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/*
* Copyright 2019 Google LLC
* SPDX-License-Identifier: MIT
*
* based in part on anv and radv which are:
* Copyright © 2015 Intel Corporation
* Copyright © 2016 Red Hat.
* Copyright © 2016 Bas Nieuwenhuizen
*/
#include "vn_render_pass.h"
#include "venus-protocol/vn_protocol_driver_framebuffer.h"
#include "venus-protocol/vn_protocol_driver_render_pass.h"
#include "vn_device.h"
#include "vn_image.h"
#define COUNT_PRESENT_SRC(atts, att_count, initial_count, final_count) \
do { \
*initial_count = 0; \
*final_count = 0; \
for (uint32_t i = 0; i < att_count; i++) { \
if (atts[i].initialLayout == VK_IMAGE_LAYOUT_PRESENT_SRC_KHR) \
(*initial_count)++; \
if (atts[i].finalLayout == VK_IMAGE_LAYOUT_PRESENT_SRC_KHR) \
(*final_count)++; \
} \
} while (false)
#define REPLACE_PRESENT_SRC(pass, atts, att_count, out_atts) \
do { \
struct vn_present_src_attachment *_acquire_atts = \
pass->present_acquire_attachments; \
struct vn_present_src_attachment *_release_atts = \
pass->present_release_attachments; \
\
memcpy(out_atts, atts, sizeof(*atts) * att_count); \
for (uint32_t i = 0; i < att_count; i++) { \
if (out_atts[i].initialLayout == VK_IMAGE_LAYOUT_PRESENT_SRC_KHR) { \
out_atts[i].initialLayout = VN_PRESENT_SRC_INTERNAL_LAYOUT; \
_acquire_atts->index = i; \
_acquire_atts++; \
} \
if (out_atts[i].finalLayout == VK_IMAGE_LAYOUT_PRESENT_SRC_KHR) { \
out_atts[i].finalLayout = VN_PRESENT_SRC_INTERNAL_LAYOUT; \
_release_atts->index = i; \
_release_atts++; \
} \
} \
} while (false)
#define INIT_SUBPASSES(_pass, _pCreateInfo) \
do { \
for (uint32_t i = 0; i < _pCreateInfo->subpassCount; i++) { \
_pass->subpasses[i].has_color_attachment = \
(_pCreateInfo->pSubpasses[i].colorAttachmentCount > 0); \
_pass->subpasses[i].has_depth_stencil_attachment = \
(_pCreateInfo->pSubpasses[i].pDepthStencilAttachment != NULL); \
} \
} while (false)
static void
vn_render_pass_count_present_src(const VkRenderPassCreateInfo *create_info,
uint32_t *initial_count,
uint32_t *final_count)
{
COUNT_PRESENT_SRC(create_info->pAttachments, create_info->attachmentCount,
initial_count, final_count);
}
static void
vn_render_pass_count_present_src2(const VkRenderPassCreateInfo2 *create_info,
uint32_t *initial_count,
uint32_t *final_count)
{
COUNT_PRESENT_SRC(create_info->pAttachments, create_info->attachmentCount,
initial_count, final_count);
}
static void
vn_render_pass_replace_present_src(struct vn_render_pass *pass,
const VkRenderPassCreateInfo *create_info,
VkAttachmentDescription *out_atts)
{
REPLACE_PRESENT_SRC(pass, create_info->pAttachments,
create_info->attachmentCount, out_atts);
}
static void
vn_render_pass_replace_present_src2(struct vn_render_pass *pass,
const VkRenderPassCreateInfo2 *create_info,
VkAttachmentDescription2 *out_atts)
{
REPLACE_PRESENT_SRC(pass, create_info->pAttachments,
create_info->attachmentCount, out_atts);
}
static void
vn_render_pass_setup_present_src_barriers(struct vn_render_pass *pass)
{
/* TODO parse VkSubpassDependency for more accurate barriers */
for (uint32_t i = 0; i < pass->present_acquire_count; i++) {
struct vn_present_src_attachment *att =
&pass->present_acquire_attachments[i];
att->src_stage_mask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
att->src_access_mask = 0;
att->dst_stage_mask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
att->dst_access_mask =
VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT;
}
for (uint32_t i = 0; i < pass->present_release_count; i++) {
struct vn_present_src_attachment *att =
&pass->present_release_attachments[i];
att->src_stage_mask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
