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|
use crate::compiler::nir::*;
use crate::pipe::fence::*;
use crate::pipe::resource::*;
use crate::pipe::screen::*;
use crate::pipe::transfer::*;
use mesa_rust_gen::*;
use mesa_rust_util::has_required_feature;
use std::os::raw::*;
use std::ptr;
use std::ptr::*;
use std::sync::Arc;
pub struct PipeContext {
pipe: NonNull<pipe_context>,
screen: Arc<PipeScreen>,
}
unsafe impl Send for PipeContext {}
unsafe impl Sync for PipeContext {}
#[derive(Clone, Copy)]
#[repr(u32)]
pub enum RWFlags {
RD = pipe_map_flags::PIPE_MAP_READ.0,
WR = pipe_map_flags::PIPE_MAP_WRITE.0,
RW = pipe_map_flags::PIPE_MAP_READ_WRITE.0,
}
impl From<RWFlags> for pipe_map_flags {
fn from(rw: RWFlags) -> Self {
pipe_map_flags(rw as u32)
}
}
pub enum ResourceMapType {
Normal,
Async,
Coherent,
}
impl From<ResourceMapType> for pipe_map_flags {
fn from(map_type: ResourceMapType) -> Self {
match map_type {
ResourceMapType::Normal => pipe_map_flags(0),
ResourceMapType::Async => pipe_map_flags::PIPE_MAP_UNSYNCHRONIZED,
ResourceMapType::Coherent => {
pipe_map_flags::PIPE_MAP_COHERENT
| pipe_map_flags::PIPE_MAP_PERSISTENT
| pipe_map_flags::PIPE_MAP_UNSYNCHRONIZED
}
}
}
}
impl PipeContext {
pub(super) fn new(context: *mut pipe_context, screen: &Arc<PipeScreen>) -> Option<Self> {
let s = Self {
pipe: NonNull::new(context)?,
screen: screen.clone(),
};
if !has_required_cbs(unsafe { s.pipe.as_ref() }) {
assert!(false, "Context missing features. This should never happen!");
return None;
}
Some(s)
}
pub fn buffer_subdata(
&self,
res: &PipeResource,
offset: c_uint,
data: *const c_void,
size: c_uint,
) {
unsafe {
self.pipe.as_ref().buffer_subdata.unwrap()(
self.pipe.as_ptr(),
res.pipe(),
pipe_map_flags::PIPE_MAP_WRITE.0, // TODO PIPE_MAP_x
offset,
size,
data,
)
}
}
pub fn texture_subdata(
&self,
res: &PipeResource,
bx: &pipe_box,
data: *const c_void,
stride: u32,
layer_stride: u32,
) {
unsafe {
self.pipe.as_ref().texture_subdata.unwrap()(
self.pipe.as_ptr(),
res.pipe(),
0,
pipe_map_flags::PIPE_MAP_WRITE.0, // TODO PIPE_MAP_x
bx,
data,
stride,
layer_stride,
)
}
}
pub fn clear_buffer(&self, res: &PipeResource, pattern: &[u8], offset: u32, size: u32) {
unsafe {
self.pipe.as_ref().clear_buffer.unwrap()(
self.pipe.as_ptr(),
res.pipe(),
offset,
size,
pattern.as_ptr().cast(),
pattern.len() as i32,
)
}
}
pub fn clear_image_buffer(
&self,
res: &PipeResource,
pattern: &[u32],
origin: &[usize; 3],
region: &[usize; 3],
strides: (usize, usize),
pixel_size: usize,
) {
let (row_pitch, slice_pitch) = strides;
for z in 0..region[2] {
for y in 0..region[1] {
let pitch = [pixel_size, row_pitch, slice_pitch];
// Convoluted way of doing (origin + [0, y, z]) * pitch
let offset = (0..3)
.map(|i| ((origin[i] + [0, y, z][i]) * pitch[i]) as u32)
.sum();
// SAFETY: clear_buffer arguments are specified
// in bytes, so pattern.len() dimension value
// should be multiplied by pixel_size
unsafe {
self.pipe.as_ref().clear_buffer.unwrap()(
self.pipe.as_ptr(),
res.pipe(),
offset,
(region[0] * pixel_size) as u32,
pattern.as_ptr().cast(),
