summaryrefslogtreecommitdiff
path: root/src/gallium/drivers/iris/iris_blorp.c
blob: f357b922e58983aeb43df80635f5319664cb9506 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
/*
 * Copyright © 2018 Intel Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included
 * in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 */

/**
 * @file iris_blorp.c
 *
 * ============================= GENXML CODE =============================
 *              [This file is compiled once per generation.]
 * =======================================================================
 *
 * GenX specific code for working with BLORP (blitting, resolves, clears
 * on the 3D engine).  This provides the driver-specific hooks needed to
 * implement the BLORP API.
 *
 * See iris_blit.c, iris_clear.c, and so on.
 */

#include <assert.h>

#include "iris_batch.h"
#include "iris_resource.h"
#include "iris_context.h"

#include "util/u_upload_mgr.h"
#include "intel/common/gen_l3_config.h"

#define BLORP_USE_SOFTPIN
#include "blorp/blorp_genX_exec.h"

#if GEN_GEN == 8
#define MOCS_WB 0x78
#else
#define MOCS_WB (2 << 1)
#endif

static uint32_t *
stream_state(struct iris_batch *batch,
             struct u_upload_mgr *uploader,
             unsigned size,
             unsigned alignment,
             uint32_t *out_offset,
             struct iris_bo **out_bo)
{
   struct pipe_resource *res = NULL;
   void *ptr = NULL;

   u_upload_alloc(uploader, 0, size, alignment, out_offset, &res, &ptr);

   struct iris_bo *bo = iris_resource_bo(res);
   iris_use_pinned_bo(batch, bo, false);

   iris_record_state_size(batch->state_sizes,
                          bo->gtt_offset + *out_offset, size);

   /* If the caller has asked for a BO, we leave them the responsibility of
    * adding bo->gtt_offset (say, by handing an address to genxml).  If not,
    * we assume they want the offset from a base address.
    */
   if (out_bo)
      *out_bo = bo;
   else
      *out_offset += iris_bo_offset_from_base_address(bo);

   pipe_resource_reference(&res, NULL);

   return ptr;
}

static void *
blorp_emit_dwords(struct blorp_batch *blorp_batch, unsigned n)
{
   struct iris_batch *batch = blorp_batch->driver_batch;
   return iris_get_command_space(batch, n * sizeof(uint32_t));
}

static uint64_t
combine_and_pin_address(struct blorp_batch *blorp_batch,
                        struct blorp_address addr)
{
   struct iris_batch *batch = blorp_batch->driver_batch;
   struct iris_bo *bo = addr.buffer;

   iris_use_pinned_bo(batch, bo, addr.reloc_flags & RELOC_WRITE);

   /* Assume this is a general address, not relative to a base. */
   return bo->gtt_offset + addr.offset;
}

static uint64_t
blorp_emit_reloc(struct blorp_batch *blorp_batch, UNUSED void *location,
                 struct blorp_address addr, uint32_t delta)
{
   return combine_and_pin_address(blorp_batch, addr) + delta;
}

static void
blorp_surface_reloc(struct blorp_batch *blorp_batch, uint32_t ss_offset,
                    struct blorp_address addr, uint32_t delta)
{
   /* Let blorp_get_surface_address do the pinning. */
}

static uint64_t
blorp_get_surface_address(struct blorp_batch *blorp_batch,
                          struct blorp_address addr)
{
   return combine_and_pin_address(blorp_batch, addr);
}

UNUSED static struct blorp_address
blorp_get_surface_base_address(UNUSED struct blorp_batch *blorp_batch)
{
   return (struct blorp_address) { .offset = IRIS_MEMZONE_BINDER_START };
}

static void *
blorp_alloc_dynamic_state(struct blorp_batch *blorp_batch,
                          uint32_t size,
                          uint32_t alignment,
                          uint32_t *offset)
{
   struct iris_context *ice = blorp_batch->blorp->driver_ctx;
   struct iris_batch *batch = blorp_batch->driver_batch;

   return stream_state(batch, ice->state.dynamic_uploader,
                       size, alignment, offset, NULL);
}

static void
blorp_alloc_binding_table(struct blorp_batch *blorp_batch,
                          unsigned num_entries,
                          unsigned state_size,
                          unsigned state_alignment,
                          uint32_t *bt_offset,
                          uint32_t *surface_offsets,
                          void **surface_maps)
{
   struct iris_context *ice = blorp_batch->blorp->driver_ctx;
   struct iris_binder *binder = &ice->state.binder;
   struct iris_batch *batch = blorp_batch->driver_batch;

