOverlap(const PropertyValue<bool>& value) {
+ if (value == getTextAllowOverlap())
return;
auto impl_ = mutableImpl();
- impl_->layout.get<TextPitchAlignment>() = value;
+ impl_->layout.get<TextAllowOverlap>() = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-PropertyValue<AlignmentType> SymbolLayer::getDefaultTextRotationAlignment() {
- return TextRotationAlignment::defaultValue();
+PropertyValue<SymbolAnchorType> SymbolLayer::getDefaultTextAnchor() {
+ return TextAnchor::defaultValue();
}
-const PropertyValue<AlignmentType>& SymbolLayer::getTextRotationAlignment() const {
- return impl().layout.get<TextRotationAlignment>();
+const PropertyValue<SymbolAnchorType>& SymbolLayer::getTextAnchor() const {
+ return impl().layout.get<TextAnchor>();
}
-void SymbolLayer::setTextRotationAlignment(const PropertyValue<AlignmentType>& value) {
- if (value == getTextRotationAlignment())
+void SymbolLayer::setTextAnchor(const PropertyValue<SymbolAnchorType>& value) {
+ if (value == getTextAnchor())
return;
auto impl_ = mutableImpl();
- impl_->layout.get<TextRotationAlignment>() = value;
+ impl_->layout.get<TextAnchor>() = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
@@ -429,51 +429,51 @@ void SymbolLayer::setTextFont(const PropertyValue<std::vector<std::string>>& val
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-PropertyValue<float> SymbolLayer::getDefaultTextSize() {
- return TextSize::defaultValue();
+PropertyValue<bool> SymbolLayer::getDefaultTextIgnorePlacement() {
+ return TextIgnorePlacement::defaultValue();
}
-const PropertyValue<float>& SymbolLayer::getTextSize() const {
- return impl().layout.get<TextSize>();
+const PropertyValue<bool>& SymbolLayer::getTextIgnorePlacement() const {
+ return impl().layout.get<TextIgnorePlacement>();
}
-void SymbolLayer::setTextSize(const PropertyValue<float>& value) {
- if (value == getTextSize())
+void SymbolLayer::setTextIgnorePlacement(const PropertyValue<bool>& value) {
+ if (value == getTextIgnorePlacement())
return;
auto impl_ = mutableImpl();
- impl_->layout.get<TextSize>() = value;
+ impl_->layout.get<TextIgnorePlacement>() = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-PropertyValue<float> SymbolLayer::getDefaultTextMaxWidth() {
- return TextMaxWidth::defaultValue();
+PropertyValue<TextJustifyType> SymbolLayer::getDefaultTextJustify() {
+ return TextJustify::defaultValue();
}
-const PropertyValue<float>& SymbolLayer::getTextMaxWidth() const {
- return impl().layout.get<TextMaxWidth>();
+const PropertyValue<TextJustifyType>& SymbolLayer::getTextJustify() const {
+ return impl().layout.get<TextJustify>();
}
-void SymbolLayer::setTextMaxWidth(const PropertyValue<float>& value) {
- if (value == getTextMaxWidth())
+void SymbolLayer::setTextJustify(const PropertyValue<TextJustifyType>& value) {
+ if (value == getTextJustify())
return;
auto impl_ = mutableImpl();
- impl_->layout.get<TextMaxWidth>() = value;
+ impl_->layout.get<TextJustify>() = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-PropertyValue<float> SymbolLayer::getDefaultTextLineHeight() {
- return TextLineHeight::defaultValue();
+PropertyValue<bool> SymbolLayer::getDefaultTextKeepUpright() {
+ return TextKeepUpright::defaultValue();
}
-const PropertyValue<float>& SymbolLayer::getTextLineHeight() const {
- return impl().layout.get<TextLineHeight>();
+const PropertyValue<bool>& SymbolLayer::getTextKeepUpright() const {
+ return impl().layout.get<TextKeepUpright>();
}
-void SymbolLayer::setTextLineHeight(const PropertyValue<float>& value) {
- if (value == getTextLineHeight())
+void SymbolLayer::setTextKeepUpright(const PropertyValue<bool>& value) {
+ if (value == getTextKeepUpright())
return;
auto impl_ = mutableImpl();
- impl_->layout.get<TextLineHeight>() = value;
+ impl_->layout.get<TextKeepUpright>() = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
@@ -493,99 +493,83 @@ void SymbolLayer::setTextLetterSpacing(const PropertyValue<float>& value) {
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-PropertyValue<TextJustifyType> SymbolLayer::getDefaultTextJustify() {
- return TextJustify::defaultValue();
-}
-
-const PropertyValue<TextJustifyType>& SymbolLayer::getTextJustify() const {
- return impl().layout.get<TextJustify>();
-}
-
-void SymbolLayer::setTextJustify(const PropertyValue<TextJustifyType>& value) {
- if (value == getTextJustify())
- return;
- auto impl_ = mutableImpl();
- impl_->layout.get<TextJustify>() = value;
- baseImpl = std::move(impl_);
- observer->onLayerChanged(*this);
-}
-PropertyValue<float> SymbolLayer::getDefaultTextRadialOffset() {
- return TextRadialOffset::defaultValue();
+PropertyValue<float> SymbolLayer::getDefaultTextLineHeight() {
+ return TextLineHeight::defaultValue();
}
-const PropertyValue<float>& SymbolLayer::getTextRadialOffset() const {
- return impl().layout.get<TextRadialOffset>();
+const PropertyValue<float>& SymbolLayer::getTextLineHeight() const {
+ return impl().layout.get<TextLineHeight>();
}
-void SymbolLayer::setTextRadialOffset(const PropertyValue<float>& value) {
- if (value == getTextRadialOffset())
+void SymbolLayer::setTextLineHeight(const PropertyValue<float>& value) {
+ if (value == getTextLineHeight())
return;
auto impl_ = mutableImpl();
- impl_->layout.get<TextRadialOffset>() = value;
+ impl_->layout.get<TextLineHeight>() = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-PropertyValue<std::vector<TextVariableAnchorType>> SymbolLayer::getDefaultTextVariableAnchor() {
- return TextVariableAnchor::defaultValue();
+PropertyValue<float> SymbolLayer::getDefaultTextMaxAngle() {
+ return TextMaxAngle::defaultValue();
}
-const PropertyValue<std::vector<TextVariableAnchorType>>& SymbolLayer::getTextVariableAnchor() const {
- return impl().layout.get<TextVariableAnchor>();
+const PropertyValue<float>& SymbolLayer::getTextMaxAngle() const {
+ return impl().layout.get<TextMaxAngle>();
}
-void SymbolLayer::setTextVariableAnchor(const PropertyValue<std::vector<TextVariableAnchorType>>& value) {
- if (value == getTextVariableAnchor())
+void SymbolLayer::setTextMaxAngle(const PropertyValue<float>& value) {
+ if (value == getTextMaxAngle())
return;
auto impl_ = mutableImpl();
- impl_->layout.get<TextVariableAnchor>() = value;
+ impl_->layout.get<TextMaxAngle>() = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-PropertyValue<SymbolAnchorType> SymbolLayer::getDefaultTextAnchor() {
- return TextAnchor::defaultValue();
+PropertyValue<float> SymbolLayer::getDefaultTextMaxWidth() {
+ return TextMaxWidth::defaultValue();
}
-const PropertyValue<SymbolAnchorType>& SymbolLayer::getTextAnchor() const {
- return impl().layout.get<TextAnchor>();
+const PropertyValue<float>& SymbolLayer::getTextMaxWidth() const {
+ return impl().layout.get<TextMaxWidth>();
}
-void SymbolLayer::setTextAnchor(const PropertyValue<SymbolAnchorType>& value) {
- if (value == getTextAnchor())
+void SymbolLayer::setTextMaxWidth(const PropertyValue<float>& value) {
+ if (value == getTextMaxWidth())
return;
auto impl_ = mutableImpl();
- impl_->layout.get<TextAnchor>() = value;
+ impl_->layout.get<TextMaxWidth>() = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-PropertyValue<float> SymbolLayer::getDefaultTextMaxAngle() {
- return TextMaxAngle::defaultValue();
+PropertyValue<std::array<float, 2>> SymbolLayer::getDefaultTextOffset() {
+ return TextOffset::defaultValue();
}
-const PropertyValue<float>& SymbolLayer::getTextMaxAngle() const {
- return impl().layout.get<TextMaxAngle>();
+const PropertyValue<std::array<float, 2>>& SymbolLayer::getTextOffset() const {
+ return impl().layout.get<TextOffset>();
}
-void SymbolLayer::setTextMaxAngle(const PropertyValue<float>& value) {
- if (value == getTextMaxAngle())
+void SymbolLayer::setTextOffset(const PropertyValue<std::array<float, 2>>& value) {
+ if (value == getTextOffset())
return;
auto impl_ = mutableImpl();
- impl_->layout.get<TextMaxAngle>() = value;
+ impl_->layout.get<TextOffset>() = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-PropertyValue<float> SymbolLayer::getDefaultTextRotate() {
- return TextRotate::defaultValue();
+PropertyValue<bool> SymbolLayer::getDefaultTextOptional() {
+ return TextOptional::defaultValue();
}
-const PropertyValue<float>& SymbolLayer::getTextRotate() const {
- return impl().layout.get<TextRotate>();
+const PropertyValue<bool>& SymbolLayer::getTextOptional() const {
+ return impl().layout.get<TextOptional>();
}
-void SymbolLayer::setTextRotate(const PropertyValue<float>& value) {
- if (value == getTextRotate())
+void SymbolLayer::setTextOptional(const PropertyValue<bool>& value) {
+ if (value == getTextOptional())
return;
auto impl_ = mutableImpl();
- impl_->layout.get<TextRotate>() = value;
+ impl_->layout.get<TextOptional>() = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
