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* swrast: remove unused integer lerp functionstexfilter_float_branchBrian Paul2009-03-121-43/+1
* mesa: get rid of gl_texture_object::_BorderChanBrian Paul2009-03-112-5/+0
* dri: use BorderColor instead of _BorderChanBrian Paul2009-03-1113-51/+102
* swrast: remove old texture_apply() code; always use texture combine codeBrian Paul2009-03-103-403/+22
* swrast: fix bad optimization checkBrian Paul2009-03-101-1/+2
* swrast: remove unused parameterBrian Paul2009-03-091-6/+1
* swrast: minor improvements, clean-ups in texcombine codeBrian Paul2009-03-091-9/+8
* mesa: simplify ycbcr->rgb conversion codeBrian Paul2009-03-091-32/+14
* mesa: convert more texture fetch functions to return GLfloatBrian Paul2009-03-092-107/+94
* mesa: switch texel fetch functions from GLchan to GLfloatBrian Paul2009-03-082-280/+266
* swrast: use float4_array typedef to simplify the code a bitBrian Paul2009-03-081-54/+66
* mesa: texture combine clean-upsBrian Paul2009-03-085-112/+108
* swrast: refactor depth/shadow sampling codeBrian Paul2009-03-081-262/+271
* swrast: general clean-up of texture combine codeBrian Paul2009-03-081-246/+161
* swrast: do texture sampling/combining in floating pointBrian Paul2009-03-088-779/+512
* r300-gallium: Correct vertex format setup, cleanup regs and debugging.Corbin Simpson2009-03-074-17/+13
* r300-gallium: Clean up RS.Corbin Simpson2009-03-072-14/+56
* r300-gallium: Move a few registers.Corbin Simpson2009-03-072-15/+17
* mesa: s/int/GLsizeiptr/ to silence warning with 64-bit buildBrian Paul2009-03-071-1/+1
* gallium: use unsigned long to silence warnings with 64-bit buildBrian Paul2009-03-071-1/+1
* r300: remove assignment to removed StringPos fieldBrian Paul2009-03-071-1/+0
* mesa: move shared context state functions to new shared.c fileBrian Paul2009-03-076-366/+418
* vbo: make bind_array_obj() code a little more conciseBrian Paul2009-03-071-12/+13
* mesa: use @ to silence some Makefile outputBrian Paul2009-03-071-1/+1
* mesa: move glViewport and glDepthRange functions into new viewport.c fileBrian Paul2009-03-0715-176/+253
* swrast: remove old commentBrian Paul2009-03-071-2/+0
* swrast: rename s_buffers.c -> s_clear.cBrian Paul2009-03-073-2/+2
* mesa: gl_register_file enum typedefBrian Paul2009-03-0715-64/+64
* mesa: remove GL_MESA_program_debug extensionBrian Paul2009-03-0723-516/+1
* mesa: silence warningBrian Paul2009-03-071-2/+2
* mesa: remove last of _mesa_unreference_framebuffer() callsBrian Paul2009-03-0721-38/+19
* r300: shut up valgrindMaciej Cencora2009-03-072-2/+2
* r300-gallium: Typo in assert.Corbin Simpson2009-03-071-1/+1
* r300-gallium: Emit vertex size.Corbin Simpson2009-03-071-1/+3
* r300-gallium: A bit more vertex format fixup.Corbin Simpson2009-03-075-54/+57
* nouveau: use bo_handle_ref instead of bo_fake to get front-buffer boBen Skeggs2009-03-071-3/+1
* nv50: simplify tesla object selectionBen Skeggs2009-03-071-18/+8
* nouveau: fix more breakage from pipe_reference..Ben Skeggs2009-03-071-0/+1
* nouveau: make stateobjs start off with refcount of 1Ben Skeggs2009-03-0726-2/+45
* Fix nv50_screen_create()Victor Stinner2009-03-071-17/+18
* Fix nouveau_pipe_create() / nouveau_context_init(): raise an error if the scr...Victor Stinner2009-03-072-3/+10
* Add Solaris to OS'es using PROT_EXEC mmap() to get executable heap spaceAlan Coopersmith2009-03-061-1/+1
* r300-gallium: Fix masking on vertex formats.Corbin Simpson2009-03-061-2/+2
* r300-gallium: Remove unknown regs.Corbin Simpson2009-03-061-11/+0
* r300-gallium: Actually do framebuffer setup.Corbin Simpson2009-03-061-1/+6
* r300-gallium: Make sure registers are inside BEGIN/END CS.Corbin Simpson2009-03-061-1/+2
* r300-gallium: Separate out fog block.Corbin Simpson2009-03-062-9/+9
* glsl: call the program optimizerBrian Paul2009-03-061-0/+5
* i965: check if we run out of GRF/temp registersBrian Paul2009-03-061-1/+25
* mesa: added _mesa_read_shader() function to read shaders from filesBrian Paul2009-03-061-0/+51