1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
|
/**************************************************************************
*
* Copyright 2003 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/*
* Authors:
* Keith Whitwell <keithw@vmware.com>
*/
#ifndef ST_ATOM_H
#define ST_ATOM_H
#include "util/glheader.h"
#include "main/mtypes.h"
#ifdef __cplusplus
extern "C" {
#endif
struct st_context;
struct gl_vertex_program;
struct st_common_variant;
struct pipe_vertex_buffer;
struct pipe_vertex_element;
struct cso_velems_state;
void
st_setup_arrays(struct st_context *st,
const struct gl_vertex_program *vp,
const struct st_common_variant *vp_variant,
struct cso_velems_state *velements,
struct pipe_vertex_buffer *vbuffer, unsigned *num_vbuffers);
void
st_setup_current_user(struct st_context *st,
const struct gl_vertex_program *vp,
const struct st_common_variant *vp_variant,
struct cso_velems_state *velements,
struct pipe_vertex_buffer *vbuffer, unsigned *num_vbuffers);
void
st_update_array_with_popcnt(struct st_context *st);
struct pipe_vertex_state *
st_create_gallium_vertex_state(struct gl_context *ctx,
const struct gl_vertex_array_object *vao,
struct gl_buffer_object *indexbuf,
uint32_t enabled_attribs);
/* Define ST_NEW_xxx_INDEX */
enum {
#define ST_STATE(FLAG, st_update) FLAG##_INDEX,
#include "st_atom_list.h"
#undef ST_STATE
ST_NUM_ATOMS,
};
/* Define ST_NEW_xxx values as static const uint64_t values.
* We can't use an enum type because MSVC doesn't allow 64-bit enum values.
*/
#define ST_STATE(FLAG, st_update) static const uint64_t FLAG = 1ull << FLAG##_INDEX;
#include "st_atom_list.h"
#undef ST_STATE
/* Declare function prototypes. */
#define ST_STATE(FLAG, st_update) void st_update(struct st_context *st);
#include "st_atom_list.h"
#undef ST_STATE
/* Combined state flags. */
#define ST_NEW_SAMPLERS (ST_NEW_VS_SAMPLERS | \
ST_NEW_TCS_SAMPLERS | \
ST_NEW_TES_SAMPLERS | \
ST_NEW_GS_SAMPLERS | \
ST_NEW_FS_SAMPLERS | \
ST_NEW_CS_SAMPLERS)
#define ST_NEW_FRAMEBUFFER (ST_NEW_FB_STATE | \
ST_NEW_SAMPLE_STATE | \
ST_NEW_SAMPLE_SHADING)
#define ST_NEW_VERTEX_PROGRAM(ctx, p) ((p)->affected_states | \
(st_user_clip_planes_enabled(ctx) ? \
ST_NEW_CLIP_STATE : 0))
#define ST_NEW_CONSTANTS (ST_NEW_VS_CONSTANTS | \
ST_NEW_TCS_CONSTANTS | \
ST_NEW_TES_CONSTANTS | \
ST_NEW_FS_CONSTANTS | \
ST_NEW_GS_CONSTANTS | \
ST_NEW_CS_CONSTANTS)
#define ST_NEW_UNIFORM_BUFFER (ST_NEW_VS_UBOS | \
ST_NEW_TCS_UBOS | \
ST_NEW_TES_UBOS | \
ST_NEW_FS_UBOS | \
ST_NEW_GS_UBOS | \
ST_NEW_CS_UBOS)
#define ST_NEW_SAMPLER_VIEWS (ST_NEW_VS_SAMPLER_VIEWS | \
ST_NEW_FS_SAMPLER_VIEWS | \
ST_NEW_GS_SAMPLER_VIEWS | \
ST_NEW_TCS_SAMPLER_VIEWS | \
ST_NEW_TES_SAMPLER_VIEWS | \
ST_NEW_CS_SAMPLER_VIEWS)
#define ST_NEW_ATOMIC_BUFFER (ST_NEW_VS_ATOMICS | \
ST_NEW_TCS_ATOMICS | \
ST_NEW_TES_ATOMICS | \
ST_NEW_FS_ATOMICS | \
ST_NEW_GS_ATOMICS | \
ST_NEW_CS_ATOMICS)
#define ST_NEW_STORAGE_BUFFER (ST_NEW_VS_SSBOS | \
ST_NEW_TCS_SSBOS | \
ST_NEW_TES_SSBOS | \
ST_NEW_FS_SSBOS | \
ST_NEW_GS_SSBOS | \
ST_NEW_CS_SSBOS)
#define ST_NEW_IMAGE_UNITS (ST_NEW_VS_IMAGES | \
ST_NEW_TCS_IMAGES | \
ST_NEW_TES_IMAGES | \
ST_NEW_GS_IMAGES | \
ST_NEW_FS_IMAGES | \
ST_NEW_CS_IMAGES)
#define ST_ALL_SHADER_RESOURCES (ST_NEW_SAMPLER_VIEWS | \
ST_NEW_SAMPLERS | \
ST_NEW_UNIFORM_BUFFER | \
ST_NEW_ATOMIC_BUFFER | \
ST_NEW_STORAGE_BUFFER | \
ST_NEW_IMAGE_UNITS)
/* All state flags within each group: */
#define ST_PIPELINE_RENDER_STATE_MASK (ST_NEW_CS_STATE - 1)
#define ST_PIPELINE_RENDER_STATE_MASK_NO_VARRAYS \
(ST_PIPELINE_RENDER_STATE_MASK & ~ST_NEW_VERTEX_ARRAYS)
#define ST_PIPELINE_CLEAR_STATE_MASK (ST_NEW_FB_STATE | \
ST_NEW_SCISSOR | \
ST_NEW_WINDOW_RECTANGLES)
#define ST_PIPELINE_META_STATE_MASK ST_PIPELINE_RENDER_STATE_MASK_NO_VARRAYS
/* For ReadPixels, ReadBuffer, GetSamplePosition: */
#define ST_PIPELINE_UPDATE_FB_STATE_MASK (ST_NEW_FB_STATE)
/* We add the ST_NEW_FB_STATE bit here as well, because glBindFramebuffer
* acts as a barrier that breaks feedback loops between the framebuffer
* and textures bound to the framebuffer, even when those textures are
* accessed by compute shaders; so we must inform the driver of new
* framebuffer state.
*/
#define ST_PIPELINE_COMPUTE_STATE_MASK ((0xffull << ST_NEW_CS_STATE_INDEX) | \
ST_NEW_FB_STATE)
#define ST_ALL_STATES_MASK (ST_PIPELINE_RENDER_STATE_MASK | \
ST_PIPELINE_COMPUTE_STATE_MASK)
#ifdef __cplusplus
}
#endif
#endif
|