@@ -605,131 +589,120 @@ void SymbolLayer::setTextPadding(const PropertyValue<float>& value) {
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-PropertyValue<bool> SymbolLayer::getDefaultTextKeepUpright() {
- return TextKeepUpright::defaultValue();
+PropertyValue<AlignmentType> SymbolLayer::getDefaultTextPitchAlignment() {
+ return TextPitchAlignment::defaultValue();
}
-const PropertyValue<bool>& SymbolLayer::getTextKeepUpright() const {
- return impl().layout.get<TextKeepUpright>();
+const PropertyValue<AlignmentType>& SymbolLayer::getTextPitchAlignment() const {
+ return impl().layout.get<TextPitchAlignment>();
}
-void SymbolLayer::setTextKeepUpright(const PropertyValue<bool>& value) {
- if (value == getTextKeepUpright())
+void SymbolLayer::setTextPitchAlignment(const PropertyValue<AlignmentType>& value) {
+ if (value == getTextPitchAlignment())
return;
auto impl_ = mutableImpl();
- impl_->layout.get<TextKeepUpright>() = value;
+ impl_->layout.get<TextPitchAlignment>() = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-PropertyValue<TextTransformType> SymbolLayer::getDefaultTextTransform() {
- return TextTransform::defaultValue();
+PropertyValue<float> SymbolLayer::getDefaultTextRadialOffset() {
+ return TextRadialOffset::defaultValue();
}
-const PropertyValue<TextTransformType>& SymbolLayer::getTextTransform() const {
- return impl().layout.get<TextTransform>();
+const PropertyValue<float>& SymbolLayer::getTextRadialOffset() const {
+ return impl().layout.get<TextRadialOffset>();
}
-void SymbolLayer::setTextTransform(const PropertyValue<TextTransformType>& value) {
- if (value == getTextTransform())
+void SymbolLayer::setTextRadialOffset(const PropertyValue<float>& value) {
+ if (value == getTextRadialOffset())
return;
auto impl_ = mutableImpl();
- impl_->layout.get<TextTransform>() = value;
+ impl_->layout.get<TextRadialOffset>() = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-PropertyValue<std::array<float, 2>> SymbolLayer::getDefaultTextOffset() {
- return TextOffset::defaultValue();
+PropertyValue<float> SymbolLayer::getDefaultTextRotate() {
+ return TextRotate::defaultValue();
}
-const PropertyValue<std::array<float, 2>>& SymbolLayer::getTextOffset() const {
- return impl().layout.get<TextOffset>();
+const PropertyValue<float>& SymbolLayer::getTextRotate() const {
+ return impl().layout.get<TextRotate>();
}
-void SymbolLayer::setTextOffset(const PropertyValue<std::array<float, 2>>& value) {
- if (value == getTextOffset())
+void SymbolLayer::setTextRotate(const PropertyValue<float>& value) {
+ if (value == getTextRotate())
return;
auto impl_ = mutableImpl();
- impl_->layout.get<TextOffset>() = value;
+ impl_->layout.get<TextRotate>() = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-PropertyValue<bool> SymbolLayer::getDefaultTextAllowOverlap() {
- return TextAllowOverlap::defaultValue();
+PropertyValue<AlignmentType> SymbolLayer::getDefaultTextRotationAlignment() {
+ return TextRotationAlignment::defaultValue();
}
-const PropertyValue<bool>& SymbolLayer::getTextAllowOverlap() const {
- return impl().layout.get<TextAllowOverlap>();
+const PropertyValue<AlignmentType>& SymbolLayer::getTextRotationAlignment() const {
+ return impl().layout.get<TextRotationAlignment>();
}
-void SymbolLayer::setTextAllowOverlap(const PropertyValue<bool>& value) {
- if (value == getTextAllowOverlap())
+void SymbolLayer::setTextRotationAlignment(const PropertyValue<AlignmentType>& value) {
+ if (value == getTextRotationAlignment())
return;
auto impl_ = mutableImpl();
- impl_->layout.get<TextAllowOverlap>() = value;
+ impl_->layout.get<TextRotationAlignment>() = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-PropertyValue<bool> SymbolLayer::getDefaultTextIgnorePlacement() {
- return TextIgnorePlacement::defaultValue();
+PropertyValue<float> SymbolLayer::getDefaultTextSize() {
+ return TextSize::defaultValue();
}
-const PropertyValue<bool>& SymbolLayer::getTextIgnorePlacement() const {
- return impl().layout.get<TextIgnorePlacement>();
+const PropertyValue<float>& SymbolLayer::getTextSize() const {
+ return impl().layout.get<TextSize>();
}
-void SymbolLayer::setTextIgnorePlacement(const PropertyValue<bool>& value) {
- if (value == getTextIgnorePlacement())
+void SymbolLayer::setTextSize(const PropertyValue<float>& value) {
+ if (value == getTextSize())
return;
auto impl_ = mutableImpl();
- impl_->layout.get<TextIgnorePlacement>() = value;
+ impl_->layout.get<TextSize>() = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-PropertyValue<bool> SymbolLayer::getDefaultTextOptional() {
- return TextOptional::defaultValue();
+PropertyValue<TextTransformType> SymbolLayer::getDefaultTextTransform() {
+ return TextTransform::defaultValue();
}
-const PropertyValue<bool>& SymbolLayer::getTextOptional() const {
- return impl().layout.get<TextOptional>();
+const PropertyValue<TextTransformType>& SymbolLayer::getTextTransform() const {
+ return impl().layout.get<TextTransform>();
}
-void SymbolLayer::setTextOptional(const PropertyValue<bool>& value) {
- if (value == getTextOptional())
+void SymbolLayer::setTextTransform(const PropertyValue<TextTransformType>& value) {
+ if (value == getTextTransform())
return;
auto impl_ = mutableImpl();
- impl_->layout.get<TextOptional>() = value;
+ impl_->layout.get<TextTransform>() = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-
-// Paint properties
-
-PropertyValue<float> SymbolLayer::getDefaultIconOpacity() {
- return { 1 };
+PropertyValue<std::vector<TextVariableAnchorType>> SymbolLayer::getDefaultTextVariableAnchor() {
+ return TextVariableAnchor::defaultValue();
}
-const PropertyValue<float>& SymbolLayer::getIconOpacity() const {
- return impl().paint.template get<IconOpacity>().value;
+const PropertyValue<std::vector<TextVariableAnchorType>>& SymbolLayer::getTextVariableAnchor() const {
+ return impl().layout.get<TextVariableAnchor>();
}
-void SymbolLayer::setIconOpacity(const PropertyValue<float>& value) {
- if (value == getIconOpacity())
+void SymbolLayer::setTextVariableAnchor(const PropertyValue<std::vector<TextVariableAnchorType>>& value) {
+ if (value == getTextVariableAnchor())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<IconOpacity>().value = value;
+ impl_->layout.get<TextVariableAnchor>() = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void SymbolLayer::setIconOpacityTransition(const TransitionOptions& options) {
- auto impl_ = mutableImpl();
- impl_->paint.template get<IconOpacity>().options = options;
- baseImpl = std::move(impl_);
-}
-
-TransitionOptions SymbolLayer::getIconOpacityTransition() const {
- return impl().paint.template get<IconOpacity>().options;
-}
+// Paint properties
PropertyValue<Color> SymbolLayer::getDefaultIconColor() {
return { Color::black() };
@@ -758,6 +731,33 @@ TransitionOptions SymbolLayer::getIconColorTransition() const {
return impl().paint.template get<IconColor>().options;
}
+PropertyValue<float> SymbolLayer::getDefaultIconHaloBlur() {
+ return { 0 };
+}
+
+const PropertyValue<float>& SymbolLayer::getIconHaloBlur() const {
+ return impl().paint.template get<IconHaloBlur>().value;
+}
+
+void SymbolLayer::setIconHaloBlur(const PropertyValue<float>& value) {
+ if (value == getIconHaloBlur())
+ return;
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<IconHaloBlur>().value = value;
+ baseImpl = std::move(impl_);
+ observer->onLayerChanged(*this);
+}
+
+void SymbolLayer::setIconHaloBlurTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->paint.template get<IconHaloBlur>().options = options;
+ baseImpl = std::move(impl_);
+}
+
+TransitionOptions SymbolLayer::getIconHaloBlurTransition() const {
+ return impl().paint.template get<IconHaloBlur>().options;
+}
+
PropertyValue<Color> SymbolLayer::getDefaultIconHaloColor() {
return { {} };
}
@@ -812,31 +812,31 @@ TransitionOptions SymbolLayer::getIconHaloWidthTransition() const {
return impl().paint.template get<IconHaloWidth>().options;
}
-PropertyValue<float> SymbolLayer::getDefaultIconHaloBlur() {
- return { 0 };
+PropertyValue<float> SymbolLayer::getDefaultIconOpacity() {
+ return { 1 };
}
-const PropertyValue<float>& SymbolLayer::getIconHaloBlur() const {
- return impl().paint.template get<IconHaloBlur>().value;
+const PropertyValue<float>& SymbolLayer::getIconOpacity() const {
+ return impl().paint.template get<IconOpacity>().value;
}
-void SymbolLayer::setIconHaloBlur(const PropertyValue<float>& value) {
- if (value == getIconHaloBlur())
+void SymbolLayer::setIconOpacity(const PropertyValue<float>& value) {
+ if (value == getIconOpacity())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<IconHaloBlur>().value = value;
+ impl_->paint.template get<IconOpacity>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void SymbolLayer::setIconHaloBlurTransition(const TransitionOptions& options) {
