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* st/mesa: initialize the MaxViewport, MaxRenderbufferSize constantsremove-max-widthBrian Paul2012-02-211-0/+8
* mesa: fix max texture size vs. max viewport size assertionBrian Paul2012-02-211-2/+4
* mesa: move more swrast-related #defines out of core MesaBrian Paul2012-02-213-40/+28
* mesa: remove STENCIL_BITS useBrian Paul2012-02-211-1/+1
* xlib: remove STENCIL_BITSBrian Paul2012-02-211-3/+3
* st/glx: remove STENCIL_BITS, DEFAULT_SOFTWARE_DEPTH_BITSBrian Paul2012-02-211-3/+3
* mesa: remove last of MAX_WIDTH, MAX_HEIGHTBrian Paul2012-02-213-13/+7
* mesa: remove MAX_WIDTH from prog_execute.hBrian Paul2012-02-212-1/+7
* st/glx: remove MAX_WIDTH/HEIGHT usageBrian Paul2012-02-211-3/+6
* intel: remove MAX_WIDTH usage in intelInitContext()Brian Paul2012-02-211-4/+2
* swrast: check max renderbuffer size against SWRAST_MAX_WIDTHBrian Paul2012-02-211-0/+2
* osmesa: use SWRAST_MAX_WIDTH/HEIGHTBrian Paul2012-02-211-4/+4
* dri/swrast: use SWRAST_MAX_WIDTH/HEIGHTBrian Paul2012-02-211-1/+1
* xlib: use SWRAST_MAX_WIDTH/HEIGHTBrian Paul2012-02-211-3/+3
* swrast: define, use SWRAST_MAX_WIDTH/HEIGHTBrian Paul2012-02-2116-46/+55
* mesa: remove some cruft from config.hBrian Paul2012-02-211-16/+1
* mesa: minor comment clean-ups in config.hBrian Paul2012-02-211-4/+4
* mesa: remove WIN32 MAX_WIDTH work-around in config.hBrian Paul2012-02-211-17/+0
* swrast: remove MAX_WIDTH array in s_span.cBrian Paul2012-02-211-1/+2
* swrast: simplify mask array codeBrian Paul2012-02-211-3/+4
* swrast: stop using MAX_WIDTH arrays in triangle codeBrian Paul2012-02-211-2/+2
* swrast: remove MAX_WIDTH arrays in stencil codeBrian Paul2012-02-213-4/+36
* swrast: remove MAX_WIDTH arrays in s_drawpix.cBrian Paul2012-02-211-27/+36
* swrast: remove MAX_WIDTH arrays in s_zoom.cBrian Paul2012-02-211-2/+14
* swrast: remove MAX_WIDTH arrays in s_depth.cBrian Paul2012-02-211-1/+9
* swrast: remove MAX_WIDTH arrays in s_copypix.cBrian Paul2012-02-211-5/+20
* mesa: move/fix MAX_WIDTH/HEIGHT-related assertionsBrian Paul2012-02-212-9/+10
* st/mesa: stop using MAX_WIDTH in st_cb_texture.cBrian Paul2012-02-211-10/+27
* st/mesa: stop using MAX_WIDTH in st_cb_drawpixels.cBrian Paul2012-02-211-26/+29
* mesa: stop using MAX_WIDTH in glReadPixels codeBrian Paul2012-02-211-45/+75
* mesa: stop using MAX_WIDTH in texstore codeBrian Paul2012-02-211-6/+33
* vl: add support for bob deinterlacingChristian König2012-02-214-12/+66
* st/vdpau: Use transfer_inline_write to upload ycbcr dataChristian König2012-02-211-18/+5
* st/vdpau: remove unnecessary tracing and adjust tracing levels a bitChristian König2012-02-217-64/+4
* gallivm: Fix TGSI_OPCODE_ARR's translation.José Fonseca2012-02-213-2/+22
* st/egl: Move drm_display_authenticate into HAVE_WAYLAND_BACKEND section.Vinson Lee2012-02-201-9/+9
* llvmpipe: Don't assume vector is 4 wide in lp_build_sin()/lp_build_cos()José Fonseca2012-02-201-81/+60
* mesa: check for no state change in glPrimitiveRestartIndex()Brian Paul2012-02-201-4/+5
* mesa: check for no state change in Enable/DisableVertexAttribArray()Brian Paul2012-02-201-10/+22
* mesa: add missing return after _mesa_error() in update_array()Brian Paul2012-02-201-0/+1
* r300g: Fix build when libdrm is installed to non-standard dirTom Stellard2012-02-191-0/+2
* i965: Make the dummy fragment shader work in SIMD16 mode.Kenneth Graunke2012-02-181-5/+7
* i965: Fix GPU hangs in the dummy fragment shader.Kenneth Graunke2012-02-181-0/+2
* st/vega: Remove unused variable.Vinson Lee2012-02-181-4/+0
* st/glx: Remove unused variables.Vinson Lee2012-02-181-6/+3
* draw: add missing streamout state setup for draw/llvm.Dave Airlie2012-02-181-0/+1
* vbo: Eliminate short-circuiting in invalid-start case.Kenneth Graunke2012-02-171-5/+1
* vbo: Rework checking of 'end' against _MaxElement.Kenneth Graunke2012-02-171-11/+6
* vbo: Ignore invalid element ranges which are outside VBO bounds.Kenneth Graunke2012-02-171-0/+25
* vbo: Remove pedantic warning about 'end' beind out of bounds.Kenneth Graunke2012-02-171-47/+2