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/****************************************************************************
**
** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
****************************************************************************/
import QtQuick 1.0
FocusScope {
id: spinbox
SystemPalette{id:syspal}
property int minimumWidth: 0
property int minimumHeight: 0
property int leftMargin: 0
property int topMargin: 0
property int rightMargin: 0
property int bottomMargin: 0
width: Math.max(minimumWidth,
input.width + leftMargin + rightMargin)
height: Math.max(minimumHeight,
input.height + topMargin + bottomMargin)
property real value: 0.0
property real maximumValue: 99
property real minimumValue: 0
property real singleStep: 1
property string postfix
property bool upEnabled: value != maximumValue;
property bool downEnabled: value != minimumValue;
property alias upPressed: mouseUp.pressed
property alias downPressed: mouseDown.pressed
property alias upHovered: mouseUp.containsMouse
property alias downHovered: mouseDown.containsMouse
property alias containsMouse: mouseArea.containsMouse
property color textColor: syspal.text
property alias font: input.font
property Component background: null
property Item backgroundItem: backgroundComponent.item
property Component up: null
property Component down: null
QtObject {
id: componentPrivate
property bool valueUpdate: false
}
function increment() {
setValue(input.text)
value += singleStep
if (value > maximumValue)
value = maximumValue
input.text = value
}
function decrement() {
setValue(input.text)
value -= singleStep
if (value < minimumValue)
value = minimumValue
input.text = value
}
function setValue(v) {
var newval = parseFloat(v)
if (newval > maximumValue)
newval = maximumValue
else if (v < minimumValue)
newval = minimumValue
value = newval
input.text = value
}
Component.onCompleted: setValue(value)
onValueChanged: {
componentPrivate.valueUpdate = true
input.text = value
componentPrivate.valueUpdate = false
}
// background
Loader {
id: backgroundComponent
anchors.fill: parent
sourceComponent: background
}
MouseArea {
id: mouseArea
anchors.fill: parent
hoverEnabled: true
}
TextInput {
id: input
font.pixelSize: 14
anchors.margins: 5
anchors.leftMargin: leftMargin
anchors.topMargin: topMargin
anchors.rightMargin: rightMargin
anchors.bottomMargin: bottomMargin
anchors.fill: parent
selectByMouse: true
// validator: DoubleValidator { bottom: minimumValue; top: maximumValue; }
onAccepted: {setValue(input.text)}
onActiveFocusChanged: setValue(input.text)
color: textColor
opacity: parent.enabled ? 1 : 0.5
Text {
text: postfix
anchors.rightMargin: 4
anchors.right: parent.right
anchors.verticalCenter: parent.verticalCenter
}
}
Loader {
id: upButton
property alias pressed : spinbox.upPressed
property alias hover : spinbox.upHovered
property alias enabled : spinbox.upEnabled
sourceComponent: up
MouseArea {
id: mouseUp
anchors.fill: upButton.item
onClicked: increment()
property bool autoincrement: false;
onReleased: autoincrement = false
Timer { running: mouseUp.pressed; interval: 350 ; onTriggered: mouseUp.autoincrement = true }
Timer { running: mouseUp.autoincrement; interval: 60 ; repeat: true ; onTriggered: increment() }
}
onLoaded: {
item.parent = spinbox
mouseUp.parent = item
}
}
Loader {
id: downButton
property alias pressed : spinbox.downPressed
property alias hover : spinbox.downHovered
property alias enabled : spinbox.downEnabled
sourceComponent: down
MouseArea {
id: mouseDown
anchors.fill: downButton.item
onClicked: decrement()
property bool autoincrement: false;
onReleased: autoincrement = false
Timer { running: mouseDown.pressed; interval: 350 ; onTriggered: mouseDown.autoincrement = true }
Timer { running: mouseDown.autoincrement; interval: 60 ; repeat: true ; onTriggered: decrement() }
}
onLoaded: {
item.parent = spinbox
mouseDown.parent = item
}
}
Keys.onUpPressed: increment()
Keys.onDownPressed: decrement()
}
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