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path: root/src/gallium/auxiliary/draw/draw_llvm.h
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* llvmpipe: clean up fields in draw_llvm_variant_keyllvm-cliptest-viewportKeith Whitwell2010-10-171-4/+4
* draw: sanitize llvm variant keyHui Qi Tay2010-10-141-1/+2
* draw: some changes to allow for runtime changes to userclip planesdelphi2010-10-101-4/+6
* draw: added userclip planes and updated variant_keydelphi2010-10-041-3/+5
* draw: added viewport and cliptest flagsHui Qi Tay2010-09-291-1/+5
* draw: cliptest and viewport done in a single loop in vertex shaderHui Qi Tay2010-09-291-3/+3
* draw: Fullfil the new min_lod/max_lod/lod_bias/border_color dynamic stateJosé Fonseca2010-09-251-0/+8
* draw: reduce the size of the llvm variant keyKeith Whitwell2010-08-221-9/+45
* draw/llvm: adjust the instance id at run timeZack Rusin2010-07-161-2/+4
* draw: implement vertex texture sampling using llvmZack Rusin2010-07-061-9/+33
* draw: Add inline keyword to inline function.José Fonseca2010-06-291-1/+1
* draw: limit the number of vertex shader variants kept aroundZack Rusin2010-06-251-16/+81
* draw/llvm: implement fetch elts pathsZack Rusin2010-04-261-0/+12
* draw: Respect pipe_vertex_buffer::max_index in llvm generated code.José Fonseca2010-04-251-1/+4
* scons: Make LLVM a black-white dependency.José Fonseca2010-04-111-2/+2
* draw llvm: highly reduce the compilation times for draw llvmZack Rusin2010-04-071-50/+8
* draw llvm: implement simple pipeline caching using variantsZack Rusin2010-04-061-6/+21
* draw llvm: fix storing of outputs for the rest of the pipelineZack Rusin2010-04-021-1/+1
* draw llvm: a lot better storing implementationZack Rusin2010-04-011-0/+11
* draw llvm: various fixes for the translation codeZack Rusin2010-03-301-1/+1
* draw llvmpipe: lots of fixes for fetch/emitZack Rusin2010-03-291-1/+7
* gallium/draw: initial code to properly support llvm in the draw moduleZack Rusin2010-02-221-0/+154