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// Copyright (C) 2020 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0+ OR GPL-3.0 WITH Qt-GPL-exception-1.0
#pragma once
#include "view3dactioncommand.h"
#include "seekerslider.h"
#include <modelcache.h>
#include <abstractview.h>
#include <QtGui/qevent.h>
#include <QtGui/qimage.h>
#include <QtCore/qvector.h>
#include <QtCore/qvariant.h>
#include <QtCore/qsize.h>
QT_BEGIN_NAMESPACE
QT_END_NAMESPACE
namespace QmlDesigner {
class Edit3DWidget;
class Edit3DAction;
class Edit3DCameraAction;
class QMLDESIGNERCORE_EXPORT Edit3DView : public AbstractView
{
Q_OBJECT
public:
Edit3DView(QObject *parent = nullptr);
~Edit3DView() override;
WidgetInfo widgetInfo() override;
Edit3DWidget *edit3DWidget() const;
void selectedNodesChanged(const QList<ModelNode> &selectedNodeList, const QList<ModelNode> &lastSelectedNodeList) override;
void renderImage3DChanged(const QImage &img) override;
void updateActiveScene3D(const QVariantMap &sceneState) override;
void modelAttached(Model *model) override;
void modelAboutToBeDetached(Model *model) override;
void importsChanged(const QList<Import> &addedImports, const QList<Import> &removedImports) override;
void customNotification(const AbstractView *view, const QString &identifier, const QList<ModelNode> &nodeList, const QList<QVariant> &data) override;
void modelAtPosReady(const ModelNode &modelNode) override;
void sendInputEvent(QInputEvent *e) const;
void edit3DViewResized(const QSize &size) const;
QSize canvasSize() const;
void createEdit3DActions();
QVector<Edit3DAction *> leftActions() const;
QVector<Edit3DAction *> rightActions() const;
QVector<Edit3DAction *> visibilityToggleActions() const;
QVector<Edit3DAction *> backgroundColorActions() const;
void setSeeker(SeekerSlider *slider);
void addQuick3DImport();
void startContextMenu(const QPoint &pos);
void dropMaterial(const ModelNode &matNode, const QPointF &pos);
private:
enum class ModelAtPosReqType {
MaterialDrop,
ContextMenu,
None
};
void createEdit3DWidget();
void checkImports();
Edit3DAction *createSelectBackgrounColorAction();
Edit3DAction *createGridColorSelectionAction();
Edit3DAction *createResetColorAction();
Edit3DAction *createSyncBackgroundColorAction();
QPointer<Edit3DWidget> m_edit3DWidget;
QVector<Edit3DAction *> m_leftActions;
QVector<Edit3DAction *> m_rightActions;
QVector<Edit3DAction *> m_visibilityToggleActions;
QVector<Edit3DAction *> m_backgroundColorActions;
Edit3DAction *m_selectionModeAction = nullptr;
Edit3DAction *m_moveToolAction = nullptr;
Edit3DAction *m_rotateToolAction = nullptr;
Edit3DAction *m_scaleToolAction = nullptr;
Edit3DAction *m_fitAction = nullptr;
Edit3DCameraAction *m_alignCamerasAction = nullptr;
Edit3DCameraAction *m_alignViewAction = nullptr;
Edit3DAction *m_cameraModeAction = nullptr;
Edit3DAction *m_orientationModeAction = nullptr;
Edit3DAction *m_editLightAction = nullptr;
Edit3DAction *m_showGridAction = nullptr;
Edit3DAction *m_showSelectionBoxAction = nullptr;
Edit3DAction *m_showIconGizmoAction = nullptr;
Edit3DAction *m_showCameraFrustumAction = nullptr;
Edit3DAction *m_showParticleEmitterAction = nullptr;
Edit3DAction *m_resetAction = nullptr;
Edit3DAction *m_particleViewModeAction = nullptr;
Edit3DAction *m_particlesPlayAction = nullptr;
Edit3DAction *m_particlesRestartAction = nullptr;
Edit3DAction *m_visibilityTogglesAction = nullptr;
Edit3DAction *m_backgrondColorMenuAction = nullptr;
SeekerSlider *m_seeker = nullptr;
int particlemode;
ModelCache<QImage> m_canvasCache;
ModelNode m_droppedMaterial;
ModelAtPosReqType m_modelAtPosReqType;
QPoint m_contextMenuPos;
};
} // namespace QmlDesigner
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