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* regress: add DFRAC testgallium-double-opcodesIgor Oliveira2010-01-202-0/+30
* regress: add test to DFRACEXP and DLDEXPIgor Oliveira2010-01-202-0/+23
* tgsi: implement DFRACEXPIgor Oliveira2010-01-202-1/+42
* gallium: add DFRACEXP opcodeIgor Oliveira2010-01-201-1/+2
* tgsi: implement DFRAC and DLDEXP opcodesIgor Oliveira2010-01-202-1/+31
* gallium: add dfrac and dldexp opcodesIgor Oliveira2010-01-201-1/+3
* regress: Fix tests after DMOV removal.Michal Krol2010-01-196-12/+12
* tgsi: Add missing opcode info for DMAD.Michal Krol2010-01-191-1/+2
* gallium: Add missing DMAD opcode definition.Michal Krol2010-01-191-1/+2
* regress: Add tests for DABS and DNEG, remove test for DMOV.Michal Krol2010-01-193-5/+24
* tgsi: Implement DABS and DNEG, remove DMOV.Michal Krol2010-01-192-13/+28
* gallium: Remove DMOV, use MOV, DABS and/or DNEG instead.Michal Krol2010-01-191-12/+13
* regress: add dmad testIgor Oliveira2010-01-192-0/+31
* tgsi: implement DMAD trinary opcodeIgor Oliveira2010-01-191-0/+14
* tgsi: add support to trinary opcodesIgor Oliveira2010-01-191-0/+24
* regress: add double opcode testsIgor Oliveira2010-01-198-0/+169
* tgsi: implement double opcodesIgor Olivera2010-01-192-1/+137
* gallium: add double opcodes ddiv, dmul, dmax, dmin, dslt, dsge, dseq, drcp an...Igor Oliveira2010-01-191-1/+10
* regress: Add .gitgnore for *.png files.Michal Krol2010-01-112-0/+2
* regress: Add fragment shader F2D, DADD, DMOV opcode tests.Michal Krol2010-01-114-0/+50
* regress: Fix shader header.Michal Krol2010-01-111-1/+1
* python: Link with winsock library for windows builds.Michal Krol2010-01-111-0/+1
* tgsi: Implement F2D, D2F, DMOV, DADD in interpreter.Michal Krol2010-01-111-0/+192
* gallium: Initial commit for TGSI opcodes operating on doubles.Michal Krol2010-01-112-2/+10
* python: Integrate with llvmpipe if possible.José Fonseca2010-01-112-7/+168
* python: Mask out PIPE_TEXTURE_USAGE_DISPLAY_TARGET usage.José Fonseca2010-01-111-0/+10
* python: Prefer PIPE_FORMAT_Z32_UNORM.José Fonseca2010-01-112-2/+2
* python: Set PIPE_TEXTURE_USAGE_RENDER_TARGET instead of DISPLAY_TARGET.José Fonseca2010-01-114-4/+4
* util: Set flatshade for blitter.Corbin Simpson2010-01-111-0/+1
* radeong: Check for DONTBLOCK before flushing, remove dead code.Corbin Simpson2010-01-111-59/+5
* util/blitter: remove unused variableKeith Whitwell2010-01-111-1/+0
* Fix compressed texture loads for non-minimal pitchesLuca Barbieri2010-01-111-1/+16
* r300g: Don't bother testing for empty scissors.Corbin Simpson2010-01-103-28/+0
* util: Apply Brian's suggested blit improvements.Corbin Simpson2010-01-101-15/+12
* gallium: u_blitter add overlapping blit support.Dave Airlie2010-01-101-34/+124
* r300g: Atomize scissors.Corbin Simpson2010-01-106-26/+22
* r300g: Move TCL bypass switch to main context.Corbin Simpson2010-01-104-36/+31
* r300g: Atomize viewport.Corbin Simpson2010-01-105-30/+26
* r300g: Move ROPCNTL to the top of the emit order.Corbin Simpson2010-01-101-1/+1
* r300g: Don't avoid rewriting ZTOP.Corbin Simpson2010-01-101-9/+9
* r300g: Atomize rasterizer.Corbin Simpson2010-01-108-32/+34
* nouveau: Make winsys recognise the original NV50.Marcin Kościelnicki2010-01-111-0/+2
* radeon: fix prediction for r100 inline vert/elt emits.Dave Airlie2010-01-111-0/+1
* radeon: fix bug in realloc code.Dave Airlie2010-01-111-1/+1
* st/dri: update dri2 drawables when viewport is changedBen Skeggs2010-01-115-2/+19
* r300g: Atomize ZTOP.Corbin Simpson2010-01-105-8/+25
* r300g: Atomize DSA.Corbin Simpson2010-01-107-32/+25
* r300g: Atomize UCP.Corbin Simpson2010-01-105-13/+9
* r300g: Atomize blend color.Corbin Simpson2010-01-105-19/+14
* r300g: Start using atoms.Corbin Simpson2010-01-106-12/+42