+void SymbolLayer::setIconOpacityTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<IconHaloBlur>().options = options;
+ impl_->paint.template get<IconOpacity>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions SymbolLayer::getIconHaloBlurTransition() const {
- return impl().paint.template get<IconHaloBlur>().options;
+TransitionOptions SymbolLayer::getIconOpacityTransition() const {
+ return impl().paint.template get<IconOpacity>().options;
}
PropertyValue<std::array<float, 2>> SymbolLayer::getDefaultIconTranslate() {
@@ -893,58 +893,58 @@ TransitionOptions SymbolLayer::getIconTranslateAnchorTransition() const {
return impl().paint.template get<IconTranslateAnchor>().options;
}
-PropertyValue<float> SymbolLayer::getDefaultTextOpacity() {
- return { 1 };
+PropertyValue<Color> SymbolLayer::getDefaultTextColor() {
+ return { Color::black() };
}
-const PropertyValue<float>& SymbolLayer::getTextOpacity() const {
- return impl().paint.template get<TextOpacity>().value;
+const PropertyValue<Color>& SymbolLayer::getTextColor() const {
+ return impl().paint.template get<TextColor>().value;
}
-void SymbolLayer::setTextOpacity(const PropertyValue<float>& value) {
- if (value == getTextOpacity())
+void SymbolLayer::setTextColor(const PropertyValue<Color>& value) {
+ if (value == getTextColor())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<TextOpacity>().value = value;
+ impl_->paint.template get<TextColor>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void SymbolLayer::setTextOpacityTransition(const TransitionOptions& options) {
+void SymbolLayer::setTextColorTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<TextOpacity>().options = options;
+ impl_->paint.template get<TextColor>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions SymbolLayer::getTextOpacityTransition() const {
- return impl().paint.template get<TextOpacity>().options;
+TransitionOptions SymbolLayer::getTextColorTransition() const {
+ return impl().paint.template get<TextColor>().options;
}
-PropertyValue<Color> SymbolLayer::getDefaultTextColor() {
- return { Color::black() };
+PropertyValue<float> SymbolLayer::getDefaultTextHaloBlur() {
+ return { 0 };
}
-const PropertyValue<Color>& SymbolLayer::getTextColor() const {
- return impl().paint.template get<TextColor>().value;
+const PropertyValue<float>& SymbolLayer::getTextHaloBlur() const {
+ return impl().paint.template get<TextHaloBlur>().value;
}
-void SymbolLayer::setTextColor(const PropertyValue<Color>& value) {
- if (value == getTextColor())
+void SymbolLayer::setTextHaloBlur(const PropertyValue<float>& value) {
+ if (value == getTextHaloBlur())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<TextColor>().value = value;
+ impl_->paint.template get<TextHaloBlur>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void SymbolLayer::setTextColorTransition(const TransitionOptions& options) {
+void SymbolLayer::setTextHaloBlurTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<TextColor>().options = options;
+ impl_->paint.template get<TextHaloBlur>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions SymbolLayer::getTextColorTransition() const {
- return impl().paint.template get<TextColor>().options;
+TransitionOptions SymbolLayer::getTextHaloBlurTransition() const {
+ return impl().paint.template get<TextHaloBlur>().options;
}
PropertyValue<Color> SymbolLayer::getDefaultTextHaloColor() {
@@ -1001,31 +1001,31 @@ TransitionOptions SymbolLayer::getTextHaloWidthTransition() const {
return impl().paint.template get<TextHaloWidth>().options;
}
-PropertyValue<float> SymbolLayer::getDefaultTextHaloBlur() {
- return { 0 };
+PropertyValue<float> SymbolLayer::getDefaultTextOpacity() {
+ return { 1 };
}
-const PropertyValue<float>& SymbolLayer::getTextHaloBlur() const {
- return impl().paint.template get<TextHaloBlur>().value;
+const PropertyValue<float>& SymbolLayer::getTextOpacity() const {
+ return impl().paint.template get<TextOpacity>().value;
}
-void SymbolLayer::setTextHaloBlur(const PropertyValue<float>& value) {
- if (value == getTextHaloBlur())
+void SymbolLayer::setTextOpacity(const PropertyValue<float>& value) {
+ if (value == getTextOpacity())
return;
auto impl_ = mutableImpl();
- impl_->paint.template get<TextHaloBlur>().value = value;
+ impl_->paint.template get<TextOpacity>().value = value;
baseImpl = std::move(impl_);
observer->onLayerChanged(*this);
}
-void SymbolLayer::setTextHaloBlurTransition(const TransitionOptions& options) {
+void SymbolLayer::setTextOpacityTransition(const TransitionOptions& options) {
auto impl_ = mutableImpl();
- impl_->paint.template get<TextHaloBlur>().options = options;
+ impl_->paint.template get<TextOpacity>().options = options;
baseImpl = std::move(impl_);
}
-TransitionOptions SymbolLayer::getTextHaloBlurTransition() const {
- return impl().paint.template get<TextHaloBlur>().options;
+TransitionOptions SymbolLayer::getTextOpacityTransition() const {
+ return impl().paint.template get<TextOpacity>().options;
}
PropertyValue<std::array<float, 2>> SymbolLayer::getDefaultTextTranslate() {
@@ -1086,63 +1086,63 @@ using namespace conversion;
optional<Error> SymbolLayer::setPaintProperty(const std::string& name, const Convertible& value) {
enum class Property : uint8_t {
- IconOpacity,
IconColor,
+ IconHaloBlur,
IconHaloColor,
IconHaloWidth,
- IconHaloBlur,
+ IconOpacity,
IconTranslate,
IconTranslateAnchor,
- TextOpacity,
TextColor,
+ TextHaloBlur,
TextHaloColor,
TextHaloWidth,
- TextHaloBlur,
+ TextOpacity,
TextTranslate,
TextTranslateAnchor,
- IconOpacityTransition,
IconColorTransition,
+ IconHaloBlurTransition,
IconHaloColorTransition,
IconHaloWidthTransition,
- IconHaloBlurTransition,
+ IconOpacityTransition,
IconTranslateTransition,
IconTranslateAnchorTransition,
- TextOpacityTransition,
TextColorTransition,
+ TextHaloBlurTransition,
TextHaloColorTransition,
TextHaloWidthTransition,
- TextHaloBlurTransition,
+ TextOpacityTransition,
TextTranslateTransition,
TextTranslateAnchorTransition,
};
MAPBOX_ETERNAL_CONSTEXPR const auto properties = mapbox::eternal::hash_map<mapbox::eternal::string, uint8_t>({
- { "icon-opacity", static_cast<uint8_t>(Property::IconOpacity) },
{ "icon-color", static_cast<uint8_t>(Property::IconColor) },
+ { "icon-halo-blur", static_cast<uint8_t>(Property::IconHaloBlur) },
{ "icon-halo-color", static_cast<uint8_t>(Property::IconHaloColor) },
{ "icon-halo-width", static_cast<uint8_t>(Property::IconHaloWidth) },
- { "icon-halo-blur", static_cast<uint8_t>(Property::IconHaloBlur) },
+ { "icon-opacity", static_cast<uint8_t>(Property::IconOpacity) },
{ "icon-translate", static_cast<uint8_t>(Property::IconTranslate) },
{ "icon-translate-anchor", static_cast<uint8_t>(Property::IconTranslateAnchor) },
- { "text-opacity", static_cast<uint8_t>(Property::TextOpacity) },
{ "text-color", static_cast<uint8_t>(Property::TextColor) },
+ { "text-halo-blur", static_cast<uint8_t>(Property::TextHaloBlur) },
{ "text-halo-color", static_cast<uint8_t>(Property::TextHaloColor) },
{ "text-halo-width", static_cast<uint8_t>(Property::TextHaloWidth) },
- { "text-halo-blur", static_cast<uint8_t>(Property::TextHaloBlur) },
+ { "text-opacity", static_cast<uint8_t>(Property::TextOpacity) },
{ "text-translate", static_cast<uint8_t>(Property::TextTranslate) },
{ "text-translate-anchor", static_cast<uint8_t>(Property::TextTranslateAnchor) },
- { "icon-opacity-transition", static_cast<uint8_t>(Property::IconOpacityTransition) },
{ "icon-color-transition", static_cast<uint8_t>(Property::IconColorTransition) },
+ { "icon-halo-blur-transition", static_cast<uint8_t>(Property::IconHaloBlurTransition) },
{ "icon-halo-color-transition", static_cast<uint8_t>(Property::IconHaloColorTransition) },
{ "icon-halo-width-transition", static_cast<uint8_t>(Property::IconHaloWidthTransition) },
- { "icon-halo-blur-transition", static_cast<uint8_t>(Property::IconHaloBlurTransition) },
+ { "icon-opacity-transition", static_cast<uint8_t>(Property::IconOpacityTransition) },
{ "icon-translate-transition", static_cast<uint8_t>(Property::IconTranslateTransition) },
{ "icon-translate-anchor-transition", static_cast<uint8_t>(Property::IconTranslateAnchorTransition) },
- { "text-opacity-transition", static_cast<uint8_t>(Property::TextOpacityTransition) },
{ "text-color-transition", static_cast<uint8_t>(Property::TextColorTransition) },
+ { "text-halo-blur-transition", static_cast<uint8_t>(Property::TextHaloBlurTransition) },
{ "text-halo-color-transition", static_cast<uint8_t>(Property::TextHaloColorTransition) },
{ "text-halo-width-transition", static_cast<uint8_t>(Property::TextHaloWidthTransition) },
- { "text-halo-blur-transition", static_cast<uint8_t>(Property::TextHaloBlurTransition) },