   *bt_offset = iris_binder_reserve(ice, num_entries * sizeof(uint32_t));
   uint32_t *bt_map = binder->map + *bt_offset;

   for (unsigned i = 0; i < num_entries; i++) {
      surface_maps[i] = stream_state(batch, ice->state.surface_uploader,
                                     state_size, state_alignment,
                                     &surface_offsets[i], NULL);
      bt_map[i] = surface_offsets[i] - (uint32_t) binder->bo->gtt_offset;
   }

   iris_use_pinned_bo(batch, binder->bo, false);

   ice->vtbl.update_surface_base_address(batch, binder);
}

static void *
blorp_alloc_vertex_buffer(struct blorp_batch *blorp_batch,
                          uint32_t size,
                          struct blorp_address *addr)
{
   struct iris_context *ice = blorp_batch->blorp->driver_ctx;
   struct iris_batch *batch = blorp_batch->driver_batch;
   struct iris_bo *bo;
   uint32_t offset;

   void *map = stream_state(batch, ice->ctx.stream_uploader, size, 64,
                            &offset, &bo);

   *addr = (struct blorp_address) {
      .buffer = bo,
      .offset = offset,
      .mocs = MOCS_WB,
   };

   return map;
}

/**
 * See iris_upload_render_state's IRIS_DIRTY_VERTEX_BUFFERS handling for
 * a comment about why these VF invalidations are needed.
 */
static void
blorp_vf_invalidate_for_vb_48b_transitions(struct blorp_batch *blorp_batch,
                                           const struct blorp_address *addrs,
                                           unsigned num_vbs)
{
   struct iris_context *ice = blorp_batch->blorp->driver_ctx;
   struct iris_batch *batch = blorp_batch->driver_batch;
   bool need_invalidate = false;

   for (unsigned i = 0; i < num_vbs; i++) {
      struct iris_bo *bo = addrs[i].buffer;
      uint16_t high_bits = bo->gtt_offset >> 32u;

      if (high_bits != ice->state.last_vbo_high_bits[i]) {
         need_invalidate = true;
         ice->state.last_vbo_high_bits[i] = high_bits;
      }
   }

   if (need_invalidate) {
      iris_emit_pipe_control_flush(batch,
                                   "workaround: VF cache 32-bit key [blorp]",
                                   PIPE_CONTROL_VF_CACHE_INVALIDATE |
                                   PIPE_CONTROL_CS_STALL);
   }
}

static struct blorp_address
blorp_get_workaround_page(struct blorp_batch *blorp_batch)
{
   struct iris_batch *batch = blorp_batch->driver_batch;

   return (struct blorp_address) { .buffer = batch->screen->workaround_bo };
}

static void
blorp_flush_range(UNUSED struct blorp_batch *blorp_batch,
                  UNUSED void *start,
                  UNUSED size_t size)
{
   /* All allocated states come from the batch which we will flush before we
    * submit it.  There's nothing for us to do here.
    */
}

static void
blorp_emit_urb_config(struct blorp_batch *blorp_batch,
                      unsigned vs_entry_size,
                      UNUSED unsigned sf_entry_size)
{
   struct iris_context *ice = blorp_batch->blorp->driver_ctx;
   struct iris_batch *batch = blorp_batch->driver_batch;

   unsigned size[4] = { vs_entry_size, 1, 1, 1 };

   /* If last VS URB size is good enough for what the BLORP operation needed,
    * then we can skip reconfiguration
    */
   if (ice->shaders.last_vs_entry_size >= vs_entry_size)
      return;

   genX(emit_urb_setup)(ice, batch, size, false, false);
   ice->state.dirty |= IRIS_DIRTY_URB;
}

static void
iris_blorp_exec(struct blorp_batch *blorp_batch,
                const struct blorp_params *params)
{
   struct iris_context *ice = blorp_batch->blorp->driver_ctx;
   struct iris_batch *batch = blorp_batch->driver_batch;

