diff options
Diffstat (limited to 'include/mbgl/style/layers/raster_layer.hpp')
-rw-r--r-- | include/mbgl/style/layers/raster_layer.hpp | 56 |
1 files changed, 28 insertions, 28 deletions
diff --git a/include/mbgl/style/layers/raster_layer.hpp b/include/mbgl/style/layers/raster_layer.hpp index bdd9857c39..8bfb1b8e92 100644 --- a/include/mbgl/style/layers/raster_layer.hpp +++ b/include/mbgl/style/layers/raster_layer.hpp @@ -24,35 +24,17 @@ public: // Paint properties - static PropertyValue<float> getDefaultRasterOpacity(); - const PropertyValue<float>& getRasterOpacity() const; - void setRasterOpacity(const PropertyValue<float>&); - void setRasterOpacityTransition(const TransitionOptions&); - TransitionOptions getRasterOpacityTransition() const; - - static PropertyValue<float> getDefaultRasterHueRotate(); - const PropertyValue<float>& getRasterHueRotate() const; - void setRasterHueRotate(const PropertyValue<float>&); - void setRasterHueRotateTransition(const TransitionOptions&); - TransitionOptions getRasterHueRotateTransition() const; - - static PropertyValue<float> getDefaultRasterBrightnessMin(); - const PropertyValue<float>& getRasterBrightnessMin() const; - void setRasterBrightnessMin(const PropertyValue<float>&); - void setRasterBrightnessMinTransition(const TransitionOptions&); - TransitionOptions getRasterBrightnessMinTransition() const; - static PropertyValue<float> getDefaultRasterBrightnessMax(); const PropertyValue<float>& getRasterBrightnessMax() const; void setRasterBrightnessMax(const PropertyValue<float>&); void setRasterBrightnessMaxTransition(const TransitionOptions&); TransitionOptions getRasterBrightnessMaxTransition() const; - static PropertyValue<float> getDefaultRasterSaturation(); - const PropertyValue<float>& getRasterSaturation() const; - void setRasterSaturation(const PropertyValue<float>&); - void setRasterSaturationTransition(const TransitionOptions&); - TransitionOptions getRasterSaturationTransition() const; + static PropertyValue<float> getDefaultRasterBrightnessMin(); + const PropertyValue<float>& getRasterBrightnessMin() const; + void setRasterBrightnessMin(const PropertyValue<float>&); + void setRasterBrightnessMinTransition(const TransitionOptions&); + TransitionOptions getRasterBrightnessMinTransition() const; static PropertyValue<float> getDefaultRasterContrast(); const PropertyValue<float>& getRasterContrast() const; @@ -60,17 +42,35 @@ public: void setRasterContrastTransition(const TransitionOptions&); TransitionOptions getRasterContrastTransition() const; + static PropertyValue<float> getDefaultRasterFadeDuration(); + const PropertyValue<float>& getRasterFadeDuration() const; + void setRasterFadeDuration(const PropertyValue<float>&); + void setRasterFadeDurationTransition(const TransitionOptions&); + TransitionOptions getRasterFadeDurationTransition() const; + + static PropertyValue<float> getDefaultRasterHueRotate(); + const PropertyValue<float>& getRasterHueRotate() const; + void setRasterHueRotate(const PropertyValue<float>&); + void setRasterHueRotateTransition(const TransitionOptions&); + TransitionOptions getRasterHueRotateTransition() const; + + static PropertyValue<float> getDefaultRasterOpacity(); + const PropertyValue<float>& getRasterOpacity() const; + void setRasterOpacity(const PropertyValue<float>&); + void setRasterOpacityTransition(const TransitionOptions&); + TransitionOptions getRasterOpacityTransition() const; + static PropertyValue<RasterResamplingType> getDefaultRasterResampling(); const PropertyValue<RasterResamplingType>& getRasterResampling() const; void setRasterResampling(const PropertyValue<RasterResamplingType>&); void setRasterResamplingTransition(const TransitionOptions&); TransitionOptions getRasterResamplingTransition() const; - static PropertyValue<float> getDefaultRasterFadeDuration(); - const PropertyValue<float>& getRasterFadeDuration() const; - void setRasterFadeDuration(const PropertyValue<float>&); - void setRasterFadeDurationTransition(const TransitionOptions&); - TransitionOptions getRasterFadeDurationTransition() const; + static PropertyValue<float> getDefaultRasterSaturation(); + const PropertyValue<float>& getRasterSaturation() const; + void setRasterSaturation(const PropertyValue<float>&); + void setRasterSaturationTransition(const TransitionOptions&); + TransitionOptions getRasterSaturationTransition() const; // Private implementation |