+ { "text-opacity-transition", static_cast<uint8_t>(Property::TextOpacityTransition) },
{ "text-translate-transition", static_cast<uint8_t>(Property::TextTranslateTransition) },
{ "text-translate-anchor-transition", static_cast<uint8_t>(Property::TextTranslateAnchorTransition) }
});
@@ -1155,69 +1155,69 @@ optional<Error> SymbolLayer::setPaintProperty(const std::string& name, const Con
auto property = static_cast<Property>(it->second);
- if (property == Property::IconOpacity || property == Property::IconHaloWidth || property == Property::IconHaloBlur || property == Property::TextOpacity || property == Property::TextHaloWidth || property == Property::TextHaloBlur) {
+ if (property == Property::IconColor || property == Property::IconHaloColor || property == Property::TextColor || property == Property::TextHaloColor) {
Error error;
- optional<PropertyValue<float>> typedValue = convert<PropertyValue<float>>(value, error, true, false);
+ optional<PropertyValue<Color>> typedValue = convert<PropertyValue<Color>>(value, error, true, false);
if (!typedValue) {
return error;
}
- if (property == Property::IconOpacity) {
- setIconOpacity(*typedValue);
- return nullopt;
- }
-
- if (property == Property::IconHaloWidth) {
- setIconHaloWidth(*typedValue);
- return nullopt;
- }
-
- if (property == Property::IconHaloBlur) {
- setIconHaloBlur(*typedValue);
+ if (property == Property::IconColor) {
+ setIconColor(*typedValue);
return nullopt;
}
- if (property == Property::TextOpacity) {
- setTextOpacity(*typedValue);
+ if (property == Property::IconHaloColor) {
+ setIconHaloColor(*typedValue);
return nullopt;
}
- if (property == Property::TextHaloWidth) {
- setTextHaloWidth(*typedValue);
+ if (property == Property::TextColor) {
+ setTextColor(*typedValue);
return nullopt;
}
- if (property == Property::TextHaloBlur) {
- setTextHaloBlur(*typedValue);
+ if (property == Property::TextHaloColor) {
+ setTextHaloColor(*typedValue);
return nullopt;
}
}
- if (property == Property::IconColor || property == Property::IconHaloColor || property == Property::TextColor || property == Property::TextHaloColor) {
+ if (property == Property::IconHaloBlur || property == Property::IconHaloWidth || property == Property::IconOpacity || property == Property::TextHaloBlur || property == Property::TextHaloWidth || property == Property::TextOpacity) {
Error error;
- optional<PropertyValue<Color>> typedValue = convert<PropertyValue<Color>>(value, error, true, false);
+ optional<PropertyValue<float>> typedValue = convert<PropertyValue<float>>(value, error, true, false);
if (!typedValue) {
return error;
}
- if (property == Property::IconColor) {
- setIconColor(*typedValue);
+ if (property == Property::IconHaloBlur) {
+ setIconHaloBlur(*typedValue);
return nullopt;
}
- if (property == Property::IconHaloColor) {
- setIconHaloColor(*typedValue);
+ if (property == Property::IconHaloWidth) {
+ setIconHaloWidth(*typedValue);
return nullopt;
}
- if (property == Property::TextColor) {
- setTextColor(*typedValue);
+ if (property == Property::IconOpacity) {
+ setIconOpacity(*typedValue);
return nullopt;
}
- if (property == Property::TextHaloColor) {
- setTextHaloColor(*typedValue);
+ if (property == Property::TextHaloBlur) {
+ setTextHaloBlur(*typedValue);
+ return nullopt;
+ }
+
+ if (property == Property::TextHaloWidth) {
+ setTextHaloWidth(*typedValue);
+ return nullopt;
+ }
+
+ if (property == Property::TextOpacity) {
+ setTextOpacity(*typedValue);
return nullopt;
}
@@ -1268,13 +1268,13 @@ optional<Error> SymbolLayer::setPaintProperty(const std::string& name, const Con
return error;
}
- if (property == Property::IconOpacityTransition) {
- setIconOpacityTransition(*transition);
+ if (property == Property::IconColorTransition) {
+ setIconColorTransition(*transition);
return nullopt;
}
- if (property == Property::IconColorTransition) {
- setIconColorTransition(*transition);
+ if (property == Property::IconHaloBlurTransition) {
+ setIconHaloBlurTransition(*transition);
return nullopt;
}
@@ -1288,8 +1288,8 @@ optional<Error> SymbolLayer::setPaintProperty(const std::string& name, const Con
return nullopt;
}
- if (property == Property::IconHaloBlurTransition) {
- setIconHaloBlurTransition(*transition);
+ if (property == Property::IconOpacityTransition) {
+ setIconOpacityTransition(*transition);
return nullopt;
}
@@ -1303,13 +1303,13 @@ optional<Error> SymbolLayer::setPaintProperty(const std::string& name, const Con
return nullopt;
}
- if (property == Property::TextOpacityTransition) {
- setTextOpacityTransition(*transition);
+ if (property == Property::TextColorTransition) {
+ setTextColorTransition(*transition);
return nullopt;
}
- if (property == Property::TextColorTransition) {
- setTextColorTransition(*transition);
+ if (property == Property::TextHaloBlurTransition) {
+ setTextHaloBlurTransition(*transition);
return nullopt;
}
@@ -1323,8 +1323,8 @@ optional<Error> SymbolLayer::setPaintProperty(const std::string& name, const Con
return nullopt;
}
- if (property == Property::TextHaloBlurTransition) {
- setTextHaloBlurTransition(*transition);
+ if (property == Property::TextOpacityTransition) {
+ setTextOpacityTransition(*transition);
return nullopt;
}
@@ -1347,88 +1347,88 @@ optional<Error> SymbolLayer::setLayoutProperty(const std::string& name, const Co
return Layer::setVisibility(value);
}
enum class Property {
- SymbolPlacement,
- SymbolSpacing,
- SymbolAvoidEdges,
- SymbolSortKey,
- SymbolZOrder,
IconAllowOverlap,
+ IconAnchor,
IconIgnorePlacement,
+ IconImage,
+ IconKeepUpright,
+ IconOffset,
IconOptional,
+ IconPadding,
+ IconPitchAlignment,
+ IconRotate,
IconRotationAlignment,
IconSize,
IconTextFit,
IconTextFitPadding,
- IconImage,
- IconRotate,
- IconPadding,
- IconKeepUpright,
- IconOffset,
- IconAnchor,
- IconPitchAlignment,
- TextPitchAlignment,
- TextRotationAlignment,
+ SymbolAvoidEdges,
+ SymbolPlacement,
+ SymbolSortKey,
+ SymbolSpacing,
+ SymbolZOrder,
+ TextAllowOverlap,
+ TextAnchor,
TextField,
TextFont,
- TextSize,
- TextMaxWidth,
- TextLineHeight,
- TextLetterSpacing,
+ TextIgnorePlacement,
TextJustify,
- TextRadialOffset,
- TextVariableAnchor,
- TextAnchor,
- TextMaxAngle,
- TextRotate,
- TextPadding,
TextKeepUpright,
- TextTransform,
+ TextLetterSpacing,
+ TextLineHeight,
+ TextMaxAngle,
+ TextMaxWidth,
TextOffset,
- TextAllowOverlap,
- TextIgnorePlacement,
TextOptional,
+ TextPadding,
+ TextPitchAlignment,
+ TextRadialOffset,
+ TextRotate,
+ TextRotationAlignment,
+ TextSize,
+ TextTransform,
+ TextVariableAnchor,
};
MAPBOX_ETERNAL_CONSTEXPR const auto properties = mapbox::eternal::hash_map<mapbox::eternal::string, uint8_t>({
- { "symbol-placement", static_cast<uint8_t>(Property::SymbolPlacement) },
- { "symbol-spacing", static_cast<uint8_t>(Property::SymbolSpacing) },
- { "symbol-avoid-edges", static_cast<uint8_t>(Property::SymbolAvoidEdges) },
- { "symbol-sort-key", static_cast<uint8_t>(Property::SymbolSortKey) },
- { "symbol-z-order", static_cast<uint8_t>(Property::SymbolZOrder) },
{ "icon-allow-overlap", static_cast<uint8_t>(Property::IconAllowOverlap) },
+ { "icon-anchor", static_cast<uint8_t>(Property::IconAnchor) },
{ "icon-ignore-placement", static_cast<uint8_t>(Property::IconIgnorePlacement) },
+ { "icon-image", static_cast<uint8_t>(Property::IconImage) },
+ { "icon-keep-upright", static_cast<uint8_t>(Property::IconKeepUpright) },
+ { "icon-offset", static_cast<uint8_t>(Property::IconOffset) },
{ "icon-optional", static_cast<uint8_t>(Property::IconOptional) },
+ { "icon-padding", static_cast<uint8_t>(Property::IconPadding) },
+ { "icon-pitch-alignment", static_cast<uint8_t>(Property::IconPitchAlignment) },
+ { "icon-rotate", static_cast<uint8_t>(Property::IconRotate) },
{ "icon-rotation-alignment", static_cast<uint8_t>(Property::IconRotationAlignment) },
{ "icon-size", static_cast<uint8_t>(Property::IconSize) },
{ "icon-text-fit", static_cast<uint8_t>(Property::IconTextFit) },
{ "icon-text-fit-padding", static_cast<uint8_t>(Property::IconTextFitPadding) },
- { "icon-image", static_cast<uint8_t>(Property::IconImage) },
- { "icon-rotate", static_cast<uint8_t>(Property::IconRotate) },
- { "icon-padding", static_cast<uint8_t>(Property::IconPadding) },
- { "icon-keep-upright", static_cast<uint8_t>(Property::IconKeepUpright) },
- { "icon-offset", static_cast<uint8_t>(Property::IconOffset) },
- { "icon-anchor", static_cast<uint8_t>(Property::IconAnchor) },
- { "icon-pitch-alignment", static_cast<uint8_t>(Property::IconPitchAlignment) },
- { "text-pitch-alignment", static_cast<uint8_t>(Property::TextPitchAlignment) },
- { "text-rotation-alignment", static_cast<uint8_t>(Property::TextRotationAlignment) },
+ { "symbol-avoid-edges", static_cast<uint8_t>(Property::SymbolAvoidEdges) },
+ { "symbol-placement", static_cast<uint8_t>(Property::SymbolPlacement) },