(pattern.len() * pixel_size) as i32,
)
};
}
}
}
pub fn clear_texture(&self, res: &PipeResource, pattern: &[u32], bx: &pipe_box) {
unsafe {
self.pipe.as_ref().clear_texture.unwrap()(
self.pipe.as_ptr(),
res.pipe(),
0,
bx,
pattern.as_ptr().cast(),
)
}
}
pub fn resource_copy_region(
&self,
src: &PipeResource,
dst: &PipeResource,
dst_offset: &[u32; 3],
bx: &pipe_box,
) {
unsafe {
self.pipe.as_ref().resource_copy_region.unwrap()(
self.pipe.as_ptr(),
dst.pipe(),
0,
dst_offset[0],
dst_offset[1],
dst_offset[2],
src.pipe(),
0,
bx,
)
}
}
fn resource_map(
&self,
res: &PipeResource,
bx: &pipe_box,
flags: pipe_map_flags,
is_buffer: bool,
) -> Option<PipeTransfer> {
let mut out: *mut pipe_transfer = ptr::null_mut();
let ptr = unsafe {
let func = if is_buffer {
self.pipe.as_ref().buffer_map
} else {
self.pipe.as_ref().texture_map
};
func.unwrap()(self.pipe.as_ptr(), res.pipe(), 0, flags.0, bx, &mut out)
};
if ptr.is_null() {
None
} else {
Some(PipeTransfer::new(is_buffer, out, ptr))
}
}
fn _buffer_map(
&self,
res: &PipeResource,
offset: i32,
size: i32,
flags: pipe_map_flags,
) -> Option<PipeTransfer> {
let b = pipe_box {
x: offset,
width: size,
height: 1,
depth: 1,
..Default::default()
};
self.resource_map(res, &b, flags, true)
}
pub fn buffer_map(
&self,
res: &PipeResource,
offset: i32,
size: i32,
rw: RWFlags,
map_type: ResourceMapType,
) -> PipeTransfer {
let mut flags: pipe_map_flags = map_type.into();
flags |= rw.into();
self._buffer_map(res, offset, size, flags).unwrap()
}
pub fn buffer_map_directly(
&self,
res: &PipeResource,
offset: i32,
size: i32,
rw: RWFlags,
) -> Option<PipeTransfer> {
let flags =
pipe_map_flags::PIPE_MAP_DIRECTLY | pipe_map_flags::PIPE_MAP_UNSYNCHRONIZED | rw.into();
self._buffer_map(res, offset, size, flags)
}
pub(super) fn buffer_unmap(&self, tx: *mut pipe_transfer) {
unsafe { self.pipe.as_ref().buffer_unmap.unwrap()(self.pipe.as_ptr(), tx) };
}
pub fn _texture_map(
&self,
res: &PipeResource,
bx: &pipe_box,
flags: pipe_map_flags,
) -> Option<PipeTransfer> {
self.resource_map(res, bx, flags, false)
}
pub fn texture_map(
&self,
res: &PipeResource,
bx: &pipe_box,
rw: RWFlags,
map_type: ResourceMapType,
) -> PipeTransfer {
let mut flags: pipe_map_flags = map_type.into();
flags |= rw.into();
self._texture_map(res, bx, flags).unwrap()
}
pub fn texture_map_directly(
&self,
res: &PipeResource,
bx: &pipe_box,
rw: RWFlags,
) -> Option<PipeTransfer> {
let flags =
pipe_map_flags::PIPE_MAP_DIRECTLY | pipe_map_flags::PIPE_MAP_UNSYNCHRONIZED | rw.into();
self.resource_map(res, bx, flags, false)
}
pub(super) fn texture_unmap(&self, tx: *mut pipe_transfer) {
unsafe { self.pipe.as_ref().texture_unmap.unwrap()(self.pipe.as_ptr(), tx) };
}
pub fn create_compute_state(&self, nir: &NirShader, static_local_mem: u32) -> *mut c_void {
let state = pipe_compute_state {
ir_type: pipe_shader_ir::PIPE_SHADER_IR_NIR,
prog: nir.dup_for_driver().cast(),
req_input_mem: 0,
static_shared_mem: static_local_mem,
};
unsafe { self.pipe.as_ref().create_compute_state.unwrap()(self.pipe.as_ptr(), &state) }
}
