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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
****************************************************************************/
#pragma once
#include "qmldebug_global.h"
#include <qtcpsocket.h>
#include <QDataStream>
namespace QmlDebug {
class QmlDebugConnection;
class QmlDebugClientPrivate;
class QMLDEBUG_EXPORT QmlDebugClient : public QObject
{
Q_OBJECT
Q_DECLARE_PRIVATE(QmlDebugClient)
Q_DISABLE_COPY(QmlDebugClient)
public:
enum State { NotConnected, Unavailable, Enabled };
QmlDebugClient(const QString &, QmlDebugConnection *parent);
~QmlDebugClient() override;
QString name() const;
float serviceVersion() const;
State state() const;
QmlDebugConnection *connection() const;
int dataStreamVersion() const;
virtual void sendMessage(const QByteArray &);
virtual void stateChanged(State);
virtual void messageReceived(const QByteArray &);
private:
QScopedPointer<QmlDebugClientPrivate> d_ptr;
};
} // namespace QmlDebug
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