+ { "symbol-sort-key", static_cast<uint8_t>(Property::SymbolSortKey) },
+ { "symbol-spacing", static_cast<uint8_t>(Property::SymbolSpacing) },
+ { "symbol-z-order", static_cast<uint8_t>(Property::SymbolZOrder) },
+ { "text-allow-overlap", static_cast<uint8_t>(Property::TextAllowOverlap) },
+ { "text-anchor", static_cast<uint8_t>(Property::TextAnchor) },
{ "text-field", static_cast<uint8_t>(Property::TextField) },
{ "text-font", static_cast<uint8_t>(Property::TextFont) },
- { "text-size", static_cast<uint8_t>(Property::TextSize) },
- { "text-max-width", static_cast<uint8_t>(Property::TextMaxWidth) },
- { "text-line-height", static_cast<uint8_t>(Property::TextLineHeight) },
- { "text-letter-spacing", static_cast<uint8_t>(Property::TextLetterSpacing) },
+ { "text-ignore-placement", static_cast<uint8_t>(Property::TextIgnorePlacement) },
{ "text-justify", static_cast<uint8_t>(Property::TextJustify) },
- { "text-radial-offset", static_cast<uint8_t>(Property::TextRadialOffset) },
- { "text-variable-anchor", static_cast<uint8_t>(Property::TextVariableAnchor) },
- { "text-anchor", static_cast<uint8_t>(Property::TextAnchor) },
+ { "text-keep-upright", static_cast<uint8_t>(Property::TextKeepUpright) },
+ { "text-letter-spacing", static_cast<uint8_t>(Property::TextLetterSpacing) },
+ { "text-line-height", static_cast<uint8_t>(Property::TextLineHeight) },
{ "text-max-angle", static_cast<uint8_t>(Property::TextMaxAngle) },
- { "text-rotate", static_cast<uint8_t>(Property::TextRotate) },
+ { "text-max-width", static_cast<uint8_t>(Property::TextMaxWidth) },
+ { "text-offset", static_cast<uint8_t>(Property::TextOffset) },
+ { "text-optional", static_cast<uint8_t>(Property::TextOptional) },
{ "text-padding", static_cast<uint8_t>(Property::TextPadding) },
- { "text-keep-upright", static_cast<uint8_t>(Property::TextKeepUpright) },
+ { "text-pitch-alignment", static_cast<uint8_t>(Property::TextPitchAlignment) },
+ { "text-radial-offset", static_cast<uint8_t>(Property::TextRadialOffset) },
+ { "text-rotate", static_cast<uint8_t>(Property::TextRotate) },
+ { "text-rotation-alignment", static_cast<uint8_t>(Property::TextRotationAlignment) },
+ { "text-size", static_cast<uint8_t>(Property::TextSize) },
{ "text-transform", static_cast<uint8_t>(Property::TextTransform) },
- { "text-offset", static_cast<uint8_t>(Property::TextOffset) },
- { "text-allow-overlap", static_cast<uint8_t>(Property::TextAllowOverlap) },
- { "text-ignore-placement", static_cast<uint8_t>(Property::TextIgnorePlacement) },
- { "text-optional", static_cast<uint8_t>(Property::TextOptional) }
+ { "text-variable-anchor", static_cast<uint8_t>(Property::TextVariableAnchor) }
});
const auto it = properties.find(name.c_str());
@@ -1439,191 +1439,217 @@ optional<Error> SymbolLayer::setLayoutProperty(const std::string& name, const Co
auto property = static_cast<Property>(it->second);
- if (property == Property::SymbolPlacement) {
- Error error;
- optional<PropertyValue<SymbolPlacementType>> typedValue = convert<PropertyValue<SymbolPlacementType>>(value, error, false, false);
- if (!typedValue) {
- return error;
- }
-
- setSymbolPlacement(*typedValue);
- return nullopt;
-
- }
-
- if (property == Property::SymbolSpacing || property == Property::IconPadding || property == Property::TextLineHeight || property == Property::TextMaxAngle || property == Property::TextPadding) {
+ if (property == Property::IconAllowOverlap || property == Property::IconIgnorePlacement || property == Property::IconKeepUpright || property == Property::IconOptional || property == Property::SymbolAvoidEdges || property == Property::TextAllowOverlap || property == Property::TextIgnorePlacement || property == Property::TextKeepUpright || property == Property::TextOptional) {
Error error;
- optional<PropertyValue<float>> typedValue = convert<PropertyValue<float>>(value, error, false, false);
+ optional<PropertyValue<bool>> typedValue = convert<PropertyValue<bool>>(value, error, false, false);
if (!typedValue) {
return error;
}
- if (property == Property::SymbolSpacing) {
- setSymbolSpacing(*typedValue);
- return nullopt;
- }
-
- if (property == Property::IconPadding) {
- setIconPadding(*typedValue);
+ if (property == Property::IconAllowOverlap) {
+ setIconAllowOverlap(*typedValue);
return nullopt;
}
- if (property == Property::TextLineHeight) {
- setTextLineHeight(*typedValue);
+ if (property == Property::IconIgnorePlacement) {
+ setIconIgnorePlacement(*typedValue);
return nullopt;
}
- if (property == Property::TextMaxAngle) {
- setTextMaxAngle(*typedValue);
+ if (property == Property::IconKeepUpright) {
+ setIconKeepUpright(*typedValue);
return nullopt;
}
- if (property == Property::TextPadding) {
- setTextPadding(*typedValue);
+ if (property == Property::IconOptional) {
+ setIconOptional(*typedValue);
return nullopt;
}
- }
-
- if (property == Property::SymbolAvoidEdges || property == Property::IconAllowOverlap || property == Property::IconIgnorePlacement || property == Property::IconOptional || property == Property::IconKeepUpright || property == Property::TextKeepUpright || property == Property::TextAllowOverlap || property == Property::TextIgnorePlacement || property == Property::TextOptional) {
- Error error;
- optional<PropertyValue<bool>> typedValue = convert<PropertyValue<bool>>(value, error, false, false);
- if (!typedValue) {
- return error;
- }
-
if (property == Property::SymbolAvoidEdges) {
setSymbolAvoidEdges(*typedValue);
return nullopt;
}
- if (property == Property::IconAllowOverlap) {
- setIconAllowOverlap(*typedValue);
+ if (property == Property::TextAllowOverlap) {
+ setTextAllowOverlap(*typedValue);
return nullopt;
}
- if (property == Property::IconIgnorePlacement) {
- setIconIgnorePlacement(*typedValue);
+ if (property == Property::TextIgnorePlacement) {
+ setTextIgnorePlacement(*typedValue);
return nullopt;
}
- if (property == Property::IconOptional) {
- setIconOptional(*typedValue);
+ if (property == Property::TextKeepUpright) {
+ setTextKeepUpright(*typedValue);
return nullopt;
}
- if (property == Property::IconKeepUpright) {
- setIconKeepUpright(*typedValue);
+ if (property == Property::TextOptional) {
+ setTextOptional(*typedValue);
return nullopt;
}
- if (property == Property::TextKeepUpright) {
- setTextKeepUpright(*typedValue);
- return nullopt;
+ }
+
+ if (property == Property::IconAnchor || property == Property::TextAnchor) {
+ Error error;
+ optional<PropertyValue<SymbolAnchorType>> typedValue = convert<PropertyValue<SymbolAnchorType>>(value, error, true, false);
+ if (!typedValue) {
+ return error;
}
- if (property == Property::TextAllowOverlap) {
- setTextAllowOverlap(*typedValue);
+ if (property == Property::IconAnchor) {
+ setIconAnchor(*typedValue);
return nullopt;
}
- if (property == Property::TextIgnorePlacement) {
- setTextIgnorePlacement(*typedValue);
+ if (property == Property::TextAnchor) {
+ setTextAnchor(*typedValue);
return nullopt;
}
- if (property == Property::TextOptional) {
- setTextOptional(*typedValue);
- return nullopt;
+ }
+
+ if (property == Property::IconImage) {
+ Error error;
+ optional<PropertyValue<std::string>> typedValue = convert<PropertyValue<std::string>>(value, error, true, true);
+ if (!typedValue) {
+ return error;
}
+ setIconImage(*typedValue);
+ return nullopt;
+
}
- if (property == Property::SymbolSortKey || property == Property::IconSize || property == Property::IconRotate || property == Property::TextSize || property == Property::TextMaxWidth || property == Property::TextLetterSpacing || property == Property::TextRadialOffset || property == Property::TextRotate) {
+ if (property == Property::IconOffset || property == Property::TextOffset) {
Error error;
- optional<PropertyValue<float>> typedValue = convert<PropertyValue<float>>(value, error, true, false);
+ optional<PropertyValue<std::array<float, 2>>> typedValue = convert<PropertyValue<std::array<float, 2>>>(value, error, true, false);
if (!typedValue) {
return error;
}
- if (property == Property::SymbolSortKey) {
- setSymbolSortKey(*typedValue);
+ if (property == Property::IconOffset) {
+ setIconOffset(*typedValue);
return nullopt;
}
- if (property == Property::IconSize) {
- setIconSize(*typedValue);
+ if (property == Property::TextOffset) {
+ setTextOffset(*typedValue);
return nullopt;
}
- if (property == Property::IconRotate) {
- setIconRotate(*typedValue);
- return nullopt;
+ }
+
+ if (property == Property::IconPadding || property == Property::SymbolSpacing || property == Property::TextLineHeight || property == Property::TextMaxAngle || property == Property::TextPadding) {
+ Error error;
+ optional<PropertyValue<float>> typedValue = convert<PropertyValue<float>>(value, error, false, false);
+ if (!typedValue) {
+ return error;
}
- if (property == Property::TextSize) {
- setTextSize(*typedValue);
