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path: root/src/glx/indirect_vertex_array.c
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* glx: update fallthrough commentsPierre-Eric Pelloux-Prayer2020-12-011-1/+3
* glx: add missing fallthrough commentTimothy Arceri2020-07-021-1/+1
* glx: Fix for commit 2c86668694.Matt Turner2016-07-081-0/+2
* glx: Undo memory allocation checking damage.Matt Turner2016-07-081-5/+1
* glx: Fix indirect multi-texture GL_DOUBLE coordinate arrays.Colin McDonald2016-07-081-21/+47
* glx: Correct opcode typos in __indirect_glTexCoordPointer.Colin McDonald2016-07-081-5/+14
* Fix a few typosZoë Blade2015-04-271-1/+1
* glx: check memory allocations in __glXInitVertexArrayState()Juha-Pekka Heikkila2014-01-061-4/+23
* glx: Fix another missed glMultiDrawElementsEXT const change.Eric Anholt2013-06-261-1/+1
* mesa: Standardize names of OpenGL functions.Paul Berry2012-11-121-8/+8
* Remove useless checks for NULL before freeingMatt Turner2012-09-051-8/+4
* glx: add const qualifiers to __indirect_glMultiDrawArraysEXT()Brian Paul2010-09-141-2/+2
* glx: Rename __GLXcontext and __GLXdisplayPrivate to struct types.Kristian Høgsberg2010-07-281-32/+32
* glx: fix incorrect array stack memory allocationMarkus Fleschutz2010-02-261-1/+2
* Retire miniglx and move the actual glx code up to src/glxKristian Høgsberg2010-02-091-0/+1985