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authorPranta Dastider <pranta.dastider@qt.io>2022-09-23 15:41:11 +0200
committerPranta Ghosh Dastider <pranta.dastider@qt.io>2022-10-06 14:20:15 +0000
commit75e5f6084879ba5b1b740b93b0a8538a78315d5b (patch)
treeb2f7b6e98a9089e8ca4793dbc1f8f31d65383295 /doc/qtdesignstudio
parentc68a42925e446a2df79fcba529bcb70e0a588459 (diff)
downloadqt-creator-75e5f6084879ba5b1b740b93b0a8538a78315d5b.tar.gz
QmlDesigner: Qt Bridge documentation fix
Here the documentation mentioning reverse importing assets from Qt Design Studio to external UI design tools were removed to make the information relevant and less misleading considering the current state. Fixes: QDS-7708 Change-Id: Ifc484af4c95b82f01ca9f74cc7dba529bd7eaa61 Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io>
Diffstat (limited to 'doc/qtdesignstudio')
-rw-r--r--doc/qtdesignstudio/src/qtdesignstudio-exporting-and-importing.qdoc36
1 files changed, 9 insertions, 27 deletions
diff --git a/doc/qtdesignstudio/src/qtdesignstudio-exporting-and-importing.qdoc b/doc/qtdesignstudio/src/qtdesignstudio-exporting-and-importing.qdoc
index 986bdfafbe..1b67beafef 100644
--- a/doc/qtdesignstudio/src/qtdesignstudio-exporting-and-importing.qdoc
+++ b/doc/qtdesignstudio/src/qtdesignstudio-exporting-and-importing.qdoc
@@ -30,35 +30,24 @@
\title Asset Creation with Other Tools
- Typically, you as a designer would design a UI using imaging and design
- tools, such as Adobe Photoshop, Sketch, Figma, Blender, or Maya, and then
- send your design to a developer for implementation. You can use the \QB
- export tool to convert 2D assets into a metadata format supported by \QDS.
- You can use the export functionality of 3D graphics tools to save your 3D
- assets in a format that can be imported into \QDS.
+ Typically, you as a designer would like to use specialized UI design tools,
+ such as Adobe Photoshop, Sketch, Figma, Blender, or Maya, and then send the
+ design to a developer for functionality implementation. Here you can use the
+ \QB export tool to convert 2D or 3D assets for \QDS.
- You can import the 2D and 3D assets into \QDS for editing before you
- submit the UI to the developer for adding the functionality to the
+ You can import the assets into \QDS. There you can also edit them more if needed. You
+ can then submit the UI to the developer for adding further functionality to the
application.
- If you want to make further changes to your components in the design tool,
- you can export the UI files back into the metadata format, which you can
- then import back into the design tool by using \QB. For example, you could
- create components in a design tool and export them to \QDS before you start
- making instances of them. In \QDS, you can add functionality to the
- components, such as button states and then bring them back to the design
- tool as assets. If you use functional \QDS components in the design tool,
- you will find it easier to merge new iterations of the design to \QDS and
- continue to build the components there.
-
- The following image describes the workflow using \QBPS and \QDS:
+ The following image describes the workflow in a basic way using \QBPS and \QDS:
\image studio-workflow.png
The workflow consists of the following steps:
\list 1
- \li Export your design from a design tool into the metadata format.
+ \li Export your design from a design tool into a metadata
+ format supported by \QDS.
\li \l{Creating Projects}{Create a project} in \QDS and import the
metadata file to it.
\li Edit the imported components and create more components in
@@ -68,9 +57,6 @@
\li Create interactions in \l States and \l {Connections}.
\li \l{Validating with Target Hardware}{Preview} your design in
real time, on the desktop or on a mobile or an embedded device.
- \li Optionally, export your components back into the metadata format
- that you can import back into the design tool by using \QB. You
- can continue to iterate your design this way until it is ready.
\endlist
For more information, watch a video that shows how to perform the tasks
@@ -87,9 +73,5 @@
Import assets that you exported from design tools to a \QDS project
and edit them in the \uicontrol Design mode to create a UI.
- \li \l {Exporting Components}
-
- Export UI files (.ui.qml) back to the metadata format and PNG assets
- to generate native file formats in design tools using \QB.
\endlist
*/