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* Calculate haveAccumBuffer, haveDepthBuffer and haveStencilBuffer inmesa_20050114_branchKeith Whitwell2005-03-221-0/+7
* merge from trunkAlan Hourihane2005-03-031-2/+4
* Turn _via_fastrender_stage back on.Keith Whitwell2005-02-111-1/+1
* Fix pageflip/vsync regressionKeith Whitwell2005-02-111-22/+23
* pull in a fix from the trunkAlan Hourihane2005-02-112-2/+4
* use the dri_client directory instead of libdrmAlan Hourihane2005-02-111-3/+3
* Change viaChooseTexFormat to match applications format/types moreKeith Whitwell2005-02-111-7/+12
* more texture fixes - unset thrash flag after swapoutKeith Whitwell2005-02-113-22/+66
* fix some texture list bugs, quieten debug a littleKeith Whitwell2005-02-113-18/+14
* Quieten valgrind.Keith Whitwell2005-02-101-0/+11
* Remove character droppings.Keith Whitwell2005-02-101-1/+5
* Free buffers on exitKeith Whitwell2005-02-101-0/+12
* fix minor locking bugsKeith Whitwell2005-02-102-1/+29
* Fix debug statementsKeith Whitwell2005-02-101-2/+2
* Fix context destruction ordering.Keith Whitwell2005-02-091-1/+8
* revert the PATH to drm files to default settingAlan Hourihane2005-02-081-1/+1
* define DRM_USE_MALLOC for SOLO build and remove SIGIO requirementAlan Hourihane2005-02-085-7/+5
* reformat (largely) for 80 charsKeith Whitwell2005-02-0810-128/+194
* fix a build problem on soloAlan Hourihane2005-02-071-5/+1
* VIASAREAPriv == drm_via_sarea_tAlan Hourihane2005-02-071-3/+3
* Wait for idle properly again.Keith Whitwell2005-02-071-1/+2
* Remove debugKeith Whitwell2005-02-072-2/+0
* Hmm - some issues with checking for idle in previous commit.Keith Whitwell2005-02-072-6/+9
* Remove dead commentsKeith Whitwell2005-02-071-2/+0
* Get breadcrumb/fence code working correctly.Keith Whitwell2005-02-079-174/+364
* Added code to swap in/out texture images on demand.Keith Whitwell2005-02-0215-468/+598
* Supply a driver callback for freeing texture images.Keith Whitwell2005-02-011-38/+47
* Use a driver callback to free texture image data.Keith Whitwell2005-02-015-37/+63
* Move from using DriverData pointers to wrapping mesa's gl_texture_objectKeith Whitwell2005-01-316-199/+118
* Flush dma and clear texture caches on glTexSubImage() calls.Keith Whitwell2005-01-311-18/+15
* Implement a single-copy scheme for texture images. Where possibleKeith Whitwell2005-01-3115-1443/+984
* make some functions non-static and available for driver useKeith Whitwell2005-01-312-28/+38
* Remove a bunch of unused variables, debug code.Keith Whitwell2005-01-2810-133/+31
* Also add a fixed GL_RGBA->argb8888 conversion.Keith Whitwell2005-01-271-0/+30
* Add back in a fixed GL_RGB->argb8888 conversion.Keith Whitwell2005-01-271-2/+32
* remove dead code - there is no global lruKeith Whitwell2005-01-272-80/+0
* Add more formats to testKeith Whitwell2005-01-271-0/+14
* Add a generalized swizzle-ubytes path for texture conversions. ApplyKeith Whitwell2005-01-271-32/+193
* reset line stipple on new line primitiveAlan Hourihane2005-01-261-0/+1
* Fix flag for anti-aliased pointsAlan Hourihane2005-01-261-21/+8
* Support texture borders & lodbias (although lodbias needs a little more work)Alan Hourihane2005-01-263-29/+59
* Add a fast-path for storing GL_RGB/GL_UNSIGNED_BYTE little endianKeith Whitwell2005-01-251-0/+34
* Add a GL_BGRA texture format ... and print the GL_BGRA enum.Keith Whitwell2005-01-251-0/+2
* Add a GL_BGRA texture format.Keith Whitwell2005-01-251-2/+3
* consolidate min/mag filter setupAlan Hourihane2005-01-251-101/+59
* Undo part of last change until bug fixed.Keith Whitwell2005-01-251-1/+1
* Use memcpy for some texture uploads -- it's faster.Keith Whitwell2005-01-251-30/+16
* make better choices for hardware texture formatsKeith Whitwell2005-01-252-83/+146
* Cleanup various pageflipping termination cases.Keith Whitwell2005-01-215-42/+87
* Sync up the definition of VIADRIRec with what the X server is actuallyKeith Whitwell2005-01-211-16/+2