+ if (property == Property::IconPadding) {
+ setIconPadding(*typedValue);
return nullopt;
}
- if (property == Property::TextMaxWidth) {
- setTextMaxWidth(*typedValue);
+ if (property == Property::SymbolSpacing) {
+ setSymbolSpacing(*typedValue);
return nullopt;
}
- if (property == Property::TextLetterSpacing) {
- setTextLetterSpacing(*typedValue);
+ if (property == Property::TextLineHeight) {
+ setTextLineHeight(*typedValue);
return nullopt;
}
- if (property == Property::TextRadialOffset) {
- setTextRadialOffset(*typedValue);
+ if (property == Property::TextMaxAngle) {
+ setTextMaxAngle(*typedValue);
return nullopt;
}
- if (property == Property::TextRotate) {
- setTextRotate(*typedValue);
+ if (property == Property::TextPadding) {
+ setTextPadding(*typedValue);
return nullopt;
}
}
- if (property == Property::SymbolZOrder) {
+ if (property == Property::IconPitchAlignment || property == Property::IconRotationAlignment || property == Property::TextPitchAlignment || property == Property::TextRotationAlignment) {
Error error;
- optional<PropertyValue<SymbolZOrderType>> typedValue = convert<PropertyValue<SymbolZOrderType>>(value, error, false, false);
+ optional<PropertyValue<AlignmentType>> typedValue = convert<PropertyValue<AlignmentType>>(value, error, false, false);
if (!typedValue) {
return error;
}
- setSymbolZOrder(*typedValue);
- return nullopt;
+ if (property == Property::IconPitchAlignment) {
+ setIconPitchAlignment(*typedValue);
+ return nullopt;
+ }
+
+ if (property == Property::IconRotationAlignment) {
+ setIconRotationAlignment(*typedValue);
+ return nullopt;
+ }
+
+ if (property == Property::TextPitchAlignment) {
+ setTextPitchAlignment(*typedValue);
+ return nullopt;
+ }
+
+ if (property == Property::TextRotationAlignment) {
+ setTextRotationAlignment(*typedValue);
+ return nullopt;
+ }
}
- if (property == Property::IconRotationAlignment || property == Property::IconPitchAlignment || property == Property::TextPitchAlignment || property == Property::TextRotationAlignment) {
+ if (property == Property::IconRotate || property == Property::IconSize || property == Property::SymbolSortKey || property == Property::TextLetterSpacing || property == Property::TextMaxWidth || property == Property::TextRadialOffset || property == Property::TextRotate || property == Property::TextSize) {
Error error;
- optional<PropertyValue<AlignmentType>> typedValue = convert<PropertyValue<AlignmentType>>(value, error, false, false);
+ optional<PropertyValue<float>> typedValue = convert<PropertyValue<float>>(value, error, true, false);
if (!typedValue) {
return error;
}
- if (property == Property::IconRotationAlignment) {
- setIconRotationAlignment(*typedValue);
+ if (property == Property::IconRotate) {
+ setIconRotate(*typedValue);
return nullopt;
}
- if (property == Property::IconPitchAlignment) {
- setIconPitchAlignment(*typedValue);
+ if (property == Property::IconSize) {
+ setIconSize(*typedValue);
return nullopt;
}
- if (property == Property::TextPitchAlignment) {
- setTextPitchAlignment(*typedValue);
+ if (property == Property::SymbolSortKey) {
+ setSymbolSortKey(*typedValue);
return nullopt;
}
- if (property == Property::TextRotationAlignment) {
- setTextRotationAlignment(*typedValue);
+ if (property == Property::TextLetterSpacing) {
+ setTextLetterSpacing(*typedValue);
+ return nullopt;
+ }
+
+ if (property == Property::TextMaxWidth) {
+ setTextMaxWidth(*typedValue);
+ return nullopt;
+ }
+
+ if (property == Property::TextRadialOffset) {
+ setTextRadialOffset(*typedValue);
+ return nullopt;
+ }
+
+ if (property == Property::TextRotate) {
+ setTextRotate(*typedValue);
+ return nullopt;
+ }
+
+ if (property == Property::TextSize) {
+ setTextSize(*typedValue);
return nullopt;
}
@@ -1653,53 +1679,27 @@ optional<Error> SymbolLayer::setLayoutProperty(const std::string& name, const Co
}
- if (property == Property::IconImage) {
+ if (property == Property::SymbolPlacement) {
Error error;
- optional<PropertyValue<std::string>> typedValue = convert<PropertyValue<std::string>>(value, error, true, true);
+ optional<PropertyValue<SymbolPlacementType>> typedValue = convert<PropertyValue<SymbolPlacementType>>(value, error, false, false);
if (!typedValue) {
return error;
}
- setIconImage(*typedValue);
+ setSymbolPlacement(*typedValue);
return nullopt;
}
- if (property == Property::IconOffset || property == Property::TextOffset) {
- Error error;
- optional<PropertyValue<std::array<float, 2>>> typedValue = convert<PropertyValue<std::array<float, 2>>>(value, error, true, false);
- if (!typedValue) {
- return error;
- }
-
- if (property == Property::IconOffset) {
- setIconOffset(*typedValue);
- return nullopt;
- }
-
- if (property == Property::TextOffset) {
- setTextOffset(*typedValue);
- return nullopt;
- }
-
- }
-
- if (property == Property::IconAnchor || property == Property::TextAnchor) {
+ if (property == Property::SymbolZOrder) {
Error error;
- optional<PropertyValue<SymbolAnchorType>> typedValue = convert<PropertyValue<SymbolAnchorType>>(value, error, true, false);
+ optional<PropertyValue<SymbolZOrderType>> typedValue = convert<PropertyValue<SymbolZOrderType>>(value, error, false, false);
if (!typedValue) {
return error;
}
- if (property == Property::IconAnchor) {
- setIconAnchor(*typedValue);
- return nullopt;
- }
-
- if (property == Property::TextAnchor) {
- setTextAnchor(*typedValue);
- return nullopt;
- }
+ setSymbolZOrder(*typedValue);
+ return nullopt;
}
@@ -1739,26 +1739,26 @@ optional<Error> SymbolLayer::setLayoutProperty(const std::string& name, const Co
}
- if (property == Property::TextVariableAnchor) {
+ if (property == Property::TextTransform) {
Error error;
- optional<PropertyValue<std::vector<TextVariableAnchorType>>> typedValue = convert<PropertyValue<std::vector<TextVariableAnchorType>>>(value, error, false, false);
+ optional<PropertyValue<TextTransformType>> typedValue = convert<PropertyValue<TextTransformType>>(value, error, true, false);
if (!typedValue) {
return error;
}
- setTextVariableAnchor(*typedValue);
+ setTextTransform(*typedValue);
return nullopt;
}
- if (property == Property::TextTransform) {
+ if (property == Property::TextVariableAnchor) {
Error error;
- optional<PropertyValue<TextTransformType>> typedValue = convert<PropertyValue<TextTransformType>>(value, error, true, false);
+ optional<PropertyValue<std::vector<TextVariableAnchorType>>> typedValue = convert<PropertyValue<std::vector<TextVariableAnchorType>>>(value, error, false, false);
if (!typedValue) {
return error;
}
- setTextTransform(*typedValue);
+ setTextVariableAnchor(*typedValue);
return nullopt;
}
diff --git a/src/mbgl/style/layers/symbol_layer_properties.hpp b/src/mbgl/style/layers/symbol_layer_properties.hpp
index 6e3fa54241..7b630a1ca3 100644
--- a/src/mbgl/style/layers/symbol_layer_properties.hpp
+++ b/src/mbgl/style/layers/symbol_layer_properties.hpp
@@ -14,39 +14,34 @@
namespace mbgl {
namespace style {
-struct SymbolPlacement : LayoutProperty<SymbolPlacementType> {
- static constexpr const char *name() { return "symbol-placement"; }
- static SymbolPlacementType defaultValue() { return SymbolPlacementType::Point; }
+struct IconAllowOverlap : LayoutProperty<bool> {
+ static constexpr const char *name() { return "icon-allow-overlap"; }
+ static bool defaultValue() { return false; }
};
-struct SymbolSpacing : LayoutProperty<float> {
- static constexpr const char *name() { return "symbol-spacing"; }
- static float defaultValue() { return 250; }
+struct IconAnchor : DataDrivenLayoutProperty<SymbolAnchorType> {
+ static constexpr const char *name() { return "icon-anchor"; }
+ static SymbolAnchorType defaultValue() { return SymbolAnchorType::Center; }
};
-struct SymbolAvoidEdges : LayoutProperty<bool> {
- static constexpr const char *name() { return "symbol-avoid-edges"; }
+struct IconIgnorePlacement : LayoutProperty<bool> {
+ static constexpr const char *name() { return "icon-ignore-placement"; }
static bool defaultValue() { return false; }
};
-struct SymbolSortKey : DataDrivenLayoutProperty<float> {
- static constexpr const char *name() { return "symbol-sort-key"; }
- static float defaultValue() { return 0; }
-};
-
-struct SymbolZOrder : LayoutProperty<SymbolZOrderType> {
- static constexpr const char *name() { return "symbol-z-order"; }
- static SymbolZOrderType defaultValue() { return SymbolZOrderType::Auto; }
+struct IconImage : DataDrivenLayoutProperty<std::string> {
+ static constexpr const char *name() { return "icon-image"; }
+ static std::string defaultValue() { return ""; }
};
-struct IconAllowOverlap : LayoutProperty<bool> {
- static constexpr const char *name() { return "icon-allow-overlap"; }
+struct IconKeepUpright : LayoutProperty<bool> {
+ static constexpr const char *name() { return "icon-keep-upright"; }
static bool defaultValue() { return false; }
