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delta/qt4-tools.git
4.5
4.6
4.6-digia
4.7
4.7-digia
4.8
4.8-bb10
4.8.0-symbian
4.8.1-symbian
baserock/morph
history/qtquick2
history/qtquick2-v8
code.qt.io: qt/qt.git
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path:
root
/
src
/
opengl
/
gl2paintengineex
/
qglengineshadersource_p.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
Update copyright headers
Akseli Salovaara
2015-03-31
1
-13
/
+13
*
Updated year in copyright header
Kai Koehne
2014-03-26
1
-1
/
+1
*
Update copyright year in Digia's license headers
Sergio Ahumada
2013-01-13
1
-1
/
+1
*
Change copyrights from Nokia to Digia
Iikka Eklund
2012-09-29
1
-24
/
+24
*
Update contact information in license headers.
Sergio Ahumada
2012-08-01
1
-2
/
+2
*
Update year in Nokia copyright messages.
Jason McDonald
2012-01-11
1
-1
/
+1
*
Update licenseheader text in source files for qt4.8
Jyri Tahtela
2011-05-13
1
-17
/
+17
*
Added support for six-parameter radial gradients.
Samuel Rødal
2011-04-13
1
-4
/
+14
*
Precision specifiers are not allowed for shader variables
Kristian Høgsberg
2011-01-27
1
-14
/
+14
*
Update copyright year to 2011.
Jason McDonald
2011-01-11
1
-1
/
+1
*
Remove driver bug work-around from GL 2 paint engine.
Samuel Rødal
2010-11-12
1
-5
/
+0
*
Merge remote branch 'origin/4.6' into qt-4.7-from-4.6
Olivier Goffart
2010-05-17
1
-1
/
+0
|
\
|
*
Workaround for ATI driver bug when using QGraphicsEffect with GL.
Kim Motoyoshi Kalland
2010-05-12
1
-1
/
+0
*
|
Fix crash in styles example when running with opengl graphicssystem
Tom Cooksey
2010-04-28
1
-8
/
+8
*
|
Implement a special case, simplified vertex shader for complex geometry
Eskil Abrahamsen Blomfeldt
2010-03-16
1
-0
/
+8
|
/
*
Worked around driver bug causing clipping errors on N900.
Samuel Rødal
2010-03-10
1
-3
/
+8
*
Purely cosmetic (formatting) changes to GL2 engine's GLSL
Tom Cooksey
2010-01-21
1
-333
/
+357
*
Use an attribute value for the PMV matrix rather than a uniform
Tom Cooksey
2010-01-21
1
-8
/
+26
*
Remove unnecessary depth uniform from GL2 engine's GLSL
Tom Cooksey
2010-01-21
1
-6
/
+0
*
Update copyright year to 2010
Jason McDonald
2010-01-07
1
-1
/
+1
*
Use 3x3 PMV matrices rather than 4x4 in the GL2 engine
Tom Cooksey
2009-12-22
1
-34
/
+32
*
Added some optimizations to the blur and drop shadow GL filters.
Samuel Rødal
2009-10-29
1
-8
/
+8
*
Fixed upside down brush patterns in the OpenGL paint engines.
Kim Motoyoshi Kalland
2009-10-14
1
-1
/
+0
*
Added support for drawing a pixmap multiple times in one call.
Kim Motoyoshi Kalland
2009-10-02
1
-0
/
+20
*
Resubmit support for subpixel antialiasing on text in the GL2 engine.
Kim Motoyoshi Kalland
2009-09-22
1
-0
/
+33
*
Revert "Resubmit support for subpixel antialiasing on text in the GL2 engine."
Rhys Weatherley
2009-09-22
1
-33
/
+0
*
Resubmit support for subpixel antialiasing on text in the GL2 engine.
Kim Motoyoshi Kalland
2009-09-21
1
-0
/
+33
*
Revert "Added support for subpixel antialiasing on text in the GL2 engine."
Rhys Weatherley
2009-09-17
1
-33
/
+0
*
Added support for subpixel antialiasing on text in the GL2 engine.
Kim Motoyoshi Kalland
2009-09-16
1
-0
/
+33
*
Fix drawTiledPixmap for NPOT pixmaps on OpenGL ES 2.0
Tom Cooksey
2009-09-14
1
-0
/
+12
*
Update license headers again.
Jason McDonald
2009-09-09
1
-4
/
+4
*
Update tech preview license header for files that are new in 4.6.
Jason McDonald
2009-08-31
1
-13
/
+13
*
Don't flip texture coords in texture brushes in accordance with new bindTexture
Gunnar Sletta
2009-08-27
1
-1
/
+0
*
Improved GLSL precision specifiers in GL 2 engine.
Samuel Rødal
2009-08-26
1
-24
/
+24
*
Added missing precision specifiers to custom shader effect.
Samuel Rødal
2009-08-26
1
-1
/
+1
*
Merge commit 'qt/master' into kinetic-graphicseffect
Bjørn Erik Nilsen
2009-08-19
1
-3
/
+3
|
\
|
*
Fixed text rendering on GL ES 2 implementations.
Trond Kjernåsen
2009-08-17
1
-3
/
+3
*
|
Merge commit 'qt/master' into kinetic-graphicseffect
Bjørn Erik Nilsen
2009-08-17
1
-1
/
+1
|
\
\
|
|
/
|
*
Update contact URL in license headers.
Jason McDonald
2009-08-12
1
-1
/
+1
*
|
Added custom shader hook to the GL 2 paint engine.
Samuel Rødal
2009-06-30
1
-0
/
+8
|
/
*
Fixed buggy clipping when using projective transforms in GL 2 engine.
Samuel Rødal
2009-06-25
1
-14
/
+4
*
Update license headers in files that are new in 4.6.
Jason McDonald
2009-06-17
1
-2
/
+2
*
Fixed incorrect rendering of bitmap/pattern brushes in GL 2 engine.
Samuel Rødal
2009-06-12
1
-1
/
+16
*
Improved clipping in GL2 paint engine.
Samuel Rødal
2009-06-09
1
-0
/
+14
*
Implemented QGLTextureGlyphCache to avoid wasting glyph cache memory.
Samuel Rødal
2009-06-03
1
-2
/
+7
*
Fix GLSL for OMAP3 and error checking
Tom Cooksey
2009-05-20
1
-1
/
+1
*
Change fragment shaders to apply the mask as the final step
Tom Cooksey
2009-04-22
1
-2
/
+2
*
Make text rendering work again on the GL2 engine
Tom Cooksey
2009-04-21
1
-5
/
+4
*
Kill unused SimpleVertexShader & rename vertex coords array
Tom Cooksey
2009-04-20
1
-20
/
+12
*
Refactor opacity handling & make drawImage/drawPixmap work again
Tom Cooksey
2009-04-20
1
-14
/
+14
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