att->src_access_mask = VK_ACCESS_MEMORY_WRITE_BIT;
att->dst_stage_mask = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
att->dst_access_mask = 0;
}
}
static struct vn_render_pass *
vn_render_pass_create(struct vn_device *dev,
uint32_t present_acquire_count,
uint32_t present_release_count,
uint32_t subpass_count,
const VkAllocationCallbacks *alloc)
{
uint32_t present_count = present_acquire_count + present_release_count;
struct vn_render_pass *pass;
struct vn_present_src_attachment *present_atts;
struct vn_subpass *subpasses;
VK_MULTIALLOC(ma);
vk_multialloc_add(&ma, &pass, __typeof__(*pass), 1);
vk_multialloc_add(&ma, &present_atts, __typeof__(*present_atts),
present_count);
vk_multialloc_add(&ma, &subpasses, __typeof__(*subpasses), subpass_count);
if (!vk_multialloc_zalloc(&ma, alloc, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT))
return NULL;
vn_object_base_init(&pass->base, VK_OBJECT_TYPE_RENDER_PASS, &dev->base);
pass->present_count = present_count;
pass->present_acquire_count = present_acquire_count;
pass->present_release_count = present_release_count;
pass->subpass_count = subpass_count;
/* For each array pointer, set it only if its count != 0. This allows code
* elsewhere to intuitively use either condition, `foo_atts == NULL` or
* `foo_count != 0`.
*/
if (present_count)
pass->present_attachments = present_atts;
if (present_acquire_count)
pass->present_acquire_attachments = present_atts;
if (present_release_count)
pass->present_release_attachments =
present_atts + present_acquire_count;
if (subpass_count)
pass->subpasses = subpasses;
return pass;
}
/* render pass commands */
VkResult
vn_CreateRenderPass(VkDevice device,
const VkRenderPassCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkRenderPass *pRenderPass)
{
struct vn_device *dev = vn_device_from_handle(device);
const VkAllocationCallbacks *alloc =
pAllocator ? pAllocator : &dev->base.base.alloc;
uint32_t acquire_count;
uint32_t release_count;
vn_render_pass_count_present_src(pCreateInfo, &acquire_count,
&release_count);
struct vn_render_pass *pass = vn_render_pass_create(
dev, acquire_count, release_count, pCreateInfo->subpassCount, alloc);
if (!pass)
return vn_error(dev->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
INIT_SUBPASSES(pass, pCreateInfo);
VkRenderPassCreateInfo local_pass_info;
if (pass->present_count) {
VkAttachmentDescription *temp_atts =
vk_alloc(alloc, sizeof(*temp_atts) * pCreateInfo->attachmentCount,
VN_DEFAULT_ALIGN, VK_SYSTEM_ALLOCATION_SCOPE_COMMAND);
if (!temp_atts) {
vk_free(alloc, pass);
return vn_error(dev->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
}
vn_render_pass_replace_present_src(pass, pCreateInfo, temp_atts);
vn_render_pass_setup_present_src_barriers(pass);
local_pass_info = *pCreateInfo;
local_pass_info.pAttachments = temp_atts;
pCreateInfo = &local_pass_info;
}
VkRenderPass pass_handle = vn_render_pass_to_handle(pass);
vn_async_vkCreateRenderPass(dev->instance, device, pCreateInfo, NULL,
&pass_handle);
if (pCreateInfo == &local_pass_info)
vk_free(alloc, (void *)local_pass_info.pAttachments);
*pRenderPass = pass_handle;
return VK_SUCCESS;
}
VkResult
vn_CreateRenderPass2(VkDevice device,
const VkRenderPassCreateInfo2 *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkRenderPass *pRenderPass)
{
struct vn_device *dev = vn_device_from_handle(device);
const VkAllocationCallbacks *alloc =
pAllocator ? pAllocator : &dev->base.base.alloc;
uint32_t acquire_count;
uint32_t release_count;
vn_render_pass_count_present_src2(pCreateInfo, &acquire_count,
&release_count);
struct vn_render_pass *pass = vn_render_pass_create(
dev, acquire_count, release_count, pCreateInfo->subpassCount, alloc);
