1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
|
/****************************************************************************
**
** Copyright (C) 2020 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Design Studio documentation.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Free Documentation License Usage
** Alternatively, this file may be used under the terms of the GNU Free
** Documentation License version 1.3 as published by the Free Software
** Foundation and appearing in the file included in the packaging of
** this file. Please review the following information to ensure
** the GNU Free Documentation License version 1.3 requirements
** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
**
****************************************************************************/
/*!
\previouspage qtbridge-overview.html
\page qtbridge-ai.html
\nextpage psqtbridge.html
\title Exporting Designs from Adobe Illustrator
Even though \QDS does not provide a specific export bridge for Adobe
Illustrator, you can create artwork in it and export it to \QDS in
the following ways:
\list
\li Place your Illustrator content into Adobe Photoshop and
use \QBPS to export the assets to \e {.metadata} format that
you can import to \QDS.
\li Use the Illustrator \e {export for screens workflow} to export your
assets into formats supported by \QDS, such as PNG and JPEG.
\endlist
\section1 Placing Illustrator Content into Photoshop
You can place Illustrator content into Photoshop in several ways. If you
select \uicontrol File > \uicontrol {Place linked} in Illustrator, the
content updates automatically. However, the whole file content is placed
on a single Photoshop layer, which means that you cannot use \QBPS to
export the individual parts of the Illustrator design.
Therefore, you have to copy-paste your assets to Photoshop as
\e {smart objects}, one by one, at the layer level. You can then
specify export settings for \QBPS.
If you need to edit smart objects after copying them to Photoshop, you can
double-click them in Photoshop to open them in Illustrator. Because you use
smart objects, all your changes are propagated to all instances of the
objects used in your designs in Photoshop. For more information about using
smart objects, see the Illustrator and Photoshop documentation.
For more information about exporting designs from Photoshop, see
\l{Exporting Designs from Adobe Photoshop}.
\section1 Exporting Assets for Screens
Sometimes it is easier to just export layers and artboards from Illustrator
and to create scalable layouts and UI flows in \QDS. You can export assets
to multiple formats and sizes, such as PNG, JPEG, and SVG.
For more information, see
\l{https://helpx.adobe.com/illustrator/using/collect-assets-export-for-screens.html}
{Collect assets and export in batches} in the Illustrator documentation.
*/
|