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* R6xx, add edge rules for trianglesr6xx-r7xx-supportCooper Yuan2009-05-251-0/+3
* R6xx/7xx: Fix blinn's lighting shaderCooper Yuan2009-05-211-20/+19
* R6xx: Fix memory free issue and correct clip rectangleCooper Yuan2009-04-222-14/+31
* R6xx: In order to reduce verbose message, set debug >= 2Cooper Yuan2009-04-212-4/+4
* R6xx: Fix texture perspective gradients issueCooper Yuan2009-04-201-4/+4
* R6xx: fix typo in IT_START_3D_CMDBUFAlex Deucher2009-04-191-1/+1
* Initial 3D driver for R6xx/R7xx chipsRichard Li2009-04-1750-5/+21663
* Build fixes for gcc 2.95mesa_7_2_branchMatthieu Herrb2009-01-112-5/+5
* Fix build with GCC 2.95.Owain G. Ainsworth2009-01-111-2/+2
* Big endian fixes.Matthieu Herrb2009-01-111-1/+2
* build fix on big endian OpenBSD architectures.Matthieu Herrb2009-01-111-0/+6
* replace nearbyint() by rint() for now.Matthieu Herrb2009-01-111-1/+1
* __builtin_expect is a gcc 3.x feature. define it out for gcc 2.95.Matthieu Herrb2009-01-111-0/+4
* Fix silly type mismatch error in multinoise demo.Gary Wong2008-12-131-4/+8
* i965: Finish OPCODE_NOISEn instructions.Gary Wong2008-12-131-14/+437
* Add "multinoise" demo, to test 1/2/3/4 dimensional noise.Gary Wong2008-12-133-0/+279
* Ensure p.w is initialised in noise demo.Gary Wong2008-12-131-0/+1
* intel: check for null texture. (fix #13902)Xiang, Haihao2008-12-121-2/+2
* darwin: Use -Os instead of -O2Jeremy Huddleston2008-12-031-2/+2
* mesa: add missing break statementsBrian Paul2008-11-281-0/+2
* windows: fix visual object memleakThomas Henn2008-11-261-0/+3
* windows: fix _mesa_unreference_framebuffer() to pass ** type.Thomas Henn2008-11-261-1/+3
* docs: recent 7.2.1 bug fixesBrian Paul2008-11-241-0/+3
* windows: replace free() with _mesa_unreference_framebuffer()Brian Paul2008-11-241-1/+1
* intel: reset cliprect_mode to IGNORE_CLIPRECTS.Xiang, Haihao2008-11-111-1/+3
* mesa: fix logic error in GLSL linker when looking for main() shadersBrian Paul2008-11-101-5/+10
* dri: alloc __DRIscreen object with calloc()Brian Paul2008-11-101-1/+1
* mesa: update the shader programs->TexturesUsed array at link timeBrian Paul2008-11-063-4/+26
* i965: Implement missing OPCODE_NOISE3 instruction in fragment shaders.Gary Wong2008-11-052-10/+335
* mesa: remove extra \n from printf stringBrian Paul2008-11-051-1/+1
* mesa: fix a GLSL array indexing codegen bugBrian Paul2008-11-052-8/+101
* mesa: fix float-valued GLSL vertex attribute variablesBrian Paul2008-11-041-8/+8
* Fix for 58dc8b7: dest regions must not use HorzStride 0 in ExecSize 1Keith Packard2008-11-031-0/+4
* mesa: silence warningsBrian Paul2008-11-011-3/+3
* mesa: do scope replacement for while/for loops tooBrian Paul2008-11-011-3/+7
* mesa: glsl tree print improvementsBrian Paul2008-11-011-1/+17
* mesa: fix assignment / parameter passing of sampler typesBrian Paul2008-11-013-4/+29
* mesa: additional debug flags for glsl debug/disassemblyBrian Paul2008-11-014-53/+53
* mesa: fix some bugs with precision qualifier parsingBrian Paul2008-10-319-2382/+2459
* mesa: do scope replacement for variable initializers tooBrian Paul2008-10-311-0/+11
* mesa: fix copy/paste error in GLSL error msgBrian Paul2008-10-311-1/+1
* i965: implement the missing OPCODE_NOISE1 and OPCODE_NOISE2 instructions.Gary Wong2008-10-312-3/+405
* i965: support destination horiz strides in align1 access mode.Gary Wong2008-10-292-3/+3
* glu: fix compilation problem when using Windows gl.h (sf bug 2204589)Nigel Stewart2008-10-291-0/+4
* mesa: fix stand-alone glslcompiler buildBrian Paul2008-10-281-6/+2
* mesa: include glslcompiler driver in tarballBrian Paul2008-10-281-0/+1
* mesa: include glslcompiler driver in tarballBrian Paul2008-10-281-0/+2
* i965: Allocate temporaries contiguously with other regs in fragment shaders.Gary Wong2008-10-282-3/+7
* configure.ac: Add support for gnu/kfreebsdJulien Cristau2008-10-281-4/+4
* mesa: document glTexImage + convolution fixBrian Paul2008-10-221-0/+1