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* nvc0: create screen fence object with coherent attributebaserock/mesa-10.6.0-rc1-jetsonAlexandre Courbot2015-05-251-1/+1
* nvc0: tune PREFER_BLIT_BASED_TEXTURE_TRANSFER capabilityAlexandre Courbot2015-05-251-1/+2
* gk20a: use NOUVEAU_BO_GART as VRAM domainAlexandre Courbot2015-05-251-0/+15
* nvc0: use NV_VRAM_DOMAIN() macroAlexandre Courbot2015-05-2511-24/+22
* nouveau: support for custom VRAM domainsAlexandre Courbot2015-05-252-0/+10
* Increment version to 10.6.0-rc1mesa-10.6.0-rc1Emil Velikov2015-05-191-1/+1
* glapi: track GL_ARB_program_interface_query.xml10.6-branchpointEmil Velikov2015-05-191-0/+1
* i965: add brw_cs.h to the sources listEmil Velikov2015-05-191-0/+1
* mesa/driver/haiku: Drop Mesa swrast rendererAlexander von Gluck IV2015-05-186-868/+0
* i965: Use NIR by default for vertex shaders on GEN8+Jason Ekstrand2015-05-181-1/+1
* freedreno: fence fixRob Clark2015-05-181-1/+3
* i965: Add gen8 blend stateBen Widawsky2015-05-181-2/+110
* i965: Add renderbuffer surface indexes to debugBen Widawsky2015-05-181-1/+1
* i965: Add Gen9 surface state decodingBen Widawsky2015-05-186-39/+68
* i965: Add gen8 surface state debug infoBen Widawsky2015-05-182-6/+81
* i965: Add gen7+ sampler state to batch debugBen Widawsky2015-05-182-1/+71
* i965: Add viewport extents (gen8) to batch decodeBen Widawsky2015-05-181-4/+11
* i965: Add all surface types to the batch decodeBen Widawsky2015-05-183-15/+10
* i965: Add string for surface format to tableBen Widawsky2015-05-181-217/+219
* i965/fs: Implement integer multiply without mul/mach.Matt Turner2015-05-181-28/+66
* i965/fs: Rework compression control selection.Matt Turner2015-05-181-3/+6
* i965/fs: Support integer multiplication in SIMD16 on Haswell.Matt Turner2015-05-181-5/+47
* i965/fs: Add set_sechalf() method.Matt Turner2015-05-181-0/+10
* i965/fs: Unrestrict constant propagation into integer multiply.Matt Turner2015-05-181-1/+9
* i965/fs: Lower integer multiplication after optimizations.Matt Turner2015-05-184-64/+70
* gk110/ir: switch to gk104-style sched codes rather than all-in-oneIlia Mirkin2015-05-181-9/+9
* glsl: add stage references for UBO uniformsTapani Pälli2015-05-181-0/+10
* i965: Fix textureSize for Lod > 0 with non-mipmap filtersIago Toral Quiroga2015-05-181-2/+4
* mesa: Check the lookup_framebuffer return value in NamedFramebufferRenderbufferFredrik Höglund2015-05-161-0/+2
* tgsi/dump: fix declaration printing of tessellation inputs/outputsIlia Mirkin2015-05-161-2/+18
* tgsi/ureg: allow ureg_dst to have dimension indicesIlia Mirkin2015-05-162-8/+75
* tgsi/ureg: use correct limit for max input countMarek Olšák2015-05-161-1/+1
* tgsi/sanity: set implicit in/out array sizes based on patch sizesIlia Mirkin2015-05-161-4/+32
* tgsi/scan: allow scanning tessellation shadersIlia Mirkin2015-05-161-1/+5
* gallium: disable tessellation shaders for meta opsMarek Olšák2015-05-167-2/+44
* gallium/cso: set NULL shaders at context destructionMarek Olšák2015-05-161-0/+7
* gallium/cso: add support for tessellation shadersMarek Olšák2015-05-162-0/+105
* gallium/u_blitter: disable tessellation for all operationsMarek Olšák2015-05-162-1/+42
* gallium/util: print vertices_per_patch in util_dump_draw_infoMarek Olšák2015-05-161-0/+2
* trace: implement new tessellation functionsMarek Olšák2015-05-162-0/+28
* gallium: add set_tess_state to configure default tessellation parametersIlia Mirkin2015-05-162-0/+9
* gallium: add vertices_per_patch to draw infoIlia Mirkin2015-05-161-0/+2
* gallium: add tessellation shader propertiesIlia Mirkin2015-05-164-2/+52
* gallium: add interfaces for controlling tess program stateIlia Mirkin2015-05-161-0/+10
* gallium: bump shader input and output limitsMarek Olšák2015-05-161-2/+2
* gallium: add new semantics for tessellationIlia Mirkin2015-05-163-1/+48
* gallium: add new PATCHES primitive typeIlia Mirkin2015-05-162-2/+4
* gallium: add tessellation shader typesIlia Mirkin2015-05-165-5/+15
* glapi: Remove offset from the DTDIan Romanick2015-05-151-1/+0
* glapi: Whitespace clean up after the previous commitIan Romanick2015-05-1511-443/+223