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* loader: add missing include <sys/stat.h>libglvndEmil Velikov2016-04-251-0/+1
* glx/glvnd: unconditionally build the GLX_SGI extensions dispatchEmil Velikov2016-04-252-18/+0
* glx/glvnd: cleanup the includes listEmil Velikov2016-04-253-10/+2
* glx/glvnd: rework dispatch functions/indices tables lookupEmil Velikov2016-04-252-12/+13
* glx/glvnd: Use strcmp() based binary search in FindGLXFunction()Emil Velikov2016-04-251-5/+14
* glx/glvnd: rewrite auto-generated fileEmil Velikov2016-04-251-571/+426
* glx/glvnd: initialize __glXDispatchFunctions upon declarationEmil Velikov2016-04-253-49/+45
* glx/glvnd: update against updated GLVND updated version macrosEmil Velikov2016-04-251-2/+2
* glx/glvnd: don't memcpy the exports tableEmil Velikov2016-04-254-71/+71
* glx/glvnd: update against the final GLVND __glx_Main changesEmil Velikov2016-04-251-2/+2
* glx/glvnd: update against latest GLVND __glx_Main changesEmil Velikov2016-04-251-14/+12
* glx/glvnd: update against GLVND __glx_Main prototype changesEmil Velikov2016-04-251-3/+3
* glx/glvnd: bump the GLVND version requirementEmil Velikov2016-04-251-1/+1
* glx/glvnd: update against the GLVND ABI version splitEmil Velikov2016-04-251-1/+4
* glx/glvnd: add a note about IsScreenSupported implementaitonEmil Velikov2016-04-251-0/+1
* glx/glvnd: update against GLVND __GLXapiImports API changesEmil Velikov2016-04-251-2/+2
* glx/glvnd: remove unused display queriesEmil Velikov2016-04-252-16/+4
* glx/glvnd: update against GLVND vendorFrom* API changesEmil Velikov2016-04-252-30/+30
* glx/glvnd: update against GLVND visual map removalEmil Velikov2016-04-252-13/+5
* glx/glvnd: update against GLVND addVendor*Mapping API changesEmil Velikov2016-04-252-23/+67
* glx/glvnd: update against GLVND vendorFromContext changeEmil Velikov2016-04-251-1/+1
* glx/glvnd: update against GLVND fbconfig map changesEmil Velikov2016-04-252-23/+15
* glx/glvnd: update against GLVND context map changesEmil Velikov2016-04-252-8/+8
* glx/glvnd: update against GLVND drawable map changesEmil Velikov2016-04-252-24/+22
* glx/glvnd: remove unused GetDispatchFromMultiContext()Emil Velikov2016-04-251-14/+0
* glx/glvnd: remove GET_CURRENT/DEFAULT_SCREEN macrosEmil Velikov2016-04-251-19/+0
* glx/glvnd: update against GLVND GLX_EXT_import_context introductionEmil Velikov2016-04-252-51/+4
* glx/glvnd: move static variable where it's usedEmil Velikov2016-04-251-2/+2
* glx/glvnd: use designated initializers where possibleEmil Velikov2016-04-252-82/+88
* glx/glvnd: remove unneeded extern CEmil Velikov2016-04-251-8/+0
* glx/glvnd: coding style fixesEmil Velikov2016-04-252-36/+28
* configure.ac: error out when building with incompatible optionsEmil Velikov2016-04-251-1/+11
* glx/glvnd: make use of existing package for header distributionEmil Velikov2016-04-256-451/+5
* Update to match libglvnd commit e356f84554da42825e141d9957cb119ec5f1e531.Kyle Brenneman2015-11-044-29/+35
* GLX: Implement the libglvnd interface.Kyle Brenneman2015-09-3010-6/+1953
* Add an flag to not export GL and GLX functions.Kyle Brenneman2015-09-297-71/+82
* glx: Don't hard-code the name "libGL.so.1" in driOpenDriver (v3)Kyle Brenneman2015-09-292-1/+6
* docs: Add sha256 sums for the 10.1.6 release files10.1Carl Worth2014-06-241-0/+3
* docs: Add release notes for the 10.1.6 release.mesa-10.1.6Carl Worth2014-06-241-0/+135
* Update VERSION to 10.1.6Carl Worth2014-06-241-1/+1
* cherry-ignore: Add a patch to ignoreCarl Worth2014-06-241-0/+3
* nv50/ir: clear subop when folding constant expressionsTobias Klausmann2014-06-241-0/+1
* draw: (trivial) fix clamping of viewport indexRoland Scheidegger2014-06-231-1/+1
* egl/main: Fix eglMakeCurrent when releasing context from current thread.Beren Minor2014-06-231-2/+6
* glx: Don't crash on swap event for a Window (non-GLXWindow)Daniel Manjarres2014-06-231-4/+8
* mesa: Copy Geom.UsesEndPrimitive when cloning a geometry program.Iago Toral Quiroga2014-06-231-0/+1
* clover: Don't use llvm's global contextTom Stellard2014-06-231-6/+9
* clover: Prevent Clang from printing number of errors and warnings to stderr.Tom Stellard2014-06-231-0/+5
* mesa: Remove glClear optimization based on drawable sizeKristian Høgsberg2014-06-231-5/+0
* i965: Set the fast clear color value for texture surfacesNeil Roberts2014-06-232-2/+6