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* draw: check bitshift against PIPE_MAX_SHADER_OUTPUSsprite-coordBrian Paul2010-09-201-1/+5
* llvmpipe: check bitshift against PIPE_MAX_SHADER_OUTPUTSBrian Paul2010-09-201-2/+5
* draw: fix test for using the wide-point stageBrian Paul2010-09-201-2/+2
* llvmpipe: implement sprite coord origin modesBrian Paul2010-09-201-6/+12
* llvmpipe: rename sprite field, add sprite_coord_originBrian Paul2010-09-205-6/+10
* llvmpipe: clean-up, comments in setup_point_coefficient()Brian Paul2010-09-201-5/+10
* llvmpipe: reformatting, remove trailing whitespace, etcBrian Paul2010-09-201-21/+23
* llvmpipe: indentation fixBrian Paul2010-09-201-1/+1
* llvmpipe: maintain fragment shader state for draw moduleBrian Paul2010-09-202-0/+14
* gallium/docs: added new pipeline.txt diagramBrian Paul2010-09-171-0/+128
* gallium: rework handling of sprite_coord_enable stateBrian Paul2010-09-1712-94/+172
* gallium: better docs for pipe_rasterizer_state::sprite_coord_enableBrian Paul2010-09-171-5/+13
* r600g: alternative command stream building from contextJerome Glisse2010-09-1714-25/+5913
* r600g: Fixed the shift in S_02880C_KILL_ENABLE.Tilman Sauerbeck2010-09-172-2/+2
* r600g: Enable PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED.Tilman Sauerbeck2010-09-171-2/+1
* r600g: Only set PA_SC_EDGERULE on rv770 and greater.Tilman Sauerbeck2010-09-171-2/+14
* r600g: Added DB_SHADER_CONTROL defines.Tilman Sauerbeck2010-09-174-6/+46
* r600g: Formatting fixes.Tilman Sauerbeck2010-09-171-27/+26
* glsl2: Add flags to enable variable index loweringIan Romanick2010-09-175-8/+82
* glsl2: Refactor testing for whether a deref is of a matrix or arrayIan Romanick2010-09-171-11/+12
* glsl: add pass to lower variable array indexing to conditional assignmentsLuca Barbieri2010-09-175-0/+317
* r600g: oops got the use_mem_constant the wrong way around.Dave Airlie2010-09-181-1/+1
* r600g: use calloc for ctx bo allocationsDave Airlie2010-09-171-1/+1
* r600g: fixup map flushing.Dave Airlie2010-09-171-5/+9
* r600g: add upload manager support.Dave Airlie2010-09-176-47/+223
* r600g: add winsys bo caching.Dave Airlie2010-09-174-31/+24
* r600g: add support for kernel boDave Airlie2010-09-1710-50/+352
* r600g: use malloc bufmgr for constant buffersDave Airlie2010-09-173-1/+9
* r600g: move constant buffer creation behind winsys abstraction.Dave Airlie2010-09-1712-55/+65
* libgl-xlib: Remove unused st_api_create_OpenGL.Chia-I Wu2010-09-171-8/+0
* targets/egl: Use C++ compiler to link GL/ES state trackers.Chia-I Wu2010-09-171-3/+10
* dri/nv10: Fix the CLAMP texture wrap mode.Francisco Jerez2010-09-171-2/+1
* tgsi/sse: fix aos_to_soa() loop to handle num_inputs==0Brian Paul2010-09-161-6/+9
* r600g: attempt to abstract kernel bos from pipe driver.Dave Airlie2010-09-1719-199/+272
* r600g: hide radeon_ctx inside winsys.Dave Airlie2010-09-178-56/+42
* gallivm: Remove unnecessary header.Vinson Lee2010-09-161-1/+0
* gallivm: fix wrong return value in bitwise functionsBrian Paul2010-09-161-3/+3
* gallivm: Clamp indirect register indices to file_max.José Fonseca2010-09-161-60/+71
* gallivm: Start collecting bitwise arithmetic helpers in a new module.José Fonseca2010-09-168-32/+263
* gallivm: Fix address register swizzle.José Fonseca2010-09-161-2/+1
* meta: Don't bind the created texture object in init_temp_texture().Francisco Jerez2010-09-161-1/+0
* mesa: include mfeatures.h in formats.cBrian Paul2010-09-161-0/+1
* r300g/swtcl: fix CS overrunMarek Olšák2010-09-162-8/+28
* dri/nouveau: Cleanup references to the old FBOs on glMakeCurrent().Francisco Jerez2010-09-161-16/+8
* dri/nouveau: Don't reemit the BO state in nouveau_state_emit().Francisco Jerez2010-09-162-5/+3
* dri/nouveau: Don't request a fake front unnecessarily.Francisco Jerez2010-09-165-17/+32
* dri/nouveau: Fix glRenderbufferStorage with DEPTH_COMPONENT as internal format.Francisco Jerez2010-09-161-0/+1
* dri/nouveau: Add some more extensions.Francisco Jerez2010-09-163-0/+4
* dri/nouveau: Update nouveau_class.h.Francisco Jerez2010-09-161-20/+20
* dri/nv04: Fix provoking vertex.Francisco Jerez2010-09-161-2/+2