#if GEN_GEN >= 11
   /* The PIPE_CONTROL command description says:
    *
    *    "Whenever a Binding Table Index (BTI) used by a Render Target Message
    *     points to a different RENDER_SURFACE_STATE, SW must issue a Render
    *     Target Cache Flush by enabling this bit. When render target flush
    *     is set due to new association of BTI, PS Scoreboard Stall bit must
    *     be set in this packet."
    */
   iris_emit_pipe_control_flush(batch,
                                "workaround: RT BTI change [blorp]",
                                PIPE_CONTROL_RENDER_TARGET_FLUSH |
                                PIPE_CONTROL_STALL_AT_SCOREBOARD);
#endif

   /* Flush the sampler and render caches.  We definitely need to flush the
    * sampler cache so that we get updated contents from the render cache for
    * the glBlitFramebuffer() source.  Also, we are sometimes warned in the
    * docs to flush the cache between reinterpretations of the same surface
    * data with different formats, which blorp does for stencil and depth
    * data.
    */
   if (params->src.enabled)
      iris_cache_flush_for_read(batch, params->src.addr.buffer);
   if (params->dst.enabled) {
      iris_cache_flush_for_render(batch, params->dst.addr.buffer,
                                  params->dst.view.format,
                                  params->dst.aux_usage);
   }
   if (params->depth.enabled)
      iris_cache_flush_for_depth(batch, params->depth.addr.buffer);
   if (params->stencil.enabled)
      iris_cache_flush_for_depth(batch, params->stencil.addr.buffer);

   iris_require_command_space(batch, 1400);

   const unsigned scale = params->fast_clear_op ? UINT_MAX : 1;
   if (ice->state.current_hash_scale != scale) {
      genX(emit_hashing_mode)(ice, batch, params->x1 - params->x0,
                              params->y1 - params->y0, scale);
   }

   iris_handle_always_flush_cache(batch);

   blorp_exec(blorp_batch, params);

   iris_handle_always_flush_cache(batch);

   /* We've smashed all state compared to what the normal 3D pipeline
    * rendering tracks for GL.
    */

   uint64_t skip_bits = (IRIS_DIRTY_POLYGON_STIPPLE |
                         IRIS_DIRTY_SO_BUFFERS |
                         IRIS_DIRTY_SO_DECL_LIST |
                         IRIS_DIRTY_LINE_STIPPLE |
                         IRIS_ALL_DIRTY_FOR_COMPUTE |
                         IRIS_DIRTY_SCISSOR_RECT |
                         IRIS_DIRTY_UNCOMPILED_VS |
                         IRIS_DIRTY_UNCOMPILED_TCS |
                         IRIS_DIRTY_UNCOMPILED_TES |
                         IRIS_DIRTY_UNCOMPILED_GS |
                         IRIS_DIRTY_UNCOMPILED_FS |
                         IRIS_DIRTY_VF |
                         IRIS_DIRTY_URB |
                         IRIS_DIRTY_SF_CL_VIEWPORT |
                         IRIS_DIRTY_SAMPLER_STATES_VS |
                         IRIS_DIRTY_SAMPLER_STATES_TCS |
                         IRIS_DIRTY_SAMPLER_STATES_TES |
                         IRIS_DIRTY_SAMPLER_STATES_GS);

   /* we can skip flagging IRIS_DIRTY_DEPTH_BUFFER, if
    * BLORP_BATCH_NO_EMIT_DEPTH_STENCIL is set.
    */
   if (blorp_batch->flags & BLORP_BATCH_NO_EMIT_DEPTH_STENCIL)
      skip_bits |= IRIS_DIRTY_DEPTH_BUFFER;

   if (!params->wm_prog_data)
      skip_bits |= IRIS_DIRTY_BLEND_STATE | IRIS_DIRTY_PS_BLEND;

   ice->state.dirty |= ~skip_bits;

   if (params->dst.enabled) {
      iris_render_cache_add_bo(batch, params->dst.addr.buffer,
                               params->dst.view.format,
                               params->dst.aux_usage);
   }
   if (params->depth.enabled)
      iris_depth_cache_add_bo(batch, params->depth.addr.buffer);
   if (params->stencil.enabled)
      iris_depth_cache_add_bo(batch, params->stencil.addr.buffer);
}

void
genX(init_blorp)(struct iris_context *ice)
{
   struct iris_screen *screen = (struct iris_screen *)ice->ctx.screen;

   blorp_init(&ice->blorp, ice, &screen->isl_dev);
   ice->blorp.compiler = screen->compiler;
   ice->blorp.lookup_shader = iris_blorp_lookup_shader;
   ice->blorp.upload_shader = iris_blorp_upload_shader;
   ice->blorp.exec = iris_blorp_exec;
}