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/****************************************************************************
**
** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
****************************************************************************/
#include "pixmapchangedcommand.h"
#include <QDebug>
#include <QVarLengthArray>
namespace QmlDesigner {
PixmapChangedCommand::PixmapChangedCommand()
{
}
PixmapChangedCommand::PixmapChangedCommand(const QVector<ImageContainer> &imageVector)
: m_imageVector(imageVector)
{
}
QVector<ImageContainer> PixmapChangedCommand::images() const
{
return m_imageVector;
}
void PixmapChangedCommand::sort()
{
qSort(m_imageVector);
}
QDataStream &operator<<(QDataStream &out, const PixmapChangedCommand &command)
{
out << command.images();
return out;
}
QDataStream &operator>>(QDataStream &in, PixmapChangedCommand &command)
{
in >> command.m_imageVector;
return in;
}
bool operator ==(const PixmapChangedCommand &first, const PixmapChangedCommand &second)
{
return first.m_imageVector == second.m_imageVector;
}
QDebug operator <<(QDebug debug, const PixmapChangedCommand &command)
{
return debug.nospace() << "PixmapChangedCommand(" << command.images() << ")";
}
} // namespace QmlDesigner
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