summaryrefslogtreecommitdiff
path: root/src/amd/compiler/README
blob: 87d63c07024e20cf9f1703b6fd705f173b67ec01 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
# Unofficial GCN/RDNA ISA reference errata

## v_sad_u32

The Vega ISA reference writes it's behaviour as:
```
D.u = abs(S0.i - S1.i) + S2.u.
```
This is incorrect. The actual behaviour is what is written in the GCN3 reference
guide:
```
ABS_DIFF (A,B) = (A>B) ? (A-B) : (B-A)
D.u = ABS_DIFF (S0.u,S1.u) + S2.u
```
The instruction doesn't subtract the S0 and S1 and use the absolute value (the
_signed_ distance), it uses the _unsigned_ distance between the operands. So
`v_sad_u32(-5, 0, 0)` would return `4294967291` (`-5` interpreted as unsigned),
not `5`.

## s_bfe_*

Both the Vega and GCN3 ISA references write that these instructions don't write
SCC. They do.

## v_bcnt_u32_b32

The Vega ISA reference writes it's behaviour as:
```
D.u = 0;
for i in 0 ... 31 do
D.u += (S0.u[i] == 1 ? 1 : 0);
endfor.
```
This is incorrect. The actual behaviour (and number of operands) is what
is written in the GCN3 reference guide:
```
D.u = CountOneBits(S0.u) + S1.u.
```

## SMEM stores

The Vega ISA references doesn't say this (or doesn't make it clear), but
the offset for SMEM stores must be in m0 if IMM == 0.

The RDNA ISA doesn't mention SMEM stores at all, but they seem to be supported
by the chip and are present in LLVM. AMD devs however highly recommend avoiding
these instructions.

## SMEM atomics

RDNA ISA: same as the SMEM stores, the ISA pretends they don't exist, but they
are there in LLVM.

## VMEM stores

All reference guides say (under "Vector Memory Instruction Data Dependencies"):
> When a VM instruction is issued, the address is immediately read out of VGPRs
> and sent to the texture cache. Any texture or buffer resources and samplers
> are also sent immediately. However, write-data is not immediately sent to the
> texture cache.
Reading that, one might think that waitcnts need to be added when writing to
the registers used for a VMEM store's data. Experimentation has shown that this
does not seem to be the case on GFX8 and GFX9 (GFX6 and GFX7 are untested). It
also seems unlikely, since NOPs are apparently needed in a subset of these
situations.

## MIMG opcodes on GFX8/GCN3

The `image_atomic_{swap,cmpswap,add,sub}` opcodes in the GCN3 ISA reference
guide are incorrect. The Vega ISA reference guide has the correct ones.

## Legacy instructions

Some instructions have a `_LEGACY` variant which implements "DX9 rules", in which
the zero "wins" in multiplications, ie. `0.0*x` is always `0.0`. The VEGA ISA
mentions `V_MAC_LEGACY_F32` but this instruction is not really there on VEGA.

# Hardware Bugs

## SMEM corrupts VCCZ on SI/CI

https://github.com/llvm/llvm-project/blob/acb089e12ae48b82c0b05c42326196a030df9b82/llvm/lib/Target/AMDGPU/SIInsertWaits.cpp#L580-L616
After issuing a SMEM instructions, we need to wait for the SMEM instructions to
finish and then write to vcc (for example, `s_mov_b64 vcc, vcc`) to correct vccz

Currently, we don't do this.