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* docs: Add release notes for 19.1.0mesa-19.1.0Juan A. Suarez Romero2019-06-111-3/+4530
* Update version to 19.1.0Juan A. Suarez Romero2019-06-111-1/+1
* radv: Prevent out of bound shift on 32-bit builds.Bas Nieuwenhuizen2019-06-111-2/+2
* radv: fix setting CB_SHADER_MASK for dual source blendingSamuel Pitoiset2019-06-111-2/+5
* mapi: correctly handle the full offset tableEmil Velikov2019-06-112-3/+7
* mapi: add static_date offset to MaxShaderCompilerThreadsKHREmil Velikov2019-06-111-0/+1
* radv: fix alpha-to-coverage when there is unused color attachmentsSamuel Pitoiset2019-06-111-1/+1
* egl/x11: calloc dri2_surf so it's properly zeroedKenneth Graunke2019-06-091-1/+1
* util/os_file: actually return the error read() gave usEric Engestrom2019-06-091-1/+3
* freedreno/a6xx: fix hangs with newer sqe fwRob Clark2019-06-091-32/+81
* freedreno/a6xx: fix issues with gallium HUDRob Clark2019-06-091-5/+8
* anv/cmd_buffer: Initalize the clear color struct for CNL+Nanley Chery2019-06-091-13/+7
* svga: Remove unnecessary check for the pre flush bit for setting vertex buffersCharmaine Lee2019-06-091-4/+4
* winsys/svga/drm: Fix 32-bit RPCI send messageDeepak Rawat2019-06-091-12/+23
* anv: Fix check for isl_fmt in assertNataraj Deshpande2019-06-061-1/+1
* nir/propagate_invariant: Don't add NULL vars to the hash tableJason Ekstrand2019-06-061-1/+10
* intel/perf: improve dynamic loading config detectionLionel Landwerlin2019-06-061-15/+3
* intel/perf: fix EuThreadsCount value in performance equationsLionel Landwerlin2019-06-061-2/+1
* winsys/drm: Fix out of scope variable usageDeepak Rawat2019-06-061-12/+13
* egl/dri: flesh out and use dri2_create_drawable()Emil Velikov2019-06-067-60/+41
* Update version to 19.1.0-rc5mesa-19.1.0-rc5Juan A. Suarez Romero2019-06-051-1/+1
* freedreno: Fix GCC build error.Vinson Lee2019-06-051-1/+1
* ac: fix a typo in ac_build_wg_scan_bottomMarek Olšák2019-06-051-1/+1
* ac/nir: mark some texture intrinsics as convergentRhys Perry2019-06-051-0/+18
* radv: do not use gfx fast depth clears for layered depth/stencil imagesSamuel Pitoiset2019-06-041-0/+1
* intel/compiler: Fix assertions in brw_alu3Sagar Ghuge2019-06-041-3/+3
* radeonsi: init sctx->dma_copy before using itPierre-Eric Pelloux-Prayer2019-06-041-3/+3
* st/glsl: make sure to propagate initialisers to driver storageTimothy Arceri2019-06-045-27/+23
* d3dadapter9: Revert to old throttling limit valueAxel Davy2019-06-041-2/+4
* u_blitter: don't fail mipmap generation for depth formats containing stencilMarek Olšák2019-06-041-1/+2
* freedreno/a6xx: fix GPU crash on small render targetsRob Clark2019-06-041-0/+7
* freedreno/ir3: set more barrier bitsRob Clark2019-06-041-0/+1
* freedreno/ir3: fix input ncomp for vertex shadersJonathan Marek2019-06-031-0/+1
* nir: Actually propagate progress in nir_opt_move_load_ubo.Bas Nieuwenhuizen2019-06-031-1/+1
* swr/rast: fix 32-bit compilation on LinuxJan Zielinski2019-05-311-65/+0
* nir/dead_cf: Call instructions aren't deadJason Ekstrand2019-05-311-1/+1
* intel/fs: Do a stalling MFENCE in endInvocationInterlock()Jason Ekstrand2019-05-315-8/+28
* intel/fs,vec4: Use g0 as the header for MFENCEJason Ekstrand2019-05-316-12/+13
* iris: Don't assume UBO indices are constantJason Ekstrand2019-05-301-1/+2
* nir/lower_non_uniform: safely iterate over blocksLionel Landwerlin2019-05-301-1/+1
* radv: allocate more space in the CS when emitting eventsSamuel Pitoiset2019-05-301-1/+1
* Update version to 19.1.0-rc4mesa-19.1.0-rc4Juan A. Suarez Romero2019-05-291-1/+1
* Revert "st/mesa: expose 0 shader binary formats for compat profiles for Qt"Timothy Arceri2019-05-284-14/+6
* anv: fix apply_pipeline_layout pass for arrays of YCbCr descriptorsLionel Landwerlin2019-05-281-2/+15
* anv/android: fix missing dependencies issue during parallel buildChenglei Ren2019-05-281-9/+9
* lima: fix render to non-zero level textureQiang Yu2019-05-281-4/+6
* lima: fix lima_blit with non-zero level source resourceQiang Yu2019-05-281-25/+12
* Revert "mesa: unreference current winsys buffers when unbinding winsys buffers"Dave Airlie2019-05-271-4/+0
* etnaviv: use the correct uniform dirty bitsChristian Gmeiner2019-05-271-2/+2
* anv: Do not emulate texture swizzle for INPUT_ATTACHMENT, STORAGE_IMAGEDanylo Piliaiev2019-05-272-6/+12