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// Copyright (C) 2022 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
#include "createtexture.h"
#include "abstractview.h"
#include "asset.h"
#include "documentmanager.h"
#include "modelnode.h"
#include "modelnodeoperations.h"
#include "nodelistproperty.h"
#include "nodemetainfo.h"
#include "qmlobjectnode.h"
#include "variantproperty.h"
#include <coreplugin/messagebox.h>
#include <QTimer>
namespace QmlDesigner {
CreateTexture::CreateTexture(AbstractView *view)
: m_view{view}
{}
ModelNode CreateTexture::execute(const QString &filePath, AddTextureMode mode, int sceneId)
{
Asset asset(filePath);
if (!asset.isValidTextureSource())
return {};
Utils::FilePath assetPath = Utils::FilePath::fromString(filePath);
if (!assetPath.isChildOf(DocumentManager::currentResourcePath())) {
if (!addFileToProject(filePath))
return {};
// after importing change assetPath to path in project
QString assetName = assetPath.fileName();
assetPath = ModelNodeOperations::getImagesDefaultDirectory().pathAppended(assetName);
}
ModelNode texture = createTextureFromImage(assetPath, mode);
if (!texture.isValid())
return {};
if (mode == AddTextureMode::LightProbe && sceneId != -1)
assignTextureAsLightProbe(texture, sceneId);
QTimer::singleShot(0, m_view, [this, texture]() {
if (m_view->model())
m_view->emitCustomNotification("select_texture", {texture}, {true});
});
return texture;
}
bool CreateTexture::addFileToProject(const QString &filePath)
{
AddFilesResult result = ModelNodeOperations::addImageToProject(
{filePath}, ModelNodeOperations::getImagesDefaultDirectory().toString(), false);
if (result.status() == AddFilesResult::Failed) {
Core::AsynchronousMessageBox::warning(QObject::tr("Failed to Add Texture"),
QObject::tr("Could not add %1 to project.").arg(filePath));
return false;
}
return true;
}
ModelNode CreateTexture::createTextureFromImage(const Utils::FilePath &assetPath, AddTextureMode mode)
{
if (mode != AddTextureMode::Texture && mode != AddTextureMode::LightProbe)
return {};
ModelNode matLib = m_view->materialLibraryNode();
if (!matLib.isValid())
return {};
NodeMetaInfo metaInfo = m_view->model()->qtQuick3DTextureMetaInfo();
QString textureSource = assetPath.relativePathFrom(DocumentManager::currentFilePath()).toString();
ModelNode newTexNode = m_view->getTextureDefaultInstance(textureSource);
if (!newTexNode.isValid()) {
newTexNode = m_view->createModelNode("QtQuick3D.Texture",
metaInfo.majorVersion(),
metaInfo.minorVersion());
newTexNode.setIdWithoutRefactoring(m_view->model()->generateNewId(assetPath.baseName()));
VariantProperty sourceProp = newTexNode.variantProperty("source");
sourceProp.setValue(textureSource);
matLib.defaultNodeListProperty().reparentHere(newTexNode);
}
return newTexNode;
}
void CreateTexture::assignTextureAsLightProbe(const ModelNode &texture, int sceneId)
{
ModelNode sceneEnvNode = resolveSceneEnv(sceneId);
QmlObjectNode sceneEnv = sceneEnvNode;
if (sceneEnv.isValid()) {
sceneEnv.setBindingProperty("lightProbe", texture.id());
sceneEnv.setVariantProperty("backgroundMode",
QVariant::fromValue(Enumeration("SceneEnvironment",
"SkyBox")));
}
}
ModelNode CreateTexture::resolveSceneEnv(int sceneId)
{
ModelNode activeSceneEnv;
ModelNode selectedNode = m_view->firstSelectedModelNode();
if (selectedNode.metaInfo().isQtQuick3DSceneEnvironment()) {
activeSceneEnv = selectedNode;
} else if (sceneId != -1) {
ModelNode activeScene = m_view->active3DSceneNode();
if (activeScene.isValid()) {
QmlObjectNode view3D;
if (activeScene.metaInfo().isQtQuick3DView3D()) {
view3D = activeScene;
} else {
ModelNode sceneParent = activeScene.parentProperty().parentModelNode();
if (sceneParent.metaInfo().isQtQuick3DView3D())
view3D = sceneParent;
}
if (view3D.isValid())
activeSceneEnv = m_view->modelNodeForId(view3D.expression("environment"));
}
}
return activeSceneEnv;
}
void CreateTextures::execute(const QStringList &filePaths, AddTextureMode mode, int sceneId)
{
for (const QString &path : filePaths)
CreateTexture::execute(path, mode, sceneId);
}
} // namespace QmlDesigner
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