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* spirv: run nir_copy_prop before nir_rematerialize_derefs_in_use_blocks_implstaging/21.2Rhys Perry2021-11-244-2/+5
* svga: fix bitwise/logical and mixupThomas H.P. Andersen2021-11-242-2/+2
* android.mk: Add missing variables to the make targetRoman Stratiienko2021-11-242-2/+6
* aco/spill: use spills_entry instead of spills_exit to kill linear VGPRsRhys Perry2021-11-242-2/+2
* intel/fs: fix shader call lowering passLionel Landwerlin2021-11-242-131/+112
* ir3/lower_pcopy: Fix bug with "illegal" copies and swapsConnor Abbott2021-11-242-3/+17
* ir3/lower_pcopy: Fix shr.b illegal copy loweringConnor Abbott2021-11-242-3/+3
* glsl/nir: Don't build soft float64 when it cannot be usedIan Romanick2021-11-242-1/+9
* mesa: fix buffer overrun in SavedObj texture obj arrayTimothy Arceri2021-11-242-2/+2
* llvmpipe: fix compressed image sizes.Dave Airlie2021-11-244-3/+19
* llvmpipe: disable 64-bit integer textures.Dave Airlie2021-11-242-1/+11
* aco: Fix how p_is_helper interacts with optimizations.Timur Kristóf2021-11-242-2/+2
* .pick_status.json: Update to f8009d3db25512b5dc62d0272c979fb79f8c7075Dylan Baker2021-11-241-0/+3942
* aco: Work around MSVC restrict in c99_compat.hpal10002021-11-241-0/+3
* d3d12: Fix Linux fence wait return valueJesse Natalie2021-11-102-2/+2
* anv: Fix FlushMappedMemoryRanges for odd mmap offsetsJason Ekstrand2021-11-103-5/+11
* meson: drop duplicate addition of surfaceless & drm to the list of platformsEric Engestrom2021-11-102-5/+1
* .pick_status.json: Update to e0de7aa4d7717bbd79bbc5bfc660f941f680402bDylan Baker2021-11-101-0/+864
* intel: remove 2 preproduction pci-id for ADLSLionel Landwerlin2021-11-082-3/+1
* driconf: disallow 10-bit pbuffers for viewperf2020/maya due to X errorsMarek Olšák2021-11-082-1/+3
* .pick_status.json: Update to 09bb4dbe60b1bb233c5c0102446ffbc142a29246Dylan Baker2021-11-081-0/+216
* intel/devinfo: fix wrong offset computationLionel Landwerlin2021-11-052-2/+2
* intel/perf: fix perf equation subslice mask generation for gfx12+Lionel Landwerlin2021-11-052-4/+4
* intel/dev: don't forget to set max_eu_per_subslice in generated topologyLionel Landwerlin2021-11-052-1/+6
* intel/dev: fix HSW GT3 number of subslices in slice1Lionel Landwerlin2021-11-052-2/+2
* mesa: always call _mesa_update_pixelPierre-Eric Pelloux-Prayer2021-11-054-19/+10
* radeonsi: fix a typo preventing a fast depth-stencil clearMarek Olšák2021-11-052-3/+3
* radeonsi: fix 2 issues with depth_cleared_level_maskMarek Olšák2021-11-054-6/+9
* zink: clamp PIPE_SHADER_CAP_MAX_INPUTS for xfbMike Blumenkrantz2021-11-052-1/+9
* ac/surface: don't validate DCC settings if DCC isn't possiblePierre-Eric Pelloux-Prayer2021-11-052-2/+4
* radeonsi: treat nir_intrinsic_load_constant as a VMEM operationPierre-Eric Pelloux-Prayer2021-11-052-1/+4
* aux/primconvert: handle singular incomplete restartsMike Blumenkrantz2021-11-052-3/+6
* .pick_status.json: Update to 78b613db23c10dc257247d99d8b2b1ef6c96bebbDylan Baker2021-11-051-0/+954
* .pick_status.json: Mark 4d777631b595075169830a63b4281e9f0cbb45be as denominatedDylan Baker2021-11-031-1/+1
* .pick_status.json: Mark aacdc6eb44cfcfe28e8a3bef90350f514219ac38 as denominatedDylan Baker2021-11-031-1/+1
* .pick_status.json: Mark 675519f1d0eb26ecb5712a8bdbb82d7a92c07ed7 as denominatedDylan Baker2021-11-031-1/+1
* .pick_status.json: Mark ac2af149f1099bcd910de6d625374cb545d66ff8 as denominatedDylan Baker2021-11-031-1/+1
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* .pick_status.json: Mark c4a513d978e6fb5344b465d981c70b1823906331 as denominatedDylan Baker2021-11-031-1/+1
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* .pick_status.json: Mark 0a6f5ec942158af5ff0e0d9171a621bf0acfae87 as denominatedDylan Baker2021-11-031-1/+1
* .pick_status.json: Mark 1a68f2eb8f4818944d656b8d0f9102c576815800 as denominatedDylan Baker2021-11-031-1/+1
* .pick_status.json: Mark 2a91e83b7f5d2822c3fc06d0edba1d0f70cadff9 as denominatedDylan Baker2021-11-031-1/+1
* .pick_status.json: Mark 86b3d8c66ce17ddcaefa5bdea68882cc03a57f15 as denominatedDylan Baker2021-11-031-1/+1