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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0+ OR GPL-3.0 WITH Qt-GPL-exception-1.0
#pragma once
#include <QSGNode>
#include "timelinerenderpass.h"
#include "timelinemodel.h"
namespace Timeline {
class TRACING_EXPORT TimelineRenderState {
public:
TimelineRenderState(qint64 start, qint64 end, float scale, int numPasses);
~TimelineRenderState();
qint64 start() const;
qint64 end() const;
float scale() const;
TimelineRenderPass::State *passState(int i);
const TimelineRenderPass::State *passState(int i) const;
void setPassState(int i, TimelineRenderPass::State *state);
const QSGNode *expandedRowRoot() const;
const QSGNode *collapsedRowRoot() const;
const QSGNode *expandedOverlayRoot() const;
const QSGNode *collapsedOverlayRoot() const;
QSGNode *expandedRowRoot();
QSGNode *collapsedRowRoot();
QSGNode *expandedOverlayRoot();
QSGNode *collapsedOverlayRoot();
bool isEmpty() const;
void assembleNodeTree(const TimelineModel *model, int defaultRowHeight, int defaultRowOffset);
void updateExpandedRowHeights(const TimelineModel *model, int defaultRowHeight,
int defaultRowOffset);
QSGTransformNode *finalize(QSGNode *oldNode, bool expanded, const QMatrix4x4 &transform);
private:
class TimelineRenderStatePrivate;
TimelineRenderStatePrivate *d_ptr;
Q_DECLARE_PRIVATE(TimelineRenderState)
};
} // namespace Timeline
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