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authorMats Honkamaa <mats.honkamaa@qt.io>2022-12-27 12:57:58 +0200
committerMats Honkamaa <mats.honkamaa@qt.io>2022-12-27 11:54:43 +0000
commit9a335c9f670fbddb3200df8f8bce3fc17f7acb39 (patch)
treee961fb03b5fa6a64c031b0881dc1ab0466b74c13 /doc/qtdesignstudio
parentc342d3f32165d77538b69392d6107249af37d7d5 (diff)
downloadqt-creator-9a335c9f670fbddb3200df8f8bce3fc17f7acb39.tar.gz
Doc: Fix typo
Task-number: QDS-8197 Change-Id: Iaf6ad34bf64273574daa715da522fe90a2010976 Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io>
Diffstat (limited to 'doc/qtdesignstudio')
-rw-r--r--doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-view.qdoc2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-view.qdoc b/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-view.qdoc
index 8d001071cb..5f2f53ca96 100644
--- a/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-view.qdoc
+++ b/doc/qtdesignstudio/src/qtquick3d-editor/qtdesignstudio-3d-view.qdoc
@@ -32,7 +32,7 @@
By default, a directional light and a perspective camera are used in a 3D
scene created by using the wizard template mentioned above. To use other
light and camera types, select the component in the \uicontrol{3D} or
- \uicontrol Navigatorn view and change the type of the component in the \uicontrol
+ \uicontrol Navigator view and change the type of the component in the \uicontrol
Type field in \l Properties. For example, to use a point light, enter
\e {PointLight}.