pub fn bind_compute_state(&self, state: *mut c_void) {
unsafe { self.pipe.as_ref().bind_compute_state.unwrap()(self.pipe.as_ptr(), state) }
}
pub fn delete_compute_state(&self, state: *mut c_void) {
unsafe { self.pipe.as_ref().delete_compute_state.unwrap()(self.pipe.as_ptr(), state) }
}
pub fn compute_state_info(&self, state: *mut c_void) -> pipe_compute_state_object_info {
let mut info = pipe_compute_state_object_info::default();
unsafe {
self.pipe.as_ref().get_compute_state_info.unwrap()(self.pipe.as_ptr(), state, &mut info)
}
info
}
pub fn create_sampler_state(&self, state: &pipe_sampler_state) -> *mut c_void {
unsafe { self.pipe.as_ref().create_sampler_state.unwrap()(self.pipe.as_ptr(), state) }
}
pub fn bind_sampler_states(&self, samplers: &[*mut c_void]) {
let mut samplers = samplers.to_owned();
unsafe {
self.pipe.as_ref().bind_sampler_states.unwrap()(
self.pipe.as_ptr(),
pipe_shader_type::PIPE_SHADER_COMPUTE,
0,
samplers.len() as u32,
samplers.as_mut_ptr(),
)
}
}
pub fn clear_sampler_states(&self, count: u32) {
unsafe {
self.pipe.as_ref().bind_sampler_states.unwrap()(
self.pipe.as_ptr(),
pipe_shader_type::PIPE_SHADER_COMPUTE,
0,
count,
ptr::null_mut(),
)
}
}
pub fn delete_sampler_state(&self, ptr: *mut c_void) {
unsafe { self.pipe.as_ref().delete_sampler_state.unwrap()(self.pipe.as_ptr(), ptr) }
}
pub fn set_constant_buffer(&self, idx: u32, data: &[u8]) {
let cb = pipe_constant_buffer {
buffer: ptr::null_mut(),
buffer_offset: 0,
buffer_size: data.len() as u32,
user_buffer: data.as_ptr().cast(),
};
unsafe {
self.pipe.as_ref().set_constant_buffer.unwrap()(
self.pipe.as_ptr(),
pipe_shader_type::PIPE_SHADER_COMPUTE,
idx,
false,
&cb,
)
}
}
pub fn launch_grid(
&self,
work_dim: u32,
block: [u32; 3],
grid: [u32; 3],
variable_local_mem: u32,
) {
let info = pipe_grid_info {
pc: 0,
input: ptr::null(),
variable_shared_mem: variable_local_mem,
work_dim: work_dim,
block: block,
last_block: [0; 3],
grid: grid,
grid_base: [0; 3],
indirect: ptr::null_mut(),
indirect_offset: 0,
};
unsafe { self.pipe.as_ref().launch_grid.unwrap()(self.pipe.as_ptr(), &info) }
}
pub fn set_global_binding(&self, res: &[Arc<PipeResource>], out: &mut [*mut u32]) {
let mut res: Vec<_> = res.iter().map(|r| r.pipe()).collect();
unsafe {
self.pipe.as_ref().set_global_binding.unwrap()(
self.pipe.as_ptr(),
0,
res.len() as u32,
res.as_mut_ptr(),
out.as_mut_ptr(),
)
}
}
pub fn create_sampler_view(
&self,
res: &PipeResource,
format: pipe_format,
app_img_info: Option<&AppImgInfo>,
) -> *mut pipe_sampler_view {
let template = res.pipe_sampler_view_template(format, app_img_info);
unsafe {
let s_view = self.pipe.as_ref().create_sampler_view.unwrap()(
self.pipe.as_ptr(),
res.pipe(),
&template,
);
s_view
}
}
pub fn clear_global_binding(&self, count: u32) {
unsafe {
self.pipe.as_ref().set_global_binding.unwrap()(
self.pipe.as_ptr(),
0,
count,
ptr::null_mut(),
ptr::null_mut(),
)
}
}
pub fn set_sampler_views(&self, views: &mut [*mut pipe_sampler_view]) {
unsafe {
self.pipe.as_ref().set_sampler_views.unwrap()(
self.pipe.as_ptr(),
pipe_shader_type::PIPE_SHADER_COMPUTE,