};
-struct IconIgnorePlacement : LayoutProperty<bool> {
- static constexpr const char *name() { return "icon-ignore-placement"; }
- static bool defaultValue() { return false; }
+struct IconOffset : DataDrivenLayoutProperty<std::array<float, 2>> {
+ static constexpr const char *name() { return "icon-offset"; }
+ static std::array<float, 2> defaultValue() { return {{ 0, 0 }}; }
};
struct IconOptional : LayoutProperty<bool> {
@@ -54,6 +49,21 @@ struct IconOptional : LayoutProperty<bool> {
static bool defaultValue() { return false; }
};
+struct IconPadding : LayoutProperty<float> {
+ static constexpr const char *name() { return "icon-padding"; }
+ static float defaultValue() { return 2; }
+};
+
+struct IconPitchAlignment : LayoutProperty<AlignmentType> {
+ static constexpr const char *name() { return "icon-pitch-alignment"; }
+ static AlignmentType defaultValue() { return AlignmentType::Auto; }
+};
+
+struct IconRotate : DataDrivenLayoutProperty<float> {
+ static constexpr const char *name() { return "icon-rotate"; }
+ static float defaultValue() { return 0; }
+};
+
struct IconRotationAlignment : LayoutProperty<AlignmentType> {
static constexpr const char *name() { return "icon-rotation-alignment"; }
static AlignmentType defaultValue() { return AlignmentType::Auto; }
@@ -74,49 +84,39 @@ struct IconTextFitPadding : LayoutProperty<std::array<float, 4>> {
static std::array<float, 4> defaultValue() { return {{ 0, 0, 0, 0 }}; }
};
-struct IconImage : DataDrivenLayoutProperty<std::string> {
- static constexpr const char *name() { return "icon-image"; }
- static std::string defaultValue() { return ""; }
-};
-
-struct IconRotate : DataDrivenLayoutProperty<float> {
- static constexpr const char *name() { return "icon-rotate"; }
- static float defaultValue() { return 0; }
-};
-
-struct IconPadding : LayoutProperty<float> {
- static constexpr const char *name() { return "icon-padding"; }
- static float defaultValue() { return 2; }
+struct SymbolAvoidEdges : LayoutProperty<bool> {
+ static constexpr const char *name() { return "symbol-avoid-edges"; }
+ static bool defaultValue() { return false; }
};
-struct IconKeepUpright : LayoutProperty<bool> {
- static constexpr const char *name() { return "icon-keep-upright"; }
- static bool defaultValue() { return false; }
+struct SymbolPlacement : LayoutProperty<SymbolPlacementType> {
+ static constexpr const char *name() { return "symbol-placement"; }
+ static SymbolPlacementType defaultValue() { return SymbolPlacementType::Point; }
};
-struct IconOffset : DataDrivenLayoutProperty<std::array<float, 2>> {
- static constexpr const char *name() { return "icon-offset"; }
- static std::array<float, 2> defaultValue() { return {{ 0, 0 }}; }
+struct SymbolSortKey : DataDrivenLayoutProperty<float> {
+ static constexpr const char *name() { return "symbol-sort-key"; }
+ static float defaultValue() { return 0; }
};
-struct IconAnchor : DataDrivenLayoutProperty<SymbolAnchorType> {
- static constexpr const char *name() { return "icon-anchor"; }
- static SymbolAnchorType defaultValue() { return SymbolAnchorType::Center; }
+struct SymbolSpacing : LayoutProperty<float> {
+ static constexpr const char *name() { return "symbol-spacing"; }
+ static float defaultValue() { return 250; }
};
-struct IconPitchAlignment : LayoutProperty<AlignmentType> {
- static constexpr const char *name() { return "icon-pitch-alignment"; }
- static AlignmentType defaultValue() { return AlignmentType::Auto; }
+struct SymbolZOrder : LayoutProperty<SymbolZOrderType> {
+ static constexpr const char *name() { return "symbol-z-order"; }
+ static SymbolZOrderType defaultValue() { return SymbolZOrderType::Auto; }
};
-struct TextPitchAlignment : LayoutProperty<AlignmentType> {
- static constexpr const char *name() { return "text-pitch-alignment"; }
- static AlignmentType defaultValue() { return AlignmentType::Auto; }
+struct TextAllowOverlap : LayoutProperty<bool> {
+ static constexpr const char *name() { return "text-allow-overlap"; }
+ static bool defaultValue() { return false; }
};
-struct TextRotationAlignment : LayoutProperty<AlignmentType> {
- static constexpr const char *name() { return "text-rotation-alignment"; }
- static AlignmentType defaultValue() { return AlignmentType::Auto; }
+struct TextAnchor : DataDrivenLayoutProperty<SymbolAnchorType> {
+ static constexpr const char *name() { return "text-anchor"; }
+ static SymbolAnchorType defaultValue() { return SymbolAnchorType::Center; }
};
struct TextField : DataDrivenLayoutProperty<expression::Formatted> {
@@ -129,19 +129,19 @@ struct TextFont : DataDrivenLayoutProperty<std::vector<std::string>> {
static std::vector<std::string> defaultValue() { return { "Open Sans Regular", "Arial Unicode MS Regular" }; }
};
-struct TextSize : DataDrivenLayoutProperty<float> {
- static constexpr const char *name() { return "text-size"; }
- static float defaultValue() { return 16; }
+struct TextIgnorePlacement : LayoutProperty<bool> {
+ static constexpr const char *name() { return "text-ignore-placement"; }
+ static bool defaultValue() { return false; }
};
-struct TextMaxWidth : DataDrivenLayoutProperty<float> {
- static constexpr const char *name() { return "text-max-width"; }
- static float defaultValue() { return 10; }
+struct TextJustify : DataDrivenLayoutProperty<TextJustifyType> {
+ static constexpr const char *name() { return "text-justify"; }
+ static TextJustifyType defaultValue() { return TextJustifyType::Center; }
};
-struct TextLineHeight : LayoutProperty<float> {
- static constexpr const char *name() { return "text-line-height"; }
- static float defaultValue() { return 1.2; }
+struct TextKeepUpright : LayoutProperty<bool> {
+ static constexpr const char *name() { return "text-keep-upright"; }
+ static bool defaultValue() { return true; }
};
struct TextLetterSpacing : DataDrivenLayoutProperty<float> {
@@ -149,34 +149,29 @@ struct TextLetterSpacing : DataDrivenLayoutProperty<float> {
static float defaultValue() { return 0; }
};
-struct TextJustify : DataDrivenLayoutProperty<TextJustifyType> {
- static constexpr const char *name() { return "text-justify"; }
- static TextJustifyType defaultValue() { return TextJustifyType::Center; }
-};
-
-struct TextRadialOffset : DataDrivenLayoutProperty<float> {
- static constexpr const char *name() { return "text-radial-offset"; }
- static float defaultValue() { return 0; }
+struct TextLineHeight : LayoutProperty<float> {
+ static constexpr const char *name() { return "text-line-height"; }
+ static float defaultValue() { return 1.2; }
};
-struct TextVariableAnchor : LayoutProperty<std::vector<TextVariableAnchorType>> {
- static constexpr const char *name() { return "text-variable-anchor"; }
- static std::vector<TextVariableAnchorType> defaultValue() { return { }; }
+struct TextMaxAngle : LayoutProperty<float> {
+ static constexpr const char *name() { return "text-max-angle"; }
+ static float defaultValue() { return 45; }
};
-struct TextAnchor : DataDrivenLayoutProperty<SymbolAnchorType> {
- static constexpr const char *name() { return "text-anchor"; }
- static SymbolAnchorType defaultValue() { return SymbolAnchorType::Center; }
+struct TextMaxWidth : DataDrivenLayoutProperty<float> {
+ static constexpr const char *name() { return "text-max-width"; }
+ static float defaultValue() { return 10; }
};
-struct TextMaxAngle : LayoutProperty<float> {
- static constexpr const char *name() { return "text-max-angle"; }
- static float defaultValue() { return 45; }
+struct TextOffset : DataDrivenLayoutProperty<std::array<float, 2>> {
+ static constexpr const char *name() { return "text-offset"; }
+ static std::array<float, 2> defaultValue() { return {{ 0, 0 }}; }
};
-struct TextRotate : DataDrivenLayoutProperty<float> {
- static constexpr const char *name() { return "text-rotate"; }
- static float defaultValue() { return 0; }
+struct TextOptional : LayoutProperty<bool> {
+ static constexpr const char *name() { return "text-optional"; }
+ static bool defaultValue() { return false; }
};
struct TextPadding : LayoutProperty<float> {
@@ -184,44 +179,49 @@ struct TextPadding : LayoutProperty<float> {
static float defaultValue() { return 2; }
};
-struct TextKeepUpright : LayoutProperty<bool> {
- static constexpr const char *name() { return "text-keep-upright"; }
- static bool defaultValue() { return true; }
+struct TextPitchAlignment : LayoutProperty<AlignmentType> {
+ static constexpr const char *name() { return "text-pitch-alignment"; }
+ static AlignmentType defaultValue() { return AlignmentType::Auto; }
};
-struct TextTransform : DataDrivenLayoutProperty<TextTransformType> {
- static constexpr const char *name() { return "text-transform"; }
- static TextTransformType defaultValue() { return TextTransformType::None; }
+struct TextRadialOffset : DataDrivenLayoutProperty<float> {
