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/**************************************************************************
*
* Copyright 2020 Lag Free Games, LLC
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#ifndef CND_MONOTONIC_H
#define CND_MONOTONIC_H
#include "c11/threads.h"
#include "util/os_time.h"
#ifdef __cplusplus
extern "C" {
#endif
struct u_cnd_monotonic
{
#ifdef _WIN32
CONDITION_VARIABLE condvar;
#else
pthread_cond_t cond;
#endif
};
static inline int
u_cnd_monotonic_init(struct u_cnd_monotonic *cond)
{
assert(cond != NULL);
#ifdef _WIN32
InitializeConditionVariable(&cond->condvar);
return thrd_success;
#else
int ret = thrd_error;
pthread_condattr_t condattr;
if (pthread_condattr_init(&condattr) == 0) {
if ((pthread_condattr_setclock(&condattr, CLOCK_MONOTONIC) == 0) &&
(pthread_cond_init(&cond->cond, &condattr) == 0)) {
ret = thrd_success;
}
pthread_condattr_destroy(&condattr);
}
return ret;
#endif
}
static inline void
u_cnd_monotonic_destroy(struct u_cnd_monotonic *cond)
{
assert(cond != NULL);
#ifdef _WIN32
// Do nothing
#else
pthread_cond_destroy(&cond->cond);
#endif
}
static inline int
u_cnd_monotonic_broadcast(struct u_cnd_monotonic *cond)
{
assert(cond != NULL);
#ifdef _WIN32
WakeAllConditionVariable(&cond->condvar);
return thrd_success;
#else
return (pthread_cond_broadcast(&cond->cond) == 0) ? thrd_success : thrd_error;
#endif
}
static inline int
u_cnd_monotonic_signal(struct u_cnd_monotonic *cond)
{
assert(cond != NULL);
#ifdef _WIN32
WakeConditionVariable(&cond->condvar);
return thrd_success;
#else
return (pthread_cond_signal(&cond->cond) == 0) ? thrd_success : thrd_error;
#endif
}
static inline int
u_cnd_monotonic_timedwait(struct u_cnd_monotonic *cond, mtx_t *mtx, const struct timespec *abs_time)
{
assert(cond != NULL);
assert(mtx != NULL);
assert(abs_time != NULL);
#ifdef _WIN32
const uint64_t future = (abs_time->tv_sec * 1000) + (abs_time->tv_nsec / 1000000);
const uint64_t now = os_time_get_nano() / 1000000;
const DWORD timeout = (future > now) ? (DWORD)(future - now) : 0;
if (SleepConditionVariableCS(&cond->condvar, mtx, timeout))
return thrd_success;
return (GetLastError() == ERROR_TIMEOUT) ? thrd_busy : thrd_error;
#else
int rt = pthread_cond_timedwait(&cond->cond, mtx, abs_time);
if (rt == ETIMEDOUT)
return thrd_busy;
return (rt == 0) ? thrd_success : thrd_error;
#endif
}
static inline int
u_cnd_monotonic_wait(struct u_cnd_monotonic *cond, mtx_t *mtx)
{
assert(cond != NULL);
assert(mtx != NULL);
#ifdef _WIN32
SleepConditionVariableCS(&cond->condvar, mtx, INFINITE);
return thrd_success;
#else
return (pthread_cond_wait(&cond->cond, mtx) == 0) ? thrd_success : thrd_error;
#endif
}
#ifdef __cplusplus
}
#endif
#endif
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