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* mesa: Remove unnecessary glapitable.h includes.glapi-reorgChia-I Wu2010-10-276-9/+5
* vbo: Use CALL_* macros.Chia-I Wu2010-10-271-8/+8
* glapi: Merge glapioffsets.h into glapidispath.h.Chia-I Wu2010-10-277-5109/+3786
* glapi: Do not use glapioffsets.h.Chia-I Wu2010-10-2710-3124/+3110
* glapi: Move glapidispatch.h to core mesa.Chia-I Wu2010-10-275-8/+8
* glapi: Do not use glapidispatch.h.Chia-I Wu2010-10-277-54/+40
* mesa: remove the unused _mesa_is_fragment_shader_active() functionBrian Paul2010-10-261-12/+0
* mesa: call _mesa_valid_to_render() in glDrawPixels, glCopyPixels, glBitmapBrian Paul2010-10-261-61/+15
* mesa: do integer FB / shader validation check in _mesa_valid_to_render()Brian Paul2010-10-261-1/+11
* i965: Disable register spilling on gen6 until it's fixed.Eric Anholt2010-10-261-1/+1
* i965: Fix VS URB entry sizing.Eric Anholt2010-10-261-1/+1
* i965: Drop the eot argument to read messages, which can never be set.Eric Anholt2010-10-261-24/+19
* i965: Add support for constant buffer loads on gen6.Eric Anholt2010-10-261-2/+26
* i965: Set up the constant buffer on gen6 when it's needed.Eric Anholt2010-10-261-0/+1
* i965: Fix typo in comment about state flags.Eric Anholt2010-10-261-1/+1
* i965: Handle new ir_unop_round_even in channel expression splitting.Eric Anholt2010-10-261-0/+1
* i965: Add support for discard instructions on gen6.Eric Anholt2010-10-261-10/+41
* i965: Add disasm for the flag register.Eric Anholt2010-10-261-0/+3
* i965: Clear some undefined fields of g0 when using them for gen6 FB writes.Eric Anholt2010-10-261-0/+14
* i965: Use SENDC on the first render target write on gen6.Eric Anholt2010-10-263-4/+13
* i965: Clarify an XXX comment in FB writes with real info.Eric Anholt2010-10-261-1/+2
* i965: Add EU code for dword scattered reads (constant buffer array indexing).Eric Anholt2010-10-262-0/+45
* egl_dri2: Fix a typo that make glFlush be called at wrong time.Chia-I Wu2010-10-261-1/+1
* r600g: add assembler support for all the kcache fields.Dave Airlie2010-10-263-2/+17
* mesa: additional teximage error checks for GL_EXT_texture_integerBrian Paul2010-10-251-4/+38
* mesa: additional switch cases for GL_EXT_texture_integerBrian Paul2010-10-251-2/+87
* mesa: additional glReadPixels error checks for GL_EXT_texture_integerBrian Paul2010-10-251-0/+15
* r600g: fix magic 0x1 ->flat shade enaDave Airlie2010-10-262-2/+2
* glsl: Fix constant component count in vector constructor emitting.Kenneth Graunke2010-10-251-1/+1
* glsl: Fix ast-to-hir for ARB_fragment_coord_conventionsChad Versace2010-10-251-1/+1
* translate: remove unused prototypesBrian Paul2010-10-251-9/+0
* translate: use function typedefs, casts to silence warningsBrian Paul2010-10-252-27/+35
* st/mesa: support RGBA16 and use it for RGBA12 as wellMarek Olšák2010-10-251-1/+10
* rtasm: use pointer_to_func() to silence warningBrian Paul2010-10-251-1/+1
* util: use pointer_to_func() to silence warningBrian Paul2010-10-251-1/+2
* xlib: silence unused var warningBrian Paul2010-10-251-0/+1
* mesa: fix uninitialized var warningBrian Paul2010-10-251-0/+1
* mesa: silence enum comparison warningBrian Paul2010-10-251-1/+1
* r300g: fix texture border for 16-bits-per-channel formatsMarek Olšák2010-10-241-4/+9
* mesa: allow FBO attachments of formats LUMINANCE, LUMINANCE_ALPHA, and INTENSITYMarek Olšák2010-10-241-0/+3
* Ensure -L$(TOP)/$(LIB_DIR) appears in link line before any -L in $LDFLAGSJon TURNEY2010-10-242-8/+10
* r600g: drop more common state handling codeDave Airlie2010-10-244-151/+80
* r600g: Also clear bc data when we're destroying a shader.Tilman Sauerbeck2010-10-243-1/+39
* r600g: Added r600_pipe_shader_destroy().Tilman Sauerbeck2010-10-243-2/+16
* r600g: merge more of the common r600/evergreen state handlingDave Airlie2010-10-244-172/+106
* r600g: Fixed r600_vertex_element leak.Tilman Sauerbeck2010-10-244-18/+10
* softpipe: remove >32bpp color restrictionBrian Paul2010-10-232-8/+1
* st/mesa: be smarter choosing texture format for glDrawPixels()Brian Paul2010-10-231-4/+46
* mesa: display list support for GL_EXT_texture_integerBrian Paul2010-10-231-0/+144
* mesa: plug in GL_EXT_texture_integer functionsBrian Paul2010-10-231-0/+7