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+/****************************************************************************
+**
+** Copyright (C) 2020 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the Qt Design Studio documentation.
+**
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Free Documentation License Usage
+** Alternatively, this file may be used under the terms of the GNU Free
+** Documentation License version 1.3 as published by the Free Software
+** Foundation and appearing in the file included in the packaging of
+** this file. Please review the following information to ensure
+** the GNU Free Documentation License version 1.3 requirements
+** will be met: https://www.gnu.org/licenses/fdl-1.3.html.
+**
+****************************************************************************/
+
+/*!
+ \previouspage qtbridge-overview.html
+ \page qtbridge-ai.html
+ \nextpage psqtbridge.html
+
+ \title Exporting Designs from Adobe Illustrator
+
+ Even though \QDS does not provide a specific export bridge for Adobe
+ Illustrator, you can create artwork in it and export it to \QDS in
+ the following ways:
+
+ \list
+ \li Place your Illustrator content into Adobe Photoshop and
+ use \QBPS to export the assets to .ui.qml files.
+ \li Use the Illustrator \e {export for screens workflow} to export your
+ assets into formats supported by \QDS, such as PNG and JPEG.
+ \endlist
+
+ \section1 Placing Illustrator Content into Photoshop
+
+ You can place Illustrator content into Photoshop in several ways. If you
+ select \uicontrol File > \uicontrol {Place linked} in Illustrator, the
+ content updates automatically. However, the whole file content is placed
+ on a single Photoshop layer, which means that you cannot use \QBPS to
+ export the individual parts of the Illustrator design.
+
+ Therefore, you have to copy-paste your assets to Photoshop as
+ \e {smart objects}, one by one, at the layer level. You can then
+ specify export settings for \QBPS.
+
+ If you need to edit smart objects after copying them to Photoshop, you can
+ double-click them in Photoshop to open them in Illustrator. Because you use
+ smart objects, all your changes are propagated to all instances of the
+ objects used in your designs in Photoshop. For more information about using
+ smart objects, see the Illustrator and Photoshop documentation.
+
+ For more information about exporting designs from Photoshop, see
+ \l{Exporting Designs from Adobe Photoshop}.
+
+ \section1 Exporting Assets for Screens
+
+ Sometimes it is easier to just export layers and artboards from Illustrator
+ and to create scalable layouts and UI flows in \QDS. You can export assets
+ to multiple formats and sizes, such as PNG, JPEG, and SVG.
+
+ For more information, see
+ \l{https://helpx.adobe.com/illustrator/using/collect-assets-export-for-screens.html}
+ {Collect assets and export in batches} in the Illustrator documentation.
+*/