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* fix bug in perspective corrected interpolants for linesgallium-cylindrical-wrapBrian Paul2010-02-051-2/+1
* progs/tests: add line drawing option to cylwrap.cBrian Paul2010-02-051-10/+34
* progs/tests: add x/y rotation to cylwrap.cBrian Paul2010-02-051-14/+45
* st/mesa: remove special-case cyl-wrap codeBrian Paul2010-02-051-9/+1
* softpipe: Properly implement cylindrical wrapping.Michal Krol2010-02-051-31/+148
* Revert "softpipe: Implement cylindrical wrapping for linear interpolator."Michal Krol2010-02-051-35/+11
* progs/tests: new test program for exercising cylindrical tex wrap modeBrian Paul2010-02-043-0/+206
* st/mesa: check for PROG_PARAM_BIT_CYL_WRAP flagBrian Paul2010-02-042-5/+22
* mesa: add back-door support for cylindrical texture wrap modeBrian Paul2010-02-042-0/+13
* gallium: Remove prefilter member from pipe_sampler_state struct.Michal Krol2010-02-039-10/+0
* docs: Document TGSI Declaration token.Michal Krol2010-02-031-0/+28
* softpipe: Implement cylindrical wrapping for linear interpolator.Michal Krol2010-02-031-11/+35
* tgsi: Gather cylindrical wrap info in tgsi_shader_info struct.Michal Krol2010-02-032-0/+2
* tgsi: Add ureg_DECL_fs_input_cyl().Michal Krol2010-02-032-52/+94
* gallium: Add cylindrical wrap info to TGSI declaration.Michal Krol2010-02-034-3/+28
* tgsi: Remove tgsi_dump_c.[ch].Michal Krol2010-02-033-512/+0
* tgsi: ureg_DECL_gs_input() accepts shader semantics.Michal Krol2010-02-022-6/+16
* vega: implement tgsi_ureg shaders cacheIgor Oliveira2010-02-021-74/+75
* vega: change tgsi asm by tgsi_uregIgor Oliveira2010-02-021-171/+380
* r200: Fix EXT_fogcoord rendering.Pauli Nieminen2010-02-021-2/+2
* r300g: Fix funky segfault.Corbin Simpson2010-02-012-6/+8
* st/egl: Wrong context might be used in eglBindTexImage.Chia-I Wu2010-02-021-9/+11
* docs: Update for EGL environment variables.Chia-I Wu2010-02-022-2/+7
* progs/es2: Fix an assertion failure in tri.Chia-I Wu2010-02-021-2/+3
* st/mesa: fix texture deallocation bugBrian Paul2010-02-011-12/+10
* progs/tests: add another FBO test to exercise a RGBA vs. Z texture bugBrian Paul2010-02-013-0/+233
* mesa: change _mesa_find_free_register() to find multiple free regsBrian Paul2010-02-013-29/+62
* r300g: Inline immediates where possible.Corbin Simpson2010-02-012-8/+60
* st/mesa: remove duplicate calculation of fp input mappingKeith Whitwell2010-02-015-37/+12
* st/mesa: remove dead stfp input_map arrayKeith Whitwell2010-02-012-12/+0
* mesa: added _mesa_print_vp/p_inputs() functions (debug aids)Brian Paul2010-02-012-0/+47
* glslcompiler: add glapi_nop.o to OBJECTSBrian Paul2010-02-011-0/+1
* mesa: Remove unnecessary headers.Vinson Lee2010-02-013-7/+0
* glx: Remove unnecessary headers.Vinson Lee2010-02-018-12/+0
* st/dri: Remove duplicate type qualifier.Vinson Lee2010-01-311-1/+1
* i965g: Add missing va_end.Vinson Lee2010-01-311-0/+1
* r300g: Fix memory leak on memory allocation failure.Vinson Lee2010-01-311-1/+4
* r600: Remove duplicate assignment.Vinson Lee2010-01-311-1/+1
* egl: Remove unnecessary headers.Vinson Lee2010-01-313-3/+0
* nv04: Update to new nouveau_class.hMarcin Koƛcielnicki2010-02-011-20/+20
* nv50/nv40/nv30: fix small memory leak of nouveau_resources on screen_destroyMarcin Slusarz2010-02-013-6/+9
* nv10, nv20: Fix build.Francisco Jerez2010-02-012-2/+2
* egl: Clean up surface attributes.Chia-I Wu2010-01-313-57/+127
* egl: Add support for more EGLImage extensions to EGL core.Chia-I Wu2010-01-314-11/+60
* st/mesa: Remove unnecessary headers.Vinson Lee2010-01-313-3/+0
* mesa: Remove unnecessary headers.Vinson Lee2010-01-314-10/+0
* i965: Silence uninitialized variable warning.Vinson Lee2010-01-311-1/+1
* r300g: Silence uninitialized variable warning.Vinson Lee2010-01-301-1/+1
* egl: Surface type validaction should depend on extensions supported.Chia-I Wu2010-01-311-1/+2
* egl: Initialize display configs with the display.Chia-I Wu2010-01-315-6/+8