0,
views.len() as u32,
0,
false,
views.as_mut_ptr(),
)
}
}
pub fn clear_sampler_views(&self, count: u32) {
unsafe {
self.pipe.as_ref().set_sampler_views.unwrap()(
self.pipe.as_ptr(),
pipe_shader_type::PIPE_SHADER_COMPUTE,
0,
count,
0,
false,
ptr::null_mut(),
)
}
}
pub fn sampler_view_destroy(&self, view: *mut pipe_sampler_view) {
unsafe { self.pipe.as_ref().sampler_view_destroy.unwrap()(self.pipe.as_ptr(), view) }
}
pub fn set_shader_images(&self, images: &[pipe_image_view]) {
unsafe {
self.pipe.as_ref().set_shader_images.unwrap()(
self.pipe.as_ptr(),
pipe_shader_type::PIPE_SHADER_COMPUTE,
0,
images.len() as u32,
0,
images.as_ptr(),
)
}
}
pub fn clear_shader_images(&self, count: u32) {
unsafe {
self.pipe.as_ref().set_shader_images.unwrap()(
self.pipe.as_ptr(),
pipe_shader_type::PIPE_SHADER_COMPUTE,
0,
count,
0,
ptr::null_mut(),
)
}
}
pub fn memory_barrier(&self, barriers: u32) {
unsafe { self.pipe.as_ref().memory_barrier.unwrap()(self.pipe.as_ptr(), barriers) }
}
pub fn flush(&self) -> PipeFence {
unsafe {
let mut fence = ptr::null_mut();
self.pipe.as_ref().flush.unwrap()(self.pipe.as_ptr(), &mut fence, 0);
PipeFence::new(fence, &self.screen)
}
}
pub fn svm_migrate(
&self,
ptrs: &[*const c_void],
sizes: &[usize],
to_device: bool,
content_undefined: bool,
) {
assert_eq!(ptrs.len(), sizes.len());
unsafe {
if let Some(cb) = self.pipe.as_ref().svm_migrate {
cb(
self.pipe.as_ptr(),
ptrs.len() as u32,
ptrs.as_ptr(),
sizes.as_ptr(),
to_device,
content_undefined,
);
} else {
panic!("svm_migrate not implemented but called!");
}
}
}
}
impl Drop for PipeContext {
fn drop(&mut self) {
unsafe {
self.pipe.as_ref().destroy.unwrap()(self.pipe.as_ptr());
}
}
}
fn has_required_cbs(context: &pipe_context) -> bool {
// Use '&' to evaluate all features and to not stop
// on first missing one to list all missing features.
has_required_feature!(context, destroy)
& has_required_feature!(context, bind_compute_state)
& has_required_feature!(context, bind_sampler_states)
& has_required_feature!(context, buffer_map)
& has_required_feature!(context, buffer_subdata)
& has_required_feature!(context, buffer_unmap)
& has_required_feature!(context, clear_buffer)
& has_required_feature!(context, clear_texture)
& has_required_feature!(context, create_compute_state)
& has_required_feature!(context, delete_compute_state)
& has_required_feature!(context, delete_sampler_state)
& has_required_feature!(context, flush)
& has_required_feature!(context, get_compute_state_info)
& has_required_feature!(context, launch_grid)
& has_required_feature!(context, memory_barrier)
& has_required_feature!(context, resource_copy_region)
& has_required_feature!(context, sampler_view_destroy)
& has_required_feature!(context, set_constant_buffer)
& has_required_feature!(context, set_global_binding)
& has_required_feature!(context, set_sampler_views)
& has_required_feature!(context, set_shader_images)
& has_required_feature!(context, texture_map)
& has_required_feature!(context, texture_subdata)
& has_required_feature!(context, texture_unmap)
}
|