1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
|
// Copyright (C) 2020 Alexis Jeandet.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0+ OR GPL-3.0 WITH Qt-GPL-exception-1.0
#include "mesonactionsmanager.h"
#include <coreplugin/actionmanager/actioncontainer.h>
#include <coreplugin/actionmanager/actionmanager.h>
#include <coreplugin/coreconstants.h>
#include <project/mesonbuildsystem.h>
#include <project/projecttree/mesonprojectnodes.h>
#include <projectexplorer/projectexplorer.h>
#include <projectexplorer/projectexplorerconstants.h>
#include <projectexplorer/projecttree.h>
#include <utils/parameteraction.h>
namespace MesonProjectManager {
namespace Internal {
MesonActionsManager::MesonActionsManager()
: configureActionMenu(tr("Configure"))
, configureActionContextMenu(tr("Configure"))
{
const Core::Context globalContext(Core::Constants::C_GLOBAL);
const Core::Context projectContext{Constants::Project::ID};
Core::ActionContainer *mproject = Core::ActionManager::actionContainer(
ProjectExplorer::Constants::M_PROJECTCONTEXT);
Core::ActionContainer *msubproject = Core::ActionManager::actionContainer(
ProjectExplorer::Constants::M_SUBPROJECTCONTEXT);
Core::Command *command;
{
command = Core::ActionManager::registerAction(&configureActionMenu,
"MesonProject.Configure",
projectContext);
mproject->addAction(command, ProjectExplorer::Constants::G_PROJECT_BUILD);
msubproject->addAction(command, ProjectExplorer::Constants::G_PROJECT_BUILD);
connect(&configureActionMenu,
&QAction::triggered,
this,
&MesonActionsManager::configureCurrentProject);
}
{
command = Core::ActionManager::registerAction(&buildTargetContextAction,
"Meson.BuildTargetContextMenu",
projectContext);
command->setAttribute(Core::Command::CA_Hide);
command->setAttribute(Core::Command::CA_UpdateText);
command->setDescription(buildTargetContextAction.text());
Core::ActionManager::actionContainer(ProjectExplorer::Constants::M_SUBPROJECTCONTEXT)
->addAction(command, ProjectExplorer::Constants::G_PROJECT_BUILD);
// Wire up context menu updates:
connect(ProjectExplorer::ProjectTree::instance(),
&ProjectExplorer::ProjectTree::currentNodeChanged,
this,
&MesonActionsManager::updateContextActions);
connect(&buildTargetContextAction, &Utils::ParameterAction::triggered, this, [] {
auto bs = qobject_cast<MesonBuildSystem *>(
ProjectExplorer::ProjectTree::currentBuildSystem());
if (bs) {
auto targetNode = dynamic_cast<MesonTargetNode *>(
ProjectExplorer::ProjectTree::currentNode());
targetNode->build();
}
});
}
}
void MesonActionsManager::configureCurrentProject()
{
auto bs = dynamic_cast<MesonBuildSystem *>(ProjectExplorer::ProjectTree::currentBuildSystem());
QTC_ASSERT(bs, return );
if (ProjectExplorer::ProjectExplorerPlugin::saveModifiedFiles())
bs->configure();
}
void MesonActionsManager::updateContextActions()
{
auto targetNode = dynamic_cast<const MesonTargetNode *>(
ProjectExplorer::ProjectTree::currentNode());
const QString targetDisplayName = targetNode ? targetNode->displayName() : QString();
// Build Target:
buildTargetContextAction.setParameter(targetDisplayName);
buildTargetContextAction.setEnabled(targetNode);
buildTargetContextAction.setVisible(targetNode);
}
} // namespace Internal
} // namespace MesonProjectManager
|