+ static constexpr const char *name() { return "text-radial-offset"; }
+ static float defaultValue() { return 0; }
};
-struct TextOffset : DataDrivenLayoutProperty<std::array<float, 2>> {
- static constexpr const char *name() { return "text-offset"; }
- static std::array<float, 2> defaultValue() { return {{ 0, 0 }}; }
+struct TextRotate : DataDrivenLayoutProperty<float> {
+ static constexpr const char *name() { return "text-rotate"; }
+ static float defaultValue() { return 0; }
};
-struct TextAllowOverlap : LayoutProperty<bool> {
- static constexpr const char *name() { return "text-allow-overlap"; }
- static bool defaultValue() { return false; }
+struct TextRotationAlignment : LayoutProperty<AlignmentType> {
+ static constexpr const char *name() { return "text-rotation-alignment"; }
+ static AlignmentType defaultValue() { return AlignmentType::Auto; }
};
-struct TextIgnorePlacement : LayoutProperty<bool> {
- static constexpr const char *name() { return "text-ignore-placement"; }
- static bool defaultValue() { return false; }
+struct TextSize : DataDrivenLayoutProperty<float> {
+ static constexpr const char *name() { return "text-size"; }
+ static float defaultValue() { return 16; }
};
-struct TextOptional : LayoutProperty<bool> {
- static constexpr const char *name() { return "text-optional"; }
- static bool defaultValue() { return false; }
+struct TextTransform : DataDrivenLayoutProperty<TextTransformType> {
+ static constexpr const char *name() { return "text-transform"; }
+ static TextTransformType defaultValue() { return TextTransformType::None; }
};
-struct IconOpacity : DataDrivenPaintProperty<float, attributes::opacity, uniforms::opacity> {
- static float defaultValue() { return 1; }
+struct TextVariableAnchor : LayoutProperty<std::vector<TextVariableAnchorType>> {
+ static constexpr const char *name() { return "text-variable-anchor"; }
+ static std::vector<TextVariableAnchorType> defaultValue() { return { }; }
};
struct IconColor : DataDrivenPaintProperty<Color, attributes::fill_color, uniforms::fill_color> {
static Color defaultValue() { return Color::black(); }
};
+struct IconHaloBlur : DataDrivenPaintProperty<float, attributes::halo_blur, uniforms::halo_blur> {
+ static float defaultValue() { return 0; }
+};
+
struct IconHaloColor : DataDrivenPaintProperty<Color, attributes::halo_color, uniforms::halo_color> {
static Color defaultValue() { return {}; }
};
@@ -230,8 +230,8 @@ struct IconHaloWidth : DataDrivenPaintProperty<float, attributes::halo_width, un
static float defaultValue() { return 0; }
};
-struct IconHaloBlur : DataDrivenPaintProperty<float, attributes::halo_blur, uniforms::halo_blur> {
- static float defaultValue() { return 0; }
+struct IconOpacity : DataDrivenPaintProperty<float, attributes::opacity, uniforms::opacity> {
+ static float defaultValue() { return 1; }
};
struct IconTranslate : PaintProperty<std::array<float, 2>> {
@@ -242,10 +242,6 @@ struct IconTranslateAnchor : PaintProperty<TranslateAnchorType> {
static TranslateAnchorType defaultValue() { return TranslateAnchorType::Map; }
};
-struct TextOpacity : DataDrivenPaintProperty<float, attributes::opacity, uniforms::opacity> {
- static float defaultValue() { return 1; }
-};
-
struct TextColor : DataDrivenPaintProperty<Color, attributes::fill_color, uniforms::fill_color, true> {
static Color defaultValue() { return Color::black(); }
static constexpr const char *name() { return "text-color"; }
@@ -253,6 +249,10 @@ struct TextColor : DataDrivenPaintProperty<Color, attributes::fill_color, unifor
template<typename T> static bool hasOverride(const T& t) { return !!t.textColor; };
};
+struct TextHaloBlur : DataDrivenPaintProperty<float, attributes::halo_blur, uniforms::halo_blur> {
+ static float defaultValue() { return 0; }
+};
+
struct TextHaloColor : DataDrivenPaintProperty<Color, attributes::halo_color, uniforms::halo_color> {
static Color defaultValue() { return {}; }
};
@@ -261,8 +261,8 @@ struct TextHaloWidth : DataDrivenPaintProperty<float, attributes::halo_width, un
static float defaultValue() { return 0; }
};
-struct TextHaloBlur : DataDrivenPaintProperty<float, attributes::halo_blur, uniforms::halo_blur> {
- static float defaultValue() { return 0; }
+struct TextOpacity : DataDrivenPaintProperty<float, attributes::opacity, uniforms::opacity> {
+ static float defaultValue() { return 1; }
};
struct TextTranslate : PaintProperty<std::array<float, 2>> {
@@ -274,61 +274,61 @@ struct TextTranslateAnchor : PaintProperty<TranslateAnchorType> {
};
class SymbolLayoutProperties : public Properties<
- SymbolPlacement,
- SymbolSpacing,
- SymbolAvoidEdges,
- SymbolSortKey,
- SymbolZOrder,
IconAllowOverlap,
+ IconAnchor,
IconIgnorePlacement,
+ IconImage,
+ IconKeepUpright,
+ IconOffset,
IconOptional,
+ IconPadding,
+ IconPitchAlignment,
+ IconRotate,
IconRotationAlignment,
IconSize,
IconTextFit,
IconTextFitPadding,
- IconImage,
- IconRotate,
- IconPadding,
- IconKeepUpright,
- IconOffset,
- IconAnchor,
- IconPitchAlignment,
- TextPitchAlignment,
- TextRotationAlignment,
+ SymbolAvoidEdges,
+ SymbolPlacement,
+ SymbolSortKey,
+ SymbolSpacing,
+ SymbolZOrder,
+ TextAllowOverlap,
+ TextAnchor,
TextField,
TextFont,
- TextSize,
- TextMaxWidth,
- TextLineHeight,
- TextLetterSpacing,
+ TextIgnorePlacement,
TextJustify,
- TextRadialOffset,
- TextVariableAnchor,
- TextAnchor,
+ TextKeepUpright,
+ TextLetterSpacing,
+ TextLineHeight,
TextMaxAngle,
- TextRotate,
+ TextMaxWidth,
+ TextOffset,
+ TextOptional,
TextPadding,
- TextKeepUpright,
+ TextPitchAlignment,
+ TextRadialOffset,
+ TextRotate,
+ TextRotationAlignment,
+ TextSize,
TextTransform,
- TextOffset,
- TextAllowOverlap,
- TextIgnorePlacement,
- TextOptional
+ TextVariableAnchor
> {};
class SymbolPaintProperties : public Properties<
- IconOpacity,
IconColor,
+ IconHaloBlur,
IconHaloColor,
IconHaloWidth,
- IconHaloBlur,
+ IconOpacity,
IconTranslate,
IconTranslateAnchor,
- TextOpacity,
TextColor,
+ TextHaloBlur,
TextHaloColor,
TextHaloWidth,
- TextHaloBlur,
+ TextOpacity,
TextTranslate,
TextTranslateAnchor
> {};
diff --git a/src/mbgl/style/light.cpp b/src/mbgl/style/light.cpp
index 352dc4d942..a88cc02bd7 100644
--- a/src/mbgl/style/light.cpp
+++ b/src/mbgl/style/light.cpp
@@ -50,32 +50,6 @@ TransitionOptions Light::getAnchorTransition() const {
return impl->properties.template get<LightAnchor>().options;
}
-Position Light::getDefaultPosition() {
- return LightPosition::defaultValue();
-}
-
-PropertyValue<Position> Light::getPosition() const {
- return impl->properties.template get<LightPosition>().value;
-}
-
-void Light::setPosition(PropertyValue<Position> property) {
- auto impl_ = mutableImpl();
- impl_->properties.template get<LightPosition>().value = property;
- impl = std::move(impl_);
- observer->onLightChanged(*this);
-}
-
-void Light::setPositionTransition(const TransitionOptions& options) {
- auto impl_ = mutableImpl();
- impl_->properties.template get<LightPosition>().options = options;
- impl = std::move(impl_);
- observer->onLightChanged(*this);
-}
-
-TransitionOptions Light::getPositionTransition() const {
- return impl->properties.template get<LightPosition>().options;
-}
-
Color Light::getDefaultColor() {
return LightColor::defaultValue();
}
@@ -128,6 +102,32 @@ TransitionOptions Light::getIntensityTransition() const {
return impl->properties.template get<LightIntensity>().options;
}
+Position Light::getDefaultPosition() {
+ return LightPosition::defaultValue();
+}
+
+PropertyValue<Position> Light::getPosition() const {
+ return impl->properties.template get<LightPosition>().value;
+}
+
+void Light::setPosition(PropertyValue<Position> property) {
+ auto impl_ = mutableImpl();
+ impl_->properties.template get<LightPosition>().value = property;
+ impl = std::move(impl_);
+ observer->onLightChanged(*this);
+}
+
+void Light::setPositionTransition(const TransitionOptions& options) {
+ auto impl_ = mutableImpl();
+ impl_->properties.template get<LightPosition>().options = options;
+ impl = std::move(impl_);
+ observer->onLightChanged(*this);
+}
+
+TransitionOptions Light::getPositionTransition() const {
+ return impl->properties.template get<LightPosition>().options;
+}
+
} // namespace style
} // namespace mbgl
diff --git a/test/style/conversion/stringify.test.cpp b/test/style/conversion/stringify.test.cpp
index 8bc78098cd..4b4ba2766e 100644
--- a/test/style/conversion/stringify.test.cpp
+++ b/test/style/conversion/stringify.test.cpp
@@ -142,5 +142,5 @@ TEST(Stringify, Layout) {
SymbolLayoutProperties::Unevaluated layout;
layout.get<SymbolAvoidEdges>() = true;
layout.get<IconPadding>() = 2.0;
- ASSERT_EQ(stringify(layout), "{\"symbol-avoid-edges\":true,\"icon-padding\":2.0}");
+ ASSERT_EQ(stringify(layout), "{\"icon-padding\":2.0,\"symbol-avoid-edges\":true}");
}