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* Set the C standard version to C114088-timespec_get-used-unconditionally-build-fails-when-targeting-macos-10-14-or-earlierJeremy Huddleston Sequoia2021-01-141-1/+1
* Fall back on clock_gettime when timespec_get() is unavailableJeremy Huddleston Sequoia2021-01-121-0/+4
* pan/bi: Add some zero bytes after shaders on BifrostIcecream952021-01-131-0/+4
* pan/bi: Add a define for the Bifrost shader prefetch sizeIcecream952021-01-131-0/+4
* radeonsi: Only set modifier creation function for GFX9+ & with kernel support.Bas Nieuwenhuizen2021-01-123-5/+14
* panfrost: Skip an XFB test that's passing/failing randomlyBoris Brezillon2021-01-122-1/+3
* panfrost: Re-enable AFBC on 3D, 2D arraysBoris Brezillon2021-01-121-6/+2
* panfrost: Fix estimate_texture_payload_size() on BifrostBoris Brezillon2021-01-123-12/+21
* panfrost: Pass the resource dimension to panfrost_compression_tag()Boris Brezillon2021-01-121-1/+4
* panfrost: Get layer stride of level 0 on staging resourcesBoris Brezillon2021-01-121-1/+5
* vulkan/overlay: fix vkGetInstanceProcAddr self-resolvingGeorg Lehmann2021-01-121-0/+1
* docs/features: Fix missing close paranthesisAlyssa Rosenzweig2021-01-121-1/+1
* docs/features: Mark GL3.1 as done on PanfrostAlyssa Rosenzweig2021-01-121-8/+8
* docs/panfrost: Update GL/ES versions for v5+Alyssa Rosenzweig2021-01-121-6/+6
* docs: Add release note for Bifrost GL3.1Alyssa Rosenzweig2021-01-121-1/+2
* Revert "ci: Disable the freedreno farm, which went down last night."Eric Anholt2021-01-121-19/+19
* panfrost: Dual-source blending on BifrostIcecream952021-01-122-6/+23
* radv: Add Android module info to linker script.Bas Nieuwenhuizen2021-01-121-0/+5
* gallium/ntt: Take ownership of the NIR shader we're passed.Eric Anholt2021-01-125-18/+12
* mesa/st: Free the ARB_vp/fp nir-to-tgsi temporary tokens.Eric Anholt2021-01-121-0/+6
* mesa/st: Free the NIR builtins TGSI tokens after passing to the driver.Eric Anholt2021-01-121-5/+17
* gallium/ntt: Fix leak of the per-instr liveness information.Eric Anholt2021-01-121-0/+3
* r600: enable fp64 lowering to softemu with NIRGert Wollny2021-01-122-2/+10
* r600: enable support for 64 bit DIVMOD when NIR is usedGert Wollny2021-01-121-0/+5
* r600/sfn: tie in 64 lowering codeGert Wollny2021-01-122-3/+59
* r600/sfn: add lowering passes to get 64 bit ops lowered to 32 bit vec2Gert Wollny2021-01-123-0/+1071
* r600/sfn: Add number for source components for split_yGert Wollny2021-01-121-0/+1
* r600/sfn: C++ lower-instruct implementationGert Wollny2021-01-122-0/+114
* panfrost: Enable ARB_texture_buffer_objectIcecream952021-01-121-2/+7
* panfrost: Fix textureSize for buffer texturesIcecream952021-01-121-0/+8
* panfrost: Support buffer sampler viewsIcecream952021-01-121-10/+19
* panfrost: Make the width argument to panfrost_new_texture 32 bitsIcecream952021-01-122-2/+2
* st/mesa: Use samplers for buffer textures if requestedIcecream952021-01-121-2/+2
* docs: Mention PIPE_CAP_TEXTURE_BUFFER_SAMPLERIcecream952021-01-121-3/+4
* gallium: Add new cap PIPE_CAP_TEXTURE_BUFFER_SAMPLERIcecream952021-01-125-0/+8
* aco: Wait for stores when NGG or legacy VS can finish early.Timur Kristóf2021-01-121-0/+19
* aco: Note if rasterization can start early.Timur Kristóf2021-01-123-0/+29
* aco/ra: fix infinite recursion in get_reg_simple() with subdword registersDaniel Schürmann2021-01-121-2/+1
* aco: simplify and fix operand/definition sizesDaniel Schürmann2021-01-121-17/+16
* radv: enable .lower_inegDaniel Schürmann2021-01-122-27/+1
* radv: don't lower_pack() after load-store-vectorizationDaniel Schürmann2021-01-121-4/+1
* radv: call nir_opt_algebraic_late() after lowering idiv for small bitsizesDaniel Schürmann2021-01-121-3/+5
* radv: optimize idiv_const for small bitsizesDaniel Schürmann2021-01-121-1/+1
* radv: fix color resolves if the dest image has DCCSamuel Pitoiset2021-01-121-8/+13
* radv: fixup DCC after color resolves using the compute pathSamuel Pitoiset2021-01-121-0/+17
* radv: decompress DCC for partial resolves using the compute pathSamuel Pitoiset2021-01-121-0/+24
* radv: set depth to 1 for subpass resolves using the compute pathSamuel Pitoiset2021-01-121-1/+1
* aco: improve nir_op_vec with constant operandsRhys Perry2021-01-121-12/+53
* wgl: Don't crash in stw_make_current if current framebuffer is NULLLouis-Francis Ratté-Boulianne2021-01-121-4/+14
* radv: set invariantgeom for Shadow of the Tomb RaiderRhys Perry2021-01-121-0/+4