if (!pass)
return vn_error(dev->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
INIT_SUBPASSES(pass, pCreateInfo);
VkRenderPassCreateInfo2 local_pass_info;
if (pass->present_count) {
VkAttachmentDescription2 *temp_atts =
vk_alloc(alloc, sizeof(*temp_atts) * pCreateInfo->attachmentCount,
VN_DEFAULT_ALIGN, VK_SYSTEM_ALLOCATION_SCOPE_COMMAND);
if (!temp_atts) {
vk_free(alloc, pass);
return vn_error(dev->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
}
vn_render_pass_replace_present_src2(pass, pCreateInfo, temp_atts);
vn_render_pass_setup_present_src_barriers(pass);
local_pass_info = *pCreateInfo;
local_pass_info.pAttachments = temp_atts;
pCreateInfo = &local_pass_info;
}
VkRenderPass pass_handle = vn_render_pass_to_handle(pass);
vn_async_vkCreateRenderPass2(dev->instance, device, pCreateInfo, NULL,
&pass_handle);
if (pCreateInfo == &local_pass_info)
vk_free(alloc, (void *)local_pass_info.pAttachments);
*pRenderPass = pass_handle;
return VK_SUCCESS;
}
void
vn_DestroyRenderPass(VkDevice device,
VkRenderPass renderPass,
const VkAllocationCallbacks *pAllocator)
{
struct vn_device *dev = vn_device_from_handle(device);
struct vn_render_pass *pass = vn_render_pass_from_handle(renderPass);
const VkAllocationCallbacks *alloc =
pAllocator ? pAllocator : &dev->base.base.alloc;
if (!pass)
return;
vn_async_vkDestroyRenderPass(dev->instance, device, renderPass, NULL);
vn_object_base_fini(&pass->base);
vk_free(alloc, pass);
}
void
vn_GetRenderAreaGranularity(VkDevice device,
VkRenderPass renderPass,
VkExtent2D *pGranularity)
{
struct vn_device *dev = vn_device_from_handle(device);
struct vn_render_pass *pass = vn_render_pass_from_handle(renderPass);
if (!pass->granularity.width) {
vn_call_vkGetRenderAreaGranularity(dev->instance, device, renderPass,
&pass->granularity);
}
*pGranularity = pass->granularity;
}
/* framebuffer commands */
VkResult
vn_CreateFramebuffer(VkDevice device,
const VkFramebufferCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkFramebuffer *pFramebuffer)
{
struct vn_device *dev = vn_device_from_handle(device);
const VkAllocationCallbacks *alloc =
pAllocator ? pAllocator : &dev->base.base.alloc;
/* Two render passes differ only in attachment image layouts are considered
* compatible. We must not use pCreateInfo->renderPass here.
*/
const bool imageless =
pCreateInfo->flags & VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT;
const uint32_t view_count = imageless ? 0 : pCreateInfo->attachmentCount;
struct vn_framebuffer *fb =
vk_zalloc(alloc, sizeof(*fb) + sizeof(*fb->image_views) * view_count,
VN_DEFAULT_ALIGN, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
if (!fb)
return vn_error(dev->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
vn_object_base_init(&fb->base, VK_OBJECT_TYPE_FRAMEBUFFER, &dev->base);
fb->image_view_count = view_count;
memcpy(fb->image_views, pCreateInfo->pAttachments,
sizeof(*pCreateInfo->pAttachments) * view_count);
VkFramebuffer fb_handle = vn_framebuffer_to_handle(fb);
vn_async_vkCreateFramebuffer(dev->instance, device, pCreateInfo, NULL,
&fb_handle);
*pFramebuffer = fb_handle;
return VK_SUCCESS;
}
void
vn_DestroyFramebuffer(VkDevice device,
VkFramebuffer framebuffer,
const VkAllocationCallbacks *pAllocator)
{
struct vn_device *dev = vn_device_from_handle(device);
struct vn_framebuffer *fb = vn_framebuffer_from_handle(framebuffer);
const VkAllocationCallbacks *alloc =
pAllocator ? pAllocator : &dev->base.base.alloc;
if (!fb)
return;
vn_async_vkDestroyFramebuffer(dev->instance, device, framebuffer, NULL);
vn_object_base_fini(&fb->base);
vk_free(alloc, fb);
}
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